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Commodore Free
Issue Number 4
- 1 -
Commodore Free
EDITOR
CONTENTS
Sigh !
I nearly packed the whole lot in, this issue has taken
so much time you wouldn’t believe the hassle and
threats, I have received. I seem to have offended 1 or
two large companies with some of my comments,
why they were reading a Free Commodore magazine
I don’t know.
Page 2
Editor
Page 2
Contents
Page 3
Readers Comments
Page 3
Forever 8
Page 4
News
Page 5
Protovision news
Page 6
Commodore 64 cables
Also some problems with copyright of pictures text
and logos that companies trying to cash back in on
Commodore seem to have a problem with.
I have had a legal letter demand I remove all of there
content and reference to them from the magazine.
I had really no option but to pull the last issues from
the website and start Issue 4 from scratch, this time
trying to ensure I contact everyone about text and
graphics and logos before they went into the
magazine.
Page 7
Target 64
Page 7
Game over(view)
Page 8
Commodore in the Workplace
Page 8
CMDrkey Server failure
Page 9
Emulation Insights
Page 11
HVSC
Page 12
HVSC F.A.Q
Page 17
Interview with Aleksi Eeeben
Page 18
Quickmenu
Page 20
Mega Game Cartridge for c 64
Page 20
Vintage Computer news Update
I am hoping companies like Protovision wouldn’t
mind the use of there logo on the news section, and I
presume pictures of Commodore machines are ok to
use in the magazine.
Page 21
Ebay Favourite Seller
Page 23
What is a Commodore Computer
Page 29
Xeo3 Plus 4 Shoot-em-up
Anyone know who owns the copyright to the
Commodore machines shape? Can pictures of
Commodore machines be legally printed in a Free
magazine.
As you can see I have been having some problems,
and while some readers have emailed me with
concerns that I have stopped producing the
magazine, you can rest easily knowing you have
issue 4
How many readers looked at the magazine, well
according to my ISP the total downloads for issue 3
were 300, I can obtain a report on each file and if that
file was linked to from other places.
So I know that other websites have links to
Commodore Free magazine and users have followed
these links to find the magazine. I can also so what
pages people went to on the site, some user clicked
links direct to the Download of the PDF which is fine.
Commodore Free makes no money,
In the event that donations exceed the web hosting
costs this money will be donated to Commodore
Projects.
Thanks Commodore free
www.commodorefree.com
- 2 -
Commodore Free
- 3 -
Commodore Free
Readers Comments
Forever 8 - March 16.-18. 2007 08:08
Dave “LOADSTAR”
It’s going to be 8th Forever in a row so this will be
a kind of round aniversary ;-) Forever is an
annual multiplatform 8-bit party held in
Trencin/Slovakia. The major plattforms are:
ZX Spectrum (48/128) which is traditionally
strong in released demo productions. They also
have a strong ace up their sleeve - the most
sympathetic foreveran - Gasman/Raww Arse a
creative and smart gentleman whose witty
crossplattfrom jokes became a traditional feature
of Forever party compos. To add even more
flavour of decent british humour, last time he
brough another cool Speccy celebritney - Icabod
- a raww.org scene news site maintainer. The list
of other speccy celebritneys is so long, that I will
keep it for another post ;-).
Perhaps we could add a From LOADSTAR feature,
which would have a link to a downloadable game. I
can make a package that loads emulator and
game and runs both, then disappears when the
player is finished. This can be just a freebee, or as
they say in Louisianna, a lagnappe -- a little extra.
I am working on a new BASIC extension, something
like DotBASIC, but easier to use. Don't know if
anyone is working on hobbyist software anymore, but
I guess that is not the point.
COMMODORE FREE
Dave your help on the Disk magazine was most
welcome, I think (hope) I have what readers were
looking for. The software link would be great if
you can help out with free software. Thanks.
Atari (800xl/130XE) which is getting stronger
visitors and compo-participants base every year
which makes us really proud and happy. They
also have a strong representant in their troops. A
dude called Raster whose demos, intros and
even graphics became legendary for their
humour, originality and presentation. Not to
speak about ever growing polish creative scene
base which maybe started slow in first years of
Forever party, but now it shows that it must be
counted with.
