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To r g
: Basic Set Index
™
Original - September, 1992
C A M P A I G N G A M E
Compiled - February, 1999
™
I
ndex to
To r g
: Basic Set, A-Z
Contributors This Issue:
Greg Farshtey, Bill Smith, Ed Stark
Key
R˚
—˚
Torg Rulebook
WB
—
Torg Worldbook
AB
—
Torg Adventure Book
Amazon rain forest
— WB 8
ammunition
—˚
R 77
Angola
— WB 5
animals, undomesticated
—˚
R 49
Compilation Designed By:
Fred Jandt
animism
— R 125
Antarctic
— WB 8
Antichrist
— WB 7
anti-Pope
— WB 33
Apeiros
— R 106, 126; WB 1
Arabian Peninsula
— WB 43
arcane knowledges
—˚
A
R 111-122,
acid —
WB 43
act
—˚ R 20; AB 17-18
Action Summary —
R 79; AB 24
action total
—˚ R 5, 10, 13, 37
action value
—˚ R 7, 10, 78
actions, approved —
˚
131
Elements
— R 112
air — R 112
earth — R 112
fire — R 111
metal — R 111
plant — R 112
water — R 112
Essences
— R 112
death — R 112
life — R 112
time — R 112
true knowledge — R 112
Kindred
— R 112
aquatic — R 112
avian — R 112
earthly — R 112
elemental — R 112
enchanted — R 112
entity — R 112
folk — R 111-112, 116
Mixed Forces
— R 112
inanimate forces — R 112
living forces — R 112
Principles
— R 112, 122
darkness — R 112
light — R 111-112
magic — R 112
Theory Knowledges
— R 112
cast time — R 112, 115-116
control — R 112, 115
duration — R 112, 115
range — R 112, 115
R 23, 62;
AB 9-10
attack —˚ R 17, 23, 51-52, 75; AB 18
defend —˚ R 23, 50, 51-52, 75; AB 18
Adams, Lt.
— AB 31
adds
—˚ See
Skills
adventures
—˚ R 20
building — AB 16-17
format — AB 32
designing — AB 14-20
outlines of — AB 17
themes of — AB 16
adventure balance
— AB 11
adventure cost (pulp powers)
—
WB 45
Africa
—˚ R 4; WB 5-8
aggressive defense
— R 78
Ahh-Keht
—˚ R 28, 31, 33
Ahkemeses —
WB 48
Ahriman
— R 124
aim
— R 77
Alaska
— R 138; WB 8
Alder, Rick
—˚
®
Publisher:
Daniel Scott Palter
Associate Publisher:
Steven Palter
Creative Staff:
Fred Jandt, Nikola Vrtis
Sales Director:
Sue Hartung
Treasurer:
Karen Bayly
Accountants:
Mary Galant, Wendy Lord
Secretarial Assistant:
Paula Lasko
R 20
Algeria
— WB 5
all-out attack
— R 78
Amat-Ra
— WB 47
curse of — WB 47
Amazons
— WB 50
®, TM & © 1998 West End Games.
All Rights Reserved.
Infiniverse
Vol. 1, No. 1 / September, 1992
speed — R 112, 115
state — R 112, 114, 115
Arctic Sea
— WB 29
Ardinay, Pella, Lady of the Houses
of Aysle
—˚ R 4; WB 26-30, 32, 34;
AB 13, 15, 47-48
Argentina
— WB 7
Ark of the Covenant
— R 106
armor
— R 78, 132-133
add — R 78
bone and hide — R 132
bronze — R 133
bullet-proof vest — R 133
chain mail — R 133
cuir bouilli — R 133
hides and furs — R 132
intradermal plating — R 133; WB
41
IriMesh — R 133
Kevlar — R 132-133
Kevlar; Ceramic — R 133
Kyoto Police RKD — R 133
leather — R 133
plate mail — R 133
ring mail — R 133
silk lining — R 133
Armor Description Chart
— R 133
Arthur, King of England
— R 126
artificial sun
— WB 47-48
Artist Chart
—˚
119-120; WB 2, 24, 36, 42, 46, 52,
54-56
Spirit
—˚ R 8, 16, 17, 48, 57-58, 64,
74, 95, 107, 122-125; WB 2, 17, 35,
40, 42
Strength
—˚ R 5, 8, 12, 18, 41, 44, 48,
52-53, 56-57, 64, 76, 105, 121-122,
141; WB 2, 18, 24, 40, 42, 55; AB
35
Toughness
—˚ R 5, 18, 19, 28, 35, 41,
46-48, 52, 64, 76-78; WB 2, 15-16,
25, 37, 46; AB 35
values — R 8, 64, 141
Australia
— WB 6, 10, 17; AB 8, 47
Sidney — AB 8
Austria
— R 65
Avro Ltd.
