dlg_semai.pdf

(14 KB) Pobierz
untitled
Dark Legion - Semai 1/2
Heretic Legionnaires
Callistonian Intruders
Heretic Legionnaires
Callistonian Intruders
Grunt trooper, required 8-12 models, mortal
Elite trooper, required 2-4 models, mortal
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
7
7
4
8
3
1
4
4
17
2
21
10
8
4
12
3
2
5
4
20
2
35
Equipment:
Dagger, Kratach Assault Rifle, Voriche Pistol
Equipment:
Jakht Throwing Disc, Vassht Sword
Special Abilities:
Infiltrate
Special Abilities:
Infiltrate, Secondary Attack
Special Rules:
May select up to one Necrobionic Enhancement
Weapon Stats:
Weapon Stats:
Jakht Throwing Disc (rending)
Dagger (slashing)
CC
PB
SR
MR
LR
ER
DM
CC
PB
SR
MR
LR
ER
DM
-
0
-2
-
-
-
10
3
-
-
-
-
-
ST+2
Vassht Sword (slashing)
Kratach Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
CC
PB
SR
MR
LR
ER
DM
1
-
-
-
-
-
ST+6
-4
-2
0
0
-2
-
10
Special Rules AV-2
Special Rules Can mount one optional load-out
Voriche Pistol (ballistic)
CC
Callistonian Sundancer
PB
SR
MR
LR
ER
DM
0
1
0
-
-
-
8
Callistonian Sundancer
Individual trooper, limit one per squad, mortal
Dissident Leader
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
Grunt squad leader, required 1 per squad, mortal
8
11
6
11
3
1
5
3
21
2
36
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
Equipment:
Zracth Sniper Rifle
8
8
4
9
3
1
4
4
19
2
24
Special Abilities:
Infiltrate, Sniper
Equipment:
Dagger, Kratach Assault Rifle with Carcass UBGL, Voriche Pistol
Weapon Stats:
Special Abilities:
Infiltrate
Zracth Sniper Rifle (ballistic)
Weapon Stats:
CC
PB
SR
MR
LR
ER
DM
Dagger (slashing)
-3
-1
0
3
1
-1
14
CC
PB
SR
MR
LR
ER
DM
3
-
-
-
-
-
ST+2
Eonian Justifier
Kratach Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
Eonian Justifier
-4
-2
0
0
-2
-
10
Individual trooper, limit one per squad, necrobiotic
Special Rules Can mount one optional load-out
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
11
6
4
12
3
2
5
5
20
2
26
Carcass Under Barrel Grenade Launcher (variable)
Special Abilities:
Dire Rating: 2, Natural Attack (12), Fiendish Torture
CC
PB
SR
MR
LR
ER
DM
Special Rules:
Natural attack is claws that does Residual Damage to mortal
beings
-
0
1
-
-
-
-
Special Rules
ROF: once per turn, Direct fire, Support
munitions only
Metropolitan Prophet
Voriche Pistol (ballistic)
CC
PB
SR
MR
LR
ER
DM
Metropolitan Prophet
0
1
0
-
-
-
8
Individual trooper, limit one per squad, supernatural
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
Dissidents
8
10
4
11
3
3
5
4
20
3
62
Equipment:
Voriche Hand Cannon
Special Abilities:
Dire Rating: 2, Gunslinger, Carnivorous Birth
Dissidents
Weapon Stats:
Grunt trooper, required 4-8 models, mortal
Voriche Hand Cannon (ballistic)
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
CC
PB
SR
MR
LR
ER
DM
8
8
4
9
3
1
4
4
19
2
23
2
1(x2)
0
-
-
-
12
Equipment:
Kratach Assault Rifle, Voriche Pistol
Special Abilities:
Infiltrate
Special Rules:
May select up to one Necrobionic Enhancement
Weapon Stats:
Kratach Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
-4
-2
0
0
-2
-
10
Special Rules Can mount one optional load-out
Voriche Pistol (ballistic)
CC
PB
SR
MR
LR
ER
DM
0
1
0
-
-
-
8
Dark Huntsmen
Dark Huntsmen
Elite trooper, required 4-8 models, mortal
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
8
9
4
11
3
1
5
3
20
2
24
Equipment:
Kratach Assault Rifle
Special Abilities:
Ambush
Weapon Stats:
Kratach Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
-4
-2
0
0
-2
-
10
Special Rules Can mount one optional load-out
Linia Frontu - Sekcja 2
9120126.001.png
Dark Legion - Semai 2/2
Heretic Corruptor
Nepharite of Semai
Heretic Corruptor
Nepharite of Semai
Individual squad linked officer, limit one per Heretic squad, mortal
Individual force commander, limit one per army, necrobiotic, channeler
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
9
8
4
11
3
2
5
4
18
2
35
8
9
13
13
3
4
3
4
20
2
63
Equipment:
Falsefire Axe, Voriche Pistol
Equipment:
