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Silent Ox
Silent Ox
Essence
Rules: 1st Edition / Core rules Player:
Concept: Caste: Day
Nature: Visionary, regain Willpower (see Exalted, page 117)
Personal Pool
19 (19) Total /
Available
Peripheral Pool
45 (55) Total /
Available
Attributes
Virtues
Anima
Strength
Dexterity
Stamina
Compassion
Temperance
¨
Cause Caste Mark to glow brightly (1 mote)
¨
Cause anima to glow bright enough to read by (1 mote)
¨
Sense nearby Shadowlands (1 mote)
Conviction
Valor
¨
Deploy fangs (3 motes)
Charisma
Manipulation
Appearance
¨
Motes Banner Flare
Stealth
Resonance
1-3
Caste Mark branded
Normal
Perception
Intelligence
Wits
4-7
Caste Mark bleeds
Normal
8-10
Dark Aura
Impossible
¨
Social pools decreased by (Resonance - 5)
11-15 Chilling Bonfire
Impossible
¨
Difficulty of Virtue rolls increased by (Resonance/4)
16+
Totemic Aura
Impossible
Abilities
Willpower
Merits & Flaws
Archery
Brawl
Martial Arts
Melee
Thrown
Notes
Endurance
Performance
Presence
Resistance
Survival
Arsenal
Craft
Investigation
Lore
Medicine
Occult
Name
Speed Accuracy
Damage
Defence
Rate Range Tags
Punch
3
+0
6
+0
4 B
+0
6
Kick
0
-1
5
+2
6 B
-1
5
Clinch
3
+0
6
+2
6 B
Hold
3
+0
6
Athletics
Awareness
Dodge
Larceny
Stealth
Fangs
0
+0
6
+0
4 L
-2
4
Bureaucracy
Linguistics
Ride
Sail
Socialize
Panoply
Name
Soak (B/L/A)
Hardness (B/L)
Mob.Pen. Fatigue
Natural Soak
2
1
Crafts
Total
2
1
0
0
0
0
0
Craft - Generic Craft
Close Combat
Range
Movement & Health
Move
Run
Sprint
Health Levels
Rules
¨
Health: Bashing damage heals 1 health level
per 3 hours. Lethal damage healing rate varies (
-0 = 6 hours; -1 = 2 days; -2 = 4 days; -4 = 1
week; Incapacitated = 1 week). Double these
times if not resting. Aggravated damage heals
at the same rate as lethal but cannot be healed
magically.
¨
5
13
23
-0
4
9
16
-1
3
5
9
-2
Death and Dying: If characters incapacitated
by Lethal or Aggravated suffer further damage,
they lose one Dying level per turn.
¨
1
2
2
-4
Dying
Marking Damage:
Bashing Lethal Aggravated
Specialties
Apply Mobility Penalties
Incap.
Combat
Base Initiative 3
Dodge Pool 6
Knockdown 7 7
Stunning 2 7 4
-Mob.Pen
Threshold / Pool
Threshold / Pool / Duration
: This ability is commonly affected by mobility penalty.
Combat Sequence
1. Attack Roll
2. Subtract Penalties
3. Defence Roll
4. Determine Damage
5. Check for Knockdown
6. Apply Soak
7. Roll Damage
8. Apply Damage
9. Check for Stun
Knockdown
Characters are knocked down if an attack deals
more raw damage than their Knockdown
Threshold. Roll Knockdown Pool (difficulty 1) to
avoid. Rising from prone requires an action.
Prone characters are at -2 to all dice pools until
an action is spent standing up.
Full combat rules on pages 226-241.
Stunning
Characters who suffer more health levels of
damage than their Stun Threshold in a
single blow must make a reflexive Stun roll
(difficulty equals damage - Stamina) or be
stunned for a number of turns equals to their
stun duration. Stunned characters are at -2
dice to all dice pools.
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Backgrounds
Possessions
Languages
High Realm, Old Realm, Riverspeak, Flametongue,
High Holy Speech
Artifact
Cult
Followers
Necromancy
Whispers
Experience
0 total - 0 spent = 0 banked
Charms
Name
Cost
Type
Duration
Details (Keywords, Targets)
Source
Stealth
Shadow Cloak Technique
2 m per die
Simple
(Stealth) turns
-
E:Ab, 211
Noiseless Phantom Style
4 m
Reflexive
(Stealth) minutes
-
E:Ab, 211
Concealing Distraction Discipline
4 m
Simple
One scene
-
E:Ab, 210
Brawl
Inescapable Iron Grip
5 m
Supplemental
Until released
-
E:Ab, 160
Dead Man's Grasp
1 m per turn
Reflexive
Until released
-
E:Ab, 160
Rapacious Lamprey Technique
2 m
Reflexive
One turn
-
E:Ab, 160
Writhing Blood Chain Technique
10 m, 1 wp, 1 lethal
hl
Simple
One scene
-
E:Ab, 162
Lashing Tempest Attack
1 m per 2 yards
Supplemental
Instant
-
E:Ab, 161
Blood-Drinking Palm
2 m
Supplemental
Instant
-
E:Ab, 162
Bone-Shattering Blow
3 m
Supplemental
