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WARP RIFT
ISSUE 26
HORIZON
THE BATTLEFLEET GOTHIC NETZINE
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FROM THE NEXUS PUBLISHING HOUSE
Warp Rit is not endorsed, nor does it endorse, Games Workshop, and it is not an oicial publication of Games Workshop. Any words, phrases or images are
used without permission and no challenge is intended as a result of such a usage, including the use of these words, phrases and images without the appropriate
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articles or rules should be considered ‘oicial in any way.
PLEASE REGISTER YOUR SUPPORT FOR THIS PUBLICATION.
DOWNLOAD YOUR COPY DIRECT FROM THE OFFICIAL WEB SITE, AT:
WWW.EPIC40.CO.UK/BFGMAG/
DISCUSS AND TALK ABOUT WARP RIFT AT THE FOLLOWING LOCATION:
WARP RIFT FORUM
READ THE WARP RIFT BLOG FOR NEWS UPDATES AND EXTRA MATERIAL HERE:
WARP RIFT BLOG
+++ SUBMISSIONS +++
+++ WARP RIFT PUBLICATION TEAM +++
All types of article are desperately needed, to keep this publication alive. In some cases,
submission includes inclusion on the web site at: www.epic40k.co.uk, or through www.
tacticalwargames.net. Please include a note with your submission if you would like this
clariied. Submission via e-mail implies approval for publication.
Roy (Horizon) Amkreutz
Void Stalker II
Iain (Cybershadow)
Watcher in the Dark
Ray Bell
Admirality
Reg Steiner
Tyranid War Veteran
SEND YOUR SUBMISSIONS TO:
Davide ‘Kratz’ Ferrari
Warmaster
horizon@epic40k.co.uk
Jack Watling
Magician
or
warprit@epic40k.co.uk
CREDITS:
Cover Picture
Jack Watling
SEND YOUR BATTLE REPORTS TO:
Additional Graphics & Pictures: Vanvlak, Horizon, Reaver, Warmaster
Nice, Rodrigo Barbera, Unseelieed, Chang
Davide@epic40k.co.uk
WARP RIFT • ISSUE TWENTYSIX • OCTOBER 2009
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+++ ABOUT PAINT AND BITZ +++
+++ WARP RIFT BLOG +++
ISSUE TWENTYSIX – CONTENT:
Hello once again,
You can check out our blog at the following
location:
and its another issue of Warp Rit! Number 26,
the iteenth under my reign. And we still go
strong. he article inlux is steady and even Warp
Rit 27 is already almost completely collected. A
big thanks to all to people who have submitted
their articles in the past, now and hopefully in
the future as well.
ENCYCLOPEDIA GOTHICA
http://www.players.tacticalwargames.net/tiki-
view_blog.php?blogId=10
Relevance and Recognition
4
Battleleets of the Imperium
6
Strike Cruisers
10
+++ WARP RIFT FORUM +++
Check out the Warp Rift forum at:
SHOWCASE
GothiComp 2009 - Fleets
12
But irst a look at this issue. Filled with grand
pictures from GothiComp. We dedicated seven
pages to the best ships of the competition,
starring the winning entries on full pages. It has
been a great competition once again. GothiComp
is something we hope to continue in the coming
years. It creates a great online gallery of Battleleet
Gothic vessels. It, at least for me, urges me to
improve my painting skills and raising my own
bar.
We start this issue with an article on how you
can raise interest in the game and persuade
other people to join. Follows an article with a
take on three of the Major Imperial Sector leets.
Each getting an unique twist and context. In
the Oicer’s Mess we have the irst part of the
follow op to the Waaagh story from a couple
of issues ago. he Dry Dock sections shows us
what we can create with all those let over bits.
Additionally some Tyranid Markers, this time by
Martin Schlachter, and some goodies by Rodrigo
Barbera. Closing Warp Rit, as usual, a grand
display of art.
http://www.tacticalwargames.net/forums/index.
cgi?act=SF;f=89
GothiComp 2009 - Ships
15
GothiComp 2009 - Conversion
18
+++ GOTHICOMP 2010 +++
OFFICER’S MESS
he Ship - part 1 of 2
19
What? GothiComp 2009 has just ended and GothiComp
2010 is already mentioned?
The leet category in 2009 has been a great success in
my opinion but I think ‘requesting’ a new leet each
year is too demanding for most players (or painters).
This is why for GothiComp 2010 I want to see if it is
possible to run a ‘small leet’ category. Think of patrol
leets or small explorator groups. As a guideline to this
category I was thinking to have a 500pts restriction
with a maximum of two capital ships and at least three
escort vessels.
For this I want to encourage people to show ships not
shown before and not selections of last years leet. Of
course, repainted they are ‘cool’ again.
Let us know what you think about this at the Tactical
Command forums!
DRY DOCK
Raiding the Bitz Draw
30
THE FORGE
Tyranid Markers
34
Vortex - green
34
THE CLOSING PAGE
Adeptus Mechanicus Ark
36
enjoy,
Horizon
by Andrea Carassai
Horizon
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BFG: RELEVANCE AND RECOGNITION
BY ROBERT HUGHES
his article was written with the idea that an
unsupported, hard to get, easy to learn games can
make a come back. he idea that this game is in
a decline comes from the infrequency of play and
lack of oicial support or anything nearing interest
by the company that invented the game. So let’s
leave them out of the solution.
no one in my gaming group having the rules or the
models? Easy, just take a look at the eforts I suggest
here and see how doable this thing can be!
dimensional and more fun.
