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ISSUE 380 | OCtObEr 2009
A DUNGEONS & DRAGONS ® ROLEPLAYING GAME SUPPLEMENT
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®
CONTENTS
Features
5 Player’s Handbook 3 debut: tHe seeker
By Robert J. Schwalb
Commentary by Robert J. Schwalb and Stephen Radney-Macfarland
The next class from Player’s Handbook 3 is here, exclusively on D&D Insider !
Learn about the seeker, an archer who controls the battlefield through the
mystical powers granted by her connection to the divine.
45 CHaraCter ConCePts: Primal CHaraCters
By John Zamarra
Check out builds for levels 1–30 for a powerful shaman healer and a glaive-
wielding warden, incorporating material from the Primal Power supplement.
56 CHannel divinity: tHe raven Queen’s
CHamPions
By Robert J. Schwalb
Those who serve the Lady of Fate are privy to mysteries others view with
envy. Unlock some of the secrets of the Raven Queen for your character!
18 abyssal Genasi
By Peter Schaefer
While most genasi are touched by one of five elements, some have a darker
heritage. Learn about those genasi whose bloodline has been tainted by the
Abyss.
67 bazaar oF tHe bizarre: draGonsHard items
By Eric Cagle
New magic items using the magic of dragonshards are here.
24 barbarian essentials
By Rob Heinsoo
Learn about the essential character building and play options for your
barbarian character, and get some new powers and mechanical options as
well.
75 PlayinG vistani
By Chris Sims
Planar wanderers? Thieving gypsies? Kidnappers? The vistani have been
given many labels, but few understand this clannish group. Learn their
secrets, and discover what drives the vistani on their endless quest in the
first of a three-part series.
36 Wizard essentials
By Eytan Bernstein
Character building and tactical advice for your wizard character, as well as
some new spells and other options.
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5
Columns
tHe Caravans
By Chris Sims
The Playing Vistani series continues with feats and
other options for vistani characters.
4 editorial
92 desiGn & develoPment: Classes
By Michele Carter and Bill Slavicsek
Michele and Bill reminisce on Planescape as they
discuss Sigil’s inclusion in Dungeon Master’s Guide 2 .
94 ConFessions oF a Full-time Wizard
By Shelly Mazzanoble
D&D ’s “Player-in-Chief ” shares more of her
wisdom and insight.
99 rPGa rePort
By Chris Tulach
The Living FR campaign is in full swing. Learn
more about how to get involved!
103 amPersand
By Bill Slavicsek
Bill discusses more of the changes in store for
D&D in 2009.
and mystery
By Chris Sims
The Playing Vistani series concludes with rituals and
magic items from the vistani caravans.
56
on tHe Cover
Illustration by Emrah Elmasli
75
Dungeons & Dragons, D&D, Forgotten realms, Eberron, D ungeon , D ragon , d20, d20 System, Wizards of the Coast, all other Wizards of the Coast product names, and their
respective logos are trademarks of Wizards of the Coast, Inc., in the U.S.A. and other countries.
this material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is
prohibited without the express written permission of Wizards of the Coast, Inc. this product is a work of fiction. Any similarity to actual people, organizations, places, or events
is purely coincidental. Printed in the U.S.A. ©2008 Wizards of the Coast, Inc.
No portion of this work may be reproduced in any form without written permission. For more Dungeons & Dragons articles, adventures, and information, visit www.wizards.
com/dnd
84 PlayinG vistani : seCrets oF
89 PlayinG vistani : maGiC
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e D i T oR i A L
380
WHAT YOU’RE
Dragon
Oc t ob e r 2009
Editor-in-Chief Chris Youngs
SeniorArtDirector
Jon Schindehette
LOOKING FOR
WebSpecialist Chris Sims
WebProduction bart Carroll, Steve Winter
GraphicDesign Keven Smith
ContributingAuthors EytanBernstein,EricCagle,
it’s another big month here at Wizards of the Coast,
especially for Dungeons & Dragons. Since we didn’t
feel we’d shaken things up enough—or given our-
selves enough to do—we went ahead and launched
a new D&D website. We hope you’re as happy with
this new site as we are. it’s been a labor of love for
well over a year now, and we think it shows the hard
work of everyone involved. We also think that users,
both new and old, will have a better experience on
the site, and that it’s never been easier to find the
content you’re looking for.
