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Tutorial [illustration] The Boy Fitz Hammond, www.tbfh.com
Drawing figures
from photos
Create a character in Illustrator CS using your eyes,
some photos and the all-important Pen tool...
you through the process of
creating a ‘real life’ character
using Illustrator CS2 . The main
character in this illustration is John C
McGinley, from the TV show Scrubs . He was
originally drawn for a feature in a magazine in
which readers submit their real-life questions
to a different celebrity each month. To save
money on photoshoots, publishers often
commission designers to illustrate celebrities.
What follows is a step-by-step guide showing
you how to do just that.
The tutorial begins by explaining the
importance of good, proper preparation when
drawing a real-life character and how sourcing
strong reference material is crucial to starting
off as you mean to go on. And (obvious as it
may sound) we address the importance of
drawing what you see in this reference
material, rather than what you think you see.
We give you some advice on how to
visualise characters and outline the benefi ts
of doing so before you begin to draw them on
screen. You might feel stupid striking poses
(especially in a studio full of other people), but
it’s worth giving it a go, because it defi nitely
helps with what you draw.
There are also tips on using layers
effectively so that you can manage or amend
specifi c parts or your illustration without too
much diffi culty. Plus we tell you why it’s good to
outline fonts.
Finally, you’ll see why the Pen tool is king
(that’s all you’ll need to use), why the Pathfi nder
palette rules, and how simple strokes and fi lls
can act to add effective highlights or shade just
by setting different transparencies.
Expertise provided by The Boy Fitz Hammond. See more of his
illustrative work at www.tbfh.com.
Tutorial Drawing fi gures from photos
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O ver the next few pages we take
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Tutorial Drawing fi gures from photos
Part 1: Prepare to draw
Sourcing good reference material is the key to success...
Proper planning
You should always start a new
illustration by setting up your
fi le correctly. First, double-
check the specifi cations with
the client. If you’re creating a
spread then be aware of where
the gutter (the area lost to the
fold of a spread) will sit in
relation to your illustration.
Create a Gutter layer in your
fi le showing you where details
will be lost. Also mark any
areas you need to leave free
for text. Once done, rough out
your whole illustration.
1 There’s no point drawing blind, so before you
open Illustrator , source some quality reference
material of the person you’re planning to draw.
Google images ( [w] www.images.google.com) is a
good place to start. Save all the pictures into a scans
folder in your directory and rename the fi les.
2 Open Illustrator and create a new document
measuring 480mmx290mm. Save the fi le into
your artwork folder and create a new layer called
Scans. Import the reference images into the layer
(File>Place). Arrange them, then lock the layer.
3 Have a good look at the subject matter before
you go any further. Identify and note key
features which you’ll be able to pick up on once you
start drawing. The dude here (John C McGinley) has
got really strong features. His jaw, teeth, mouth,
cheeks, nose and hair are all very distinctive.
Part 2: Face facts
The most important thing to get right is your character’s facial features...
Supplying fi les
Problems can arise when
supplying fi les to a client if
you’re asked to save the fi le to
an earlier version of Illustrator.
Ideally you should always try to
supply the fi le in its current
form (CS/CS2) but this isn’t
always possible. Probably the
best way to eliminate any
potential problems with ‘saving
down’ artwork is to supply it as
a bitmap instead. Check fi rst,
but a high-resolution (300dpi)
TIFF or JPEG will usually do.
Choose File>Export... And
away you go. Remember to
include any required bleeds
when exporting.
1 Create a new layer. Bring up the Colour palette
(Window>Colour) and use the sliders to create
a skin tone. Once you’re happy with a colour, drag
it from the palette into the Swatches palette. (It’s
best to keep your main colours handy.) Repeat the
process to create the skin stroke colour (a slightly
darker colour works well).
2 Select the Pen tool (P) from the toolbar.
Clicking and holding the Pen icon enables you
to tear off the Pen tool options. Having them on
hand enables you to switch between the Pen
options. Use the Pen tool to draw out the shape
of the head.
3 Add a layer called: rough face. Use the Pen
tool to mark out where the features sit in
relation to the face and one another. This is where
all the preparation comes in useful. Work closely
from your reference material and use simple dotted
lines to mark the guidelines.
4 Add more layers for the features on the face
(eyes, nose, mouth, teeth, and so on). Keeping
facial elements separate makes the face as a whole
easier to manage, develop and amend. Study the
reference while you draw. Draw what you see, not
what you think you see.
5 Work up close on the features to include as
much detail as possible. Use the Magnifying
tool from the toolbar (Z) to zoom in. Alternate
between magnifi ed and 100 per cent views to keep
track of how what you’ve drawn looks at actual size
(View>Actual Size).
6 Soften details around the eyes and forehead by
knocking back the stroke colour. Identify the
strokes you want to fade and once selected reduce
the K value (black) on the Colour palette. It’s a
simple but effective way of softening the face and
blending details together.
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Part 3: Light and shade
Add some tones to bring the face of your character to life...
Saving versions
Computers sometimes corrupt
fi les, so it’s a good idea to
save off different versions of
your work as it’s developing. A
simple *v1.0.ai, v1.1.ai, v1.2.ai,
and so on, at the end of each
fi le name will suffi ce. You
could try saving a version
every hour, so if a fi le
suddenly corrupts, you won’t
have to start from scratch.
1 Select the Pen tool with a white stroke. Identify
the edges on the face where light would hit
and, with the white strokes selected, choose
Window>Transparency to open the Transparency
palette. From the dropdown menu in the palette
select Screen and adjust the percentage until you’re
happy with the result.
