D&D 2e Destiny of Kings.pdf
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Dragons
Destiny
of
Kings
Game Adventure
by Stephen Bourne
CREDITS
CONTENTS
Editors:
David James Ritchie and Steve Winter
Cover Artist:
Walter Velez
Cartographers:
David C. Sutherland 111 and Rob Lazzaretti
Typogrupher:
Nancy Walker
DM's BACKGROUND
. .
. . .
. . . . . .
.
,
.. . . . . .
. .
. . . . .
. .
.
.2
A Death in Dunador
ADVENTURING IN ANDEVAR
Road Encounters Table
. .
. .
,
ENCOUNTERAREAS
ADVANCED DUNGEONS
&
DRAGONS, AD&D, DUNGEON MASTER,
and
the
TSR logo are trademarks
owned by
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Inc.
All TSR
characters,
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and the
distinctive likenesses thereof are trademarks owned by
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Inc.
The Drake &Castle
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. .. . .
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PACIFIC, &LATIN AMERICA
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FO.
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Conclusion, if Edmund
is
Dead
Visit
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PRE-ROLLED PLAYER CHARACTERS
11377XXX1501
Off-Road Encounters Table
.
.
DM’s
Background
Stop! If you plan to participate in this adventure as
a
player,
please stop reading here. Knowing the details of the adventure
will make it less fun to ulav for all concerned.
A cornerstone of his strategy was to forge a secret alliance with
Aimar, Duke of Andevar, a small but important province on
the northern border of Dunador.
Unwilling at first to throw his lot in with Edrin, Aimar’s
heart has changed in recent years because of Halfreds ”injus-
tice‘’ toward him. Having twice lost parcels of land
as
a result
of the king‘s rulings and having all too often seen his harsh
judgements in civil matters overturned by the king’s justice,
Aimar has become increasingly estranged from his lord. The
latest affront to Aimar’s pride was an estate transfer just last
spring favoring the king’s old friend, William Menore, patriarch
of Fontenmere. It was the loss of this rich tract of cropland that
finally drove Aimar into Edrin’s arms. Together, Lord Edrin and
Duke Aimar have plotted for months, awaiting their chance.
The Situation
The principal source of the evil besetting Dunador is Lord
Edrin, brother to the deceased King Halfred and uncle to
young Prince Edmund. All his life, Edrin has lived in the
shadow of his older brother, nursing feelings of envy and spite
toward the relation whose very existence barred him from ac-
cess to the power he craved. A decade ago, when Halfred and
most of his key advisors were away at war, Edrin tried to seize
the throne, The coup failed and the quaking younger sibling
was forced to throw himself at Halfred’s feet upon the sover-
eign’s return. Despite his compassionate heart, the king was
obliged to punish
his
scheming brother. Stripped of most of
his
titles and land, Edrin was sent south, there to reside
in
a
mod-
est castle
as
the minor lord of a small and poor principality
Motivated both by his vaulting ambition and by
a
new bit-
terness at his brother’s treatment of hm,Edrin almost immedi-
ately renewed his plotting and slowly rebuilt his power base.
A
Death
in
Dunador
The plotter’s chance finally came just
a
few days ago. While
hunting
in a
rugged corner of the royal game preserve, Halfred
was struck in the neck by an errant arrow and killed instantly
Some have wondered aloud whether the shot was an accident,
but there were witnesses in sufficient number to label it
“misadventure.”
While the witnesses quibbled, the clerics labored, but all for
naught. Attempts to raise the king from the dead mysteriously
failed. Only Lord Edrin and his assassin knew that the deadly
projectile that felled Halfred was an unusual
arrow
of
slaying
whose effect would defy all remedy
With the untimely death of King Halfred, Dunador’s politi-
cal situation has deteriorated rapidly The Royal Council,
under the direction of Hollend, announced to the people that
Prince Edmund will be king. Lord Edrin, however, has chal-
lenged the proclamation, putting forth his own claim to the
throne. There are those at the court and elsewhere who sup-
port him. Only reverence
for
the old king and widespread es-
teem for Hollend have, for the moment, checked Edrin’s plans.
After lengthy and tough negotiations, it has been agreed that
Edmund will be king, but that Edrin will serve as regent until
Edmund can be located and plans for his coronation at Fonten-
mere Abbey can be finalized.