— WB 41
Avro PR IIV
— WB 41
awards
— R 20; AB 11
act — AB 11
adventure — AB 11
guidelines — AB 11
awe
—˚ R 16, 74
axioms
—˚ R 5, 19, 31, 34-35, 86, 88-
89, 91-92, 98-104; WB 5; AB 8
altering — R 97
bending — R 97
colliding — R 97-98
magical
—˚ R 5, 19, 92-93, 97;
WB 11, 15, 44, 52; AB 8
social
— R 5, 19, 92-95, 97;
WB 44, 52; AB 8
spiritual
—˚ R 5, 19, 92, 95-97, 126-
127; WB 11, 44
technological
—˚ R 5, 19, 92, 97, 99,
132-140; WB 44, 56; AB 8
zone — R 98
Axioms of the Cosms
— AB 25
Aysle (cosm)
— R 112, 127; WB 3-4,
26-27, 30, 34
Aysle (realm)
—˚ R 19, 20, 48, 98-100,
103, 111-112; WB 1, 4, 26-32, 56;
AB 7, 14-15, 47-48
creatures of — WB 32
dwarven grimoire of — WB 31-32
folk of — WB 29-30
grimoire — WB 30-31
Ayslish
— WB 29-30
Bahasa Indonesian
— WB 10
Banda Sea
— WB 10
Barbarians
—˚ R 48, 52
baragon
— WB 25
Base Price; Attitude Chart
—˚
R 72-
73
basilisk
— WB 26
battlegroup
— WB 49
bayonette
— WB 14
bear
—˚ R 48; AB 10
Beast of the Apocalypse
— WB 38-
39
Becker, Alexander
— AB 18, 29
BelleVision
— WB 41
Benchmark Chart
—˚
R 39, 43; AB 25
benthe
— WB 23
Bernard, Bshp.
— AB 47-48
Bible
—
New Testament — WB 14
Old Testament — WB 14-15
bits
— AB 20
blindside attack
— R 78
Blue Meanie, The
— R 58
blue whale
— AB 11
blunderbuss
— WB 19; AB 9
Bolivia
— WB 7
Bonterre, Lord
— AB 47
Bonus Chart
—˚ R 5, 10, 13, 35; AB 24
bonus numbers
—˚ R 18, 25, 28, 30,
32,35, 37-38, 44-45, 50
Borneo
— WB 10, 12-13
Balikpapan — WB 12
Sukadana — WB 12
Tanjungselor — WB 12
borr aka —
AB 37
Brazil
— WB 7; AB 47
break
—˚ R 22, 61, 79-80
British Broadcasting Corporation
—
WB 4
Brother Pierre
— AB 47
Bryce, Father Christopher
—˚
R 56
Asia
— WB 6, 8
Asiaweek
— WB 4
asp
— WB 49
atheism
— R 125
Atlantis
— R 106
atomic energy
— WB 43
attitudes
—˚ R 15
base —˚ R 15, 71
enemy — R 70, 72-74
friendly —˚ R 15, 70, 72-74
hostile —˚ R 15, 70-74
loyal —˚ R 15, 70-72
neutral —˚ R 15, 70-74
attributes
—˚ R 5, 7, 8, 10, 12, 13, 39,
48, 50, 110, 129, 141; WB 2
Charisma
—˚ R 8, 17, 31-32, 35, 48,
57-58,70-71, 75, 80, 118; WB 2, 15,
42
Dexterity
— R 8, 10, 12, 17, 18, 20,
31,42, 44-45, 48-52, 56-57, 64, 69,
75-76, 80, 112, 116-117, 119-122,
133, 141; WB 2, 16, 24, 42, 46, 55-
56; AB 10, 35
improving —˚ R 20, 88
Mind
—˚ R 8, 15, 17, 48-49, 56-57,
64, 71, 75, 104-105, 113, 122;
WB 2, 16, 24, 37, 42, 46, 55; AB 40
Perception
— R 8, 10, 12, 17, 32, 34,
47-48, 51, 53, 55, 64, 74-75, 112,
R 21,
124-126, 130
Buddhism
— R 126; WB 10
C
B
California
—˚ R 48, 109; WB 21
Monterey — WB 20
camels
— R 49; WB 14
Canada
— R 4; WB 4, 7, 20, 22-23
Babel Central —
WB 37-39
Babel Monitor
— WB 38
backlash
— R 113-115
2
Infiniverse
Vol. 1, No. 1 /February, 1999
British Columbia —