Soul Eclipsor
Special Abilities:
Infiltrate, Unit Commander
Special Abilities:
Channel, Dominating Whispers, Force Commander
Special Rules:
May command Heretic Legionnaires and Dissidents. May select
up to two Necrobionic Enhancements
Special Rules:
May select up to three Semai powers
Weapon Stats:
Weapon Stats:
Soul Eclipsor (concussive, radiant)
Falsefire Axe (concussive, enviromental)
CC
PB
SR
MR
LR
ER
DM
CC
PB
SR
MR
LR
ER
DM
-
-
2
0
-
-
8
0
-
-
-
-
-
ST+8
Special Rules
Symmetry Accelerator. Residual
damage. Models killed explode. Small
explosion template, damage 8+1 for
each wound suffered from the lethal
attack
Special Rules
Single wound models hit by this weapon
that pass their armor test must make an
additional save against an enviromental
hazard of level 4. Failure indicates they
have been tainted by the dark
enhancement of the weapon, and will
embrace the Dark Soul. Immediately
replace the model with a Heretic
Legionnaire, and mark him activated for
the round
Invidian Reavers
Invidian Reavers
Support unit, required 1-2 models, necrobiotic
Voriche Pistol (ballistic)
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
CC
PB
SR
MR
LR
ER
DM
11
9
4
13
3
3
6
4
23
3
50
0
1
0
-
-
-
8
Equipment:
Deciver Power Axe
Special Abilities:
Dire Rating: 3, Feast, Ferocity, Symbiotic Link
Callistonian Conqueror
Weapon Stats:
Deciver Power Axe (slashing)
CC
PB
SR
MR
LR
ER
DM
Callistonian Conqueror
1(x2)
-
-
-
-
-
ST+7
Individual squad linked officer, limit one per Callistonian squad, mortal
Special Rules AV-3. May sweep
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
11
9
4
13
3
3
6
3
21
2
47
Soul Reavers
Equipment:
Jakht Throwing Disc, Vassht Sword
Special Abilities:
Infiltrate, Secondary Attack, Telepathic Command, Unit
Commander
Soul Reavers
Special Rules:
May command Callistonian Intruders and Sundancers. May select
up to two Necrobionic Enhancements
Support unit, required 2-3 models, supernatural
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
Weapon Stats:
13
6
4
13
3
3
7
3
22
2
52
Jakht Throwing Disc (rending)
Equipment:
Greater Soulscythe
CC
PB
SR
MR
LR
ER
DM
Special Abilities:
Stalk: 8
-
0
-2
-
-
-
10
Weapon Stats:
Greater Soulscythe (slashing, radiant)
Vassht Sword (slashing)
CC
PB
SR
MR
LR
ER
DM
CC
PB
SR
MR
LR
ER
DM
0
-
-
-
-
-
ST+8
1
-
-
-
-
-
ST+6
Special Rules
Can attack up to 1" away. Mortals slain
with this weapon lose their soul. For an
action the wielder can either fire that soul
as a damage 10 bolt of Symmetry at the
nearest target within short range, or
Feast on it to regain a wound. See Feast
for details
Special Rules AV-2
Krayst the Litigator
Krayst
Individual general officer, limit one per army, necrobiotic, channeler
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
Defiler Pod of Semai
7
8
13
13
3
4
4
3
21
3
65
Equipment:
Jakht Throwing Disc, Vassht Sword
Special Abilities:
Channel, Division Commander, Espionage, Irresistable Parley
Semai Defiler Pod
Special Rules:
May select up to two Semai powers
Support unit, required 1 model, associated armament
Weapon Stats:
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
Jakht Throwing Disc (rending)
-
-
-
-
-
4
-
-
28
5
155
CC
PB
SR
MR
LR
ER
DM
Special Abilities:
Mist of Semai
-
0
-2
-
-
-
10
Special Rules:
Drop Pod must select landing zone exactly as Para-deployed
troops do. The pod lands deployed. Next activation troops may exit.
If destroyed before they exit, roll for survivors same as if in a
wrecked transport
Vassht Sword (slashing)
CC
PB
SR
MR
LR
ER
DM
1
-
-
-
-
-
ST+6
Special Rules AV-2
Dark Huntsmen
Support trooper, required 4-8 models, mortal
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
8
9
4
11
3
1
5
3
20
2
-
Equipment:
Kratach Assault Rifle
Special Abilities:
Ambush
Weapon Stats:
Kratach Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
-4
-2
0
0
-2
-
10
Special Rules Can mount one optional load-out
Linia Frontu - Sekcja 2
9120126.002.png
Zgłoś jeśli naruszono regulamin