--- Game log start --- Command line: Run fullscreen Init Input Devices. DXInit( 14057a,640,480,16 ) Fullscreen = 1 pPS->QueryInterface(IID_IDirectDrawGammaControl,(void**)&pGamma); Ok Video memory-> Free:528064512 Used:1457664 Diff:0 Greating Surface CreaturesSurface1 Create surface (38,1080) == 82080 Surface is in video memory Video memory-> Free:527926272 Used:1595904 Diff:138240 Greating Surface CreaturesSurface2 Create surface (38,1080) == 82080 Surface is in video memory Video memory-> Free:527788032 Used:1734144 Diff:138240 Greating Surface CreaturesSurface3 Create surface (38,351) == 26676 Surface is in video memory Video memory-> Free:527742976 Used:1779200 Diff:45056 Greating Surface CreaturesSurface4 Create surface (38,351) == 26676 Surface is in video memory Video memory-> Free:527652864 Used:1869312 Diff:90112 Greating Surface CreaturesSurface5 Create surface (38,351) == 26676 Surface is in video memory Video memory-> Free:527652864 Used:1869312 Diff:0 Greating Surface CreaturesSurface6 Create surface (38,351) == 26676 Surface is in video memory Video memory-> Free:527472640 Used:2049536 Diff:180224 Greating Surface CreaturesSurface7 Create surface (38,351) == 26676 Surface is in video memory Video memory-> Free:527472640 Used:2049536 Diff:0 Greating Surface CreaturesSurface8 Create surface (38,351) == 26676 Surface is in video memory Video memory-> Free:527472640 Used:2049536 Diff:0 Greating Surface CreaturesSurface9 Create surface (38,351) == 26676 Surface is in video memory Video memory-> Free:527472640 Used:2049536 Diff:0 Greating Surface CreaturesSurface10 Create surface (38,351) == 26676 Surface is in video memory Video memory-> Free:527292416 Used:2229760 Diff:180224 Greating Surface BossSurface Create surface (78,632) == 98592 Surface is in video memory Video memory-> Free:527169536 Used:2352640 Diff:122880 Greating Surface BossPhotoSurface Create surface (66,73) == 9636 Surface is in video memory Video memory-> Free:527112192 Used:2409984 Diff:57344 Greating Surface CloudSurface Create surface (98,84) == 16464 Surface is in video memory Video memory-> Free:527112192 Used:2409984 Diff:0 Greating Surface FireSurface Create surface (20,76) == 3040 Surface is in video memory Video memory-> Free:527071232 Used:2450944 Diff:40960 Greating Surface SkelSurface Create surface (38,1080) == 82080 Surface is in video memory Video memory-> Free:526932992 Used:2589184 Diff:138240 Greating Surface SnowSurface Create surface (20,80) == 3200 Surface is in video memory Video memory-> Free:526851072 Used:2671104 Diff:81920 Greating Surface ItemsSurface Create surface (64,3904) == 499712 Surface is in video memory Video memory-> Free:526351360 Used:3170816 Diff:499712 Greating Surface DigitsSurface Create surface (16,320) == 10240 Surface is in video memory Video memory-> Free:526351360 Used:3170816 Diff:0 Greating Surface BubblesSurface Create surface (38,912) == 69312 Surface is in video memory Video memory-> Free:526232576 Used:3289600 Diff:118784 Greating Surface BigSphereSurface Create surface (64,64) == 8192 Surface is in video memory Video memory-> Free:526167040 Used:3355136 Diff:65536 Greating Surface BIBSurface Create surface (64,64) == 8192 Surface is in video memory Video memory-> Free:526167040 Used:3355136 Diff:0 Greating Surface WaterSurface Create surface (20,60) == 2400 Surface is in video memory Video memory-> Free:526105600 Used:3416576 Diff:61440 Greating Surface MiscSurface Create surface (350,767) == 536900 Surface is in video memory Video memory-> Free:525565440 Used:3956736 Diff:540160 Greating Surface BoomSurface Create surface (128,896) == 229376 Surface is in video memory Video memory-> Free:525336064 Used:4186112 Diff:229376 Greating Surface StarSurface Create surface (30,390) == 23400 Surface is in video memory Video memory-> Free:525282816 Used:4239360 Diff:53248 Greating Surface GatesSurface Create surface (38,392) == 29792 Surface is in video memory Video memory-> Free:525176320 Used:4345856 Diff:106496 DXLoadPCXToSurface("Particles.pcx") Create surface (100,100) == 20000 Surface is in video memory Video memory-> Free:525176320 Used:4345856 Diff:0 Call MenuScreen::OnDisplay() Create surface (640,480) == 614400 Surface is in video memory Video memory-> Free:524561920 Used:4960256 Diff:614400 Call MenuScreen::InitSurface() Create surface (640,480) == 614400 Surface is in video memory Video memory-> Free:524561920 Used:4960256 Diff:0 Screen switched to MenuScreen