03 Virtual Instruments December-Januari 2005-6.pdf

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DECEMBER/JANUARY 2005/6 - VOL. 1 NO. 3
THE WORLD OF SOFTSYNTHS AND SAMPLERS
Cakewalk’s Project5 all-in-one workstation
A Very Deep Clinic
GigaStudio:
behind the
revolution
Sampling
Native Instruments
Kontakt 2 sampler
a Very Deep Clinic and a review
OUTSTANDING
PRODUCTS REVIEWED:
EAST WEST QUANTUM LEAP
SYMPHONIC CHOIRS • PROMINY
USA $4.95
CANADA $6.50
LPC ELECTRIC DISTORTION AND
CLEAN GUITARS LIBRARY • NOTRE
DAME DE BUDAPEST PIPE ORGAN
LIBRARY • QUANTUM LEAP
PERCUSSIVE ADVENTURES 2
Exclusive, free algorithmic songwriting software download from www.VirtualInstrumentsMag.com.
The Making of
The New
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Editor
instruments revolution that caused you to be reading
this magazine. One, of course, is that personal com-
puters have enough power to run V.I.s.
The other is The New Sampling—large, disk-streaming
sample libraries, or modern sample libraries as we refer to
them. That revolution started after Nemesis GigaSampler
(now TASCAM GigaStudio) came along a few years ago, and
we’re happy to be able to present an interview with the peo-
ple who invented Giga: Jim Van Buskirk and Joe Bibbo.
Today, modern sample libraries either come in their own
V.I. players or they’re programmed for specific sampler
platforms—as you can see from the reviews in these pages.
(Some people differentiate between the two by calling the
player versions V.I.s, but around here we don’t bother.)
Either way, it’s fair to say that as wonderful as sampling
technology is, many of the more advanced libraries have
been ahead of their performance interfaces for some time.
Modern sample libraries usually have lots of articulations to
choose from, and the available means for choosing the
right ones in real time have been limited; making sample
libraries sing is usually as much a matter of programming
as it is playing.
That’s about to change. Among other tricks you can
read about in this month’s Trends column (page 64),
Vienna Symphonic Library’s new Vienna Instruments player
loads as many articulations as you need for an instrument
in one instance of the plug-in. It puts everything on one
sequencer track and one MIDI channel; that lets you select
articulations on the fly.
But the really interesting trick is that it automatically
switches to the right articulations a lot of the time. It does
that by sensing whether you’re playing legato, repeating
notes, playing a pattern or trill, or—and this is the clever
one—it knows how fast you’re playing, and from that it
knows whether to play a shorter or longer articulation.
Now, that doesn’t mean the whole problem is solved.
You’ll still have to do some programming, if for no other
reason than that it may take more than ten fingers (and
one brain) to deal with all the switching you need to do in
spite of VSL’s performance detection. But this is a pretty
exciting step in the right direction.
And the best part is that it’s already possible to incorpo-
rate some of these ideas using existing tools such as Giga
and Native Instruments Kontakt 2. If history is an indica-
tion, we can also expect to see leapfrogging advances in
other sample players. East West has already announced
that their upcoming player will include speed-sensing and
other innovations, for example.
2006 looks like a very exciting year for our industry. All
of us at Virtual Instruments wish you a happy, healthy, and
prosperous one. VI
Editor/publisher: Nick Batzdorf
Art director: Lachlan Westfall/Quiet Earth Design
Ad/marketing manager: Carl Marinoff
Web designer: Denise Young/DMY Studios
Contributors: Jim Aikin, Peter Buick, David Das, Doyle Donehoo,
David Govett, Chris Meyer, Ashif “King Idiot” Hakik, Dave Moulton,
Frederick Russ, Bruce Richardson, Craig Sharmat, Lee Sherman.
Publishing consultant: Ross Garnick
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© 2005 Virtual Instruments, Inc.
2 VIRTUAL INSTRUMENTS
From the
T here are two phenomena that led to the virtual
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