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I I SSUE N I INE
A UGUST 2004
Gandalf and the Balrog by New Line
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I I N TH I IS I ISSUE
G REETINGS P AGE 2
A F IELD G UIDE TO THE C REATURES OF M IDDLE - EARTH P AGE 3-5
- Part II- Wolves, Wargs, and Other Canines
A PC’ S S O -C ALLED L IFE P AGE 6-7
- Experience and Advancements
I T S A LL O PTIONAL P AGE 8-13
- Sailing the High Seas: Part II- Combat
T HE R OAD G OES E VER O N P AGE 14-23
- Chapter 3 – To Find Ephanial
F AN F LAVOUR P AGE 24-26
- Heroic Items in Middle-earth
- New Items and Equipment: Gaurcrist, Tinlothir, Lindalóm, Carcelebrin,
Elendúlan, Whistle of Summoning, Black Arrows
- New Racial Package: Line of Girion
A LLIES AND A DVERSARIES P AGE 27-36
- Indur Dawndeath, Bard the Bowman, Bard – King of Dale, Beorn – Lord of the
Carrock, Common Folk - Dúnedain
F EATURED C REATURES P AGE 36-37
- Neeker-Breekers
C ALLING A LL G AMERS P AGE 37
W HAT S O UT T HERE P AGE 38
C ONTACT T HE H ALL OF F IRE AT :
CODAWEBZINE @ HOTMAIL . COM
Issue Nine
T HE H ALL OF F IRE
August 2004
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Issue Nine – August 2004
G REET I INGS , , S ALUTATIONS ... H ELLO A LL !
First off, I'd like to thank all the loyal readers out there for their responses to the queries and polls that Tomcat and
I have put out on the newly upgraded messageboards at Decipher's website. They have been a great help where the
focus of future issues will go as well as improvements to our website.
As I just mentioned, Decipher had launched their new messageboard system on their website at the time of release
for last month's issue to the great delight of us all. But sadly, no further news has come from anyone at the company
more than "dunno" or "wait and see." The bright side is that you get to read yet another great issue of The Hall of
Fire !
This issue furthers the new rules for ships in detailing ship combat, gives you Part 2 of the Canid ecology, character
write-ups for Bard, Beorn, and another Nazgûl, plus a whole lot more!
As with all the others, I hope you enjoy this issue!
Matthew A. Kearns
aka GandalfOfBorg
Editor
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The Hall of Fire
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A F I IELD G U I IDE
TO THE C REATURES OF M I IDDLE - EARTH
P ART I I I I C AN I IDS : : W OLVES , , W ARGS , , D OGS AND H YBR I IDS
Ecology
True Wolves: The preferred food items of wolves are
mostly warm-blooded prey. This includes deer, harts, elk,
moose, caribou and other smaller mammal species. True
wolves hunt in large packs and work in a coordinated
fashion to bring down large prey. Usually, this includes
carefully selecting the sick, weak, or old members of a prey
animal’s herd and making a coordinated effort to separate
this individual from the pack for killing. Because the wolf is
an endotherm, it must consume large amounts of meat to
fuel its internal metabolism. Therefore, a wolf can consume
over 9 lbs of food in a single sitting.
Wolves are very shy and usually run from humans and
dwarves. Furthermore, and despite popular belief, they also
very rarely attack humans. Despite the fact that some
farmers believe wolves to have a negative effect on their
livestock, this is largely untrue. While wolves have been
reported to attack and kill domestic animals on occasion,
this usually only occurs in areas where humans have
significantly encroached upon the wolf’s territory or reduced
the wolf’s food source through the over-hunting of deer, and
the like. In these situations, hungry wolf packs may resort to
attacking and consuming livestock as a necessity for
survival. However, most canid attacks on livestock are
actually due to hybrids and not true wolves. Telling the
difference between whether a true wolf or a hybrid has
attacked domesticated animals is very easy: wolves work
silently when hunting and sneak up on their prey. Hybrids,
on the other hand, use surprise and brute force to catch
prey. Therefore, a hybrid attack on domestic animals can be
identified based on the fact that any pen or fence
surrounding the herd of livestock being attacked will be
completely obliterated in several places (because hybrids
generally do not bother jumping fences, and simply crash
through them into the trapped herd of livestock; see below
for more information on hybrid hunting tactics). In
addition, a wolf attack will usually result in one or two
individual livestock missing. A hybrid attack will result in
the death of most, or all, of a farmer’s herd, as these animals
require much more food than do true wolves.
“The Warg that one hears is worse than the orc that
one fears.”
“Whatever may be in store for old Gandalf, I’ll wager it isn’t a
wolf’s belly.”
-Sam Gamgee, The Fellowship of the Ring
Habitat- If all species and sub-species are considered, canids are
found throughout Middle Earth. They can adapt to many environments
and some have even been found to thrive in areas of Middle Earth,
despite significant persecution by humans.
