AnThRoX Present: SPOILS OF WAR --- MANUAL ========================== Typed By H.I.M INDEX ===== PAGE 1.0 LOADING .......................................... 2.0 INTRODUCTION ..................................... 2.1 In general ....................................... 2.2 Entering the date ................................ 2.3 Using the keyboard ............................... 2.4 Saving the game .................................. 2.5 Harddisk installation ............................ 2.6 Using a mouse .................................... 3.0 BEGINNING THE GAME ............................... 3.1 Starting the game from floppy disk ............... 3.2 Examining the Hall of Fame ....................... 3.3 Erase Hall of Fame ............................... 3.4 Loading a saved game ............................. 3.5 Show directory ................................... 3.6 Loading a scenario ............................... 4.0 CONDITIONS OF PLAY ............................... 5.0 TERMS AND INTERFACE .............................. 5.1 The screen and text messages ..................... 5.2 The Explorers .................................... 5.3 The units ........................................ 5.4 The terrain types ................................ 5.5 Sequence of play ................................. 6.0 THE STRATEGY PHASE ............................... 6.1 Terminating the game ............................. 6.2 Random events .................................... 6.3 Gifts ............................................ 6.4 Hire Explorers ................................... 6.5 Hire colonists ................................... 6.6 Subsidies for the players ........................ 6.7 Victory determination and ending the game ........ 6.8 Research ......................................... 7.0 THE ACTION PHASE ................................. 7.1 General information .............................. 7.2 The action menu .................................. 7.2.1 Sub menu - Movement ............................ 7.2.2 Sub menu - Attack .............................. 7.2.3 Sub menu - Transport ........................... 7.2.3.1 Embark explorer............................... 7.2.3.2 Disembark explorer ........................... 7.2.3.3 Load gold units .............................. 7.2.3.4 Unload gold units ............................ 7.2.4 Plunder ........................................ 7.3 The colony menu .................................. 7.3.1 Sub menu - Colonisation ........................ 7.3.2 Sub menu - Investment .......................... 7.3.2.1 Build Harbour ................................ 7.3.2.2 Build Settlement ............................. 7.3.2.3 Expand Settlement ............................ 7.3.2.4 Build Mine ................................... 7.3.3 Trade .......................................... 7.3.4 Profit ......................................... 7.4 The Military Menu ................................ 7.4.1 Sub menu - Recruitment ......................... 7.4.2 Sub menu - Re - organisation ................... 7.4.3 Sub menu - Gifts ............................... 7.4.4 Sub menu - Training ............................ 7.5 The Report Menu .................................. 7.5.1 Sub menu - Game score .......................... 7.5.2 Sub menu - Leaders ............................. 7.5.3 Sub menu - Maps ................................ 7.6 End Menu ......................................... 7.7 The computer enemy ............................... 8.0 THE LAND BATTLE .................................. 8.1 General description .............................. 8.2 The screen display ............................... 8.3 Strategic battles ................................ 8.3.1 General description ............................ 8.3.2 Procedure ...................................... 8.3.3 Calculating losses ............................. 8.4 Tactical resolution .............................. 8.4.1 General description ............................ 8.4.2 Procedure ...................................... 8.4.3 The supply phase ............................... 8.4.3.1 Determining the supply status ................ 8.4.3.2 Distributing supply units .................... 8.4.3.3 Lack of supply ............................... 8.4.4 The movement phase ............................. 8.4.5 The replacement phase .......................... 8.4.6 The battle phase ............................... 8.4.6.1 General description .......................... 8.4.6.2 Calculating the battle strength .............. 8.4.6.3 Calculating the losses ....................... 8.4.7 Victory determination .......................... 9.0 SEA BATTLES ...................................... 9.1 The screen ....................................... 9.2 Order of play .................................... 9.3 Ship data ........................................ 9.4 Ship movement .................................... 9.4.1 General description ............................ 9.4.2 Orders ......................................... 9.4.2.1 Ammunition ................................... 9.4.2.2 Sail ......................................... 9.4.2.3 Fire ......................................... 9.4.2.4 Course ....................................... 9.4.2.5 Self destruction ............................. 9.4.2.6 Boarding ..................................... 9.4.2.7 Moving guns .................................. 9.5 Victory at sea ................................... 10.0 PLAYING TIPS .................................... 11.0 APPENDIX ........................................ 11.1 Terrain table ( action phase ) .................. 11.2 Terrain table ( battle phase ) .................. 11.3 Orders .......................................... 11.4 Costs ........................................... 11.5 Unit description ................................ 11.6 Battle efficiency and sequence of losses ........ 11.7 Seasonal changes to battle strengths and maximum supply distance of a unit ............... 11.8 Attack and defence table ........................ 11.9 Battle example ( tactical resolution ) .......... 11.10 Battle example ( strategic resolution ) ........ 1.0 LOADING =========== See sections 2.5 or 3.1 which refer to playing the game from floppy disks or hard drive installation. PC users should refer to reference card for any anomolies to this manual. 2.0 INTRODUCTION ================ 2.1 IN GENERAL ============= Before starting the game please make back ups of all the original disks. Play the game from back ups only with the disks write enabled, as the game will periodically save information to the disks. Also ensure that you have already created a save game disk. When using a hard drive please note the instructions for hard disks. SPOILS OF WAR is a game of discovery, conquest and colonisation of foreign lands on far away continents. The player functions as commander of several explorers who act on the players behalf to carry out certain orders. The objective of the simulation is to become the first player to control a large part of the newly discovered continent and thus become vice King. 2.2 ENTERING THE DATE ===================== Before starting the game, you have to enter " today's " date. The current date will be taken from the system automatically. If this date is not correct then please amend the date manually. The purpose of this procedure is to give a better overview during disk operations. When saving a game, the date is also saved. This allows you to easily determine the latest save. Enter the day first, followed by the month and the year. A total of 8 digits has to be typed in. Do not type in " 92 " instead of 1992 as the programme will not accept such an input. By pressing ( Return ) the date entry is skipped and the last date you typed in is kept. This date is saved on your disks. Please make sure that " play " disks are not write protected. 2.3 USING THE KEYBOARD ====================== You may play the game using " keyboard " only. Generally each option can be chosen using the corresponding function keys or letter keys ( hotkeys ). A complete list is given below. F1 - Action F2 - Colony F3 - Military F4 - Report F5 - Profit F6 - Manoeuvre F7 - Buy F8 - End All the above are displayed on screen when appropriate. ( Esc. ) is always interpreted as escape and may be used to cancel incorrect inputs. The cursor can be moved by using the keys around the ( S ) or by using the number block. For special functions please use the following keys : + : plus 1 or next Explorer. - : minus 1 or previous Explorer. ( arrow left ) : plus 1 or next Explorer. ( arrow right ) : minus 1 or previous Explorer. ( arrow up ) : plus 10 or plus 50. ( arrow down ) : minus 10 or minus 50. ( shift ) ( arrow up ) : maximum. ( shift ) ( arrow down ) : minimum. ( space ) : even. ( Return ) : confirm input. ( Esc. ) : leave phase or cancel order. Please note that these keys are active only at certain points in the game. In general then the keys around the ( S ) or the ( 5 ) are used to scroll around the map. To perform an action on any highlighted square then press ( S ) or ( 5 ). In certain cases you will have to choose an explorer in the capital or will have to choose quantities. You can scroll through the explorers by using the ( + ) or ( - ) keys. In order to select an explorer then press ( Return ). If you wish to allocate troops, supplies or gold use ( + ) or ( - ) key...
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