Vancouver — WB 20
Saskatchewan — WB 7
Regina — WB 7
Caretakers
— WB 19
carnol
— WB 25
Carredon
—˚ R 23; WB 26
Carribean Sea
— AB 47
Cathedrals (GodNet)
— WB 39
Catholicism
— WB 7, 28
cavalry (Victorian)
— WB 14
Celebes Sea
— WB 10, 12
centaurs
— WB 30
Central America
— WB 7
chainsaw
— AB 9
Chao
— WB 55
characters, conflicts between
—˚
chipholder
— WB 42
chipware
— WB 41-42
ActChips — WB 41-42
MemChips — WB 41-42
spirit chips — WB 39, 42
Christianity
— R 124, 126, 131; WB
14, 28
Christmas Island
— WB 7; AB 42
Church of the Abyss
— WB 39
Church Police
— WB 34-35, 38; AB
48
clearing their minds
— R 74
climax and resolution
— AB 18
Climbing Chart
—˚ R 52
College of Cardinals
— WB 33
College of Mathematicians
— WB
48-49
College of the Way
— WB 33-34
Colt Peacemaker
— WB 14
Columbia
— WB 7
combat
—˚ R 5, 17, 78-81
Combat Results Table
—˚
originating — R 126
cosmverse
—˚ R 1, 82; WB 1
Cover Value Chart
— R 78; AB 26
critical moment
—˚ R 23
critical problem
— R 63
crocodile
— R 48; WB 49
Crosktreckt
—˚ R 23
crossbow
— AB 9
Crowfire
—˚ R 15, 23, 42, 44, 57, 61,
79, 80, 104, 107; AB 1
currency
— WB 2, and see indi-
vidual entries
Currency Conversion Chart
—
WB 2
cyber arms
— WB 40
BiV — WB 40
cyberdecks
— WB 36-37
cyber-signal filters — WB 36
CompPlexes — WB 36,38
Delicious — WB 36-37
IRCOM Vee — WB 36-37
Marseilles Hermes — WB 36-37
Penitence IV — WB 38
processor power — WB 36-37
response — WB 36-37
stealth — WB 36
storage — WB 36
cyberdeck programs
— WB 37
attack
— WB 37
combat
— WB 37
find
— WB 37
cyber eyes
— WB 41
EM eyes — WB 41
Low-light eyes — WB 41
Rove eyes — WB 41
TriEyes — WB 41
cyber hands
— WB 40
Manofique — WB 41
cyber knights
— AB 15
cyber legs
— WB 40
Cyberpapacy
—˚ R 4, 61; WB 1-2, 5, 7,
33-42; AB 14-15, 47-48
cyberpriests
—˚
R
69
character connections
—˚ R 10
characters, creating
—˚ R 7
character interaction
— R 15, 70-74
characters, rewarding
— AB 11
Character Sheet
— R 143
character templates
—˚
R 40, 76,
100, 113; AB 23
Common Ground Association
—
WB 22; AB 20
community
— R 123
community rating
— R 124-131
complication
— R 41, 63
concealment
— R 78
Condition Modifier Chart
(miracles)
— R 127
conflict
—˚
dramatic —˚ R 39, 60
standard — R 60
confrontations
— AB 18
confused
— R 22, 61
contradictions
— R 5, 19, 85, 91, 99;
WB 17
zero case — R 99
one-case — R 99
four-case — R 99, 101
long-range — R 99-100
contradiction check
— R 99, 106
conversion
— R 125
coordination difficulty
— R 107
Co-Prosperity Sphere —
WB 6
Corben, Buck
—˚ R 51-52
Core Earth
—˚ R 7-8, 10-11, 19, 27, 29,
31, 33-34, 42, 48, 50, 85, 89, 92-93,
97-101, 103-104, 107, 110-112, 123,
125-133, 135, 138, 141; WB 1-9, 11-
14, 20-21, 23, 28, 30, 33-34, 44, 48-