Wolves- True wolves are geographically located throughout most
of Middle Earth, and in a wide range of habitat types (although less
often in the south). They are found in dense lowland forests,
mountainous forests, boreal forests, tundra, temperate grasslands, and
prairies. They usually require areas that are less populated by humans,
as humans are the most significant source of mortality facing wolves
(aside from the occasional territorial battle with hybrids). Although
much smaller than hybrids, true wolves operate in much larger packs
and can efficiently defend their territories from their larger cousins.
Hybrids- Despite the fact that hybrids are large and ferocious in
their behavior and hunting tactics, this sub-specie is relatively rare in
Middle Earth. They generally avoid humans (although have been
known to exist near urbanized areas in heavily wooded northern
habitats), and avoid true wolves when possible. They seem to prefer
dense old-growth forests, with many trees and little under-story
vegetation (i.e., plants growing at the base of trees, such as grasses,
shrubs and raspberries). Because of this, they are more frequently found
in Northern Middle Earth and most of Mirkwood, outside of the Wood-
elf’s realm (Note: While Elves do not spare hybrids when encountered,
they feel great pity for them. This is because hybrids are creatures that
have been indirectly perverted by the Dark Lord and, although
dangerous, act only on the survival instincts instilled in them by
Morgoth and Sauron.). They also exist in the northern Misty
Mountains, the Grey Mountains, and the boreal forests north of there.
Wargs- Wargs are a captive animal and are not found existing on
their own in the wild. They are normally found near or within the
dwellings of orcs, goblins and other servants of evil. Therefore, you are
more likely to find Wargs in the realms dominated by the minions of
the Dark Lord (such as Angmar, the northern Misty Mountains, and
near Mordor).
Preferred Food and Hunting Tactics- As said previously, as in
most carnivores, canids consume only animal material. Furthermore,
because they are endothermic, most must hunt and eat constantly to
maintain their internal physiology. Therefore, not only are many
aspects of their anatomy highly evolved specifically for hunting prey,
even their behavior has evolved to help in the efficiency of prey
capture, while still reducing the amount of energy spent during
hunting. To insure that the energy acquired from food exceeds that
expended during hunting, all canids will readily stalk prey that is larger
than themselves (e.g. taking the time to stalk and kill an animal the
size of a deer, which results in more calories consumed as food, is more
efficient than wasting the same amount of energy and time hunting an
animal the size of a mouse, although smaller animals are eaten in leaner
times).
-Boromir, The Fellowship of the Ring
Wargs: While Wargs are definitely equipped with the tools
necessary to bring down considerably large prey, all Wargs
are captive bred and have been raised by the minions of the
Dark Lord since the First Age and have no need to hunt.
The Dark Lord specifically selected their natural weapons
and prowess when he began attempting to breed them for
his own devices. Because of this, the ferocious nature of
Wargs, which has been strengthened by selective breeding,
is solely for combat and not survival. They have no
instinctual drive to hunt for food because it has been
provided for them since they were brought into existence,
and their only desire is to be allowed the opportunity to kill
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Issue Nine – August 2004
on the battlefield. Therefore, Wargs are an unnatural
creation; a perversion of true wolves essentially
created by the Dark Lord.
Under normal conditions, Wargs are fed by
their captors and eat whatever is offered them.
Favorite foods include the flesh of the free peoples
(Elves, in particular, are said to be relished). In fact,
a Warg handler who is trying to persuade a sick or
fastidious animal to eat will use Elf flesh (if
available), as no Warg can resist it and this food item
often stimulates the finicky animal’s appetite. In situations
where this flesh is unavailable, Wargs will eat nearly
anything tossed at them; this includes rotten meat, the meat
of other Wargs, and even the flesh of orcs/goblins. In fact, it
has been reported that in certain orc clans where the Warg
is revered, old or weak family members will readily be
sacrificed to feed growing Wargs.
Hybrids: Hybrids will eat any kind of warm-blooded
animal that they are presented with and feel that they can
catch. They will hunt any and all of the animals that true
wolves will, and to supplement this they will hunt humans,
dwarves, elves, and livestock. Hybrids are just as dangerous
(if not more so) than Wargs. These beasts originally came
into existence as a result of copulation between a true wolf
and an escaped Warg, which basically means that they
retain the best qualities of both: the true wolf’s instinctual
ability to hunt and survive outside of captivity, and the
Warg’s incredible size and prowess in combat. While they
hunt in packs, as do true wolves, there are several
fundamental differences in the tactics that they employ.
