TGVweb - General Paper Model Instructions.txt

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TGVweb - General Paper Model Instructions 


  General Instructions 
      TGVweb > TGV Models > Build Your Own > InstructionsServe this page from: 
      California, USA / Pisa, Italy 

  Read these important instructions before starting! 
  Printing
  The most important thing when printing is to print in the correct size. The 
  best way to print the models is to select the desired file (in GIF format) and 
  to save it to your computer. Then open the file in an image editor and print 
  it at a resolution of 72 dots per inch (28 dots per cm). If you print it 
  directly from your web browser, you will not have control over the print 
  resolution and the printout will most likely be too small. This could make 
  assembly more difficult than intended, because it's harder to fold and glue 
  small parts. If you're not sure how to do this, it is worth taking the time 
  now to get help, since it will save you a lot of frustration later!
  Note: the part sheets are drawn at a scale of 20 pixels = 1 meter, or 1/140 
  scale. If you want to print them at another scale, use the following 
  guidelines. To built your model in HO scale (1/87), print at 17.4 dots/cm or 
  44 dpi. To build your model in N scale (1/160), print at 32 dots/cm or 81 dpi. 
  In both these cases, of course, ignore the scale printed on the sheets.
  The second important thing when printing is to use good paper. Standard 
  printer paper is thin, makes colors fade, and wrinkles when glued. If you use 
  premium paper you will get much better results. Premium paper is thicker 
  (heavier than about 100 g/m2), the colors appear brighter, and it wrinkles 
  less when glued. You can even try using light card stock if your printer can 
  handle it. The end result is noticeably better and worth a little extra 
  expense!
  Scoring and Folding
  Scoring is used to make folding easier. Before you cut out the parts, prepare 
  the folds (marked by little arrows or described in the specific assembly 
  instructions) by scoring them with a scoring tool and a straight edge. An 
  excellent scoring tool is a "dead" ballpoint pen, one that doesn't write 
  anymore, but you can come up with your own tool. Anything sharp is OK as long 
  as it doesn't cut or damage the paper. It is essential that your score marks 
  be straight and parallel. Take your time in this very important step, 
  otherwise the assembly will suffer and the model will look crooked.
  After you cut out the parts, mark each fold before gluing anything (i.e. bend 
  the fold). Do it without rubbing your fingers directly on the fold, because 
  you might smudge the colors. Press down on the fold gently but firmly against 
  your working surface so that the paper bends completely, then bend it back to 
  its proper orientation. You can rub the fold through some other object like a 
  ruler; your finger rubs on the ruler but the ruler does not rub on the paper.
  Gluing
  Use glue sparingly. More glue will only make the paper wrinkle and the drying 
  time will get longer. Glue only one thing at a time, and let the assembly dry 
  a few minutes before moving on to the next step. (A quick tip to save time: 
  build several models at the same time, so while one of them dries you can glue 
  another.)
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