...and C64 - traditionally getting the richest scale
of visitors from all around the europe but lately
having the least supported demo compo of all 3
plattforms which makes us feel humiliated and
insecure ;-) (...can't get rid of habbit of writing in
3rd person). As for features. Last year we had
more-or-less surprising visitors from Serbia,
Jailbird and DaFunk who (according to JB) are
plannig to repeat this trip again. We also had a
live jamming Retroskoi session (idea by IDE
developer - Visac/Cult) featuring TopSecret as
improvisation leader and wannabe keyboardist
with no experience (but substituting this handicap
by enthusiasm) one an only - guess who would
be so stupid - CreaMD. The last year
performance should be topped by this years
attempt where we would like to have more
computers playing live than last time (total 2 ;-)).
This year you can again expect the quizes,
competitions, Music/Author guessing compos,
presentations and other entertaining features as
usual traditionally moderated by our court-
speaker Wotnau/Dmagic. As for the rest. You
can be sure that C64 scene has the greatest
(and most exhausting) music compos ever. The
beautiefooliest GFX compos of all the platfforms.
We also have the most beautiful sceners at the
party (thanx to me, my sister and Wotnau). All we
need to make our reputation solid and secured is
to make some demos and 1k intros. So please,
keep that in mind when thinking about
participating/coming to Forever 8 party.
CHUCK
Very nice magazine!
Chuck
COMMODORE FREE
Ok short and sweet thanks very much
ALEX
I just reading the mag, I’m a poor fellow, can’t give
you any money, but I can say "hat off!", nice work,
hope you keep it coming!
YoursAlex Martin
COMMODORE FREE
Alex That’s fine magazine is free, although
donations are welcomed as they help to pay for
web space that isn’t free, If you want to donate
but don’t have money to donate why don’t you
donate and article you have written, on a
favourite game, website, utility or on some
hardware you use. Thanks for the comments
though.
Semseddin
I just wanted to thank you for your great magazine,
Commodore Free.
I read it i really enjoyed it. Keep it up.
Semseddin Moldibi ^Endo of Glance^
COMMODORE FREE
Comments Appreciated Hope this was your
correct Christian name
Semseddin
appologies if
this is incorrect.
That’s all I had this month, You are welcome to submit
ideas/ suggestions/ or other comments
You can check/register in the Forever #8 party
visitors list Or check the Forever 8 page for info If
you would like to compete, you can choose from
GFX, Music, 1k intro, Demo or Wild compo
cathegories. . As usual, send your stuff to
creamd@c64.sk Have fun!
http://forever.zeroteam.sk/
- 4 -
Commodore Free
News
Soccer, Microprose Soccer International (personal
favourite!), Midnight Resistance, Mighty Bombjack,
Mission Impossibubble, Myth, Navy Moves, Nebulus,
Nemesis the Warlock, Never Ending Story, New
Zealand Story, Nobby the Aardvark, Northstar
Operation Thunderbolt, Operation Wolf, Outrun,
Outrun Europa, Over the Net, Overlander
Because some message boards seem to frown upon
enthusiasm, I have created my very own message
board where you can talk about Commodore
computers, sports or just about anything:
As you can see, that’s 136 games and more than
enough to waste your nights away! A monitor cable is
also included and the monitor is available for an extra
£10, but this will add considerable weight for
postage.
http://b5.boards2go.com/boards/board.cgi?user=
PaulPanks
Be nice, play fair and post. Most of all, have fun. I'm
not sure how I'm going to divide the topics into
folders, but that's something I'm working on. For now,
everything just goes on the main page.
Overall postage will be £15.00 (with insurance) -
16kg. The monitor weighs 12 Kg on its own and
would increase the postage to £30 (it would need to
go by Parcel Force). However, I am more than happy
for you to collect. I am willing to send overseas, but
the postage can be expensive.
Paul
Ebay news
I followed this item on ebay hoping to pick up a
bargin and a spare machine,
The bidding went mad,
Here is the description : the end price was £184 +
£15 postage: WOW the seller certainly earned some
pocket money. The machine looked clean but the
games were all copies !
The 1541 "Ultimate"
(On this moment on a Xilinx developing board)
The construction and future of the 1541 "Ultimate"
At this time, some hard work is performed to replace
the widespread 1541 disk drive. Our club member
Gideon Zweijtzer has made an implementation of the
1541 disk drive in an FPGA, and demonstrated one
of the first versions of this hardware-emulation on
Saturday December 16, 2006 in Maarsen. This
prototype used a Xilinx development board. The
prototype shows that it is possible to ‘download’ an
image of a floppy disk from the PC to the 1541-
emulator by means of Ethernet. This image is placed
in a memory that the 1541-emulator has access to.
The rotation of the disk and the stepper motor that
moves the read/write head is mimicked accurately.
