Game-Based Marketing.pdf

(1362 KB) Pobierz
Game-Based Marketing: Inspire Customer Loyalty Through Rewards, Challenges, and Contests
563134122.002.png
563134122.003.png
Praise for
Game-Based Marketing
‘‘The power of games to affect consumer behavior is almost limitless—and examples of
powerful social games are all around us. Game-Based Marketing is the first look at
combining the power of games with the power of marketing to create an exciting new
user paradigm: Funware. This is clearly the future.’’
—Joel Brodie, CEO and Founder, Gamezebo.com
‘‘Games are busting out of their traditional borders. No one knows that better than
Gabe Zichermann who hit upon the insight early on that everybody, not just game
makers, should use gamelike tricks to enthrall fans.’’
—Dean Takahashi, Editor of VentureBeat
‘‘If you think games have already taken over the living room, wait until you see what
they can do to advertising. Co-writers Zichermann and Linder have put forth cutting
edge concepts about the power of game design in nongaming contexts. And you get five
Achievement points if you read this endorsement.’’
— Bing Gordon, Venture Partner:
KPCB and Former CCO of Electronic Arts
‘‘The rise of the multibillion dollar gaming industry demonstrates the appeal that
compelling, interactive content has over other more passive forms of marketing.
Zichermann, a [visionary] in the field of gaming and the application of gaming
techniques, and co-writer Linder set forth in writing for the first time an actionable
treatise on how smart brands can leverage what the gaming industry has already learned
to reach and sell to new audiences. If you haven’t applied games to marketing,
advertising, or brand management, you’ll want to get and study this book—or it could
be game over for you.’’
—Jonathan Epstein, CEO, In-Game
Ad Firm DoubleFusion, and Founding CEO, Gamespot.com
‘‘Crowdsourcing today has barely scratched the surface of what applied gaming
mechanics can do for companies looking to complete work ranging from logos to
complex software systems to automobiles in a meritocracy. Along this very same vein,
individuals competing or collaborating on these bodies of work align or better define
the company’s brand and identity and carry the marketing message while participating.
Mr. Zichermann and Ms. Linder detail how the future of marketing depends on this
level of engagement and the rise of Funware in today’s information space.’’
—Mike Martoccia, Futurist
and Crowdsourcing Expert, @mmartoccia
‘‘My 13-year-old cousin recently said ‘If I can’t get an achievement for that, I’m not
doing it.’ Game-Based Marketing clearly shows how to leverage this emerging
generation’s hunger for games in every sphere of life.’’
—Alan Yu, ngmoco
563134122.004.png
563134122.005.png
game-
marketing
based
563134122.001.png
Zgłoś jeśli naruszono regulamin