Jon Racherbaumer - Sticks & Stones Number 4.pdf
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STICKS & STONES NUMBER 3
STICKS & STONES NUMBER 4
A leaflet for the left hand
Getting Lost in the Shuffle
Agreed: The subject of Riffle Shuffling is
complex.
Many claim to
fully understand the. Real Work. Few do.
The Shank Shuffle controversy was a
learning
experience. I edited
and published Marlo's controversial treatise about five years ago.
There were Underground tremors from coast to coast. The Inner
Circle buzzed and balloon-like egos bobbled in bunches. There were
harsh words and some hard sayings.
A
lawsuit was proposed and
dropped. Gossip. Estrangement. Private speeches. Then like all
controversies it predictably fizzled. The principal agonists--Ed Marlo
and Herb Zarrow--never clashed or met face-to-face. Marlo's book
and "argument"
speaks for itself
. There were no formal, public
refutations or rebuttals. What a shame! Here was another
opportunity for the so-called community of experts to
intelligently
examine a subject that cries for clarification, a subject that needs to
be
fully
explored and analyzed. It didn't happen.
Point 1:
Vladimir Nabokov writes in
Strong Opinions
that "reality is
a very subjective affair. He defines it "as a kind of gradual
accumulation of information and as specialization." What is the
reality
of false Riffle Shuffles? Good question.
Point 2:
Herb Zarrow has a safe and well-earned reputation,
particularly on the East Coast. His contribution to card magic has
been obviously established and his unique riffle shuffle contribution
is well-known. His silence is disturbing. He should publish his
private
research concerning false shuffles. He should publish his
side of the Shank Shuffle controversy.
Point 3:
In March of 1975 I wrote an article called "Getting Lost In
The Shuffle". This was originally included in a book planned for
publication. The book
was
published. The article was
suppressed
.
Since I'm against this kind of censorship, I'm publishing the
squelched article here...
Welcome to the club! There must be a legion of lost shufflers. It's
easy to become bewildered studying the Riffle Shuffle. Information
is scattered here and there, technical descriptions are often
sketchy, and nomenclature is not uniform. The definitive work,
Marlo's Riffle Shuffle trilogy
(Riffle Shuffle Systems
-
The Patented
Shuffle
-
Riffle Shuffle Finale),
is a semi-private and expensive
study. Furthermore it's too detailed and recondite for average
students. Its style will put casually interested readers to sleep.
Likewise the trilogy's structure is
not
wholly systematic, nor do they
embody a memorable
unity
. They must be read several times.
Every element, part, and detail must be retained, then mentally tied
together. Each reader is responsible for seeing unwritten
implications. Since Marlo's Trilogy was released and xeroxed copies
were eventually circulated, little research has been published. Karl
Fulves has published several monographs, but his contributions
have
further complicated
and muddled the subject. At this point we
don't need
more
information.
We need to consolidate, simplify,
unify, and systematize all the information already published.
Let's get down to basics. What is a Riffle Shuffle?
A Riffle Shuffle is a mixing procedure characterized by having two
portions of squared cards randomly riffle-meshed together. This is
done by using the thumbs, each specifically placed on its respective
portion, to riffle off cards in a releasing action so they interlace and
become intermixed. This interlacing always occurs in a
partial
manner, i. e. only the corners, ends, or sides mesh rather than the
whole card. Once the portions are interlaced, they're pushed
together in a squaring action.
This sounds simple, but there are many ways to accomplish what's
basically a
three-step
action: (1) The initial cut or separation of
portions; (2) The actual mode of interlacing the portions; (3) The
final square-up or subsequent cutting actions.
What is a FALSE Riffle Shuffle?
Now things get hairy! A genuine Riffle Shuffle causes the order of
the cards to be changed in a
random
,
unspecific
way. A deck is
literally a many-layered object consisting of fifty-two individual and
separate cards held as a squared unit. The positions of these layers
(for the most part) change during a genuine shuffle. The order of
the cards is
physically
changed or altered. In a false shuffle two
aspects are false: (1)
Its appearance
: the cards look like a real
shuffle when they're being maneuvered. (2)
Its result and purpose
:
The result is that all or parts remain unchanged. Its purpose is to
produce this result.
I once argued with Marlo that eight Out Faro shuffles was
not
false
shuffling. We were both right and wrong. It's a matter of semantics
and
interpretation
. The
purpose
of eight Out Faro shuffles is to
produce a deck's original order
after
shuffling. The shuffling,
however, is
genuine
and not false. The result is the same, but the
means
of achieving it is different. In most false shuffles the order of
the cards is
retained
. In perfect Faro shuffles the order is
regained
in a precise, cyclic way. Again: The Faro shuffle is a
true
one--the
cards
are
perfectly interlaced and squared.
To phrase things more succinctly: A false shuffle consists of actions
that seem to emulate a genuine riffle shuffle, but wherein one or
more
secret
actions nullify or invalidate the real ones. These secret
actions must occur during one or more of the three basic stages of
a riffle shuffle, i. e. the Initial Cut or setting-up of portions, the
interlacing of the cards, and the square-up or subsequent postlude.
Let's examine some false Riffle Shuffles.
THE STRIP-OUT & PUSH-THROUGH
These shuffles are akin. Both feature similar actions. In Initial Cut
or setting-up is fair. The portions are genuinely interlaced. The
secret, nullifying actions take place as the portions are pushed
together and apparently squared, and more importantly
during the
final cut (s).
