D&D 3.5 - Tome of Battle - Book of Nine Swords [OEF].pdf

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CONTENTS
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Chapter 1: Disciples of the Sword. . . . . . . . . . . 7
Crusader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Swordsage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Human Swordsage Starting Package . . . .18
Warblade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Chapter 2: Skills and Feats. . . . . . . . . . . . . . . . .27
New Skills and Uses. . . . . . . . . . . . . . . . . . . . . . .27
Intimidate . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27
Knowledge (Local) . . . . . . . . . . . . . . . . . . . . .28
Martial Lore . . . . . . . . . . . . . . . . . . . . . . . . . . .28
New Feats. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28
Adaptive Style. . . . . . . . . . . . . . . . . . . . . . . . . .28
Avenging Strike . . . . . . . . . . . . . . . . . . . . . . . .28
Blade Meditation . . . . . . . . . . . . . . . . . . . . . . .28
Desert Fire . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29
Desert Wind Dodge . . . . . . . . . . . . . . . . . . . .29
Devoted Bulwark . . . . . . . . . . . . . . . . . . . . . . .29
Divine Spirit . . . . . . . . . . . . . . . . . . . . . . . . . . .29
Evasive Refl exes . . . . . . . . . . . . . . . . . . . . . . . .30
Extra Granted Maneuver . . . . . . . . . . . . . . .30
Extra Readied Maneuver . . . . . . . . . . . . . . .30
Falling Sun Attack . . . . . . . . . . . . . . . . . . . . .31
Instant Clarity . . . . . . . . . . . . . . . . . . . . . . . . .31
Ironheart Aura . . . . . . . . . . . . . . . . . . . . . . . . .31
Martial Stance . . . . . . . . . . . . . . . . . . . . . . . . .31
Martial Study . . . . . . . . . . . . . . . . . . . . . . . . . .31
Psychic Renewal . . . . . . . . . . . . . . . . . . . . . . .32
Rapid Assault . . . . . . . . . . . . . . . . . . . . . . . . . .32
Scribe Martial Script . . . . . . . . . . . . . . . . . . .32
Shadow Blade . . . . . . . . . . . . . . . . . . . . . . . . . .32
Shadow Trickster . . . . . . . . . . . . . . . . . . . . . . .32
Song of the White Raven . . . . . . . . . . . . . . .32
Snap Kick . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32
Stone Power . . . . . . . . . . . . . . . . . . . . . . . . . . . .32
Sudden Recovery . . . . . . . . . . . . . . . . . . . . . . .33
Superior Unarmed Strike . . . . . . . . . . . . . . .33
Tiger Blooded . . . . . . . . . . . . . . . . . . . . . . . . . .33
Unnerving Calm . . . . . . . . . . . . . . . . . . . . . . .33
Vital Recovery . . . . . . . . . . . . . . . . . . . . . . . . .33
White Raven Defense. . . . . . . . . . . . . . . . . . .33
Tactical Feats. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
Clarion Commander. . . . . . . . . . . . . . . . . . . .34
Distant Horizon . . . . . . . . . . . . . . . . . . . . . . . .34
Faith Unswerving . . . . . . . . . . . . . . . . . . . . . .34
Gloom Razor . . . . . . . . . . . . . . . . . . . . . . . . . . .35
Perfect Clarity of Mind and Body . . . . . . .35
Reaping Talons . . . . . . . . . . . . . . . . . . . . . . . . .35
Scorching Sirocco . . . . . . . . . . . . . . . . . . . . . .35
Shards of Granite . . . . . . . . . . . . . . . . . . . . . . .36
Stormguard Warrior. . . . . . . . . . . . . . . . . . . .36
Chapter 3: Blade Magic . . . . . . . . . . . . . . . . . . . .37
Martial Powers . . . . . . . . . . . . . . . . . . . . . . . . . . . .37
Readying Maneuvers . . . . . . . . . . . . . . . . . . .38
Initiating Maneuvers and Stances . . . . . . .38
Concentration. . . . . . . . . . . . . . . . . . . . . . . . . .39
Initiator Level . . . . . . . . . . . . . . . . . . . . . . . . . .39
Resolving a Maneuver or Stance . . . . . . . .39
Recovering Expended Maneuvers. . . . . . .40
Martial Powers and Magic . . . . . . . . . . . . . .40
Maneuver and Stance Descriptions . . . . . . . .40
Name . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .40
Martial Discipline . . . . . . . . . . . . . . . . . . . . . .40
(Type) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .42
[Descriptor] . . . . . . . . . . . . . . . . . . . . . . . . . . . .44
Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .44
Prerequisite . . . . . . . . . . . . . . . . . . . . . . . . . . . .44
Initiation Action . . . . . . . . . . . . . . . . . . . . . . .44
Range. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
Targeting a Maneuver . . . . . . . . . . . . . . . . . .45
Duration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
Saving Throw . . . . . . . . . . . . . . . . . . . . . . . . . .46
Spell Resistance . . . . . . . . . . . . . . . . . . . . . . . .46
Descriptive Text . . . . . . . . . . . . . . . . . . . . . . . .46
Learning Maneuvers and Stances . . . . . . . . . .46
Chapter 4: Maneuvers and Stances . . . . . . . .47
Maneuver and Stance Lists . . . . . . . . . . . . . . . .48
Desert Wind . . . . . . . . . . . . . . . . . . . . . . . . . . . . .52
Devoted Spirit . . . . . . . . . . . . . . . . . . . . . . . . . . . .57
Diamond Mind . . . . . . . . . . . . . . . . . . . . . . . . . . .62
Iron Heart . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .66
Setting Sun . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .70
Shadow Hand . . . . . . . . . . . . . . . . . . . . . . . . . . . . .75
Stone Dragon . . . . . . . . . . . . . . . . . . . . . . . . . . . . .81