Take the time to familiarize with the rules so
when they hit you with those questions you have a
good idea of the answer or at least where to get the
answer. Guide them along and encourage questions
and let them learn the game, let them take back
a bad move when they see they could have done
better with a diferent tactic.
Problem One: No one knows how to play! he
solution to this is hold a demo for your group, print
of a few rules sections available on the GW website
in the BFG articles section and includes the link to
the bottom of the page.
Bring the ships you have or baring that bring some
proxy that can be labeled as a cruiser versus a
frigate and so on.
Add some terrain to make the game less two
BFG is an easy and fun game that can be played
stand-alone or in conjunction with your games of
40k whether that is a standard game, an apocalypse
event or the new planet strike games. BFG players
will enjoy the ease of putting a painted leet on the
board with out too much skill required and the
satisfaction of an accomplished army as it were.
his should be a simple and easy way to help people
learn the game and if anyone expresses interest but
can not attend ind some time to teach them as well
do not be stingy with your time at this point.
Tactically this game is challenging enough to be a
serious match, escalation or campaign game. here
is plenty of community content to add and play test
with your group. hat being said there seem to be
some glaring negatives to the game as it stands.
he models are generally only available from GW
or “Ebay” which is not always the best source. he
rule books also it on that list of hard to get items.
Not enough people play the game in most places
because there is not an efort put forth or people
think the models are unafordable. So you can
spout of all day long about how great the game
is but until someone steps up in your area it will
always simply be talking and no walking.
Alright you say but how can we easily over come
such disadvantages on a small budget with almost
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Problem two: Models and cost where can I get the
models at a better price? Well look to the web my
friend there is at least one website and perhaps more
that will give you a 20% discount when ordered.
You simply email them your list and they give you a
price and in a week or so you are replacing proxies.
Try to gather a bulk order and tell the seller you
are trying to get this game going and see if you can
get a discount if you continue to buy from them, I
can’t guarantee this will happen but at the least you
will save on shipping. Look at the web for ideas for
making your own terrain and models out of spare
parts and bits. Lastly try “Ebay” you might just get
lucky.
design the campaign they are dedicating there time
and money too. Be the advocate for this campaign
and go the extra mile with lufy star maps with
sector controls in your gaming area. Encourage
play by doing a small write up of the week’s battles
and label it as classiied, that way it encourages
your players to read it and gain tactical knowledge
from said information. Little things like this not
only make the game fun but memorable.
a shot at winning. Categories like best painted and
players choice along with theme and best MOD.
his kind of competition will attract other gamers
who will see the fruits of your player’s labor and
you will start to gather more interest.
You might even run a tourney when enough players
have gathered leets and feel comfortable laying
down 5 bucks or so to get a small prize that is BFG
related. Like that star map in the hobby store or a
battleship for there leet.
Tourneys are not for everyone and money might
keep some people away so suggest a free tourney
and get recognition and bragging rights as a
reward.
For people who are struggling to understand the
rules or for those who need some help setup some
practice games with them and ofer tactical advice
and help them to see the beneits and weaknesses
of their leet.
Problem three: he rules and beyond can be
obtained via the GW website under the BFG
specialist game section and the BFG community
at large is a huge source of information and
assistance.
he important thing to remember with a campaign
is that the longer it goes the less interest you
maintain. So make it shorter and the consequences
of victory and defeat should be fast paced and
heart pounding. hink of it like a really good two
hour action movie where you can’t wait to see what
happens next, some players may not like this style
so try to get a feel for your groups taste and adjust
if need be.
hese ideas can apply to any game that its the
criteria and should be considered by anyone
serious enough to generate interest in the game.
BFG simply happens to be a personal favorite of
mine.
he ability and desire to create a BFG league for your
gaming group is a bit challenging but ultimately
rewarding. Talk it up while you are setting it up
let the players know that this game is a lot of fun
and goes great with those lufy campaigns we all
enjoy. Tell your players to ignore the haters on
the forums who say the game is dead and this is
unbalance while that is not. Make up your own
minds. Go to GENCON and games days and see
the tables of dedicated BFG players who can give
you inspiration and the stores at those events sell
the models as well.
“We have them now!”
Attributed to an unnamed Imperial Captain, M37
Siege of asteroid belt base of Ork Admiral Fuzznutz
When the campaign is over, take some time to do
a big inal write up summarizing the campaign
and setting up a possible sequel. Encourage players
to have named admirals and entities so that they
really are involved with the story. Trust me this is
worth the time because people will get tired of the
game as with any game but if they have a break they
can reread that great write up and think its time to
get that leet out of dry dock and maybe add some
new additions to the leet and get stuck in.
Once your group has some games under it’s
collective belt start a campaign, encourage input
from your players and present them with some
options. Do not overwhelm them and do not draw
this out but let them feel as though they helped
Painting contests can be an added bonus as well,
no matter the talent level encourage participation
by having categories where each player could have
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