Dreamscarred Press - Untapped Classes - Complete Marksman WE.pdf

(289 KB) Pobierz
Untapped Classes
Complete Marksman
Web Enhancement
Author: Jeremy Smith
Interior Illustrations: V. Shane
Cover Illustrations: John Milner, V. Shane
Requires use of the Dungeons & Dragons® Third Edition Core Books and the Expanded Psionics Handbook ,
published by Wizards of the Coast, Inc.
This book utilizes updated material from the v. 3.5 revision.
“d20 System” and the “d20 System” logo are trademarks of Wizards of the Coast, a subsidiary of Hasbro, Inc., and are used
according to the terms of the d20 System License version 6.0. A copy of this License can be found at <www.wizards.
com/d20>. This edition of Untapped Classes: Complete Marksman Web Enhancement is produced under version
1.0a, 5.0, and/or draft versions of the Open Game License, the d20 System Trademark Logo Guide, and the System
Reference Document by permission of Wizards of the Coast. Subsequent versions of this product will incorporate
later versions of the license, guide, and document.
Designation of Product Identity: The following items are hereby designated as Product Identity in accordance with Section
1(e) of the Open Game License, version 1.0a: Any and all Dreamscarred Press logos and identifying marks and trade dress, such
as all Dreamscarred Press product and product line names including but not limited to Untapped Classes: Complete Marksman,
Untapped Potential: New Horizons in Psionics , any specific characters, monsters, creatures and places; proper names and names
of places, artifacts, characters, countries, specific creatures, geographic locations, gods, historic events, organizations, and abilities;
any and all stories, storylines, histories, plots, thematic elements, and dialogue; and all artwork, symbols, designs, depictions,
illustrations, maps, and cartography, likenesses, poses, logos, or graphic designs, except such elements that already appear in
final or draft versions of the d20 System Reference Document or as Open Game Content below and are already open by virtue of
appearing there. The above Product Identity is not Open Game Content.
Open Game Content: The entirety of this work with the exception of the above-mentioned Product Identity is designated as Open
Game Content.
Some portions of this book which are Open Game Content originate from the System Reference Document and are ©1999,
2000, and 2001 Wizards of the Coast, Inc. The remainder of the Open Game Content portions of this book are hereby added
to Open Game Content and if so used, should bear the COPYRIGHT NOTICE “ Untapped Classes: Complete Marksman Web
Enhancement ” ©2007 Jeremy Smith. This material is protected under the copyright laws of the United States of America. Any
reproduction, re-transmission, or unauthorized use of the artwork or non-Open Game Content herein is prohibited without
express written permission from this book’s authors, except for purposes of review or use of Open Game Content consistent with
the Open Game License. The original purchaser may print or photocopy copies for his or her own personal use only.
This document is a work of fiction. Any similarity to actual people, organizations, places, or events is purely coincidental.
Some images within copyright John Milner or V. Shane and are used with permission.
904913936.003.png 904913936.004.png
Untapped Classes: Complete Marksman
Untapped Classes: Complete
Marksman Web Enhancement
New Feats
Presented below are several new feats for use with
the marksman base class.
style, base attack bonus +16.
Benefit: When using your rain of arrows signature
style, you may choose to continue the effect the next
round by making a successful DC 30 Concentration
check. You may not move from your original
position, even with a 5-ft. step, or the benefits of
rain of arrows ends.
In addition, you may use your rain of arrows
signature style an additional 4 times per day.
DUAL SIGNATURE [PSIONIC]
You have trained in multiple signature styles and
have learned how to use them together.
Prerequisites: Signature style class feature in two
different styles, base attack bonus +11.
Benefit: When using any signature style, you may
apply to a ranged weapon of any type in which you
have a signature style. For example, if you have the
augmented shot and ricochet signature styles, you
may use the ricochet signature style when using
a crossbow, or use the augmented shot signature
style with a thrown weapon.
Normal: Signature styles only apply to weapon
types that match the signature style.