In
exchange for holding the
throne for the young prince, Edrin has forced Hollend and the
Royal Council to accept him as next in line for the crown.
In
this dark and foreboding atmosphere, the great and near great
of Dunador breathlessly await Edmunds return to Dunthrane.
All, that is, except Edrin. As regent, he has moved quickly
King Halfred’s guards have been removed from Dunthrane. In
their place Edrin has installed his own knights and has offi-
cially taken command of the military Hollend and the Royal
Council have no men-at-arms at their disposal at this time.
Naturally, Hollend fears for Prince Edmund’s safety Wan-
dering about in the wilds of northern Andevar, the young
prince is
a
perfect target for assassination.Officially, Aimar
(Duke of Andevar) has stayed neutral on the issue of succes-
sion, but Hollend suspects the worst. If only loyal warriors
could be placed at Edmund’s disposal!But the old cadre of
loyal palace guards has been scattered to the winds under the
command of officersloyal to Edrin. Without trustworthy mili-
tary retainers at his disposal, the old king’s advisor has been
forced to consider
a
desperate plan.
Working in utmost secrecy, the aged Hollend has recruited a
party of rugged adventurers to locate Edmund and bring
him
safelyhome. Bold and dangerous men have been brought in
haste to southernAndevar. There they
will
meet with Hollend
and plan the most dangerous move in
a
dangerous game. Should
tbis plot be revealed, none can expect to escape with their heads-
the employment of
a
private mercenary force to locate and bring
2
in
Edmund
can
only be viewed as heasonous when the Royal
Guard is already mounting its own official search. It would be
easy to accuse the plotters of
a
purpose less wholesome than en-
suring the safety of the young prince. How readily would Edrin
leap at such a revelation
in
order to extend the duration of
his
E
gency on the pretext that the very foundationsof the state were
threatened by treason so close to the throne?
The king's retainers, led by Hollend, strike a bargain
whereby Edrin becomes regent until Edmund is crowned
at
Fontenmere Abbey Thereafter, Edrin will be next in line for the
succession. In exchange for these concessions, Edrin agrees to
recognize Edmunds claim to the throne.
Working in utmost secrecy and entirely without the knowl-
edge of the Royal Council, Aimar, Duke
of
Andevar, seizes
Prince Edmund and imprisons him at Griffon Castle.
Hollend seeks the aid of a party of adventurers
to
enter Ande-
var, find Prince Edmund, and return him safely
to
Dunthrane.
Lord Edrin's men, in the guise of brigands, sack Fontenmere
Abbey and steal the royal seal and scepter of Dunador.
The party of mercenary adventurers retained by Hollend
meets secretly with their employer at the Three Feathers Inn in
the south
of
Andevar. The adventure begins.
A
Pilgrimage
to
Andevar
A few weeks before King Halfred's death, Prince Edmund em-
barked on
a
long pilgrimage to the holy shrine
of
Nevron
in
the Veronian Mountains. For generations the princes of
Dunador have made this holy trek on foot. Such
a
show of
piety, humility, and devotion has always been thought most
seemly in a man who would be king. Further, according to the
sages, drinking from the sacred waters of Nevron would en-
hance an heir's wisdom and strength.
People and Places
Aimar, Duke
of
Andevar: Secular authority in the northern
province of Dunador. His
men
have seized Prince Edmund
and now hold him at Griffon Castle. Livery: A gold lion on
a
blue field; Aimar's elite citadel guards and close lieutenants
wear a gold lion on
a
gray field instead.
Thus, dressed in gray pilgrim's robes and accompanied by only
a handful of lightly armed retainers, young Edmund set out on
his pilgrimage at just that moment when
his
presence would be
mostly sorely missed. By now he has been gone almost
a
month
and
his
exact whereabouts
are
&own. Lost in contemplation
somewhere in the high mountains, it
is
doubtful that the young
prince even knows of his father's fate
or
his people's need.
Armed only with a hueheart, youthfulpiety, and a beggar's
bowl, the prince is,
in
Hollend's judgment, extremely vulnerable.
