Monster Geographica - Underground.pdf

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200 monsters from the depths of the earth, compiled
from over a dozen sources, including 92 classic
3.0 monsters updated for a 3.5 game.
Monster Geographica
Underground
Requires the use of the Dungeons &
Dragons, Third Edition Core Books,
published by Wizards of the Coast, Inc.
Expeditious Retreat Press
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Monster
Geographica:
Underground
A compilation of monstrous
entities found below
Monster Selection and Design: Joseph Browning,
Suzi Yee, Kevin Baase
Conversion and Editing: Kevin Baase and Joseph Browning
Art: Ravindra Rana
Expeditious Retreat Press
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Alphabetical Listing of Monsters
Gutwrench................................................78
Haemovorid..............................................29
Hellscorn..................................................84
Horach......................................................37
Huggermugger .........................................10
Hypnogrub ...............................................59
Igran-Krider .............................................11
Inscriber ...................................................37
Iron Maiden Golem..................................85
Jellyhive...................................................50
Ka Spirit...................................................51
Kulkum ....................................................11
Lassoo......................................................19
Lava Lurker..............................................60
Lavum......................................................29
Leech Bat...................................................6
Leytru.......................................................72
Living Web...............................................20
Magma Worm ..........................................95
Mal’Orm ..................................................60
Manavore .................................................61
Marloc......................................................78
Mawler.....................................................38
Mercury Ooze ..........................................38
Mirror Fiend.............................................72
Morph.......................................................73
Noja..........................................................39
Nokker......................................................62
Norughk ...................................................29
Nymorryx.................................................12
Olivid .......................................................39
Oozecrawler.............................................62
Ophean.....................................................30
Ore Hound................................................20
Orvender ..................................................86
Ossecap....................................................79
Pallemon ..................................................79
Palnor.......................................................51
Pedra Wyrm .............................................92
Phantasm..................................................80
Piercer........................................................4
Piryke.......................................................92
Planar Lamprey........................................92
Pompilian.................................................20
Pseudoslab................................................40
Quickener.................................................99
Rahulh......................................................51
Ravvimen.................................................21
Redcap......................................................21
Reliquary Guardian..................................40
Rock Troll ................................................63
Rope Golem.............................................52
Sand Flail.................................................30
Screaming Skull.......................................41
Shadow Ooze...........................................63
Silent Reaper............................................74
Silid............................................................7
Singer.......................................................31
Skulleton..................................................31
Skunk Goblin.............................................7
Slather......................................................81
Slaughterford............................................81
Slavering Mouther ...................................88
Slime Crawler ..........................................12
Slithe........................................................12
Snailfolk...................................................13
Soot Goblin..............................................13
Soulless One.............................................94
Spectral Angler.........................................82
Spitting Ghoul..........................................41
