Phantasy Star Portable 2 (Wordpad).txt

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                 Phantasy Star Portable 2
                    [Japanese Version]

              For Sony PlayStation Portable

STORY MODE WALKTHROUGH by DeviFoxx [devifoxx@devimension.com]


============================================================

 Dedicated to my dear friends, Jessica and Christine, who
seem to think that being able to "read scribbles and chicken
scratch" is a silly thing to learn how to do.  And to Cody
from Alabamaaaaa~~ ... I know I have their support.

============================================================

 Alright, let's get this out of the way first. This is just
an FAQ to get you through the Story Mode of PSP2. This isn't
an FAQ for the entire game. That's what Wikis are for,
and this is no Wiki.

 I will be using Japanese text occassionally in this
walkthrough, so in order to properly see it, you will need
to have Asian Language Character Support on your computer
installed, and to view this page in the proper encoded
format. While I'm using "Unicode (UTF-8)" format, some sites
might change it to "Shift_JIS" format. You can change the
encoding of this page in browsers like FireFox and Internet
Explorer by going to "View" >>> "Character Encoding",
and selecting the correct encoding format.

 If you plan to cite this FAQ, I don't mind if you do it
or not, but please give credit where credit is due. I'd be
very appreciative of it.

 I don't expect you to be 100% fluent in the Japanese
language, but at the very least I do expect you to have a
minimal--albeit vague--grasp of the language; just enough
to be able to navigate the menues and action buttons and
the ilk, or to be able to do remedial tasks such as buying
Monomates and Moon Atomizers from the local shopping
district. Most importantly to be able to select missions
from the Mission Counter.

 If you have trouble navigating menues in the game, please
reference this page that will translate them into English
for you:

http://bumped.org/psublog/
  phantasy-star-portable-2-english-menu-translations/

 Also, if you're truly interested, please feel free to
visit and contribute to the English-speaking Wiki at:

      http://psp2.psupedia.info/Main_Page

 Or if you can understand Japanese on some level, there's
the Japanese Wiki at:

      http://pspo2.wikiwiki.jp/
 


============================================================
                  WRITING STYLE OF THIS FAQ
============================================================

 I'm going to be giving a basic overview of all 10 Story
Chapters, plus the additional 3 extra chapters of PSP2's
Story Mode. During the Multiple Choice sequences, I will
help you make sure that you get the answer right by not only
providing which answers you should choose but if they're the
one [UP] or [DOWN] in the multiple choice window. This guide
is covering the multiple choice sequences that ARE
REPEATABLE. Meaning, while there are multiple choice
sequences that do appear in cutscenes in the city between
missions, for the most part I'm going over the ones that
appear in CUTSCENES THAT HAPPEN DURING THE MISSIONS.

 Much like its predecessor, PSP2 only has one of two choices
for each multiple-choice instance that occurs in the game.
As a result, selecting the right answer becomes easier and
easier.

 Another thing I will do in this FAQ is write a basic
overview of what must be done to complete the mission in
order to get an "S" Rank, and the parameters necessary to do
so in both Normal and Hard modes. I will suppliment each
chapter with some light strategic advice as well.



============================================================
           THE BENEFITS OF COMPLETING STORY MODE
============================================================

 With each successive chapter completed on both Normal and
Hard modes more goodies become available in the shops and
missions:

  * More Furniture / Room Goods become available in the
Style Shop.
  * More Music Discs become available to purchase for the
Juke Box in your MyRoom.
  * Certain Items / Weapons / Line Shields / Units are only
awarded by Story Mode Missions.
  * Increased selection in Clothing Wardrobe availability
in the Style Shop.
  * More Free Missions become available.
  * Because More Free Missions become available, by Proxy,
more Weapons / Armor becomes available.
  * Partner Cards of all characters [Except your Partner
Machine] are only in story mode.
  * Achievements that involve finishing Story Mode require
you to obviously play Story Mode.



============================================================
             THE IMPORTANT, NEED-TO-KNOW BASICS
============================================================

 As I mentioned earlier, I'm only covering the Multiple
Choice sequences that occur DURING (not BETWEEN) Missions for
the most part.

