Phantasy Star Portable 2 [Japanese Version] For Sony PlayStation Portable STORY MODE WALKTHROUGH by DeviFoxx [devifoxx@devimension.com] ============================================================ Dedicated to my dear friends, Jessica and Christine, who seem to think that being able to "read scribbles and chicken scratch" is a silly thing to learn how to do. And to Cody from Alabamaaaaa~~ ... I know I have their support. ============================================================ Alright, let's get this out of the way first. This is just an FAQ to get you through the Story Mode of PSP2. This isn't an FAQ for the entire game. That's what Wikis are for, and this is no Wiki. I will be using Japanese text occassionally in this walkthrough, so in order to properly see it, you will need to have Asian Language Character Support on your computer installed, and to view this page in the proper encoded format. While I'm using "Unicode (UTF-8)" format, some sites might change it to "Shift_JIS" format. You can change the encoding of this page in browsers like FireFox and Internet Explorer by going to "View" >>> "Character Encoding", and selecting the correct encoding format. If you plan to cite this FAQ, I don't mind if you do it or not, but please give credit where credit is due. I'd be very appreciative of it. I don't expect you to be 100% fluent in the Japanese language, but at the very least I do expect you to have a minimal--albeit vague--grasp of the language; just enough to be able to navigate the menues and action buttons and the ilk, or to be able to do remedial tasks such as buying Monomates and Moon Atomizers from the local shopping district. Most importantly to be able to select missions from the Mission Counter. If you have trouble navigating menues in the game, please reference this page that will translate them into English for you: http://bumped.org/psublog/ phantasy-star-portable-2-english-menu-translations/ Also, if you're truly interested, please feel free to visit and contribute to the English-speaking Wiki at: http://psp2.psupedia.info/Main_Page Or if you can understand Japanese on some level, there's the Japanese Wiki at: http://pspo2.wikiwiki.jp/ ============================================================ WRITING STYLE OF THIS FAQ ============================================================ I'm going to be giving a basic overview of all 10 Story Chapters, plus the additional 3 extra chapters of PSP2's Story Mode. During the Multiple Choice sequences, I will help you make sure that you get the answer right by not only providing which answers you should choose but if they're the one [UP] or [DOWN] in the multiple choice window. This guide is covering the multiple choice sequences that ARE REPEATABLE. Meaning, while there are multiple choice sequences that do appear in cutscenes in the city between missions, for the most part I'm going over the ones that appear in CUTSCENES THAT HAPPEN DURING THE MISSIONS. Much like its predecessor, PSP2 only has one of two choices for each multiple-choice instance that occurs in the game. As a result, selecting the right answer becomes easier and easier. Another thing I will do in this FAQ is write a basic overview of what must be done to complete the mission in order to get an "S" Rank, and the parameters necessary to do so in both Normal and Hard modes. I will suppliment each chapter with some light strategic advice as well. ============================================================ THE BENEFITS OF COMPLETING STORY MODE ============================================================ With each successive chapter completed on both Normal and Hard modes more goodies become available in the shops and missions: * More Furniture / Room Goods become available in the Style Shop. * More Music Discs become available to purchase for the Juke Box in your MyRoom. * Certain Items / Weapons / Line Shields / Units are only awarded by Story Mode Missions. * Increased selection in Clothing Wardrobe availability in the Style Shop. * More Free Missions become available. * Because More Free Missions become available, by Proxy, more Weapons / Armor becomes available. * Partner Cards of all characters [Except your Partner Machine] are only in story mode. * Achievements that involve finishing Story Mode require you to obviously play Story Mode. ============================================================ THE IMPORTANT, NEED-TO-KNOW BASICS ============================================================ As I mentioned earlier, I'm only covering the Multiple Choice sequences that occur DURING (not BETWEEN) Missions for the most part. During cutscenes, you should