Legend of Mana.pdf

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Introduction
Introduction
egend of Mana is a game of epic magnitude. It isn't a straightforward RPG like most
others on the market today. Instead, you pick your own quests, and how to build your
character. You choose how to build the land and who to help over the course of your
adventures. You'll meet many memorable characters over your travels, some of which
will join you, while the others will oppose you.
The Legend of Mana takes place in the same
world as the Secret of Mana for the Super
Nintendo. But it is many years later and the Mana
Tree is dying. The world is in ruins and you have
to use the power of your mind to reconstruct it
with the help of powerful artifacts. It is up to you to
bring peace back to the land and rebuild it.
Foremost, you are to witness what is happening in
the land, as people return to the lives they had
before the land was torn apart.
This game contains beautifully hand-drawn
backgrounds and characters. The music is great
as well. But what draws me to the game is the
long list of quests that are to be done, as well as
the more than 200 special moves! The extra features available at your Home are also a
plus.This is a great game that will have you coming back for more and more!
The game can also be played with a second player, but it is not like in the Secret of Mana. It is
no longer coop, but more of a follower situation. The second player can take control of an NPC,
or can import his own character from another save game to play with, but in either case, they
are unable to be modified (they can gain levels, but can't change their special moves or spells).
This makes the game a little boring when a second player is there, but it tends to liven up when
battle is joined, since the second player has the same importance there as the main one.
That's enough rambling for me now. On to the rest of the guide!
Sean Kepper, aka Lord Haart
As always, feel free to e-mail at LordHaart@yahoo.com if you have further questions or info for
me. Please put the name of the game and the quest you are asking for help on in the subject
line. Thanks!
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Cast of Characters
During your travels, you will meet many interesting people. Here I will present a few of them
that you meet in strings of adventures. The rest of them can be researched in the
encyclopedias in you library.
Escad and Friends
There are seven quests featuring these four. Have fun with them!
Escad
Escad is a jerk. I don't like him at all. He is off to kill Irvine for what the guy did to his friend
Matilda. He attacks with a large two-handed sword. He is at odds with Daena, and you will have
to pick between them at several points during your quest.
Daena
Daena is a cat-person - literally! She is a nice companion to have around (much better than
Escad!) and is much nicer to you. You will have to pick between her and Escad during your
quest. She is a true friend of Matilda's and looks to reunite her with Irvine.
Matilda
The High Priestess of Gato's Temple of Healing, she is aged beyond her years. Her love and
devotion to Irvine has had an impact on her, yet she refuses to stop loving the guy. Daena
looks to help her with her love, while Escad continuously tries to break it up.
Irvine
The last of the quartet, Irvine is a demon that has taken leadership of the faeries. He is a strong
man that drained Matilda of her youth to gain more power for himself. He cares nothing for her.
He dies at your hand at the end of Heaven's Gate .
The Jumi
The Jumi are people who have gemstones as cores instead of hearts. Their civilization came to
an end and very few are alive. Their leader has been kidnapped. Needless to say, you will meet
up with these people alot in your travels. There are more Jumi than I have listed.
Elazul
The Jumi of lapis lazuli, he is Pearl's knight. He is a strong fighter that constantly loses his
guardian. You will meet up with him a lot.
Pearl / Lady Blackpearl
Pearl is Elazul's guardian, or healer. She is in fact Lady Blackpearl, Florina's old knight. She is
a powerful ally in either form, as she is a mage/fighter depending on who she is at the time.
More on her can be found on the various quests.
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Sandra / Alex / Alexandra
Sandra is a jewel thief that steals Jumi's cores for her master. In fact, she is Jumi herself,
Alexandra. She is Florina's current knight. Her motives are her own and she reveals them over
the course of the game. Sometimes she masquerades as Alex, the owner of a Jewelry Shop.
Florina
The leader of the Jumi people. She is the only one who can shed the healing tears needed for
her race. She is an important element in the Jumi quests, but I'll leave it at that.
Dragoons
There are only two dragoons in the game, Larc and Sierra.
Larc
He is Drakonis' dragoon. He is tied with him and seeks to unravel that tie so he can be with his
sister, Sierra. The problem is that he is too tightly woven into his master's plans and has no
chance to escape from his servitude, save through death. His life is a tragic one.