But wait, there’s more!
As you may have noticed, since we pushed all of
our DM support into Dungeon magazine, Wednes-
days are looking pretty crowded on the content
calendar. We were pretty sure this would be a side
effect of the change, but building out the october
calendar really cemented this in our minds.
in addition, we’ve come to recognize that player
content in Dragon magazine has grown, well, plump.
our features are routinely hitting ten pages and up,
and this makes for a lengthy online reading experi-
ence. Plus, it means that we’re spending more words
on fewer topics. As a result, we’re making one more
significant change to how we’re approaching D&D
Insider content.
Starting in November, we’re moving to a five-day-
a-week content schedule. You might have seen this
writing on the wall, considering our new content cal-
endar features five days in a week rather than three
like the old calendar.
The biggest change (other than two extra days
of new content) is that we’re moving away from
extra-long feature articles. We’re still intending to
do several longer features each month, but they’ ll
be about half the length of our longest features to
date. The rest of the month, we’re going to bring
you a series of shorter, 2- or 3-page articles focused
around a single concept, and typically tied together
with new mechanics. You’ ll see many more Class
Acts articles in this new scheme, as well as articles
focused around races ( Winning Races ), faiths ( Chan-
nel Divinity articles), roles ( Know Your Role ), and
power source ( Power Play ), among others.
Why these shorter, more frequent articles? We’ve
looked at articles our subscribers are download-
ing the most, and this is the direction the data is
guiding us. The major reason, however, is that we
know bigger articles often mean that a given issue
doesn’t have something for every player. We’re
aiming to change that. if your class isn’t represented
one month, then your race, power source, role, or
another element of your character should be. if it
still isn’t, then let us know.
Dragon has long attempted to be as inclusive of
every player as possible in a given month. Now we’re
taking steps to fully realize that vision, starting in
November. Stay tuned for next month’s content cal-
endar, which will be hitting the site later this month.
MicheleCarter,RobHeinsoo,
Shelly Mazzanoble, Stephen
radney-MacFarland, Peter
Schaefer, robert J. Schwalb,
Chris Sims, bill Slavicsek, Chris
tulach, John Zamarra
Developers Stephen radney-MacFarland,
Peter Schaefer, Stephen Schubert,
Chris Sims, rodney thompson
Editors Michele Carter, Jeremy Crawford,
Miranda Horner
CoverArtist Emrah Elmasli
ContributingArtists Drew baker, Christopher burdett,
Emrah Elmasli, Jason A. Engle,
William O’Connor, David rapoza,
Evan Shipard, Matias tapia,
Eric L. Williams, Kieren Yanner
WebDevelopment Mark A. Jindra
D&DCreativeManager Christopher Perkins
ExecutiveProducer,
D&DInsider Chris Champagne
DirectorofRPGR&D bill Slavicsek
SpecialThanks
richard baker, Greg bilsland, Logan bonner, Michele Carter,
Jennifer Clarke Wilkes, Andy Collins, bruce r. Cordell, torah Cottrill,
Jeremy Crawford, Mike Donais, rob Heinsoo, Nina Hess, Peter Lee,
Mike Mearls, Kim Mohan, Cal Moore, Stephen radney-MacFarland,
Peter Schaefer, Stephen Schubert, Matthew Sernett,
rodney thompson, rob Watkins, James Wyatt
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THE SEEKER
Mechanical Design by Robert J. Schwalb
Commentary by Robert J. Schwalb,
and Stephen Radney—MacFarland
illustrations by David Rapoza
tM & © 2009 Wizards of the Coast LLC. All rights reserved.
Oc t ob e r 2009 | Dragon 380 5
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