Stalassein..................................................42
Stinkgnarl.................................................90
Stonestrider..............................................42
Stone Pudding..........................................86
Stone Slider Ghoul...................................93
Stone Slug................................................52
Straga .......................................................82
Symbiotic Jelly.........................................43
Tentacled Horror......................................89
Teo-Selerai...............................................43
Time Spider..............................................64
Trapper.....................................................74
Twilight Mushrooms................................74
Tzorda......................................................98
Udamentaz ...............................................64
Undal........................................................43
Undead Ooze............................................65
Undermind ...............................................96
Ushabti.....................................................31
Vacuous Engulfer.....................................53
Vampire Spider.........................................90
Void Monster............................................99
Vylar, Brood Mother................................97
Vylar, Greater...........................................87
Vylar, Lesser.............................................14
Wailhaunt.................................................75
Waking Dead............................................32
Walking Disease.......................................93
Warden Jack Swarm.................................44
Wolf, Cavern............................................22
Wurggis....................................................22
Wyrdwolf .................................................53
Cinder Wight............................................68
Coblynau....................................................9
Compost Seeker.......................................34
Cone Ooze................................................83
Corpse Fungus ...........................................6
Crag Man .................................................48
Crorit........................................................83
Crypt Guardian.........................................68
Crypt Thing..............................................48
Crystal Moss ............................................24
Crystal Serpent...........................................9
Dagger Worm...........................................69
Dark Elf Spirit..........................................49
Dark Voyeur.............................................24
Daurzam.....................................................9
Death Watch Beetle..................................58
Deep Fey..................................................10
Deviant Mimic.........................................25
Dorje Ooze...............................................35
Draconid...................................................84
Drone Weaver (Worker Spider) ...............17
Drudge Crawler (Worker Spider).............49
Eldlorn........................................................5
Erolth........................................................35
Ethereal Adder .........................................69
Ethereal Assassin .....................................70
Eye Killer.................................................26
Fear Guard ...............................................50
Flosid .......................................................18
Fluttering Ooze ..........................................4
Foul Spawner...........................................18
Fulgurate Mushrooms..............................36
Fungal Render..........................................58
Furnace Golem.........................................95
Gholimor..................................................70
Gloom Crawler.........................................77
Gnishma...................................................98
Gnomide...................................................36
Gore Mole................................................36
Gorgotaur.................................................59
Grasping Cell...........................................71
Gravel Golem...........................................71
Gremmin..................................................26
Grimvole..................................................27
Grimvole, Grim Master............................77
Grindgut Spitter (Worker Spider) ............27
Groundling...............................................19
Gutslinger.................................................28
Gutslug.....................................................28
Abroan......................................................14
Acidweaver..............................................44
Addlevetch.................................................8
Albine.......................................................32
Ambush....................................................14
