tactical_battleends_cargo.txt

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root
{	
	componenttype=panel
	x = 0	
	y = 0
	width = parent.width//root.block * 15
	//height = root.block * 15	
	state = visible			
	block = 48
	text_w = 200
	marg = 10
	spacing = 5
	
	lbl_amount
	{
		componenttype = label
		font = fnt_fleet_content_bold
		x = root.x + root.marg + root.spacing
		y = root.y + root.marg
		width = root.block*3
		height = 15
		aligntext = left
		caption = str_TRADING_ITEM_AMOUNT_PRICE
		render = 3
	}
	
	lbl_best_profit
	{
		componenttype = label
		font = fnt_fleet_content_bold
		x = lbl_amount.x + root.block * 3 + 24
		y = lbl_amount.y 
		width = root.block*3
		height = 15
		aligntext = left
		caption = str_PORT_INFO_BEST_PROFIT_PORT
		render = 3
	}
	
	pnl_hline1
	{
		x = root.x + root.marg
		y = lbl_best_profit.y + root.marg + root.spacing * 1.5
		render = 50		
		componenttype=frame
		framefile = Data\Locales\en\base_hl.txt
		width = root.width - 30
		height = 8
		//render = 1
	}
	
	cmp_scroll_cargo
	{
		minvalue = 0
		maxvalue = 11
		componenttype = scrollbar
		x = root.x + root.width - root.marg *5
		y = pnl_cargoitem1.y
		width = 28
		height = 275
		step = 2
		picfile = Data\GUI\window_elements_beta_48px.dds
		picpos = 0,0,this.width,this.width	
		render = 2
		wheelarea
		{					
			componenttype = panel
			picpos =0,0,0,0
			x = root.x
			y = root.y 
			width = root.block*8 + root.marg
			height = root.block*7 - root.marg*4 
		}
	}
		
	pnl_cargoitem1
	{
		dragorigin = 1504154
		componenttype = frame
		framefile = Data\Locales\en\tactical_battleends_cargo_item.txt
		y = pnl_hline1.y + root.marg
		x = root.x + 20
		height = 50
		width = root.block*7
		render = 2
		tooltip = str_CARGOITEMTOOLTIP
		idx = 0
		pnl_bg
		{
			render = 0
			componenttype = panel
			picfile = Data\GUI\window_colordark_512x256.dds
			picpos = 0,0,parent.width,parent.height		
		}
	}
	
	pnl_cargoitem2
	{
		dragorigin = 1504154
		componenttype = frame
		framefile = Data\Locales\en\tactical_battleends_cargo_item.txt
		y = pnl_cargoitem1.y + pnl_cargoitem1.height + root.spacing
		x = pnl_cargoitem1.x
		width = root.block*3
		render = 2
		tooltip = str_CARGOITEMTOOLTIP
		idx = 1
	}
				
	pnl_cargoitem3
	{
		dragorigin = 1504154
		componenttype = frame
		framefile = Data\Locales\en\tactical_battleends_cargo_item.txt
		y = pnl_cargoitem2.y + pnl_cargoitem1.height + root.spacing
		x = pnl_cargoitem1.x
		width = root.block*7
		height = 50
		render = 2
		tooltip = str_CARGOITEMTOOLTIP
		idx = 2
		pnl_bg
		{
			render = 0
			componenttype = panel
			picfile = Data\GUI\window_colordark_512x256.dds
			picpos = 0,0,parent.width,parent.height		
		}
	}
	
	pnl_cargoitem4
	{
		dragorigin = 1504154
		componenttype = frame
		framefile = Data\Locales\en\tactical_battleends_cargo_item.txt
		y = pnl_cargoitem3.y  + pnl_cargoitem1.height + root.spacing
		x = pnl_cargoitem1.x
		width = root.block*3
		render = 2
		tooltip = str_CARGOITEMTOOLTIP
		idx = 3
	}

	pnl_cargoitem5
	{
		dragorigin = 1504154
		componenttype = frame
		framefile = Data\Locales\en\tactical_battleends_cargo_item.txt
		y = pnl_cargoitem4.y + pnl_cargoitem1.height + root.spacing
		x = pnl_cargoitem1.x
		width = root.block*7
		height = 50
		render = 2
		tooltip = str_CARGOITEMTOOLTIP
		idx = 4
		pnl_bg
		{
			render = 0
			componenttype = panel
			picfile = Data\GUI\window_colordark_512x256.dds
			picpos = 0,0,parent.width,parent.height		
		}
	}
	
	frm_hl
	{
		componenttype = frame
		framefile = Data\Locales\en\base_hl.txt		
		y = pnl_cargoitem5.y + pnl_cargoitem5.height + 15
		x = root.x + 10
		height = 10
		width = root.width - 30
	}
		
	lbl_totalcargo
	{
	    y = btn_all.y - root.marg * 2 + root.spacing
		x = frm_hl.x + root.block + root.marg
		font = fnt_fleet_content_bold
		width = 40
		height = 20
		componenttype = label
		nosecaption=str_TOT_CARGO_SPACE
		noseseparator="400"
		caption=" / "
		tailseparator="800"
		tailcaption=str_UNIT_NAME_TONS	
		render =2
	}
	btn_all
	{
		componenttype=frame
		framefile = Data\Locales\en\base_button.txt
		x = frm_hl.x + root.block *2 + root.spacing *2
		y = frm_hl.y + root.marg * 2 + root.spacing
		width = root.block*3
		render = 3
		caption = str_MOVEALL
			
	}		
	lbl_marine_space
	{
		componenttype = label
		font = fnt_fleet_content_bold
		x = lbl_totalcargo.x 
		y = lbl_totalcargo.y + lbl_totalcargo.height
		width = lbl_totalcargo.width
		nosecaption = str_MARINECARGO
		noseseparator = " " 
		caption = 666
		tailseparator = " "
		tailcaption = str_UNIT_NAME_TONS
		height = 20
		state = visible
	}			
}


	
	
	
	
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