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A custom campaign for ArmA2 Combined Operations. Official DLCs - BAF and PMC, are recommended for best experience, but not required. 


Description 
New campaign version 2.5 with two extra missions "Zub" & "Black Forest", offering 6 to 20 hours more playtime. Team-members transfer now between missions 1-3, with their weapons and skills. TPWCAS & TPWLOS are added from first 7 missions as well to improve AI (optional CBA addon needed). "Zub"-mission is my first attempt to create whole map mission where all tasks have effect on game world. More info bellow. ACR DLC or free lite version (can be found in game?s homepage) is required to play the new Zub mission. hide detail -


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Official 1.62 Patch is required to play the campaign. 

Change Log:
2.5:
-New extra missions "Zub" & "Black Forest", with 6 to 20 hours more playtime.
-Added TPWCAS && TPWLOS scripts (by TPW && -Coulum- && fabrizio_T) for 7 orginal missions which are enabled if player have optional CBA addon
-Team-members and their weapons/magazines/skill transfer now between missions 1 -> 2 and 2 -> 3. Dead units are replaced with less skilled local tribe units
-ACR DLC (or free lite version) is required to play new 8th mission - Zub
-Zub is my first attempt of "whole map mission"-concept, featuring dynamic factors between various different functions (tasks affect on each other and on the generateing world)
-Note that Zub requires some more CPU than orginal campaign missions
-Zub have no voice-acting for dialog, Black Forest have voice-acting made by SavedByGrace
-Optional addons that add extra content to the Zub mission: Armed Forces of the Russian Federation by Red hammer Studios, Project CDF by GossamerSolid & CBA

Zub Key Features:
-Dynamic mission using whole Chernarus map
-Dynamic life generator for enemy/friendly units (patrols, scouts, camps, towers, slow/fast-reinforcements, support vehicles)
-Enemy groups communicate to track player's position, offering still change to flee unnoticed
-Random positioned dynamic tasks to give different feeling for the mission every time
-Much optional, but meaningful tasks included
-All tasks have effect on generating scripts or/and bigger tasks
-No HighCommanding, AI groups instead.
-Difficulty level goes slowly higher during progress
-Random events
-Much improved heavy dynamic civilian/animal ambient life
-Many Custom gameplay elements (Smoke signals, dynamic reinforcements, minefield truck, medic packs...)
-Cutscenes
-Friendly AI groups fighting with player depending on relationship values
-Many factions involved (US, NAPA, CDF, INSURGENTS, CIVILIANS, ARMED CIVILIANS, RUSSIANS, PMC, ACR .......)
-Made with Perfomance Friendly Methods

Optional Addons for Zub:
-Armed Forces of the Russian Federation by Red hammer Studios
-Project CDF by GossamerSolid (Must be 1.04 or newer for version 1.8)
-CBA (Enables TPWC AI Suppress (TPWCAS) & TPWLOS by TPW && -Coulum- && fabrizio_T) 
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