Amohaji....................................................45
Arachnogolem..........................................91
Arachnomorph .........................................54
Arachnopygmy.........................................15
Arcanoplasm............................................65
Artiiceer..................................................94
Ascomoid.................................................54
Banded Spider..........................................55
Banded Spider Mother.............................91
Bandersnatch............................................33
Barangulaak .............................................97
Barathelar.................................................66
Barrow Rat.................................................4
Basidirond................................................45
Bedlam.....................................................82
Bhuta........................................................23
Bicephalous Troll.....................................66
Blackwater Slough...................................96
Black Skeleton.........................................46
Blind Maw ...............................................67
Blood Ooze ..............................................55
Blood Pool ...............................................15
Blood Pudding .........................................46
Bolrow......................................................75
Bone Sovereign........................................47
Brainlock Spider ......................................56
Brilkoun ...................................................89
Burrower..................................................76
Cavernivore..............................................88
Cavern Giant............................................67
Cavern Lizard...........................................33
Cave Beetle................................................8
Cave Fisher ..............................................16
Cave Hermit.............................................56
Cave Keeper.............................................87
Cave Leech...............................................57
Cave Star..................................................16
Cave Troll ................................................47
Ceiling Diver............................................23
Cellar Dweller............................................5
Centioch...................................................34
Chamber Worm........................................76
Charrel......................................................57
Chitinous Battlemounts............................17
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Monsters By Type
Introduction
Aberration: Slime Crawler (1), Vylar
(Lesser) (1), Abroan (2), Lasso (2), Pompilian (2),
Deviant Mimic (3), Gutslug (3), Gutslinger (3),
Erolth (4), Horach (4), Mawler (4), Stalassein (4),
Crag Man (5), Palnor (5), Rahulh (5), Vacuous
Engulfer (5), Arachnomorph (6), Hypnogrub
(6), Manavore (6), Udamentaz (6), Arcanoplasm
(7), Blind Maw (7), Ethereal Assassin (7),
Gholimor (7), Morph (7), Silent Reaper (7),
Gutwrench (8), Marloc (8), Slaughterford (8),
Stone Slug (5), Spectral Angler (8), Straga (8),
Bedlam (9), Draconid (9), Vylar (Greater) (9),
Tentacled Horror (10), Trapper (7), Brlkoun (11),
Pedra Wyrm (12), Piryke (12), Undermind (15),
Vylar (Brood Mother) (16), Void Monster (18),
Quickener (20)
Animal: Cave Star (2)
(Aquatic): Ravvimen (2), Lavum (3)
(Cold): Undead Ooze (6)
Construct: Living Web (2), Ushabti (3),
Reliquary Guardian (4), Screaming Skull (4),
Warden Jack Swarm (4), Rope Golem (5), Crypt
Guardian (7), Gravel Golem (7), Mirror Fiend
(7), Iron Maiden Golem (9), Arachnogolem (12),
Furnace Golem (14), Barangulaak (16)
Dragon: Amohaji (5)
(Earth): Crystal Serpent (1), Sand Flail
(3), Gnomide (4), Gore Mole (4), Stonestrider
(4), Crag Man (5), Mal’Orm (6), Wailhaunt (7),
Burrower (8), Orvender (9), Cave Keeper (10),
Magma Worm (14)
Elemental: Sand Flail (3), Gnomide (4),
Stonestrider (4), Wailhaunt (7) Orvender (9), Cave
Keeper (10)
Fey: Cellar Dweller (1/3), Eldlorn
(1/3), Coblynau (1), Deep Fey (1), Redcap (2),
Haemovorid (3), Noja (4), Nokker (6)
(Extraplanar): Gnomide (4), Stonestrider
(4), Udamentaz (6), Wailhaunt (7), Orvender (9),
Ethereal Assassin (7), Cave Keeper (10), Magma
Worm (14)
(Fire): Lava Lurker (6), Cinder Wight (7),
Magma Worm (14)
Giant: Bhuta (3), Cave Troll (5), Rock Troll
(6), Bicephalous Troll (7), Cavern Giant (7)
(Goblinoid): Silid (1/2), Skunk Goblin
(1/2), Soot Goblin (1), Arachnopygmy (2)
Hazards: Piercer (1/4), Fulgurate
Mushrooms (4), Symbiotic Jelly (4), Twilight
Mushrooms (7)
Humanoid: Silid (1/2), Skunk Goblin (1/2),
Daurzam (1), Huggermugger (1), Igran-Krider (1),
Kulkum (1), Nymorryx (1), Snailfolk (1), Soot
Goblin (1), Arachnopygmy (2), Ravvimen (2),
Norughk (3), Olivid (4)
(Incorporeal): Dark Voyeur (3), Dark Elf
Spirit (5), Fear Guard (5), Ka Spirit (5), Phantasm
(8), Spectral Angler (8), Crorit (9), Hellscorn (9),
Soulless One (13)
Magical Beast: Barrow Rat (1/4), Leech Bat
