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following rating from the ESRB
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®
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P
RIMA
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PRIMAGAMES
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COM
™
Prima’s Official Strategy Guide
The Prima Games logo is a registered trademark of
Random House, Inc., registered in the United States and
other countries. Primagames.com is a registered trademark
of Random House, Inc., registered in the United States.
© 2004 by Prima Games. All rights reserved. No part of this
book may be reproduced or transmitted in any form or by
any means, electronic or mechanical, including photo-
copying, recording, or by any information storage or
retrieval system without written permission from Prima
Games. Prima Games is a division of Random House, Inc.
Product Manager: Sara Wilson
Project Editor: Michelle Trujillo
© 2004-2003 Valve L.L.C. All rights reserved. Day of Defeat, the Day of Defeat
logo, Valve, and the Valve logo are trademarks or registered trademarks of
Valve, L.L.C.
All products and characters mentioned in this book are trademarks of their
respective companies.
Please be advised that the ESRB rating icons, "EC", "K-A", “E”, "T", "M", "AO"
and “RP” are copyrighted works and certification marks owned by the
Entertainment Software Association and the Entertainment Software Rating
Board and may only be used with their permission and authority. Under no
circumstances may the rating icons be self-applied or used in connection with
any product that has not been rated by the ESRB. For information regarding
whether a product has been rated by the ESRB, please call the ESRB at 1-800-
771-3772 or visit www.esrb.org. For information regarding licensing issues,
please call the ESA at (212) 223-8936. Please note that ESRB ratings only apply
to the content of the game itself and does NOT apply to the content of this
book.
I
MPORTANT
:
Prima Games has made every effort to determine that the information
contained in this book is accurate. However, the publisher makes no warranty,
either expressed or implied, as to the accuracy, effectiveness, or completeness of
the material in this book; nor does the publisher assume liability for damages,
either incidental or consequential, that may result from using the information
in this book. The publisher cannot provide information regarding game play,
hints and strategies, or problems with hardware or software. Questions should
be directed to the support numbers provided by the game and device manufac-
turers in their documentation. Some game tricks require precise timing and
may require repeated attempts before the desired result is achieved.
ISBN: 0-7615-4350-3
Library of Congress Catalog Card Number: 2003105572
T
ABLE OF
C
ONTENTS
Chapter I—Introduction . . . . . . . . . . . . . . . . . . . . . . . . 4
Chapter II—Game Basics . . . . . . . . . . . . . . . . . . . . . . . 5
Chapter III—Classes . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Allies (American) . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Allies (British) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
German . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Chapter IV—The Armory . . . . . . . . . . . . . . . . . . . . . . 38
Allied Weaponry . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
British Weaponry . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Axis Weaponry . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Chapter V: Missions
Anzio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Avalanche . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Caen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Charlie . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Chemille . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
Donner . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109
Flash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
Forest . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Glider . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
Jagd . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Kalt . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Kraftstoff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
Merderet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
Vicenza . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Zalec . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
Chapter VI: Interviews . . . . . . . . . . . . . . . . . . . . . . . 200
™
™
Prima’s Official Strategy Guide
INTRODUCTION
4
A sharp ping rings in your ears as a high-caliber bullet zings past your ear. Mortar
shells rain down on the beach, instantly crystallizing grains of sand and pelting you
with a storm of jagged glass. Soldiers, your friends and allies, drop to the ground
around you as the chatter of an enemy machine gun cuts through the air. The
sandbags around you provide minimal protection, but you sit perfectly still, heart
pounding, knowing that moving in any direction could place you in a sniper’s
crosshairs. Mustering all of your courage and remembering your training, you press
forward against overwhelming odds. Victory is just one valiant act away, and this will
be your enemies’
Day of Defeat
.
Day of Defeat
is a multiplayer first-person shooter set during World War II and pits
the Axis versus the Allies. The 15 missions are based on actual WWII
events and locations. In each mission, both sides of the conflict
must complete a series of objectives before the other team does.
This guide will help you battle past the waves of enemies as you
make your way to each objective.
Before diving into the fray, check out Game Basics beginning
on page 5 for the lowdown on pulling your own weight in
combat. Even if you’re familiar with first-person shooters,
reading this chapter gives an immediate edge and allows you
to maneuver like a pro from the very beginning.
The Soldier Classes and Weapons chapters provide a look
at the various classes and weapons available. The class of
soldier you choose dictates your role in combat, making
this an important selection. Get to know each of the
roles, even those you choose not to take, so you can
better know how to coordinate and attack.
When you think you’re ready, jump into
Missions, where we cover the missions in
detail, with tried-and-true strategies that have
been tested by the pros. We not only provide
visual support on the best ways to battle through each mission, but
you’ll also find tips that give you advantages over other players
online. Whether you choose to play as an Allied or Axis soldier, we’ve
got you covered.
Heroes and legends are born in combat. Your squad is counting on
you, the enemy is advancing, and the fate of millions rests in your
hands. Gear up and move out. The
Day of Defeat
has arrived.
CHAPTER I:
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