In the Strip-Out the portions are not fully squared. The longitudinal
sides are flush and squared, but the narrow ends are not. One
portion remains in an end-jogged condition known as the strip-out
condition. This jogged portion is stripped out in a simulated cutting
action. In other words, the portions are pulled or drawn apart. The
jogged portion moves away as a squared unit while the other
portion remains stationary as a squared unit. When the cut (?) is
completed, the original order of the deck is retained. Strictly
speaking, the Strip-Out and Push-Through shuffles are true.
The
simulated cut is false.
The cards are actually interlaced. The false
cut unlaces (nullifies) the portions.
In the Push-Through Shuffle the setting-up procedure and riffle-
interlace are fair; however, the right-hand portion is not
maneuvered into a strip-out condition. Instead it's pushed
through
the left-hand portion. This also
exchanges
the portions (from right
to left). The final simulated cut, of course, is like the "stripping
action" of the Strip-Out Shuffle.
NOTE
: The above explanations are necessarily very brief and
rudimentary. Fine points and bits of finesse are not described. One
can limn at great lengths about
Block Transfers,
Center Transfers,
Delayed Strip-Outs, Partial Strip-Outs, Riffle Stocking, Run-ups, and
so on. These are adequately covered by Marlo in his Trilogy. Other
riffle shuffle experts haven't published their findings. Their lips are
sealed or they're
bluffing
.
THE ZARROW SHUFFLE
Herb Zarrow introduced his shuffle in 1956, calling it "Full Deck
Control By A Riffle Shuffle." It appeared in
The New Phoenix #346.
Zarrow combined
known
principles and dynamics to produce a false
shuffle that didn't feature a follow-up to nullify a real interlace, nor
did it use push-through or strip-out dynamics. Yet his shuffle
retained the order of a full deck.
The Zarrow shuffle is characterized by its
center block pull-out
to
divide the deck into two portions prior to their interlace. These
portions are apparently riffle-meshed together and the cards are
squared. How? Simple.
The center block is pulled out to the right. The portions are actually
interlaced, but these meshed portions are secretly disengaged.
During the square-up the original center portion (block) rides
back
into place.
THE SHANK SHUFFLE
This shuffle is easy to confuse with the Zarrow shuffle. If a standard
Shank shuffle is executed, the operator must do it
twice
to achieve
"full deck control". Marlo has a variation with a follow-up cut that is
done only once.
Neither variation uses a center block pull-out.
Technical details of this shuffle are included in Marlo's
The Shank
Shuffle
(1972). This same treatise explains the
differences
between
Zarrow and Shank dynamics, adds applications, and features further
arcana. Marlo also explains how the Shank shuffle is more
flexible
when it comes to block transfer applications and other maneuvers.
Here's one of the biggest problems in the Zarrow Shuffle
Controversy: When we call a certain dynamic by name, we often
muddle our definitions. Ever since Zarrow's shuffle made itself felt
in the closed community of experts, its actions and
actions like it
were automatically called Zarrow actions. The word "zarrow" started
an adjective, then became a noun and verb. ("He did a Zarrow..."
"Now Zarrow underneath the held-back block...")
Any
handling
using block cover and disengaged corners was considered
Zarrowesque. I can understand this and Herb should be given credit
for his unique contribution. His
Phoenix
article and
expert model
inspired other cardmen to reconsider principles and dynamics long
ignored. But let's stick to the facts, giving credit where credit is due.
Herb Zarrow did NOT create the idea of secretly disengaging
interlaced cards under block cover. He didn't create block transfers.
He didn't create the center block pull-out dynamic.
These elements
were already in the published Record.
Zarrow's special contribution
to Riffle Shuffle arcana consists of
combining
these established
elements in a detailed and technical manner. He also demonstrated
through
his own expertise
the possibilities and potentialities
inherent in such a potent combination.
Readers may be asking, "
Where
are these elements previously
published?" Fair enough question. Try these:
THE EXPERT AT THE CARD TABLE
(Erdnase)
"...the deck is separated into two packets, the thumbs riffle the
inner corners together, the left fingers are shifted across the
bottom, the right thumb spreads the top cards over the left hand
packet, and the right hand brings the outer ends of the two packets
towards each other, twisting out the interlocked corners and placing
the right hand packet again on top in much the same manner...the
more fanwise the packets are spread during the operation the more
perfect the blind."
THE L.W. FALSE SHUFFLE
(
Genii
magazine February-1937)
"The inner corners of the outer ends of the packets are brought
together, the right hand packet being held about half an inch in
advance of the other. The thumbs riffle these corners together, but
with the left thumb releasing its cards more rapidly than the right,
so that about half a dozen cards from the right hand packet fall on
top. The corners of the packets are interlocked only to the slightest
extent. Now while the packets are held in the same relative
positions...the positions of the hands are shifted so that the first
and second fingers of each hand lie alongside the outer ends of the
respective packets, completely concealing these ends. The right
thumb now presses on the free cards on top of its packet so that
they are fanned out to the left, forming a mask for the move to
follow. The packets are apparently squared around side by side and
the cards are pushed into each other, flush. Actually, in bringing the
packets around so that they lie side by side, the interlocked corners
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