Hollend has by no means underestimated his opponent's
cnnning or ruthlessness, either. Even as the king's advisor
moved to recruit his team of mercenary rescuers, the Duke of
Andevar's men have seized the prince in the Veronian Moun-
tains. Lord Edrin instructed Aimar to kill Edmund, but the
duke is no fool. Hedging his bets, Aimar took Edmund to a se-
cret stronghold just beyond the northern frontier of
his
realm.
There, at Griffon Castle on the banks of the Laine River,
young Edmund is being held captive by order of the duke. As
long as the power struggle continues, his fateis
in
the wind. If
Edrin's bid to take the kingdom is completelysuccessful,
Aimar will surely
kill
Edmund. If Edrin fails, then the duke
can release the prince and claim to be his savior. Nor has
Aimar ruled out the possibility of simply selling the young
prince to the highest bidder. For the moment, Aimar has re-
ported to Edrin that he can't find Edmund.
Meanwhile, the evil regent has taken matters into his own
hands. Unwillmg to rely too heavily on
his
newly recruited
henchman, he has sent
a
group of
his
own
men-at-arms to Ande
var to look for the prince, and,
at
the same time, loot Fontenmere
Abbey. Disguised as brigands, Edrin's men have sacked Fonten-
mere and made
off
with the royal seal and scepter
of
Dunador.
Without these precious symbols, no coronation can take place.
Ruthless and diabolical, Lord Edrin
bas
left little to chance.
Andevar: Northern province of Dunador and general loca-
tion of this adventure.
Barbarian Bridge: Main crossing of the River Laine, located
north of the Capel Tower.
Capel Tower: Northern outpost
of
Andevar, currently occu-
pied by Lord Edrin's men.
Drake
&
Castle Inn: Roadside tavern at the foot of the Veron-
ian Mountains.
Duntlirane: The caoital of Dunador and the site of the
rod
court.
Dunador: The kingdom whose future
is
now at stake.
Edmund, Prince of Dunador: Heir to the throne and son of
the late King Halfred. His deliverance is the main object of the
quest.
Edrin, Regent of Dunador: Uncle to the prince and brother to
the late king. He is the main villain
in
this piece. Livery: A
black raven on a dark gray field.
FontenmereAbbey: Traditional coronation seat
of
the kings
of Dunador. It is located in Andevar, to the west of Montinelle.
Griffon Castle: Secret fortification of the Duke of Andevar
where Prince Edmund is held captive.
Halfred, King
of
Dunador: The departed sovereign whose
untimely death precipitated the present crisis. Livery: A light
blue cross of Dunador on a canary yellow field.
Hollend Chief advisor to the late king and head
of
the Royal
Council. He is
also
Prince Edmund's main supporter. He has
hired the party for this quest.
Kirkroy, Knight of Andevar: A henchman of the Duke of An-
devar who will await the party at Barbarian Bridge.
Lusian Forest: A large wood in Andevar, rumored to be the
site
of
some great evil.
It
is known to the local peasants as "the
Darkwood."
Montinelle: The principal fortress of Andevar and home to
Duke Aimar.
Shrine of Nevron: The holy shrine, located
in
the Veronian
Mountains, which is the object of Prince Edmund's quest. Its
magical waters are said to bestow wisdom and strength upon
the true heir to the throne of Dunador.
Three Feathers
Inn:
The tavern where the oartv first meets
Ultimately, then, the group of adventurers must accomplish
two things: secure the release
of
Prince Edmund and recover
the artifacts required
for
the prince's coronation.
Synopsis
The following is a brief synopsis of these background events
given in chronologicalorder.
The Heir Apparent, Prince Edmund, embarks on
a
pilgrimage
to the Shrineof Nevron
in
the Veronian Mountains of Andevar.
King Halfred of Dunador is slain in
a
hunting accident near
the royal castle at Dunthrane.
Hollend, head of the Royal Council, announcesthat Prince Ed-
mund will be crowned king upon returning from his pilgrimage.
Lord Edrin, brother to the late
king
and uncle to the prince,
challenges Hollend's proclamation and puts forth his own
claim to the throne.
I
,
Hollend.
Veronian Mountains: The bieh ranee markine the northwest
frontier of Andevar.
William Menore: Patriarch of Fontenmere Abbey and senior
cleric
of
Dunador. Menore is an old friend of the late king and
a
supporter of Prince Edmund.
"
Y
"
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