(1/2), Crystal Serpent (1), Slithe (1), Cavern Wolf
(2), Groundling (2), Ore Hound (2), Ceiling Diver
(3), Eye Killer (3), Grimvole (3), Lavum (3),
Ophean (3), Cavern Lizard (4), Gore Mole (4),
Undal (4), Acidweaver (5), Wyrdwolf (5), Banded
Spider (6), Cave Leech (6), Gorgotaur (6), Lava
Lurker (6), Dagger Worm (7), Ethereal Adder (7),
Bolrow (8), Burrower (8), Gloom Crawler (8),
Grimvole (Grim Master) (8), Ossecap (8), Slather
(8), Cavernivore (10), Banded Spider (Mother)
(12), Planar Lamprey (12), Tzorda (18)
Monstrous Humanoid: Albine (4),
Bandersnatch (4), Teo-Selerai (4), Cave Hermit
(6), Charrel (6), Mal’Orm (6), Barathelar (7),
Leytru (7), Pallemon (8), Artiiceer (13)
Ooze: Fluttering Ooze (1/4), Blood Pool
(2), Flosid (2), Dorie Ooze (4), Mercury Ooze
(4), Pseudoslab (4), Symbiotic Jelly (4), Blood
Pudding (5), Blood Ooze (6), Oozecrawler (6),
Shadow Ooze (6), Grasping Cell (7), Cone Ooze
(9), Stone Pudding (9), Blackwater Slough (15),
Gnishma (18)
Outsider: Magma Worm (14)
Plant: Corpse Fungus (1/2), Addlevetch
(1), Ambush (2), Wurggis (2), Crystal Moss (3),
Singer (3), Fulgurate Mushrooms (4), Basidirond
(5), Jellyhive (5), Ascomoid (6), Fungal Render
(6), Twilight Mushrooms (7), Stinkgnarl (11)
(Reptilian): Nymorryx (1), Olivid (4)
(Shapechanger): Deviant Mimic (3),
Mawler (4), Stone Slug (5), Arachnomorph (6),
Udamentaz (6), Barathelar (7)
Undead: Chitinous Battlemounts (2), Foul
Spawner (2), Dark Voyeur (3), Gremmin (3),
Skulleton (3), Waking Dead (3), Inscriber (4),
Spitting Ghoul (4), Black Skeleton (5), Bone
Sovereign (5), Crypt Thing (5), Dark Elf Spirit
(5), Fear Guard (5), Ka Spirit (5), Undead Ooze
(6), Cinder Wight (7), Phantasm (8), Crorit (9),
Hellscorn (9), Slavering Mouther (10), Vampire
Spider (11), Stone Slider Ghoul (12), Walking
Disease (12), Soulless One (13)
Vermin: Piercer (1/4), Cave Beetle (1),
Cave Fisher (2), Drone Weaver (2), Grindgut
Spitter (3), Centioch (4), Compost Seeker (4),
Drudge Crawler (5), Brainlock Spider (6), Death
Watch Beetle (6), Time Spider (6), Chamber
Worm (8)
(Water): Amohaji (5)
First off, thanks for supporting us in the newest product line from Expeditious Retreat Press!
The XRP3000 line is dedicated to creative, useful applications of the open game license and
open game content. Monster Geographica books compile 200 monsters of speciic terrains into one
inexpensive, 100% OGC resource (excluding art, company logos, and company name). Collected from
over 20 different sources, Monster Geographica books also provide an extensive array of challenge
ratings and concepts.
Due to its organization, Monster Geographica is an ideal monster supplement for random
encounters, adventure building, and campaign design. Unlike other monster books, Monster
Geographica organizes monsters by challenge rating.
Building a CR 5 encounter? All CR 5 monsters are right next to each other; no need to lip back
and forth between a CR table and the monsters’ stat blocks. Need a random encounter level 7? Again,
all CR 7 monsters are right next to each other. Don’t see one you like? Flip to the CR 5 monsters and
pick two.
We also include an alphabetical table of contents with a listing of creatures by type and subtype
(also arranged by challenge rating), making Monster Geographica books easy to use from many
different approaches. Listings by type and subtype allow you to search using a different set of
parameters. Need a CR6 ooze? With Monster Geographica, you can reference the listing by type and
know each monster’s CR without having to lip to the actual stat block.
We have many fond (and often bloody) memories of great 3.0 monsters, and we didn’t want to
leave them out of the Monster Geographica books. Therefore, up to 50 % of the monsters in every
Monster Geographica book are conversions of 3.0 monsters updated for a 3.5 game.
And lastly, we wanted to make Monster Geographica books affordable. We hope you understand
and agree with our no-internal-art policy that allows us to offer 200 monsters for $20. And notice the
spine? That’s a lay-lat binding that will hold up to the most dedicated use.
Monster Geographica: Underground is the irst book in the line, gathering 200 monsters commonly
found below the surface. The next book is Monster Geographica: Marsh and Aquatic, coming out
November 2004, followed by Forest, Hills and Mountains, and Plains (Deserts and Tundra).
You may be wondering why Monster Geographica: Underground is XRP3002? A little known
PDF called Internet Arcana was XRP3001. Internet Arcana was an ambitious project that strove to
take full advantage of its digital medium. Not only were all the SRD spells and magic items in one
fully bookmarked PDF, they were hyperlinked for ease of reference. We gathered many new spells and
magic items from other sources, with the intent of bringing attention to other publishers’ work through
hyperlinking to product buy-pages and company web sites. It was a testament to what the digital
medium could do for both the publisher and the consumer. Unfortunately, it was released shortly after
Wizards of the Coast announced 3.5.