49, 51-52; AB 17-20, 32, 47
Core Earth Character Limit Chart
—
˚ R 42, 141
cosm
—˚ R 1, 11, 14, 19, 20, 58, 81, 85-
86, 89, 91, 102, 106
home —˚
R 7, 8, 11, 12,
29, 35, 111; WB 1
“appearance” —˚ R 8
Adventurous Scholar
— WB 57-58
background — R 141-142
Barbarian Warrior
— WB 57-58
choosing —˚ R 7
Contract Ninja
— WB 59-60
copying —˚ R 7
Covert Operative
— WB 59-60
creating — R 141-142
Curious Mage
— WB 61-62
customizing —˚ R 7
“damage” —˚ R 18
Disgruntled Corporate
— WB 61-62
Doubting Cleric
— WB 63-64
Fast Hero
— WB 63-64
Gadget Hero
— WB 65-66
GodNet Raider
— WB 65-66
Gypsy Soothsayer
— WB 67-68
Human Tribal Shaman
— WB 67-68
Intrepid Reporter
— WB 69-70
Jaz Fighter
— WB 69-70
National Hero
— WB 71-72
Obsessed Prodigy
— WB 71-72
Paladin
— WB 73-74
“possibilities” —˚ R 8
Realm Runner
— WB 73-74
Renegade Edeinos
— WB 75-76
Soldier of Fortune
— WB 75-76
Story Teller
— WB 77-78
Tough Hero
— WB 77-78
Vampyre Hunter
— WB 79-80
Werewolf
— WB 79-80
chases
— R 49-52, 55-56, 81
China
— WB 6, 10-11; AB 47
R 42; WB 35, 39; AB
9, 47
cyberpsychosis
— WB 40, 42
cyber rating
— WB 40
cyber value
— WB 40
cyberware
— WB 2, 39-42
apotheducts — WB 40, 42
basic wiring — WB 40
NeuraCal — WB 40-42
cyberclaws — WB 14
cybersenses — WB 14
cyberwings — WB 14
implanting — WB 40
kreelar tendon-supplements —
WB 40-41
NeuraSkin — WB 41
LeDos — WB 41
R 11, 12, 14, 99-100, 102;
WB 3
3
Infiniverse
Vol. 1, No. 1 / September, 1992
socket (jack) — WB 35-36
dipolar recording chip — WB
35-36
miniature axion amplifier — WB
35-36
subdermal weaponry and armor
—
WB 41, and see individual
entries
cygoyle
— WB 42; AB 15, 48
Cyprus
— WB 7, 43
Delphi Council
— WB 7, 21-22; AB
13, 17-18, 20
demons
— R 112; WB 18
Denmark
— WB 26, 29
Jutland Peninsula — WB 29
Deuce-and-a-Half
— AB 34
die roll, final
—˚ R 13
difficulty number
—˚ R 5, 13-15, 18-
19, 35, 37, 39, 41, 44-45, 47, 50
coordinated —˚ R 47
Difficulty Number Scale
—˚
rally —˚ R 26, 66
random use — R 59
replenishing —˚ R 25, 68-69
second chance —˚ R 23, 26, 66
seize initiative —˚ R 26, 66
subplot cards (See
Subplots
)
subplot, campaign —˚
R 25
supporter —˚ R 26, 66
trading cards —˚ R 23, 69
willpower — R 25, 64
dramatic skill resolution
— R 72,
105; AB 18, 44
Duchamp, Paulo
— WB 33
Dunad
— R 127
Duncan
— AB 47-48
dwarves
— R 112; WB 26-27, 30, 56
R 41-42;
AB 25
dimthread
— R 83; WB 3, 12
dinosaur
— AB 9, 14, 17, 19,33
disconnecting
— R 99-100; AB 9
bonus modifier for — R 100-101
Disease Difficulty Chart
— R 130
disintegrator cannon
— R 67
disinto-ray
— AB 8
dogs
— AB 10
dollars, US
— WB 2
Draconis Aysle
— WB 32
Draconis Teutonica
— WB 32
dragons
— WB 6, 26; AB 7, 47
drama deck
—˚ R 4-5, 17-18, 20, 23,