The achieved compatibility is very high, because this
implementation uses the original 1541 ROMs. At this
moment the emulator is perfection to the point that
even difficult speed-loaders such as the one from the
Final Cartridge III work well.
http://cgi.ebay.co.uk/Commodore-128-Desktop-with-
136-Games-and-
more_W0QQitemZ280059354971QQihZ018QQcateg
oryZ3544QQrdZ1QQcmdZViewItem#ebayphotohosti
ng
A Commodore 128d (desktop version) in great
condition and fully working. Its sad to see this go, but
I simple do not have the room. It comes with the
XE1541 cable for transferring software/games from a
PC (parallel port) to the C128 (serial port), a mouse
and a pair of joysticks. It also comes with over a 100
brand new disks that have never been used, and also
includes a lot of disks with the following games:
After the War, Alien 3, Alienstorm, Alioth, Anarchy,
Arkanoid, Arkanoid 2, Army Days, Auf Wiedersehen
Monty, Back to the Future, Back to the Future 2,
Badlands, Ballfever, Barbarian, Barbarians, Batman,
Battle Command, Battle Valley, Beachhead,
Beachhead II, Beachhead III, Beverly Hills Cop,
Bionic Commando, Black It, Blob, Blood Money,
Blood Valley, Bloodwych, Bombel, Bombjack,
Bombjack 2, Bombuzal, Boulderdash, Bubble
Bobble, Buggy Boy (Best driving game ever!), Cabal,
Captain Blood, Cauldron, Chase HQ, Chase HQ 2,
Chip’s Challenge, Chuck Rock, Chuckle Egg, Cisco
Heat, CJ in the USA, CJs 4th, CJs Elephant Antics,
Commando, Continental Circus, Cool Croc Twins,
Count Duckula, Crazy Cars, Creatures, Creatures 2,
Critical Mass, Crystal Castles, Crystal Kingdom
Dizzy, Dan Dare, Darkman, Defenders of the Earth,
Deliverance, Delta, Die Hard 2, Dragon Ninja, Druid,
Druid II, Escape from the Planet of Robot Monsters,
Exile, Exploding Fist, Exploding Fist 2, First Samurai,
Flimbo’s Quest, Gangster, Garrison, Gauntlet 2,
Gauntlet 3, Ghost N’ Goblins, Ghostbusters, Ghouls
N’ Ghosts, Golden Axe, Great Giana Sisters,
Greenberet, Heroquest, Hotrod, Hudson Hawk, Hunt
for Red October, Hyper Sports, Hyperball, IK+, Ikari
Warriors, International Karate, Into the Eagles Nest,
Its Magic, Jack the Nipper, Jack the Nipper 2, James
Pond 2 – Robocod, Katakis, Kikstart, Kikstart 2, Killer
Rings, Klax, Krakout, Last Ninja, Last Ninja 2, Last
Ninja 3, LED Storm, Legion of Death, Light Force,
Line of Fire, Little Puff in Monsterland, Loopz, Lotus
Turbo Challenge, Maximum Overdrive, Mayhem in
Monsterland (GREAT GAME! – the only game to
achieve 100% in Commodore Format), Meanstreak,
Mega Pheonix, Menace, Microprose American
Parallel to the implementation of the 1541 itself, work
is being done on an interface to a SD-card, such that
it should be possible to load .D64-files from there,
rather than having to download them through
Ethernet. These two functions together will appear
soon on just one printed circuit-board; one that can
be used as cartridge for the C-64. This cartridge will
include the 1541-emulator, but will also implement
another cartridge, such as the Final Cartridge III.
With this cartridge it will be possible to select a floppy
image and “put it in the drive’, by means of a menu
on the C-64 screen. For the purpose, the cartridge
has a ‘third button’. This button functions very similar
to the freeze-function of other cartridges, but will be
used to bring up a menu to select an image from the
SD-card. When the user exists the menu, the
Commodore will continue operation. To serve other
Commodore users as well, other than C-64 users,
the plan exists to have this cartridge operate as
stand-alone unit as well. Since the on-screen menu
will not be available in this case, the user needs
another method to select the floppy image. There are
several ideas to do this, but these ideas are not yet
completely mature. The hardware is being developed
such that new functionality can be added to the
emulator system by simply putting some files on the
SD-card. The first release will “only” implement the
cartridge and the 1541 in its purest form.
Information used with permission and taken from
http://commodore-
gg.hobby.nl/innovatie_1541kaart_eng.htm
- 5 -
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