Sierra
She is Larc's loving sister. She seeks to stop him from going through with his plans, since she
has no clue why he is doing them. She comes at odds with you at several points during your
quest, but later joins you so she can kill her brother's slayer. She is powerful in combat and
tends to kill enemies before you even get a chance too.
Others
Here are a few more of the NPCs you will meet.
Niccolo
A rabbit that looks to earn a fortune on weird get-rich quick schemes. He needs your help a
total of five times.
Bud and Lisa
A pair of orphans that you take under your wing early in the game. They are passable mages
that offer to join your party whenever you ask. They live at your Home.
Elle
A beautiful siren that lives in the lighthouse on Madora Beach. She will join you if you ask her
to. She is someone you can depend on in combat.
Player Two
By going to the house in the top left corner of the center of Domina, you can invite a second
player to join your quest. This is the main character belonging to someone else. He/she has the
same stats, weapons and skills as they had in their game. It must come from a memory card
and must come from a different string of adventures, not a copy of the main character currently
in use. You can switch the two-player control on anywhere where you can save the game.
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Combat and Magic
Combat works a bit differently than in Secret of Mana . You no longer have to level up or power
up your weapons. Instead, you learn weapon skills as the game progresses. These you can
use when your skill meter fills to the top. You fill your meter by attacking an opponent with quick
attacks or plunge attacks. Quick attacks are strung together to make combos. They are done
using the X button. Plunge attacks are done with the Square button. Plunge attacks are more
powerful and can be done in different ways. For example, pressing down and square will shoot
an arrow down, while the same with a sword will make an upward sweep. Experimentation is
key.
Battle overall is different in this game. Enemies will attack you and draw you into battles like in
Chrono Trigger . From there it is all in real-time.
From your status window you can equip special moves, spells and abilities. You start with eight
special moves. You learn more by using them in battle and using them in combination with
each other. You can equip two of these at a time and can use them whenever you want them.
A list of the 26 abilities can be found at the end of this section.
Special moves are learnt by either using a weapon a lot, or by equipping the weapon and a
certain combination of abilities. Some techniques require you to have more than two abilities
equipped. To get these, just make sure you have all the others and fight with the weapon a lot
to get them. Most techniques are reserved for a single weapon, but some can be used for two
or three weapons. For best results, equip a lot of weapons and learn as many skills as possible.
Sometimes learning some Flail skills will let you get some new Bow skills. Needless to say, you
are best off training with all your weapons. Special skills can be equipped to the R and L
buttons. A complete list of skills can be found at the end of this section.
Spells are used in the same way as special techniques. They must be equipped to the L or R
buttons to be used. An instrument is needed to have access to spells. These can be bought in
towns or built in your Workshops. To use magic in battle, simply hold the assigned battle and
wait for the effect outline to appear. Simply let go of the button when you want to cast the spell.
Hints for creating instruments is available in the features section.
Abilities
1: Jump
Type: Ability
Required Abilities: None
Description: Might as well jump.
2: Defend
Type: Ability
Required Abilities: None
Description: But remember that the best defense is a good offense.
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3: Lunge
Type: Ability
Required Abilities: None
Description: A quick step forward.
4: Retreat
Type: Ability
Required Abilities: None
Description: A quick step backward.
5: Crouch
Type: Ability
Required Abilities: None
Description: Increases regeneration of Hit Points, but while crouching defense rating is zero.
6: Push
Type: Ability
Required Abilities: None
Description: Stuns Target
7: Cheer
Type: Ability
Required Abilities: None
Description: No real use, but increases the power move gauge slightly.
8: Spin
Type: Ability
Required Abilities: None
Description: Stuns opponents. Attacking while spinning turns the ability into a spin attack.
9: Grapple
Type: Ability
Required Abilities: Defend, Push
Description: Grabs an opponent, then use attack to throw.
10: Whirl
Type: Ability
Required Abilities: Grapple, Spin
Description: Turns opponents to expose their back.
11: Bash
Type: Ability
Required Abilities: Whirl, Push
Description: Runs the opponent to the edge of the screen.
12: Somersault
Type: Ability
Required Abilities: Lunge, Jump
Description: Executes a forward flip while dodging attacks
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