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PRIMA’S OFFICIAL STRATEGY GUIDE
Michael Knight
Prima Games
A Division of Random House, Inc.
3000 Lava Ridge Court
Roseville, CA 95661
1-800-733-3000
www.primagames.com
The Prima Games logo is a registered trademark of Random House, Inc., registered in the
United States and other countries. Primagames.com is a registered trademark of Random
House, Inc., registered in the United States.
© 2003-2004 by Prima Games. All rights reserved. No part of this book may be reproduced
or transmitted in any form or by any means, electronic or mechanical, including
photocopying, recording, or by any information storage or retrieval system without
written permission from Prima Games. Prima Games is a division of Random House, Inc.
Associate Product Manager: Christy L. Curtis
Project Editor: Teli Hernandez
Editorial Assistant: Matt Sumpter
Acknowledgments
A big thanks goes to Paul Olshan at NovaLogic for all his help in writing this book, along with his colleagues Barry Feather and
Wes Eckhart. They offered the kind of support an author dreams about. I also greatly appreciate the people at Prima Games
who made this book a reality. Finally I offer hugs and kisses to my wife Trisa for supporting me during this project, and to my
four children—Beth, Sarah, Connor, and Tanner—for their love and understanding as daddy is busy meeting deadlines.
This book is dedicated not only to those who served in Task Force Ranger, but to all the men and women of the United
States armed forces.
© 2003-2004 NovaLogic, Inc. NovaLogic, the NovaLogic logo, NovaWorld and Delta Force are registered trademarks of
NovaLogic, Inc. The Delta Force logo, Black Hawk Down and the NovaWorld logo are trademarks of NovaLogic, Inc.
HUMVEE ® is a registered trademark of AM General LLC, and is used under license from AM General LLC. © AM General
LLC 2003-2004. All rights reserved.
All products and characters mentioned in this book are trademarks of their respective companies.
Please be advised that the ESRB rating icons, "EC", "K-A", “E”, "T", "M", "AO" and “RP” are copyrighted works and
certification marks owned by the Entertainment Software Association and the Entertainment Software Rating Board and
may only be used with their permission and authority. Under no circumstances may the rating icons be self-applied or used
in connection with any product that has not been rated by the ESRB. For information regarding whether a product has been
rated by the ESRB, please call the ESRB at 1-800-771-3772 or visit www.esrb.org. For information regarding licensing issues,
please call the ESA at (212) 223-8936. Please note that ESRB ratings only apply to the content of the game itself and does
NOT apply to the content of this book.
Important:
Prima Games has made every effort to determine that the information contained in this book is accurate. However, the
publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the
material in this book; nor does the publisher assume liability for damages, either incidental or consequential, that may
result from using the information in this book. The publisher cannot provide information regarding game play, hints and
strategies, or problems with hardware or software. Questions should be directed to the support numbers provided by the
game and device manufacturers in their documentation. Some game tricks require precise timing and may require repeated
attempts before the desired result is achieved.