2 Create a new layer and copy (Edit>Copy) all
elements that form the head/face. Edit>Paste
in Front into the layer you just created. Choose
Select>All to highlight all, then select Object>
Path>Outline Stroke, so you’re left with only fi lls.
Finally, click the ‘Add to shape area’ button in the
Pathfi nder palette to create one whole head shape.
3 Use the Pen tool to draw a line where the
shade will fall on the head. Choose Select>All
and select Divide in the Pathfi nder palette. Delete
the divided shape leaving only the area intended to
be shadow. Change the fi ll colour to 20 per cent
black and in the Transparency window select
Multiply. Adjust the percentage as required.
Part 4: Posture and background
Once the head is sorted, get cracking on the body and the hospital environment…
Layer usage
Using layers effectively means
you can pinpoint and isolate
specifi c parts of your
illustration in a fl ash. It’s a
good idea to label the layers
too. It takes a second to do
and it’ll save you time in the
long run. Labelling layers is an
especially good idea if you’re
handing the fi le over to
someone else.
1 Figure out a position/stance in your head then
get to your feet and test it out. Doing this
helps you visualise what you’re going to be
drawing. You could then sketch it on paper too.
Use the Pen tool (P) to re-create the stance, keeping
individual parts on separate layers.
2 Think about colours and details and consider
how the character will fi t in with the rest of the
illustration. Here the doctor’s leaning against a desk.
Minimise what you need to draw by obscuring
certain areas. For example, the long white coat
saves having to fully detail his body, waist and legs,
which saves you a bit of time.
3 Finish off your character with some extra little
details, such as pens in the pocket and steam
from the coffee. Fonts are a good way of adding
details too – the ‘CRITICAL’ stamp on the patient
report, for instance. Finally, add shadows to the rest
of the character by repeating the steps above.
4 Use the Pen tool to develop the already
roughed background. Draw in details to build
up the scene and remember to keep different
elements on separate layers. The setting here is a
hospital ward, so draw what you’d expect to fi nd,
such as beds, patients, screen curtains, signs, ward
desk, and so on.
5 Now add some perspective to the illustration.
Think about a foreground, midground and
background and organise the layers to add depth
to the image. Here, the doctor and the desk are in
the foreground; the yellow fl oor line, curtains and
hanging sign provide a midground; and the wall
and beds make up the background.
6 Adding shadows to objects creates depth.
Use the Pen tool to draw areas for shadow
and give them a 20 per cent black fi ll with the
transparency set to Multiply. Using the Multiply
setting allows details under shadowed areas to
remain visible. Drawing a shadowed area behind the
main character lifts him away from the desk.
Tutorial Drawing fi gures from photos
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Tutorial Drawing fi gures from photos
Part 5: Adding extra people
You never see empty beds in a hospital, so add some patients…
1 Plan where you’re going to add additional
characters making sure they don’t interfere
with the main fi gure. Fill up space without
overdoing it. A nurse behind the desk and a patient
in either bed should be enough. Create new layers
for the characters and use the Pen tool to start to
draw them in.
2 Keep the additional characters simple and
more cartoon-like so that the focus of the
illustration remains on the main character (the
doctor). Keeping the extra characters simple in style
doesn’t mean they have to be dull. Add humour by
creating funny situations: a love-struck nurse and
patients sharing contraband.
3 As mentioned before, physically play around
with possible positions for the background
characters. Practising positions will help you visualise
what you want to draw on screen. For instance, try
sitting with your elbows on your desk and your
hands on the side of your face to get a feel for how
the nurse should look.
4 After adding the extra characters, you might
want to adjust the background objects you’d
already drawn to ensure they fi t together. Take the
two bedridden patients, for example. A quick tweak
of the bedding and a shift around with the layer
order sees them tucked up tight in bed.
5 Once the background characters are in place,
add some light and shade to them and their
surroundings (repeating earlier steps). Drop in a text
bubble to indicate what’s going on between the two
patients and use the Pen tool to add a few
movement lines on the dude passing the tabs.
6 Cram in a few extra details to fi nish things off.
Complete the nurse’s love-struck appearance
by changing her pupils to love hearts. Add to the
hospital feel by sticking an oxygen mask on one of
the patients. Break up the plain wall behind the beds
by adding a couple of emergency alarms.
Part 6: Tidying up
No one likes messy fi les, so take a few moments to organise them properly...
Outlining fonts
When you’ve fi nished your
illustration and proofed and
spell-checked the text, it’s a
good idea to turn all the fonts
to outlines (Type>Create
Outlines). Creating outlines of
your fonts avoids any
problems that might occur
later on – for example, if
you’re sending the fi le to a
printer. It’s a good idea to save
an editable copy of the fi le
before outlining the fonts, in
case you need to amend the
text in the future.
1 Embedding images into the fi le increases the
fi le size but it guarantees all images are
enclosed in the one fi le. Choose Window>Links to
embed images. In the Links palette, select the image
you want to embed and choose Embed from the
palette menu. While you’re at it, remember to
delete any images that you don’t need to include.
2 Check the fi le for any objects you might have
Locked or Hidden. First, make visible and
unlock all layers. (Do this quickly in the Layers
palette menu with Show All Layers and Unlock All
Layers.) Then choose Object>Unlock All to unlock
any locked objects. Choose Object>Show All and
delete previously hidden objects as necessary.
3 Outline any fonts used (see the ‘Outlining fonts’
margin note) by selecting all (Select>All) and
choosing Type>Create Outlines. Then delete any
unnecessary layers that are no longer needed. Not
only does this help keep fi le size to a minimum but it
also keeps the fi le tidy and organised. ca p
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