OGL Barbarian The Hawkeye.pdf

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Misfit Studios Presents
The Hawkeye
prestige class
Author: Steven Trustrum
Illustrator: Shawn Richter
Requirements
Base Attack Bonus: +6
“Surely, you and your daunting axe and
strapping arm have nothing to fear from
me and my tiny knife.”
Skills: Jump 4 ranks, Perform (Juggler) 8 ranks, Craft
(Weaponsmith) 4 ranks
Feats: Dodge, Point Blank Shot, Precise Shot, Rapid
Shot
Whether treading civilized roadways or the
backwood wilds of the frontier, there are individuals
to be found who devote themselves to the mastery of
one weapon or ighting style. Hawkeyes are just such
warriors, having dedicated their attentions to becoming
the foremost wielders of thrown weapons known. They
are practitioners of inesse in a world
where brute force
is the norm.
Special: A hawkeye must have defeated a foe of at least
40 hit points by himself using only thrown weapons
Class Skills
The hawkeye’s class skills (and the key ability
for each skill) are Balance (Dex),
Bluff (Cha), Climb
(Str), Craft (any
mundane)
(Int), Escape
Artist (Dex),
Intimidate (Cha), Jump (Str),
Listen (Wis), Move Silently (Dex),
Perform (Cha), Profession (Wis), Search (Int),
Sense Motive (Wis), Spot (Wis), Swim (Str),
Tumble (Dex).
Campaign Use
In troubled lands where a
large sword and sturdy shield tend to
grant a modicum of respect after little more
than an appraising eyeballing, hawkeyes
are often seen as weak and poorly
armed –easy marks. A wily
hawkeye uses this to his best
advantage – although their
vocations vary, many
hawkeyes choose to
become assassins and
bodyguards, using
their inoffensive visage and
deadliness with small, easily
concealed weapons to gain the
upper hand on overconident thugs.
Skill Points at Each Level: 4 + Int
modiier.
Class Features
All of the
following are class
features of the
hawkeye prestige
class.
Pursuing the soldier class is likely
the quickest route to meeting the hawkeye’s
requirements. The soldier will quickly provide the
required base attack bonus and feats (not to mention
increase the chance of surviving the attempt to fulill
the special requirement), although a level or two of
thief would help with the requisite skill ranks.
Weapon and Armor Proficiency
The hawkeye is proicient with all simple
weapons and all light throwing weapons, but no
type of armor.
Hit Die: d8
MIS1001
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Hawkeye Throw
at levels 6, 8, and 10. If the hawkeye has more than one
attack, each used to throw a weapon or object gains
the beneit of this damage bonus. Any creature that is
immune to or mystically guarded against critical hits
cannot suffer the additional damage of a bull’s-eye
throw.
This bonus replaces the character’s usual base
attack bonus whenever using thrown weapons or
objects.
Safe Toss
The hawkeye may throw a weapon as a ranged
attack while within an opponent’s threatened area
without drawing an attack of opportunity.
Daring Dodge
When not wearing armor and wielding no melee
weapons or thrown missile weapons (this includes
weapons such as daggers that may also be used in
melee), a 5th-level hawkeye adds his base Will save
bonus (no attribute or other modiiers) to his Dodge
bonus. If the hawkeye is denied his Dexterity bonus to
his Dodge bonus, he also loses this bonus.
Evasion
If exposed to any effect that would normally allow
a character to attempt a Relex saving throw for half
damage, a 3rd level hawkeye takes no damage with a
successful saving throw. Evasion can only be used if
wearing light or no armor.
Mid-Air Parry
Bonus Feats
At 9th level, the hawkeye may sacriice an attack
of opportunity in an attempt to knock a missile or
projectile from the air with an attack from one of his
own thrown weapons. The targeted missile must pass
through the area within 15 feet of the hawkeye. If the
hawkeye has Combat Relexes then he may use more
than one of his attacks of opportunity in this manner
although only one mid-air parry attempt is allowed per
targeted projectile.
Select an additional feat from the soldier’s bonus
feat list. Note that hawkeyes lean towards feats that
focus on missile weapons, agility, speed, and the
senses. The following bonus feats may only be taken if
applied to small-sized or smaller throwing weapons:
Grater Weapon Focus, Greater Weapon Specialization,
Weapon Focus, Weapon Specialization.
Bull’s-eye Throw
The attack DC to successfully strike and parry the
target is (5 + attacker’s ranged attack bonus with the
missile). This maneuver only works against missiles
of equal size, smaller or one size larger than the size of
the weapon the hawkeye is using to parry the targeted
missile.
Starting at 4th level, as a full round action the
hawkeye may attempt an incredibly well aimed throw
at an opponent’s weak spot, gaining a bonus of +1d4
damage. This ability increases by an additional +1d4
Declaration of Open Game Content
All text pertaining to game mechanics and statistics, along with the
class’ name, is declared Open Game Content. All graphics, logos and
trade dress are Product Identity and property of Misit Studios™ and
cannot be used without written permission.
The Hawkeye
Will
Save Special
1 +0 +1 +0 +0 +0 +0 +2 +0 Safe Toss
2 +1 +2 +1 +1 +0 +0 +3 +0 Evasion
3 +2 +3 +2 +1 +0 +1 +3 +1 Bonus Feat
4 +3 +4/+1 +3 +2 +1 +1 +4 +1 Bull’s-Eye Throw +1d4
5 +3 +5/+2 +3 +2 +1 +1 +4 +1 Daring Dodge
6 +4 +6/+3 +4 +3 +1 +2 +5 +2 Bull’s-Eye Throw +2d4
7 +5 +7/+4/+1 +5 +3 +1 +2 +5 +2 Bonus Feat
8 +6/+1 +8/+5/+2 +6 +4 +2 +2 +6 +2 Bull’s-Eye Throw +3d4
9 +6/+1 +9/+6/+3 +6 +4 +2 +3 +6 +3 Mid-Air Parry
10 +7/+2 +10/+7/+4/+1 +7 +5 +2 +3 +7 +3 Bull’s-Eye Throw +4d4
Base
Attack
Bonus
Throw
Attack
Bonus
Base
Dodge
Bonus
Base
Parry
Bonus
Magic
Attack
Bonus
Fort
Save
Ref
Save
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Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.
Modern System Reference Document Copyright 2002, Wizards of the
Cost, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles
Ryan, based on material by Jonathan Tweet, Monte Cook, Skip
Williams, Richard Baker, Peter Adkison, Bruce R. Cordell, John Tynes,
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based on original material by E. Gary Gygax and Dave Arneson.
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unless otherwise noted. All Rights Reserved. Mongoose
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OGL BARBARIAN: The Hawkeye Copyright 2005;
Author Steven Trustrum, Misit Studios.
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