remember this: * To hastily skip ahead through a cutscene and go straight to the next part, hold down the START button on your PSP. Don't worry. If there's a multiple-choice question in the cutscene, you will jump straight to the multiple choice part. * If you missed anything in the cutscene and are actually trying to follow along with the story unfolding in the cutscene, you can just as easily hit the Triangle button on your PSP to bring up the text for you to read. Aside from these simple factoids about the functionality of features in story mode, there are a couple of other things to remember as well: * Like all traditional RPGs, when you're stumped and don't know where to go, talk to everyone in in the city, especially NPCs that have a spinning white and orange chat bubble floating above their heads, as they have something particularly significant to say to advance the story further. * The typical formula to advance the story is similar to PSP1. You can't simply do a Story Mission and advance to the next one. You need to break it up by doing something in the town in between. Be it a Free Mission, going to your MyRoom, the Cafe, the Little Wing Office. The MyShip, etc. Every time you beat a Story Mission, more FMs (Free Missions) are unlocked. You can tell because a little jingle of music will play, and a notification window with the words "FM (Name of the Mission in Japanese)" will be unlocked. To simplify, the flow of gameplay in Story Mode should be "Story Mission >> Talking/Do an FM/Go to Room/Little Wing Office/Cafe >> Next Story Mission Available >> Repeat the Cycle". * This game has Multiple Endings. Unlike PSP1, once you clear the game once, you can freely go back and pick and choose what ever story mission you wish to play. So if you get the bad ending in Story Mode, you can go back and do the multiple-choice questions again during a mission to turn it into a better potential ending. There are THREE endings total. The Bad, Normal, and True Endings. Clearing each ending will reward you a different visual unit to equip to your line shield. The Bad Ending earns you Black Wings. The Normal Ending earns you White Wings. And the True ending earns you Red Wings. There is a secret "Story Points Counter" that tallies up the number of good responses that you make in Story mode. This also counts towards a potential good ending. Another thing that plays a factor on the ending is whether or not you get an "S" Rank for the Mission. Generally, for most of the story missions (not all), the typical criterion for obtaining "S" rank is to finish the Mission as fast as you possibly can (Usually within 10 to 25 minutes, depending on which mission), and to do so without dying. If you die with a Scape Doll, you are still eligable for an "S" Rank. The Multiple Choice portions do NOT affect whether or not you get an S Rank for the misson, they only affect the Ending of the game itself. So don't worry. ============================================================ STORY MODE MISSIONS ============================================================ ////////////////////////////////// CHAPTER 01 //////////*_*_*+ -_-_-_-_ ACT 1-1 -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ :::MULTIPLE CHOICE QUESTIONS::: [ UP ] * 少女に声をかける [ DOWN ] * たしかにひどい [ DOWN ] * ここに来たことがあるの? [ UP ] * 信じる [ UP ] * 大丈夫 :::MISSION OVERVIEW::: >>>>>>>>> This is the opening Mission. You will meet your main partner character who will be with you for the majority of the game, Emilia Percival. For the opening mission, you are locked in the ruins and must find a way to get out. This is basically a Tutorial Mission. You learn how to fight against enemies, and must use the new player trick, the "Escape Roll" (Double tap the Circle Button and roll out of the way) to leap over fences and grab gate keys to unlock gates. A pretty standard hack 'n' slash mission. Just kill enemies and make your way to the boss. You might pick up a scape doll, which comes in the form of a red glowing box, like all rare items. Pick it up, but bear in mind you can only hold one at a time. <><>::PARAMETERS FOR GETTING S-RANK::<><> Finish the mission as fast as you can. In Normal Mode it's pretty easy to do, but in Hard Mode, you more than likely have to finish under 10 minutes or so. If this is your first time, take your time playing the mission and familiarize yourself with the game's controls. If you've played PSP1 or PSU, you'll take to the controls like a duck to water. And most items have symbols next to them in their Japanese names, so it's pretty easy to figure out what does what. >>>>...
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