Oathbound GM Screen.pdf

(2598 KB) Pobierz
Oathbound GM Screen
Table 3-7: Foci of the Forge
Focus of the Beast
Exp. Cost
Focus of the Quill
Exp. Cost
Feral Creature
3,500
Spined Creature
2,500
Wild Creature
4,500
Spiked Creature
3,500
Snouted Creature
5,500
Tainted Creature
6,500
Tailed Creature
6,500
Focus of the Senses
Exp. Cost
Focus of the Body
Exp. Cost
Sharpened Creature
4,000
Immunized Creature
8,000
Enhanced Creature
6,000
Sinewed Creature
10,000
Watchful Creature
8,000
Metabolized Creature
12,000
Heightened Creature
10,000
Focus of the Deep
Exp. Cost
Focus of the Serpent
Exp. Cost
Gilled Creature
3,500
Scaled Creature
3,500
Aquatic Creature
5,500
Fanged Creature
5,000
Deep Creature
7,000
Spitting Creature
6,500
Focus of the Fair and Foul
Exp. Cost
Tailed Creature
7,000
Fair Creature
6,000
Focus of the Shadow
Exp. Cost
Empowered Creature
7,500
Shadowed Creature
5,500
Foul Creature
9,000
Shaded Creature
8,000
Focus of the Green
Exp. Cost
Veiled Creature
12,000
Barked Creature
3,500
Focus of the Sphere
Exp. Cost
Photosynthesizing Creature
6,000
Lunged Creature
3,500
Regenerating Creature
9,000
Legged Creature
4,500
Green Creature
13,500
Winged Creature
7,500
Vacuum Creature
9,500
Focus of the Mind
Exp. Cost
Adept Creature
11,500
Centered Creature
5,500
Enterprising Creature
7,500
Focus of the Wyrm
Exp. Cost
Enlightened Creature
7,500
Scaled Creature
3,500
Flying Creature
7,500
Focus of Protection
Exp. Cost
Kindled Creature
10,500
Shelled Creature
7,500
Chromatic Creature
13,500
Insulation Creature
9,500
Prestige Class Requirements
In order to enter an Oathbound prestige class, a character must meet the following requirements:
Demagogue
Charisma: 12 or better
Intimidate: 4 ranks
Bluff: 4 ranks
Diplomacy: 6 ranks
Feat: Iron Will
Inquisitor
Charisma Score: 12 or higher
Diplomacy: 4 ranks
Knowledge (religion or nature):
6 ranks
Special: Character must strictly
follow a single religion
Feat: Skill Focus - Knowledge
(Religion)
Stalker
City Lore: 2 ranks
Balance: 2 ranks
Hide: 4 ranks
Move Silently: 4 ranks
Disguise: 2 ranks
Feats: Track
Hone
Alignment: Any Lawful
Base Attack Bonus : +5
Feats: Improved Unarmed Strike,
Weapon Focus, Weapon spe-
cialization
Rafter
Appraise: 2 ranks
Intuit Direction: 4 ranks
Knowledge (arcana): 4 ranks
Craft (maps): 4 ranks
Feat: Blind-Fight
Vigilante
Base Attack Bonus: +5 or better
Feats: Alertness, Combat Reflexes,
Dodge
©2002 Bastion Press, Inc. All Rights Reserved. The Bastion Press logo and Oathbound are trademarks owned by Bastion Press, Inc.
‘d20 System’ and the ‘d20 System’ logo are trademarks owned by Wizards of the Coast, Inc. and are used with permission.
675140693.003.png
675140693.004.png
Table 2-1: Racial Adjustments At a Glance
Race
Ability Adjustment
Special Qualities
CLA
Favored
Asherake
+2 Str, +2 Dex
Flight, Scent, +3 natural armor
+2
Monk
Size: Large, natural attacks
Ceptu
+2 Int, +2 Wis, -2 Str
Swim, hover, can’t be flanked,
+1
Wizard
sting attack, telekinesis
Chromithian
+2 Dex, +2 Cha
Glide, +4 natural armor, Size: Small
+3
Sorcerer
Spell-like abilities, racial skills bonus
(+5 on Climb/+10 on Jump), Electrical
Resistance 5
Dover
None
Ambidexterity, Scent,
Ranger
+4 on Listen, bite attack
Faust
+4 Dex, +2 Str
Natural armor +6, +5 racial bonus on +3
Rogue
Listen checks, natural attacks,
Darkvision
Frey
+2 Dex, +2 Cha
Size: Small, +2 racial bonus on Listen, —
Bard
-2 Str, -2 Con
+8 racial bonus on Jump, natural
weaponry, stinging strike , remarkable
retreat, springing leap , low-light vision
Haze
+2 Str
Natural weaponry, mindsight, illusion +1
Fighter
resistance, telepathy, +2 on Listen
Lunar
+2 Dex, +2 Cha
Shapechange, darkvision, scent,
Rogue
-2 Str, -2 Con
Natural weaponry
Nightling
+4 Str, +2 Con
+3 natural armor, spell-like abilities,
+2
Fighter
Darkvision 60 ft., light sensitivity
Picker
+2 Dex, -2 Con
Detect magic, enhanced memory
Rogue
Size: Small
Silver
+2 Cha, -2 Str
Electrical Resistance 10, healing metal —
Sorcerer
Valco
+2 Str, +2 Con
+1 natural armor, hardy
Barbarian
-2 Cha, -2 Dex
Table A-1: New Weapons of the Forge
Weapon
Cost
Damage Critical
Range Inc.
