LogFile opened Entering job loop Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D11Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output Processing shader Job is WJT_D3D9Shader Writing output WaitForSingleObject signaled, Parent process no longer running, exiting Exiting
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