So short of an announcement for 4.0, we hope you enjoy Monster Geographica: Underground and
all the Monster Geographica books for a long time!
Good Gaming,
Suzi and Joe
P.S. Don’t forget to enjoy the little “Flora and Fauna” bits scattered throughout the books. They contain
interesting information appropriate to the setting, even if some of them aren’t strictly lora nor fauna.
Go ahead and sue us for it if you like…
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1/4
1/4
Barrow Rat
Fluttering Ooze
Tiny Ooze
Hit Dice: 1d10(5 hp)
Initiative: +0
Speed: 5 feet (1 square), ly 20 ft. (clumsy, 4
squares)
Armor Class: 12 (+2 size), touch 12, lat-footed 12
Base Attack/Grapple: +0/-10
Attack: Slam +0 melee (1d3-2)
Full Attack: Slam +0 melee (1d3-2)
Space/Reach: 2-1/2ft./0ft.
Special Attacks: Smother
Special Qualities: Blindsight 60 ft., confounding
appearance, ooze traits
Saves: Fort +0, Ref +0, Will -5
Abilities: Str 6, Dex 11, Con 10, Int —, Wis 1,
Cha 1
Skills:
Feats:
Environment: Underground
Organization: Flurry (5-10), swarm (11-30)
Challenge Rating: 1/4
Treasure: None
Alignment: Always neutral
Advancement: 2 HD (Tiny); 3 HD (Small)
Level Adjustment:
Tiny Magical Beast
Hit Dice: 1d10 (5 hp)
Initiative: +2
Speed: 15 ft. (3 squares), climb 15 ft,
burrow 15 ft.
Armor Class: 15 (+2 size, +2 Dex, +1
natural), touch 14, lat-footed 13
Base Attack/Grapple: +1/-10
Attack: Bite +5 melee (1d3-3)
Full Attack: Bite +5 melee (1d3-3)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Mob tactics
Special Qualities: Darkvision 60 ft., low-
light vision, scent, stoneyskin
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 4, Dex 15, Con 10, Int 2,
Wis 12, Cha 2
Skills: Balance+10, Climb +10, Hide +16,
Move Silently +8
Feats: Weapon Finesse
Environment: Underground
Organization: Pack (4-9), swarm (11-20),
or nest (10-40 plus 100% noncombatant
young)
Challenge Rating: 1/4
Treasure: None
Alignment: Always neutral
Advancement: 2-3 HD (Tiny)
Level Adjustment:
The glistening wet patch of stone bursts from
the wall and lutters about in a form resembling
a moth. Its translucent form and silent motions
combine with the cavern’s darkness to confound
the senses and make it quite dificult to follow.
Combat
Usually found either clinging to walls or
lying through dungeon corridors, this creature is
attracted by the subtle moisture created through
other creatures’ respiration. The ooze attempts to
wrap itself around a target’s head in an effort to
suffocate its prey—it dissolves its prey only very
slowly, and its acid is not strong enough to harm
lesh even after several minutes of direct contact.
Fluttering oozes are also attracted by the gases
given off by burning torches and smother them
with their bodies, thinking the brands are prey.
These unlucky creatures are usually severely
wounded if not killed. However, they are rarely
solitary, and other moths lock to attack intruders
who now lounder in the dark.
Smother (Ex) : A luttering ooze that hits
with its slam attack attempts to start a grapple
as a free action without provoking an attack of
opportunity. If the ooze succeeds at this grapple
check, it wraps itself around its opponent’s head.
On the following round, the opponent must hold
its breath or begin taking suffocation damage. The
victim may attempt to peel that attached cave moth
away with a successful DC 10 Strength or Escape
Artist check; an ally may also attempt a DC 12
Strength check to pull away the creature.
Damage dealt to a luttering ooze in the
process of smothering a victim is split between
cave moth and victim (round odd numbers to the
ooze). The save DC is Constitution-based.
