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Issue 30
January 24, 2012
Jean J. Labrosse
Micriμm
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TABLE OF CONTENTS
4
Jean J. Labrosse
MICRI
μ
M
Interview with Jean Labrosse- Founder, CEO, and President
13
Introduction to Real-Time Kernels
BY
JEAN LABROSSE
Learn about the internals of real-time kernels using a commercial-grade kernel.
17
Featured Products
18
How Does Synthesis Work?
BY
RAY SALEMI
An introduction to the basics of synthesis.
23
A System Perspective on Specifying
Electronic Power Supplies: Source
Characterization
BY
BOB STOWE
WITH TRUE POWER RESEARCH
Important source characteristics for power supply specification.
27
RTZ - Return to Zero Comic
3
EE
Web |
Electrical Engineering Community
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INTERVIEW
J
ean J.
L
abrosse
Micriμm
connected to light #2, #10, #18,
#26, et cetera. The outputs would
be turned on in sequence giving
the illusion that light was actually
moving and thus ‘chasing’ around.
This got me interested in figuring out
how strobes and chasers worked.
Back then, there was no Internet
and to find information I had to go to
the library or my local Radio Shack,
which was some 10 miles from
home. I started with figuring out how
to do a strobe light and eventually
got into digital electronics to come
up with a chaser.
Jean J. Labrosse - Founder, CEO, and President
In 1980, I started a company called
M
ė
phistronique with a friend of
mine (Mr. Marcel Larivi
ė
re) to
create disco lighting systems
(discos were quite popular back
then). We sold strobe lights, color
organs (lights controlled by music)
and our first chaser. I started with
a 4-channel chaser using a couple
of JK flip-flops and I was able to
actually do neat things with switches
and logic gates. For one thing, we
could change the chase sequence.
How did you get into
electronics/engineering and
when did you start?
I was born in Montreal, Canada and
I got into electronics when I was
about 15 (1972). I was invited by
friends to go to a concert and they
had a really cool light show with
strobe lights and light chasers. A
chaser is an electronic device that
controls a series of lights. Each
light is individually controlled. An
8-channel chaser would have 8
individual outputs. Output #1 would
be connected to light #1, #9, #17,
#25, et cetera. Output #2 would be
4
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INTERVIEW
Specifically, we were able to easily
change the chase direction and
the pattern of the chasing light.
The patterns we had were 1-2-3-
4, 1-3-2-4, 4-3-2-1 and 4-2-3-1. The
rate of chasing was controlled by
a ubiquitous 555 timer. Once we
had our first prototype, we went to
a local theatrical lighting store and
offered to build these for $200 each,
our cost was about $100. The store
immediately ordered 10 and we
were quite surprised by this initial
order. We actually delivered the
units a couple of weeks later and
the store asked for a more complex
device. So, my partner and I set out
to design an 8-channel chaser. At the
time, I was investigating the use of
EPROMs to generate the patterns,
and in fact, I believe I was the first
to come up with a chaser using this
technology. I designed quite a few
models of chasers and the business
was doing relatively well.
languages, data structures and
algorithms. When I graduated,
I was offered the opportunity to
work for a medical electronics
company in Princeton, NJ, so I sold
my shares of Mephistronique to my
partner. The company was called
Biostim and they manufactured
Transcutaneous Electrical Nerve
Stimulator (T.E.N.S.) devices.
These devices were used as
electronic pain killers. I designed
the very first microprocessor-based
T.E.N.S. units on the market using
an Intel 8049 and another unit
using a more powerful MC68711
microcontroller unit (MCU). These
were battery operated devices and
the microprocessors offered us a lot
of flexibility when it came to the user
interface and the type of patterns we
could generate out of this device.
I worked for Biostim for two years,
and after one year I was promoted
to head of engineering and had
seven people working for me.
and a colleague was handling the
control algorithms. One of the first
things I put in place was a coding
standard so that we could have
one programming style for all
the software we’d create for this
product. We also decided to use a
real-time kernel to help us with the
architecture of the system. The real-
time kernel made designing the
system a lot easier, and I was then
convinced that I would no longer
want to design products without
one. I worked for Allied Signal for
four years and then was offered a
job in Fort Lauderdale, Florida to
design much larger engine control
systems. At Allied our controls were
supervisory, which meant that they
basically provided setpoints to other
devices that controlled actuators
and the like. Dynalco wanted to
create full authority controls and
were thus much more complex and
demanding systems. And that was a
direction I was interested in going.
Can you tell us about your
work history/journey to
becoming the Founder, CEO
and President of Micriµm?
During my undergraduate studies
(around 1980), I got interested in
microprocessors and programming.
Microprocessors were quite new,
and at the time there were only
two choices: either you used a Z80
from Zilog or a 6800 from Motorola.
I actually played with both and
each one had its strong points and
weaknesses. I immediately fell in
love with this field even though the
tools were quite crude at the time.
I simply could not have enough
classes on microprocessors, so
I decided to pursue a master’s
degree and take computer
science classes such as high-level
I left Biostim to pursue a dream to
work in California and found a job
with Allied Signal in San Diego
designing engine controls for
large reciprocating engines. These
engines were the size of a single-
car garage and contained between
six and 16 cylinders. The engines
are used to pump natural gas that
is extracted from the Gulf of Mexico
and moved up north to supply gas
to heat homes. Each engine station
could have between one and 10 or so
engines. Obviously a very different
application than when I worked
at Biostim so I had to learn quite a
lot about this industry. I worked on
the hardware and software design
of a MC68000-based (32-bit CPU)
engine control. I was responsible
for the infrastructure software
At Dynalco, I was put in charge of
software engineering, and being
an electrical engineer, I influenced
most of the hardware designs. I
was at Dynalco for a total of about
13 years. I designed many products
and wrote most of the user manuals
for those products. Here is a list of
some of my designs:
• A few models of ignition
control systems. Some of these
controlled one or two spark
plugs per cylinder. I designed
a way to accurately control the
firing of spark plugs with 1/16
of a degree irrespective of
accelerations or decelerations.
• Fuel-injection control system.
• Dual-processor ‘total engine
control’ system where we
5
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EEWebPULSE_2012_i0027.pdf
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EEWebPULSE_2012_i0030.pdf
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EEWebPULSE_2012_i0029.pdf
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EEWebPULSE_2012_i0028.pdf
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EEWebPULSE_2012_i0031.pdf
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