Example_uMod_LanguagePack_English.txt

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If you have created a language package and would like to add to the officially download, please send it to me.
Email address and support can be found at http://code.google.com/p/texmod/  


The file name must match the wildcard uMod_LanguagePack_NAMEOFLANGUAGE.txt
Format of an entry is divided into 3 parts: 1) Keyword directly followed by a colon, 2) message, and 3) end symbol "|"
Restriction of the the message: do not use "|" within a message!!

You can also use utf-16LE encoding, but you have to label the file as uMod_LanguagePackU_NAMEOFLANGUAGE.txt

comments must start with an "#" and must end with |

e.g.

#

this is a comment

|

Keyword:

Message1 line1
Message1 line2

|

Keyword2:Message2|
Keyword3:Message3 line1
Message3 line2|


There is no need to include all keywords, since English is loaded each time as default and afterwards the entries are replaced.
English itself is compiled into the uMod_GUI.exe, thus there exists no uMod_LanguagePack_English.txt.

The following list is an example of how an English package would look like (maybe not all keywords are present).



MenuHelp:
Help|
MenuAbout:
About|
MenuAcknowledgement:Acknowledgement|
MenuStartGame:Start game through uMod|
MenuStartGameCMD :Start game through uMod (with command line)|
MenuUseHook:Use global hook|
MenuAddGame:
Add game|
MenuDeleteGame:
Delete Game|
MenuLoadTemplate:Load template|
MenuSaveTemplate:Save template|
MenuSaveTemplateAs:Save template as ...|
MenuSetDefaultTemplate:Set template as default|
MenuLanguage:Change language|
MenuExit:Exit|
MainMenuMain:Main|
MainMenuHelp:
Help|


ButtonOpen:
Open texture|
ButtonDirectory:
save directory|
ButtonUpdate:
Update|
ButtonReload:Update (reload)|


ChooseFile:Choose a file|
ChooseDir:
Choose a directory|
CheckBoxSaveSingleTexture:
Save single texture|
TextCtrlTemplate:Template: |
CheckBoxSaveAllTextures:
Save all textures|
TextCtrlSavePath:
Save path: |
SelectLanguage:
Select a language|
StartGame:Select the game to start.|
CommandLine:Set command line arguments.|
ChooseGame:
Select a game binary.
DeleteGame:
Select the games to be deleted.|
GameAlreadyAdded:
Game has been already added.|
ExitGameAnyway:
Closing Universal Modding Engine while a game is running might lead to a crash of the game.
Exit anyway?|
NoComment:
No comment.|
Author:
Author: |


Error_GameIsHooked:The global hook is active and this game will be injected! Please delete the game from the list or disable the hook.|
Error_ProcessNotStarted:The game could not be started.|
Error_RemoveHook:Removing the Hook while a game is running might lead to crash.|
Error_FileNotSupported:
This file type is not supported:|
Error_DLLNotFound:
Could not load the dll.
The dll injection won't work.
This might happen if D3DX9_43.dll is not installed on your system.
Please install the newest DirectX End-User Runtime Web Installer.|
Error_FktNotFound:
Could not load function out of dll.
The dll injection won't work.|
Error_AlreadyRunning:An other instance of Universal Modding Engine is already running.|
Error_Send:
Could not send to game.|
Error_KeyTwice:
You assigned a key twice.|
Error_NoSavePath:
You did not set a save path.|
Error_KeyNotSet:
At least one key is not set.|
Error_SaveFile:
Could not save to file.|
Error_NoPipe:
Pipe is not opened.|
Error_WritePipe:
Could not write in pipe.|
Error_FlushPipe:
Could not flush pipe buffer.|
Error_Hash:
Could not find hash, maybe file is not named as *_HASH.dds|
Error_FileOpen:
Could not open file.|
Error_FileRead:
Could not read file.|
Error_Memory:
Could not allocate enough memory|
Error_Unzip:
Could not unzip.|
Error_ZipEntry:
Could not find zip entry.|
KeyBack:
Back|
KeySave:
Save|
KeyNext:
Next|
FontColour:
Font colour (RGB):|
TextureColour:
Texture colour (RGB):|
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