Unlike wolves, which hunt in much larger groups, hybrids
only hunt in packs of three (which is also the average size of
a family group without pups). Furthermore, while wolves
generally single out the sick or old members of a prey item’s
herd by carefully isolating and taking down those that lag
behind, hybrids do no such thing. When hunting, two
individuals (usually females) move to one side of the herd
being stalked, while a single individual (usually the male)
moves to the opposite side of the herd in question and waits.
When the time is right, the two females rush into the group
of prey at great speed. Because of their amazing ability to
stalk prey and mask their scents, the herd is often taken
completely unawares. Once into the herd, the females
quickly lash out with fang and claw attacking any animal in
their path. At this point, Hybrids can employ one of several
very effective tactics for quickly taking down large prey.
Most often, they grab the prey animal’s throat in their teeth
and shake violently, breaking the victim’s neck, severing
major arteries/veins and dropping the animal instantly.
However, they have also been reported to employ their
massive forepaws and swat prey animals with enough force
to break the spinal cord, legs, or hips, rendering the animal
immobile. Often, the animals that are killed during the
surprise attack are initially left where they lay as the females
continue to drive the rest of the herd head-long into the
waiting male, who employs similar tactics to kill as many
more of the unsuspecting herd as he can. Then, the pack
can feed go back and feed on the previously slain animals at
their leisure. It is a savage display of hunting ability
combined with deadly force, and it’s amazingly effective.
The amount of prey killed during an episode such as this is
also vastly different from what is reported in true wolf
attacks, largely because hybrids are significantly bigger and
require more food to survive. In fact, because of their size
and fast paced metabolism, it is very difficult for hybrids to
acquire enough food, thus the presence of adequate prey
populations is a limiting factor in the geographic distribution of
hybrids. Furthermore, many efforts have been made by the free peoples
in the mid latitudes to eradicate them, thus they are more often found
in less populated areas of northern Middle Earth. While a wolf can
consume more than 9 lbs of meat at a single meal, a Hybrid must
consume nearly 30 lbs.
Competition- While there is no direct competition between
Wargs and other canids, wolves and hybrids feed on many of the same
prey items, and are therefore constantly at odds. Because they are larger
and eat more, the presence of hybrids within a geographical area may
result in other carnivores living nearby to be pushed out due to lack of
food. This leads in bitter territorial bouts between the two species.
While in one on one combat a true wolf has no chance of defeating a
hybrid, true wolves usually face intruders as a pack. Therefore, a pack of
wolves (consisting of up to 30 or more individuals) can easily force a
pack of hybrids out of an area that they are defending.
“At a gap in the circle, a great wolf shape could be seen halted,
gazing at them. A shuddering howl broke from him, as if he
were a captain summoning his pack to the assault.”
- The Fellowship of the Ring
Pack behavior and dynamics- Most wild canid species are
highly social, having very specialized and extensive means of
communicating with one another. This includes vocalization,
production of scent, and posturing. All of these allow most pack-living
canids the ability to be very organized in their behavior.
Wolves- Wolves are highly social animals, often living in packs of
two to thirty-six individuals. Wolf packs are typically composed of an
alpha mating pair and their offspring, including young of previous years.
Unrelated immigrants may also be allowed into the pack if immediately
submissive to the current alpha pair upon approach. The territory of an
average wolf pack ranges from 50 to 5,000 square miles, and is
vehemently defended against intruders.
There is a strong dominance hierarchy within each pack. The
pack leader, usually the alpha male, is dominant over all other
individuals. The next dominant individual is the alpha female, who is
subordinate only to the alpha male. In the event that the alpha male
becomes injured or is otherwise unable to maintain his dominance, the
beta male will take his place in the hierarchy. Rank within the pack
hierarchy determines which animals have breeding rights and which
eat first after a kill. Rank is demonstrated by postural cues and facial
expressions, such as crouching, chin touching, and rolling over to show
the stomach.
Vocalizations, such as howling, allow pack members to
communicate with each other during hunting and to advertise
territories to other packs. Scent marking is ordinarily only done by the
alpha male, and is used for communication with other packs.
Each year, wolf packs have both a stationary and nomadic phase.
Stationary phases occur during the spring and summer, while pups are
being reared. Nomadic phases occur during the fall and winter, when
adequate food supplies can only be found by roaming over large areas.
Wolves are mostly nocturnal in their habits and may cover long
distances on a daily basis (i.e. up to 120 miles, with a pace of 5 mph).
Wolves can run at speeds up to 34 to 43 mph.
Wolves may live thirteen years in the wild, though average
lifespan is 5 to 6 years. In captivity they may live to be fifteen years of
age.
Wargs- Because they are essentially domesticated animals, Wargs
have few social interactions of note. Unlike true wolves, they do not
have the instinct to communicate whether they are dominant or sub-
ordinate and have no way of forming a social structure. Thus, they
display no instinctive pack behavior and no understanding of family
dynamics and do not pay any heed to relatives during their daily life
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