Tiger Claw . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .86
White Raven . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .90
Chapter 5: Prestige Classes . . . . . . . . . . . . . . . .95
Advancing Martial Progression . . . . . . . . . . . .96
Martial Adepts . . . . . . . . . . . . . . . . . . . . . . . . .96
Nonmartial Adepts . . . . . . . . . . . . . . . . . . . . .96
Bloodclaw Master . . . . . . . . . . . . . . . . . . . . . . . . .96
Bloodstorm Blade . . . . . . . . . . . . . . . . . . . . . . . 100
Deepstone Sentinel . . . . . . . . . . . . . . . . . . . . . .105
Eternal Blade . . . . . . . . . . . . . . . . . . . . . . . . . . . 109
Jade Phoenix Mage . . . . . . . . . . . . . . . . . . . . . . .113
Master of Nine . . . . . . . . . . . . . . . . . . . . . . . . . . .119
Ruby Knight Vindicator . . . . . . . . . . . . . . . . . 122
Shadow Sun Ninja. . . . . . . . . . . . . . . . . . . . . . . 126
Chapter 6: The Nine Swords . . . . . . . . . . . . . 131
Weapons of Legacy . . . . . . . . . . . . . . . . . . . . . . .131
Desert Wind (Desert Wind) . . . . . . . . . . . . . .132
Faithful Avenger (Devoted Spirit) . . . . . . . . 134
Supernal Clarity (Diamond Mind) . . . . . . . 136
Kamate (Iron Heart). . . . . . . . . . . . . . . . . . . . . 137
Eventide’s Edge (Setting Sun) . . . . . . . . . . . . 139
Umbral Awn (Shadow Hand) . . . . . . . . . . . . .140
Unfettered (Stone Dragon) . . . . . . . . . . . . . . .142
Tiger Fang (Tiger Claw) . . . . . . . . . . . . . . . . . . 144
Blade of the Last Citadel (White Raven) . . .145
Chapter 7: Magic Items . . . . . . . . . . . . . . . . . . .147
Martial Scripts . . . . . . . . . . . . . . . . . . . . . . . . . . .147
New Weapon Special Abilities . . . . . . . . . . . .148
Aptitude Weapon. . . . . . . . . . . . . . . . . . . . . .148
Martial Discipline Weapon . . . . . . . . . . . .148
New Wondrous Items . . . . . . . . . . . . . . . . . . . .149
Crown of White Ravens . . . . . . . . . . . . . . .149
Chapter 8: Nine Swords Monsters . . . . . . . 151
Naityan Rakshasa . . . . . . . . . . . . . . . . . . . . . . . .151
Reth Dekala. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154
Valkyrie . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
SIDEBARS
Behind the Curtain: Blending Genres . . . . . . . 6
The Nine Disciplines . . . . . . . . . . . . . . . . . . . . . . . 8
Keeping Track of Readied
and Expended Maneuvers. . . . . . . . . . . . . . .38
Incorporeal Subtype . . . . . . . . . . . . . . . . . . . . . .79
Shifters and the Bloodclaw Master . . . . . . . . .97
Throw Anything . . . . . . . . . . . . . . . . . . . . . . . . .101
Stopping a Returning Weapon . . . . . . . . . . . .102
Magic Items and Introducing
Martial Maneuvers . . . . . . . . . . . . . . . . . . . 150
Naityan Rakshasa Lore . . . . . . . . . . . . . . . . . . 152
Another Rakshasa? . . . . . . . . . . . . . . . . . . . . . . 153
Reth Dekala Lore . . . . . . . . . . . . . . . . . . . . . . . 156
Valkyrie Lore . . . . . . . . . . . . . . . . . . . . . . . . . . . 158
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Reshar comes to study at the hobgoblin
monastery of Ur-Thaldaar
am Harran Turiyeshor, the swordsage some-
times called the Iron Dragon. It was I who
defeated the High Inquisitor of Tiamat in
the Dragonskull Temple. It was I who slew
the demon Varrash-Kral in the Ebon Tower.
And it was my comrades and I who excised
the mind fl ayer infestation from Darkvale three
years ago, though two of my friends died horribly
in the process. Such are my deeds.
I have wandered the world for twenty years, studying the Sublime
Way and searching for my own true measure as a warrior and as a
person. I like to think that I am a little wiser now than when I started,
but I must leave that judgment to others. I spend my days teaching
now, that I may honor the path I have followed my whole life.
Some of my students fall from the Way and turn to other pursuits.
Some become champions of good and justice. Others use my teachings
to wreak terrible wrongs in the world. But all who seek the Way
must be taught, because it is not for the swordsmith to say whether
his blades will spill the blood of the wicked or the innocent. Like all
knowledge, the Sublime Way can be used for good or ill.
Attend now, young ones, and I will endeavor to teach you some
small part of the truth of the sword.
The world of the D UNGEONS & D RAGONS game is fi lled with char-
acters who pursue the ways of battle. Barbarians destroy their foes
in berserk frenzies, and rangers are masters of the hunt. Paladins
rely on their virtue and courage to sustain them against their
opponents. Fighters master an array of special maneuvers and
attacks to overcome the monsters and villains they encounter.
But the highest of a warrior’s arts is the Sublime Way—the secret
lore that teaches a fi ghting character how to meld his inner
strength, training, and discipline into the perfect weapon.
The Sublime Way is not magical—at least, not in a normal
sense. It is a fi ghting system that harnesses a student’s disci-
pline and determination through knowledge, practice, and
study. A master of the Sublime Way can perform martial
exploits that are nearly superhuman—and, in fact, some of
them actually transcend the natural.
Likefi ghters, students of the Sublime Way master a number
of special maneuvers and strikes to defeat their foes. But, while
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