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Dragon Magazine #73
DRAGON
1
Publisher: Mike Cook
Editor-in-Chief: Kim Mohan
Editorial Staff: Marilyn Favar
Same difference
You probably noticed right away that
this issue of DRAGON Magazine
looks different from all the others in
your collection. The fancy phrase for
what weve done is design changes.
The translation, in laymans terms, is
that the magazine looks different. But
rest assured that, despite what you read
in last months facetious policy state-
ment, the only changes weve made are
for the sake of appearance.
The new type face were using for text
is called Baskerville (as in Sherlock
Holmes). The new way of putting it in
columns is called ragged right (as in
right-hand margin). The end result, in
our opinion, is text that is more pleas-
ing to the eye and more easily readable
than the way we used to print articles.
We hope all of you agree with that
opinion and were sure that if you
dont, you wont hesitate to let us know.
Vol. VII, No. 11
May 1983
Roger Raupp
Patrick L. Price
Mary Kirchoff
Business manager: Debra Chiusano
Office staff: Sharon Walton
SPECIAL ATTRACTION
Forest of Doom . . . . . . . . . . . . . . . . . . . .41
Prizewinning AD&D adventure
Pam Maloney
Layout designer: Kristine L. Bartyzel
Contributing editors: Roger Moore
Ed Greenwood
National advertising representative:
Robert LaBudde & Associates, Inc.
2640 Golf Road, Glenview IL 60025
Phone (312)724-5860
OTHER FEATURES
The Duelist A new NPC ......... .6
The solo scenario ................. .16
The ecology of the catoblepas ...... 22
The whole half-ogre .............. 24
This issues contributing artists:
Susan Collins
Dave Trampier
Keith Parkinson
E. B. Wagner
Jim Holloway
Edward Atwood
Roger Raupp
Joshua Mittleman
Jerry Eaton
Roger Moore
Relief for Traveller nobility ........ 26
Photo finish. ..................... 28
Mike Carroll
Jim Testa
Phil Foglio
When it gets hit, it gets hurt. . . . . . . . 34
DRAGON Magazine (ISSN 0279-6848) is pub-
Damage to equipment
lished monthly for a subscription price of $24 per
year by Dragon Publishing. a division of TSR
Non-violent Magic Items . . . . . . . . . . 36
Hobbies, Inc. The mailing address of Dragon
Publishing for all material except subscription
orders is P.O. Box 110, Lake Geneva WI 58147.
Its time once again to hand out con-
gratulations to another Module Design
Contest winner. The top-judged entry
in category A-2 is Forest of Doom,
designed and submitted by Scott Butler
of Powassan, Ontario, Canada. We
know we have thousands of readers
from our neighbor to the north; this is
the first adventure weve ever published
that didnt come from somewhere in the
United States, but we dont expect it to
be the last.
The second-place winner in category
A-2, entitled The Gamehalls of
Gyrond, came from Curtis McQuirt of
Nashville, Tenn. Third place went to
The Icon of Palforin by Mark Cutler
of Anaheim, Calif. Somewhere down
the line, you might see either or both of
these adventures in printed form but
first, we have a lot of other first-place
winners to take care of; youll be seeing
those in the center of the magazine every
so often for the next year or more.
New tools of the trade . . . . . . . . . . . . . 58
TOP SECRET® paraphernalia
Thiefs climb leveled out. . . . . . . . . . . .60
Adjusting D&D® experience rules
A rare way of viewing the wish . . . . . .62
Patching cracks in Champions . . . . . .66
The Sagittarian . . . . . . . . . . . . . . . . . . . .71
Fiction with a four-legged flair
FILE 13 followup report. . . . . . . . . . . .78
Playing tips, new rules, and more
DRAGON Magazine is available at hobby
stores and bookstores throughout the United
States and Canada, and through a limited
number of overseas outlets. Subscription rates are
as follows: $24 for 12 issues to be sent to an
address in the United States or Canada; $50 U.S.
for 12 issues sent via surface mail or $95 for 12
issues sent via air mail to any other country. All
subscription payments must be in advance, and
should be sent to Dragon Publishing, P.O. Box
72089, Chicago IL 60690.
A limited quantity of certain back issues of
DRAGON Magazine can be purchased directly
from the publisher by sending the cover price
plus $1.50 postage and handling for each issue
ordered. Payment in advance by check or money
order must accompany all orders. Payments can-
not be made through a credit card, and orders
cannot be taken nor merchandise reserved by tele-
phone. No customer can be billed for a subscrip-
tion order or a back-issue purchase unless prior
arrangements are made.