 During cutscenes, you should remember this:

  * To hastily skip ahead through a cutscene and go straight
to the next part, hold down the START button on your PSP.
Don't worry. If there's a multiple-choice question in the
cutscene, you will jump straight to the multiple choice part.

  * If you missed anything in the cutscene and are actually
trying to follow along with the story unfolding in the
cutscene, you can just as easily hit the Triangle button on
your PSP to bring up the text for you to read.

  Aside from these simple factoids about the functionality
of features in story mode, there are a couple of other
things to remember as well:

  * Like all traditional RPGs, when you're stumped and
don't know where to go, talk to everyone in in the city,
especially NPCs that have a spinning white and orange chat
bubble floating above their heads, as they have something
particularly significant to say to advance the story further.

  * The typical formula to advance the story is similar to
PSP1. You can't simply do a Story Mission and advance to the
next one. You need to break it up by doing something in the
town in between. Be it a Free Mission, going to your MyRoom,
the Cafe, the Little Wing Office. The MyShip, etc. Every
time you beat a Story Mission, more FMs (Free Missions) are
unlocked. You can tell because a little jingle of music will
play, and a notification window with the words "FM (Name of
the Mission in Japanese)" will be unlocked. To simplify, the
flow of gameplay in Story Mode should be "Story Mission >>
Talking/Do an FM/Go to Room/Little Wing Office/Cafe >> Next
Story Mission Available >> Repeat the Cycle".

  * This game has Multiple Endings. Unlike PSP1, once you
clear the game once, you can freely go back and pick and
choose what ever story mission you wish to play. So if you
get the bad ending in Story Mode, you can go back and do the
multiple-choice questions again during a mission to turn it
into a better potential ending. There are THREE endings
total. The Bad, Normal, and True Endings. Clearing each
ending will reward you a different visual unit to equip to
your line shield. The Bad Ending earns you Black Wings. The
Normal Ending earns you White Wings. And the True ending earns
you Red Wings. There is a secret "Story Points Counter" that
tallies up the number of good responses that you make in Story
mode. This also counts towards a potential good ending.
Another thing that plays a factor on the ending is whether or
not you get an "S" Rank for the Mission. Generally, for most
of the story missions (not all), the typical criterion for
obtaining "S" rank is to finish the Mission as fast as you
possibly can (Usually within 10 to 25 minutes, depending on
which mission), and to do so without dying. If you die with a
Scape Doll, you are still eligable for an "S" Rank. The
Multiple Choice portions do NOT affect whether or not you get
an S Rank for the misson, they only affect the Ending of the
game itself. So don't worry.




============================================================
                    STORY MODE MISSIONS
============================================================
 
////////////////////////////////// CHAPTER 01 //////////*_*_*+

 -_-_-_-_ ACT 1-1 -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_


 :::MULTIPLE CHOICE QUESTIONS:::

   [  UP  ] * 少女に声をかける
   [ DOWN ] * たしかにひどい
   [ DOWN ] * ここに来たことがあるの?
   [  UP  ] * 信じる
   [  UP  ] * 大丈夫 

 :::MISSION OVERVIEW:::

   >>>>>>>>>

  This is the opening Mission. You will meet your main partner
character who will be with you for the majority of the game,
Emilia Percival. For the opening mission, you are locked in
the ruins and must find a way to get out. This is basically a
Tutorial Mission. You learn how to fight against enemies, and
must use the new player trick, the "Escape Roll" (Double tap
the Circle Button and roll out of the way) to leap over fences
and grab gate keys to unlock gates. A pretty standard hack 'n'
slash mission. Just kill enemies and make your way to the boss.
You might pick up a scape doll, which comes in the form of a
red glowing box, like all rare items. Pick it up, but bear in
mind you can only hold one at a time.

  <><>::PARAMETERS FOR GETTING S-RANK::<><>

   Finish the mission as fast as you can. In Normal Mode it's
pretty easy to do, but in Hard Mode, you more than likely have
to finish under 10 minutes or so. If this is your first time,
take your time playing the mission and familiarize yourself
with the game's controls. If you've played PSP1 or PSU, you'll
take to the controls like a duck to water. And most items have
symbols next to them in their Japanese names, so it's pretty
easy to figure out what does what.


   >>>>...
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