ISBN: 0-7615-4082-2
Library of Congress Catalog Card Number: 2002112902
2
PRIMA’S OFFICIAL STRATEGY GUIDE
CONTENTS
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
How to Use This Book . . . . . . . . . . . . . . . . . . .5
Chapter 1: The History Behind
Black Hawk Down
. . . . . . . . . . . . . . .6
Unrest and Starvation . . . . . . . . . . . . . . . . . . .6
Congressional Medals of Honor . . . . . . . . . . .9
Chapter 2: The Arsenal . . . . . . . . . . . . . . . . . . .12
Primary Weapons . . . . . . . . . . . . . . . . . . . . . .12
Secondary Weapons . . . . . . . . . . . . . . . . . . .18
Grenades . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Accessories . . . . . . . . . . . . . . . . . . . . . . . . . .21
Chapter 3: Basic Training . . . . . . . . . . . . . . . . .24
The Interface . . . . . . . . . . . . . . . . . . . . . . . . .24
Controlling Your Character . . . . . . . . . . . . . .29
Combat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30
Commanding Your Team . . . . . . . . . . . . . . . .34
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35
Chapter 4: Marka Breakdown . . . . . . . . . . . . . .39
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .41
Chapter 5: Bandit's Crossing . . . . . . . . . . . . . . .46
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .46
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48
Chapter 6; River Raid . . . . . . . . . . . . . . . . . . . . .54
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .54
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .56
Chapter 7: Gasoline Alley . . . . . . . . . . . . . . . . .66
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .66
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .67
Chapter 8: Besieged . . . . . . . . . . . . . . . . . . . . . .74
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .74
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .75
Chapter 9: Radio Aidid . . . . . . . . . . . . . . . . . . . .83
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .83
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .84
Chapter 10: Russian Underground . . . . . . . . . .91
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .91
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .92
Chapter 11: Shattered Palace . . . . . . . . . . . . . .99
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .99
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .100
Chapter 12: Diplomatic Immunity . . . . . . . . . .108
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . .108
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .109
Chapter 13: Shore Patrol . . . . . . . . . . . . . . . . .116
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . .116
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .117
Chapter 14: Irene . . . . . . . . . . . . . . . . . . . . . . .125
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . .125
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .126
Chapter 15: Lost Convoy . . . . . . . . . . . . . . . . .134
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . .134
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .135
Chapter 16: Valiant Soldier . . . . . . . . . . . . . . .142
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . .142
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .143
Chapter 17: Last Stand . . . . . . . . . . . . . . . . . . .151
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . .151
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .152
Chapter 18: Mogadishu Mile . . . . . . . . . . . . . .159
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . .159
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .160
Chapter 19: Aidid Takedown . . . . . . . . . . . . . .168
Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . .168
Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .169
Chapter 20: Multiplayer Games . . . . . . . . . . .180
Types of Multiplayer Missions . . . . . . . . . .181
Combat Specialties . . . . . . . . . . . . . . . . . . .184
Aspects of a Multiplayer Mission . . . . . . . .185
Tactics for Multiplayer Missions . . . . . . . .188
Fifteen Key Tips and Hints for
Multiplayer Missions . . . . . . . . . . . . . . . . . .191
www.primagames.com
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PRIMA’S OFFICIAL STRATEGY GUIDE
INTRODUCTION
I can still remember watching the news on television nearly 10 years ago and seeing very disturbing
images. I cannot forget the look on the face of a captured American pilot whose image was spread
throughout the news media—on television and on the cover of news magazines. American troops
were in the northeast African country of Somalia to help distribute food and relieve the famine caused
by drought and civil war. I didn't understand why our troops were being killed.
A few years later I read about the military action on the streets of Mogadishu in David H. Hack's
book
Hazardous Duty
. This peaked my curiousity, so when Mark Bowden's book
Black Hawk Down
hit
the shelves, I grabbed a copy and devoured it. What had happened to American troops astounded me.
We were fighting a new type of war, different from the one I grew up expecting during the Cold War.
So of course, when the movie based on Bowden's book was released, I was there the first day—and
impressed with how well it portrayed the book and the events. Now the events in Somalia are part of
my high school world history class during the unit on modern Africa.
When I first heard that NovaLogic was planning a game based on this event, I was very
interested in the project. So when I was offered the opportunity to write the strategy guide for the
game, I jumped at the chance. I was not disappointed.
Delta Force—Black Hawk Down
puts the
player right in the middle of
the conflict, and provides a
realistic experience to gamers.
4
PRIMA’S OFFICIAL STRATEGY GUIDE
Introduction
HOW TO USE THIS BOOK
The purpose of this book is to provide strategy and information to help you become a better player and
advance through the missions successfully. The first chapter provides a historical background to the
events portrayed in
Delta Force—Black Hawk Down
. Following that, "Chapter 2: The Arsenal" offers
information on the various weapons and equipment you will use during the game. "Chapter 3: Basic
Training" covers the game interface and how to play effectively while also adding tactics you can use
throughout the game. The next section of the book, chapters 4 through 19, are walkthroughs for each
of the campaign missions in the single-player game. In these chapters you will find a briefing, a list of
what weapons to use, and step-by-step instructions on how to complete all your objectives and finish
the mission alive. The final chapter, 20, covers the exciting multiplayer game. It discusses the different
types of missions and how you can operate successfully with other players over the Internet or on a
local area network (LAN).
www.primagames.com
5
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