Create surface (640,480) == 614400 Surface is in video memory Video memory-> Free:524561920 Used:4960256 Diff:0 Call PasswordScreen::OnDisplay() Call PasswordScreen::InitSurface() Create surface (640,480) == 614400 Surface is in video memory Video memory-> Free:524561920 Used:4960256 Diff:0 Screen switched to PasswordScreen MenuScreen::OnDisplay() Create surface (640,480) == 614400 Surface is in video memory Video memory-> Free:524561920 Used:4960256 Diff:0 MenuScreen::InitSurface() Create surface (640,480) == 614400 Surface is in video memory Video memory-> Free:524561920 Used:4960256 Diff:0 Screen switched to MenuScreen Create surface (640,480) == 614400 Surface is in video memory Video memory-> Free:507317760 Used:20688896 Diff:17244160 Create surface (640,480) == 614400 Surface is in video memory Video memory-> Free:524561920 Used:4960256 Diff:-17244160 Create surface (640,480) == 614400 Surface is in video memory Video memory-> Free:524561920 Used:4960256 Diff:0 Loading level 'Level1' Vents count: 0 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:524561920 Used:4960256 Diff:0 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:524561920 Used:4960256 Diff:0 Loading back tile 'Backs\12.tga' Create surface (100,100) == 20000 Surface is in video memory Video memory-> Free:524348928 Used:5173248 Diff:212992 Call GameScreen::OnDisplay() Call GameScreen::InitSurface() Create surface (640,480) == 614400 Surface is in video memory Video memory-> Free:524561920 Used:4960256 Diff:-212992 Create surface (640,20) == 25600 Surface is in video memory Video memory-> Free:524561920 Used:4960256 Diff:0 DXLoadPCXToSurface("tittle2.pcx") Create surface (640,40) == 51200 Surface is in video memory Video memory-> Free:524348928 Used:5173248 Diff:212992 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:524348928 Used:5173248 Diff:0 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:524348928 Used:5173248 Diff:0 Loading back tile 'Backs\12.tga' Create surface (100,100) == 20000 Surface is in video memory Video memory-> Free:524348928 Used:5173248 Diff:0 Screen switched to GameScreen Loading level 'Level2' Vents count: 0 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:507133952 Used:20889088 Diff:17214976 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:507133952 Used:20889088 Diff:0 Loading back tile 'Backs\02.tga' Create surface (100,100) == 20000 Surface is in video memory Video memory-> Free:507133952 Used:20889088 Diff:0 Loading level 'Level3' Vents count: 10 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:524361728 Used:5160448 Diff:-17227776 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:524361728 Used:5160448 Diff:0 Loading back tile 'Backs\03.tga' Create surface (100,100) == 20000 Surface is in video memory Video memory-> Free:524361728 Used:5160448 Diff:0 Loading level 'Level4' Vents count: 12 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:507133952 Used:20889088 Diff:17227776 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:507133952 Used:20889088 Diff:0 Loading back tile 'Backs\04.tga' Create surface (100,100) == 20000 Surface is in video memory Video memory-> Free:507133952 Used:20889088 Diff:0 Loading level 'Level5' Vents count: 16 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:524361728 Used:5160448 Diff:-17227776 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:524361728 Used:5160448 Diff:0 Loading back tile 'Backs\05.tga' Create surface (100,100) == 20000 Surface is in video memory Video memory-> Free:524361728 Used:5160448 Diff:0 Loading level 'Level6' Vents count: 16 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:524361728 Used:5160448 Diff:0 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:524361728 Used:5160448 Diff:0 Loading back tile 'Backs\06.tga' Create surface (100,100) == 20000 Surface is in video memory Video memory-> Free:524361728 Used:5160448 Diff:0 Loading level 'Level7' Vents count: 16 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:524361728 Used:5160448 Diff:0 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:524361728 Used:5160448 Diff:0 Loading back tile 'Backs\03.tga' Create surface (100,100) == 20000 Surface is in video memory Video memory-> Free:524361728 Used:5160448 Diff:0 Loading level 'Level8' Vents count: 8 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:524361728 Used:5160448 Diff:0 Create surface (140,20) == 5600 Surface is in video memory Video memory-> Free:52436172...
MisterSali