Weight
Type
Martial Weapons—Melee
Small
Pick, rafter’s-unextended
250 gp
1d4
x4
8 lbs.
P
Medium-size
Maul, bladed
9 gp
1d10
x2
10 lbs.
B & S
Schiavona
25 gp
1d8
18-20/x2
3 lbs.
S or P
Large
Pick, rafter’s-extended*
250 gp
1d8
x3
8 lbs.
P
Exotic Weapons—Melee
Small
Dagger, triple-bladed **
45 gp
1d6
18-20/x2
3 lbs.
S or P
Medium
Cukri
27 gp
1d6+1
19-20/x2
8 lbs.
S
Mace, Ox Head
15 gp
1d8
x3
12 lbs.
B
Rang Blade
120 gp
1d8
19–20/x2
30ft.
2 lbs.
S
Large
Bladeharp‡
150 gp 1d8/1d8 19–20/x2
20 lbs.
S
Exotic Weapons—Ranged
Large
Harpoon
100 gp
1d12
19-20/x2
60ft.
15 lbs.
P
Harpoon Spear
5gp
5 lbs.
Table A-2: Penance Equipment
Item
* This weapon has a 10-foot reach, but can’t be used against adjacent
opponents.
** This weapon can be used to disarm an opponent with a +3 bonus.
† This weapon can be used to both disarm and trip an opponent, both
with a +2 bonus.
‡ Double Weapon; can also be used to disarm an opponent.
Cost
Weight
Ceptu Sling
70 gp
5 lbs.
Sap Gum (Pack of 12)
1 gp
0.1 lbs.
Sap Strip (6ft.)
30 gp
½ lbs.
675140693.005.png 675140693.006.png
Crimes & Punishment
Sample Crimes
Sample Punishment
Sample Crimes
Sample Punishment
Assault
100 gp; pay for victim’s healing,
public beating (equivalent to dam-
age done to victim), and 1 day in
the stocks.
Pollution
100gp; pay for directly re-
lated public health prob-
lems, and clean up mess.
Public Ugliness
2gp; must wear a bag.
Causing a Sinking
Death
Rape
250gp; pay for victim’s heal-
ing, public flogging, and 5
days in the stocks
Espionage
Death or lifetime imprisonment
(until exchanged)
Failure to pay Fee
Public flogging, two days in the
stocks.
Theft
Return of all goods; pay ad-
ditional 20% of total value
to judge
Failure to pay Taxes
Public flogging, three days in the
stocks.
Torture
Pay for victim’s healing,
public beating, equivalent
to that done to victim, and
2 days in the stocks.
Freeing a Prisoner
Join prisoner for the remainder of
his sentence.
Kidnapping/Slavery
250gp; public flogging, 3 days in
the stocks, and imprisonment (av-
erage time 6 months)
Treason
Exile or death
Vandalism
10gp; repair all damage,
community service (clean
up 5 pieces of graffiti)
Littering
5gp; community service (pick up 20
pieces of litter)
Murder
500gp; public beating, a week in the
stocks, and imprisonment (average
time 1 year)
Table 1-2: Seasons and Sunlight over Penance
Anew
Demure
Hope
Glory
Sate
Linger Fade
B LOOMING
W ASTING
S EETHING
S LEEPING
0 - S HROUD ; 3 - S LUMBER ; 6 - S TIR ; 9 - T OIL ; 12 - S PARK ; 15 - R EPAST ; 18 - H AVEN ; 21 - R EGALE
LOOMING
ASTING
EETHING
LEEPING
675140693.001.png
675140693.002.png
Zgłoś jeśli naruszono regulamin