REGULAR OFFERINGS
Out on a Limb . . . . . . . . . . . . . . . . . . . . . 3
From the Sorcerers Scroll . . . . . . . . . . 10
The Inner Planes
The issue of expiration for each subscription is
printed on the mailing label for each subscribers
copy of the magazine. Changes of address for the
delivery of subscriptions must be received at least
30 days prior to the effective date of the change in
order to insure uninterrupted delivery.
Figure Feature: Weird Monsters . . . . .32
Up on a Soap box.. . . . . . . . . . . . . . . . . 74
Castles by Carroll . . . . . . . . . . . . . . . . . 76
V: Leeds Castle
All material published in DRAGON Magazine
becomes the exclusive property of the publisher
upon publication, unless special arrangements to
the contrary are made prior to publication.
DRAGON Magazine welcomes unsolicited sub-
missions of written material and artwork; how-
ever, no responsibility for such submissions can
be assumed by the publisher in any event. Any
submission which is accompanied by a self-
addressed, stamped envelope of sufficient size will
be returned if it cannot be published.
Lastly, in the in case it needs to be
said department, we didnt mean what
we wrote in last months column.
(Believe it or not, weve received some
letters from outraged readers who took
it all seriously.) This is, quite obviously,
not a 32-page magazine, and to the best
of my knowledge, the word dragster
isnt used even once.
Game reviews:
Moon Base Clavius. ............. .79
Grav Armor .................... .80
Dragonmaster .................. .81
DRAGON is a trademark for Dragon Pub-
lishings monthly adventure playing aid. All
rights on the contents of this publication are
reserved, and nothing may be reproduced from it
in whole or in part without prior permission in
writing from the publisher. Copyright © 1983 by
TSR Hobbies, Inc.
Convention schedule . . . . . . . . . .
. . . . .86
Whats New ...................... .91
Wormy
...........................
94
Dragon Mirth .................... .95
Second-class postage paid at Lake Geneva,
Wis., and additional mailing offices.
DUNGEONS & DRAGONS, ADVANCED DUNGEONS
& DRAGONS, ADVANCED D&D,
and TOP SECRET are
registered trademarks owned by TSR Hobbies, Inc.
™ designates other trademarks owned by TSR Hobbies, Inc., unless otherwise indicated.
POSTMASTER: Send address changes to
Dragon Publishing, P.O. Box 110, Lake Geneva
WI 53147. USPS 318-790. ISSN 0279-6848.
2
MAY 1983
hy is a reader of DRAGON
Magazine like a 10th level
fighter about to enter the
first level of a dungeon?
Because the biggest problem
either one of them has is figuring out
where to start.
What youre holding is the largest, the
most colorful, and the most diversified
issue weve produced since Bahamut was
a pup. Inside are 11 articles and features
devoted to the D&D® and AD&D games,
plus more than a dozen other presenta-
tions designed to appeal to those of you
who are also interested in other facets of
the hobby of gaming.
Priority problems
werent detailed it took seven pages just to
cover the critters in the Monster Manual, in
addition to the five pages we spent describ-
ing the system, and thats about as many pages
as we could afford for one article. Maybe Mr.
Hall or another writer will figure out modifi-
ers for FIEND FOLIO monsters, and perhaps
well use that list as a supplement to the origi-
nal article within another few issues. KM
Dear Editor:
The Attack Priority system in issue #71 is
great! It is easy to understand, but I might get
stuck on a few situations. First of all, what if,
when closing, the opponents are still not in
attack range (due to movement base)? What if a
character is not closing but his opponent is?
Lets say the character has set a
spear to receive
the opponents charge.
At the head of the parade is Forest of
Doom, an AD&D adventure that was
judged the best entry in category A-2 of
our Module Design Contest. I wish I
could tell you why it won, but that would
be giving too much away.
And most importantly, what if the character
is a spellcaster and is simply not using a weap-
on? The way this system is written, it seems to
Class criticisms
Hot on the heels of the cavalier class,
presented by E. Gary Gygax in our last
issue, is the duelist Arthur Collins
concept of a non-player character who
has an entirely different code of honor.
Dear Editor:
me that there is no way of determining things
like, would a charging fighter get in his attack
before a magic-user could cast a spell? The
point Im trying to make is that not everyone is
going to attack after winning (or losing)
initiative.