TRUE SIGNATURE: DEATHSTRIKE
[EPIC, PSIONIC]
You are more than deadly with a crossbow; you are
death with a crossbow.
Prerequisites: Wis 19, one shot, one kill signature
style, base attack bonus +16.
Benefit: When you use your call the shot signature
style and make a successful attack, the critical
multiplier of your attack is increased by 1.
In addition, the DC of the Fortitude save for the
one shot, one kill signature style is increased by 4.
SIGNATURE FOCUS [PSIONIC]
Your training in the ways of a style of ranged
weapon allows you to deal additional damage.
Prerequisites: Weapon Focus, any two signature
style class features of the same style, base attack
bonus +11.
Benefit: When you select this feat, choose a
ranged weapon style in which you have at least
two signature styles (if you have more than one).
Attacks you make with weapons of that style deal
an additional 2 points of damage on successful
ranged attacks.
Special: A fighter may take Signature Focus as
one of his fighter bonus feats.
TRUE SIGNATURE: HURL
[EPIC, PSIONIC]
Your expertise with the throw weapon signature
style is without peer, allowing you to hurl enemies
through the air with the force of your thrown
weapons.
Prerequisites: Wis 19, psychokinetic momentum
mastery signature style, base attack bonus +16.
Benefit: When you use the push by proxy signature
style to make a ranged bull rush attempt, you may
choose to push the target upwards in the air as
well as back. For each 5 ft. of distance you move
the enemy back, they also move 5 ft. up. The
enemy takes any appropriate falling damage when
returning to the ground, as well as your Strength
(or Wisdom) modifier of damage if applicable from
the pusy by proxy signature style.
In addition, you gain a +4 bonus to your opposed
bull rush attempts when using the push by proxy
signature style.
EPIC FEATS
Presented below are three new epic feats for use
with the marksman base class. Each provides an
enhancement to one of the signature styles.
TRUE SIGNATURE: ENDLESS VOLLEY
[EPIC, PSIONIC]
Arrows seem to flow endlessly from your bow.
Prerequisites: Wis 19, rain of arrows signature
1
904913936.005.png 904913936.006.png
Untapped Classes: Complete Marksman
OPEN GAME LICENSE
of any original Open Game Content you Distribute.
7. Use of Product Identity: You agree not to Use any Product
Identity, including as an indication as to compatibility, except as
expressly licensed in another, independent Agreement with the
owner of each element of that Product Identity. You agree not to
indicate compatibility or co-adaptability with any Trademark or
Registered Trademark in conjunction with a work containing Open
Game Content except as expressly licensed in another, independent
Agreement with the owner of such Trademark or Registered
Trademark. The use of any Product Identity in Open Game Content
does not constitute a challenge to the ownership of that Product
Identity. The owner of any Product Identity used in Open Game
Content shall retain all rights, title and interest in and to that Product
Identity.
OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and
is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights
Reserved.
1. Definitions: (a)”Contributors” means the copyright and/or
trademark owners who have contributed Open Game Content;
(b)”Derivative Material” means copyrighted material including
derivative works and translations (including into other computer
languages), potation, modification, correction, addition, extension,
upgrade, improvement, compilation, abridgment or other form in
which an existing work may be recast, transformed or adapted; (c)
“Distribute” means to reproduce, license, rent, lease, sell, broadcast,
publicly display, transmit or otherwise distribute; (d)”Open Game
Content” means the game mechanic and includes the methods,
procedures, processes and routines to the extent such content does
not embody the Product Identity and is an enhancement over the
prior art and any additional content clearly identified as Open Game
Content by the Contributor, and means any work covered by this
License, including translations and derivative works under copyright
law, but specifically excludes Product Identity. (e) “Product Identity”
means product and product line names, logos and identifying marks
including trade dress; artifacts; creatures characters; stories,
storylines, plots, thematic elements, dialogue, incidents, language,
artwork, symbols, designs, depictions, likenesses, formats, poses,
concepts, themes and graphic, photographic and other visual or
audio representations; names and descriptions of characters, spells,
enchantments, personalities, teams, personas, likenesses and special
abilities; places, locations, environments, creatures, equipment,
magical or supernatural abilities or effects, logos, symbols, or
graphic designs; and any other trademark or registered trademark
clearly identified as Product identity by the owner of the Product
Identity, and which specifically excludes the Open Game Content;
(f) “Trademark” means the logos, names, mark, sign, motto, designs
that are used by a Contributor to identify itself or its products or the
associated products contributed to the Open Game License by the
Contributor (g) “Use”, “Used” or “Using” means to use, Distribute,
copy, edit, format, modify, translate and otherwise create Derivative
Material of Open Game Content. (h) “You” or “Your” means the
licensee in terms of this agreement.