Confounding Appearance (Ex) : Fluttering
oozes are dificult to see, requiring a DC 15 Spot
check to notice one. Even if a creature sees the
cave moth, it must then make a second DC 15 Spot
check to notice that it is something other than a
simple patch of wet stone (if it is resting on a wall
or ceiling) or a large moth (if it is lying).
This creature looks like a long, brownish-
gray rat with a gray, hairless tail. Its underbelly
is lighter in color and it has a black stripe on its
dorsal side that runs the length of its body.
Barrow rats are scavengers by nature and
prefer to feed on dead animals or rotting corpses,
even going as far as to gnaw through a wooden
cofin to eat the lesh of a newly dead and buried
creature. Food that is not immediately devoured
is ripped into smaller pieces, carried back to the
barrow rat’s nest, and stored for later consumption
or fed to the newborn barrow rats.
Barrow rats are not as numerous or
populous as their normal relatives, and people
generally encounter them near barrow mounds
or graveyards. Most encounters are at night as the
rats sleep in underground burrows during daylight
hours. A typical barrow rat nest holds 10-40 of the
creatures with an additional 10-40 noncombatant
young. One or two males dominate the nest.
Typically there are also two or three females who
dominate the colony, remaining subordinate only
to the dominate male(s). Young are born live and
a female typically gives birth to 3d8 young. The
typical gestation period for a barrow rat is 1 month
and young reach maturity in 3 months. Young
are born blind and hairless and are completely
dependent on their mother for several days
thereafter. Young open their eyes around 20 days,
and the mother weans her young after about one
month.
Young barrow rats gain the stoneyskin ability
at 30 days after birth.
Combat
Barrow rats rarely engage in combat with
creatures much larger than themselves, preferring
to lee when confronted. Smaller creatures are
attacked from ambush and mobbed by the rats.
If threatened or cornered, a barrow rat
activates its stone skin ability for defense and
either attacks with its bite or simply lees. Multiple
barrow rats mob an opponent. If their nest or young
are threatened, barrow rats ight to the death.
Mob Tactics (Ex) : Barrow rats crawl over
each other in an attempt to mob opponents. When
up to four barrow rats occupy a single 5-foot space,
they attack with a +1 circumstance bonus.
Stoneyskin (Su) : Once per day, as a standard
action, a barrow rat can toughen its skin to the
hardness of stone. It gains damage reduction 5/
— for 1 minute.
Skills : Barrow rats have a +4 racial bonus
on Hide and Move Silently checks and a +8
racial bonus on Balance and Climb checks. They
use their Dexterity modiier for Climb checks. A
barrow rat can always take 10 on a Climb check,
even if rushed or threatened.
Piercer
Piercers resemble 1-foot long stalactites
and are found underground in caves and caverns
hanging from the ceiling waiting for living
creatures to pass underneath. Those viewing a
piercer must make a Spot check (DC 20) to discern
its true nature; else it is overlooked and mistaken
for a normal stalactite. Piercers gather in clusters
of up to 20 creatures.
When a living creature stands in a square
directly below a piercer, it drops and attempts
to impale the unsuspecting foe. The creature can
make a Relex save (DC 15) to avoid the piercer’s
attack. If the save fails, the target sustains 1d6
points of piercing damage. If the save succeeds,
the piercer misses its target and may not attack
again until it climbs back into position. (Piercers
move 5 feet per round). A piercer on the ground is
easily dispatched, although touching or attacking
it unarmed or with natural weapons causes it
to secrete an acid that deals 1d4 points of acid
damage to the opponent each time one of its
attacks hits.
Piercers can grow to a length of 6 feet.
Those of 2 to 4 feet in length are CR 1 and deal
2d6 points of damage if they hit a foe. Their acid
deals 1d6 points of acid damage. Those of 5 to
6 feet in length are CR 2 and deal 3d6 points of
damage if they hit. Their acid deals 1d6 points of
acid damage. The DC to avoid a piercer’s attack is
15, regardless of its size.
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