I feel that Mr. Gygaxs article on social sta-
tus was long overdue. It is highly useful in
creating a more logical and true-to-life cam-
paign. However, I disagree on one point. Say-
ing that a character born to the Lower lower
class can only be a thief or assassin isnt very
realistic. Of course, they couldnt be a paladin,
and they would have a lower starting money
chance. But they could be pretty much any-
thing they wanted. However, this is a small
oversight in such a useful article.
Speaking of EGG, Gary has a couple of
contributions in these pages one direct
and one indirect. The Inner Planes, in
his From the Sorcerers Scroll column,
puts forth a consistent and colorful the-
ory on the structure of the AD&D uni-
verse. The whole half-ogre, composed
by contributing editor Roger Moore,
draws on an earlier piece of Garys work
and fleshes out what Roger calls the best
darn door-opener you ever saw.
Mike Dujovne
Indialantic, Fla.
Dear Editor:
I was very pleased with Who gets the first
swing? in DRAGON #71. I plan to use the
Attack Priority system in my AD&D cam-
paigns. But there are two things that puzzled
me about the article.
First, there was nothing about missile weap-
ons and their attack priority. I found this quite
Esa Clubb
Austin, Tex.
Most of the time, an AD&D playing
session is and should be a group
endeavor. But there are times, as pointed
out by Katharine Kerr, when The solo
scenario is the way to go.
Dear Editor:
After reading the article on social status by
Gary Gygax (issue #70), Ive come to the con-
clusion that it is overall a good idea, but it
needs a little work. The main change I think it
needs is the rule that says any character must
have, at the least, a social status of but one
rank below that of his or her profession.
This is totally absurd. Tell me that a lawful
good fighter, son of a freed slave or peasant
(LLC), cannot ever become a paladin.
Throughout history, whatever prevented the
sons and daughters of proud generals and
nobles from becoming some of the most
infamous of thieves and assassins?
I feel the Social Class Table die roll should
be used to determine the class that the charac-
ter was born into. This will have a great deal
of bearing on that characters history (which
each player, according to the DMG, should
create). A high-level fighter lord, Master of the
Keep, will probably be more inclined to treat
the peasants who work his land better if he
was, in years long past, a peasant himself. Or,
it might make him treat them all the worse!
If the social class rolled up during character
creation is the one the character occupies at
present, then why, for example, would a law-
ful evil cleric, son of a great noble (UUC) and
advisor to the king himself, be hanging around
with a low-life half-orc thief and a couple of
battle-scarred dwarven fighters? Never happen.
Assume, however, that the same evil clerics
father was forced to flee the kingdom with his
newborn son, or die, for plotting to overthrow
the king. He finally puts down roots in some
obscure part of the world, hoping to elude his
DRAGON
3
disturbing.
Second, the monsters from the FIEND
FOLIO were not included. I dont know why
As the second installment of what we
hope will be a long-running series,
offered herein is The ecology of the
catoblepas. Just about the only thing the
article doesnt address is how to pro-
nounce the critters name probably
because nobodys ever been able to get
close enough to one to ask it.
maybe because of space or time.
I would appreciate it greatly if Mr.
another writer could arrange an article con-
cerning these topics.
Hall or
Jeffrey Bonevich
Kalamazoo, Mich.
The text of the article itself made it clear
(but apparently not clear enough) that the
Attack Priority system is designed for use in
melee situations that is, occasions when
combatants are using or intending to use
hand-held or natural weapons. The rules of
the system dont cover the use of missile weap-
ons or the casting of spells. It would seem that
any priority system that took those attack
modes into account would be unbearably
complex, and in any event that wasnt the
point of the article.
Mikes question about what if the oppo-
nents are still not in attack range is hard to
understand: If when closing an opponent is
not in attack range, then that opponent is,
by definition, still closing and not in range,
and the closing modifiers for that opponent
are used until the opponent is in range. That
answer is almost as confusing as the question,
but it seems like the only way to address the
issue.
Lack of space is the primary reason why
creatures from the FIEND FOLIO Tome
Lewis Pulsipher and Roland Gettliffe
have collaborated to produce Non-
violent Magic Items, an extensive collec-
tion of objects that might be found
around the house if you have a very
unusual residence.
monsters assembled by Kim Eastland for
this months Figure Feature column.
Im running out of space long before
Ive run out of things to talk about. But
perhaps thats just as well: Half the fun
of being a tough fighter in a tame dun-
geon is not knowing whats behind every
door but still being sure that whatever
it is, itll go down easy. KM
Miniature-figure buffs will appreciate a
couple of double-page spreads: Photo
finish, showcasing the handiwork of
Mike Sitkiewicz, and a group of weird
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