Instant
-
E:Ab, 162
Ravaging Strike
1 m
Supplemental
Instant
-
E:Ab, 161
Five Knife Strike
4 m
Reflexive
One scene
-
E:Ab, 162
Owl Seizes Mouse
5 m
Supplemental
Instant
-
E:Ab, 161
Scouring Erosion Method
1 m per 1 or 2 soak
reduction
Supplemental
Instant
-
E:Ab, 161
Thrown
Incomparable Assassin Method
2 m
Supplemental
Instant
-
E:Ab, 172
Hungry Missile Technique
1 m per die
Reflexive
Instant
-
E:Ab, 172
Lightning Clutch of the Raptor
1 m (4 against area
attacks)
Reflexive
Instant
-
E:Ab, 172
Ivory Spine Attack
1 m per needle
Reflexive
Instant
-
E:Ab, 173
Aid of Ill Wind
2+
Supplemental
Instant
-
E:Ab, 173
Endurance
Agony-Savoring Spirit
None, 1 wp
Reflexive
Instant
-
E:Ab, 176
Tireless Sentinel Technique
3 m
Simple
One day
-
E:Ab, 175
Pain-Eating Focus
1 m
Reflexive
Instant
-
E:Ab, 175
Ox-Body Technique
None
Permanent
Permanent
-
E:Ab, 174
Ghost Armor Prana
3 m per point
Simple
One hour
-
E:Ab, 174
Socialize
Passion-Unveiling Glance
3 m
Simple
Instant
-
E:Ab, 222
Sin-Sensing Meditation
10 m, 1 wp
Simple
Instant
-
E:Ab, 222
Heart-Hardening Method
6 m
Simple
Instant
-
E:Ab, 221
Exquisite Etiquette Style
3 m
Reflexive
One scene
-
E:Ab, 220
Intimation of Mortality
5 m
Simple
One day
-
E:Ab, 222
Imprecation of Ill Manners
1 m per die
Reflexive
One turn
-
E:Ab, 221
Loyalty Withering Technique
3 m
Simple
Varies
-
E:Ab, 221
Dodge
Flickering Wisp Technique
6 m
Reflexive
Instant
-
E:Ab, 206
Flowing Evasion Technique
6 m
Reflexive
Instant
-
E:Ab, 206
Fivefold Shadow Form
2 m
Reflexive
Instant
-
E:Ab, 206
Flitting Shadow Technique
1 m per 2 dice
Reflexive
Instant
-
E:Ab, 206
Uncanny Impulse Evasion
2 m
Reflexive
Instant
-
E:Ab, 206
Archery
Bloodthirsty Arrow
1 m per die
Supplemental
Instant
-
E:Ab, 157
Athletics
Strength Stealing Technique
4 m per dot, 1 wp
Supplemental
Instant
-
E:Ab, 204
Raiton's Nimble Perch
3 m
Reflexive
One scene
-
E:Ab, 200
Infirmity Inflicting Gesture
3 m per dot, 1 wp
Simple
One scene
-
E:Ab, 203
Enhanced Strength Discipline
3 m
Simple
One scene
-
E:Ab, 203
Shadow Races the Light
2+
Reflexive
One turn
-
E:Ab, 202
Presence
Skeleton Summoning Gesture
5 m, 1 wp
Simple
Instant
-
E:Ab, 179
Command the Dead
5/10 + 1/3 motes per
target, 1 wp
Simple
One day
-
E:Ab, 179
Elegant Tyrant's Majesty
6 m
Simple
One hour
-
E:Ab, 179
Compelling Whisper Technique
10 m, 1 wp
Simple
Special
-
E:Ab, 180
Heart-Stopping Mien
10 m, 1 wp
Simple
One scene
-
E:Ab, 180
Irresistible Succubus Style
8 m
Simple
One scene
-
E:Ab, 180
Soul-Flaying Gaze
8 m, 1 wp
Simple
One turn
-
E:Ab, 180
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Charms
Name
Cost
Type
Duration
Details (Keywords, Targets)
Source
Survival
Superior Predator Style
10 m
Simple
One day
-
E:Ab, 184
Essence Engorgement Technique
None
Permanent
Permanent
-
E:Ab, 184
(Celestial) Wood Dragon Style
Wood Dragon Form
5 m
Simple
One scene
-
E:DB, 261
Mind-Over-Body Meditation
2 m per health level Simple
Instant
-
E:DB, 260
Wood Dragon Vitality
2 m
Simple
One turn
-
E:DB, 261
Soul-Marking Strike
3 m
Supplemental
One scene
-
E:DB, 261
Eyes of the Wood Dragon
2 m
Simple
5 turns or until used -
E:DB, 259
(Celestial) Snake Style
Uncoiling Serpent Prana
3 m
Simple
Instant
-
Ex1, 161
Snake Strikes The Heel
4 m
Reflexive
Instant
-
Ex1, 161
Essence Fangs and Scales Technique
6 m
Simple
One scene
-
Ex1, 160
Crippling Pressure-Point Strike
3 m
Simple
Instant
-
Ex1, 161
Snake Form
5 m
Simple
One scene
-
Ex1, 160
Striking Cobra Technique
3 m
Reflexive
Instant
-
Ex1, 160
Serpentine Evasion
3 m
Reflexive
Instant
-
Ex1, 160
(Celestial) Tiger Style
Striking Fury Claws Attack
2 m
Supplemental
Instant
-
CB:D, 73
Leap from Cloaking Shadows Attack
5 m
Supplemental
Instant
-
CB:D, 74
Celestial Tiger Hide
5 m, 1 wp
Simple
One scene
-
CB:D, 74
Crimson Leaping Cat Technique
3 m
Supplemental
One turn
-
CB:D, 73
Tiger Form
6 m
Simple
One scene
-
CB:D, 73
Stalking Cat Movement Meditation
3 m + 1 per die
Simple
One scene
-
CB:D, 73
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