8. Identification: If you distribute Open Game Content You must
clearly indicate which portions of the work that you are distributing
are Open Game Content.
9. Updating the License: Wizards or its designated Agents may
publish updated versions of this License. You may use any authorized
version of this License to copy, modify and distribute any Open Game
Content originally distributed under any version of this License.
10. Copy of this License: You MUST include a copy of this License
with every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise the
Open Game Content using the name of any Contributor unless You
have written permission from the Contributor to do so.
12. Inability to Comply: If it is impossible for You to comply with
any of the terms of this License with respect to some or all of the
Open Game Content due to statute, judicial order, or governmental
regulation then You may not Use any Open Game Material so
affected.
13. Termination: This License will terminate automatically if you fail
to comply with all terms herein and fail to cure such breach within 30
days of becoming aware of the breach. All sublicenses shall survive
the termination of this License.
14. Reformation: If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable.
2. The License: This License applies to any Open Game Content
that contains a notice indicating that the Open Game Content may
only be Used under and in terms of this License. You must affix such
a notice to any Open Game Content that you Use. No terms may be
added to or subtracted from this License except as described by the
License itself. No other terms or conditions may be applied to any
Open Game Content distributed using this License.
15. COPYRIGHT NOTICE
Open Game License v 1.0a Copyright 2000, Wizards of the Coast,
Inc.
System Reference Document Copyright 2000-2003, Wizards of the
Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams,
Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R.
Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on
original material by E. Gary Gygax and Dave Arneson.
Untapped Classes: Complete Marksman Web Enhancement
Copyright 2007 Jeremy Smith
Untapped Classes: Complete Marksman Copyright 2007 Jeremy
Smith
Untapped Classes: Shooting Star Adept Copyright 2007 Jeremy
Smith
Untapped Classes: Talon of the Thrush Copyright 2007 Jeremy
Smith
Untapped Classes: Lightning Strike Virtuoso Copyright 2007
Jeremy Smith
Mind Divine Copyright 2007 Jeremy Smith
Untapped Potential: New Horizons in Psionics Copyright 2006
Brian Dupuis, Greg Jacob, Jeremy Smith, Michel Fiallo-Perez , Will
Elyea
Hyperconscious: Explorations in Psionics Copyright 2004 Bruce R
Cordell. All rights reserved.
3. Offer and Acceptance: By Using the Open Game Content You
indicate Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use this
License, the Contributors grant You a perpetual, worldwide, royalty-
free, non-exclusive license with the exact terms of this License to
Use, the Open Game Content.
5. Representation of Authority to Contribute: If You are contributing
original material as Open Game Content, You represent that Your
Contributions are Your original creation and/or You have sufficient
rights to grant the rights conveyed by this License.
6.Notice of License Copyright: You must update the COPYRIGHT
NOTICE portion of this License to include the exact text of the
COPYRIGHT NOTICE of any Open Game Content You are copying,
modifying or distributing, and You must add the title, the copyright
date, and the copyright holder’s name to the COPYRIGHT NOTICE
2
904913936.001.png 904913936.002.png
Zgłoś jeśli naruszono regulamin