Character Sheet - Kineticist v3.5.pdf

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Kineticist Character Sheet
EXPERIENCE
®
EXPERIENCE
NEEDED FOR NEXT LEVEL
LEVEL ADJUSTMENT
ECL
CHARACTER RECORD SHEET
character name
player
class and level
race
ARMOR / PROTECTIVE ITEMS
ARMOR / PROTECTIVE ITEM
TYPE AC BONUS MAX DEX
alignment deity size age
gender height weight campaign
ABILITY ABILITY ABILITY
TEMPORARY TEMPORARY
ARMOR SHIELD DEX SIZE NATURAL DEFLECTION MISC.
NAME SCORE
MODIFIER SCORE
MODIFIER
TOTAL
BONUS BONUS MODIFIER MODIFIER ARMOR MODIFIER MODIFIER
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES
STR
STRENGTH
DEX
DEXTERITY
AC
ARMOR CLASS
= 10 + + + + + + +
TOUCH
ARMOR CLASS
FLAT-FOOTED
ARMOR CLASS
TOTAL
NONLETHAL DAMAGE
CONDITIONAL AC MODIFIERS
HP
HIT POINTS
CON
CONSTITUTION
SHIELD / PROTECTIVE ITEM
AC BONUS WEIGHT CHECK PENALTY
WOUNDS / CURRENT HP
SKILLS
/
INT
INTELLIGENCE
WIS
WISDOM
MAX RANKS
(CLASS/CROSS-CLASS)
DAMAGE
REDUCTION
SKILL NAME
KEY
ABILITY
SKILL
MODIFIER
ABILITY
MODIFIER RANKS
MISC
MODIFIER
SPELL FAILURE SPECIAL PROPERTIES
CLASS FEATURES
Appraise r int
Autohypnosis wis
Balance r dex*
Bluff r cha
Climb r str*
Concentration r con
Craft r ( ______________) int
Craft r ( ______________) int
Craft r ( ______________) int
Decipher Script int
Diplomacy r cha
Disable Device int
Disguise r cha
Escape Artist r dex*
Forgery r int
Gather Information r cha
Handle Animal cha
Heal r wis
Hide r dex*
Intimidate r cha
Jump r str*
Knowledge (Psionics) r int
Knowledge ( __________) int
Knowledge ( __________) int
Knowledge ( __________) int
Knowledge ( __________) int
Listen r wis
Move Silently r dex*
Open Lock dex
Perform ( _____________) cha
Perform ( _____________) cha
Profession ( ___________) wis
Profession ( ___________) wis
Psicraft int
Ride r dex
Search r int
Sense Motive r wis
Sleight of Hand dex*
Spellcraft int
Spot r wis
Survival r wis
Swim r str*
Tumble dex*
Use Magic Device cha
Use Psionic Device cha
Use Rope r
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DEX
MISC.
CHA
CHARISMA
TOTAL
MODIFIER MODIFIER
CLASS FEATURE
PAGE REF.
INITIATIVE
MODIFIER
= +
PROTECTIVE ITEM
AC BONUS WEIGHT SPECIAL PROPERTIES
NOTES
BASE ABILITY MAGIC MISC.
TEMPORARY
SAVING THROWS TOTAL
SAVE MODIFIER MODIFIER MODIFIER MODIFIER CONDITIONAL MODIFIERS
FORTITUDE
(CONSTITUTION)
REFLEX
(DEXTERITY)
WILL
(WISDOM)
= + + + +
CLASS FEATURE
PAGE REF.
PROTECTIVE ITEM
AC BONUS WEIGHT SPECIAL PROPERTIES
= + + + +
NOTES
= + + + +
PROTECTIVE ITEM
AC BONUS WEIGHT SPECIAL PROPERTIES
CLASS FEATURE
PAGE REF.
BASE ATTACK BONUS
SPELL RESISTANCE
NOTES
GRAPPLE
MODIFIER
= + + +
TOTAL BASE ATTACK STRENGTH SIZE MISC.
SPEED
CLASS FEATURE
PAGE REF.
BONUS MODIFIER MODIFIER MODIFIER
RACIAL TRAITS
NOTES
ATTACK
ATTACK BONUS DAMAGE
CRITICAL
CLASS FEATURE
PAGE REF.
RANGE TYPE NOTES
NOTES
AMMUNITION __________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
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CLASS FEATURE
PAGE REF.
ATTACK
ATTACK BONUS DAMAGE
CRITICAL
NOTES
RANGE TYPE NOTES
AMMUNITION __________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
CLASS FEATURE
PAGE REF.
□□□□□ □□□□□ □□□□□ □□□□□ □□□□□
NOTES
ATTACK
ATTACK BONUS DAMAGE
CRITICAL
RANGE TYPE NOTES
CLASS FEATURE
PAGE REF.
AMMUNITION __________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
□□□□□ □□□□□ □□□□□ □□□□□ □□□□□
NOTES
ATTACK
ATTACK BONUS DAMAGE
CRITICAL
CLASS FEATURE
PAGE REF.
RANGE TYPE NOTES
NOTES
AMMUNITION __________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
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CLASS FEATURE
PAGE REF.
ATTACK
ATTACK BONUS DAMAGE
CRITICAL
NOTES
RANGE TYPE NOTES
AMMUNITION __________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
dex
©2004 Wizards of the Coast, Inc.
Permission granted to photocopy for personal use only.
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r Denotes a skill that can be used untrained. Mark this box with an X if the skill is a class skill for the character.
*Armor check penalty, if any, applies. (Double penalty for Swim.)
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POSSESSIONS
FEAT
PAGE REF.
FEAT
PAGE REF.
ITEM
LOCATION
PAGE REF. WEIGHT
ITEM
LOCATION
PAGE REF. WEIGHT
FEAT
PAGE REF.
FEAT
PAGE REF.
FEAT
PAGE REF.
FEAT
PAGE REF.
FEAT
PAGE REF.
FEAT
PAGE REF.
FEAT
PAGE REF.
FEAT
PAGE REF.
TOTAL WEIGHT
CARRIED
FEAT
PAGE REF.
FEAT
PAGE REF.
CARRYING CAPACITY
LANGUAGES
INITIAL LANGUAGES=Common + racial languages + Int bonus
EACH ADDITIONAL LANGUAGE (Speak Language)=1 skill point
LIGHT LOAD
MEDIUM LOAD
HEAVY LOAD
LIFT OVER HEAD
LIFT OFF GROUND
PUSH OR DRAG
EQUALS MAX LOAD
2 X MAX LOAD
5 X MAX LOAD
POWERS
POWER SAVE
DC
MOD
POWER POINTS
NORMAL
CURRENT
PRIMARY DISCIPLINE
POWER
LEVEL SAVE RANGE DURATION DISPLAY PAGE REF.
POWER
LEVEL SAVE RANGE DURATION DISPLAY PAGE REF.
CONTAINERS
CONTAINER
CAPACITY
WEIGHT
WEALTH
MONEY
GEMS
ART
OTHER
CP—
SP—
GP—
PP—
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