27, 37-39, 59-69, 76; AB 12-13, 18,
39
action —˚ R 25, 64
action stack —˚ R 21, 60, 62
adrenalin —˚ R 25, 64
adventure text — R 59
alertness —˚ R 25, 64
campaign —˚ R 68
card pool —˚ R 22, 23, 25, 64
conflict line — R 59-61
advantages — R 60
disadvantages — R 61
using —˚ R 61
connection —˚
D
daimyos, Rauru Block —
WB 54
damage
—˚ R 5, 13, 18, 19, 38
dead
—˚ R 18, 76
healing —˚ R 76
heavily wounded
—˚ R 18, 19, 29-30,
49, 56,76, 113, 125; WB 38
keeping track of — R 76
knockdown
— R 76; WB 37
knockout condition
—˚ R 18, 19, 39,
49, 54, 60, 76, 125; WB 25, 37, 55
mental — R 113; WB 37-38
mortally wounded
—˚ R 18, 49, 54,
56, 76, 109, 127, 131; WB 37-38
shock
—˚ R 18, 19, 28, 30, 32, 35, 44,
54, 60, 76; WB 25, 37, 55
spiritual — R 125
stun
— R 76, 113
weapon — R 77
wound
—˚ R 18, 29-30, 39, 49, 56-57,
76, 113, 132
Dark Shadow
— AB 47
Darkness Device
— R 83-84, 86, 89,
97, 102-107; WB 1, 3, 14, 20-21,
24, 26, 32, 34, 38, 40, 44; AB 31
attuning — R 88
Heketon (Orrorshan) — WB 4, 10,
18
powers — R 88
skills — R 88-89
transferring — R 88-89
Davenport, Reginald
— R 68
dead time
— AB 12
Decker, Ace
— R 105
Deep Mist
— WB 20-21, 23-24; AB
34
defense, active
—˚ R 17, 18, 78, 80
defense, passive
—˚ R 18, 78
Delour, Sofia
— R 71, 74
E
Eastern Europe
— WB 7
Eastern Land
— WB 21
Edeinos
—˚ R 26-35, 48, 51, 66, 79, 91,
99-101, 112, 124-125; WB 4, 20-23,
25,52; AB 7, 13, 14, 32, 34, 36-37
effects, countering
— R 14
effect total
— R 5, 13, 18, 28, 37-38
Efreet
— AB 42
Egypt —
WB 5, 43-44; AB,15, 31, 34,
37-38
Alexandria — WB 50
Cairo —˚ R 56; WB 49; AB 4, 35
Cairo Museum of Art — R 65
Luxor — WB 43, 46, 49
Memphis — WB 50
pantheon of gods — WB 44
religion — WB 44
Thebes — WB 43, 46, 48-49; AB 38
El Asimat
— AB 4
elemental spirits
— R 130
elves
— R 99-100, 112; WB, 26-27;
AB 9
England
— R 4, 98, 101; WB, 8, 28
Cornwall — WB 28
Dover — WB 28
Land’s End — WB 28
Leeds — R 98
London — R 132; WB 4, 6, 28
Nottingham — AB 47-48
Stapleford — R 101
R 25, 64-65; WB 53;
AB 13, 20
coup de grace —˚
R 25, 65
discard pile —˚
R 20, 66
drama —˚
R 19, 26, 65-66, 80, 106;
AB 11
dramatic skill resolution box — R
59
escape —˚ R 26, 65
glory —˚ R 26, 65, 104; AB 11, 13
haste —˚ R 26, 64-65,75
hero˚ —˚ R 19, 26, 61, 65-66, 80, 106
idea —˚ R 26, 65
leadership —˚ R 26, 65-66; AB 12
losing cards —˚ R 23
master plan —˚ R 26, 66
monologue —˚ R 26, 66
opponent fails —˚
R 26, 66
played use — R 59
play results —˚
R 64
presence —˚
R 25, 64
4
Infiniverse
Vol. 1, No. 1 /February, 1999
Tilbury _ WB 28
York — WB 28
English Channel
— WB 28
equipment
—˚
Force, The
— R 126
forced march
—˚ R 49
forcefield generator
— AB 36
franc
— WB 2
France
—˚ R 4, 138; WB 5-8, 33-
34; AB 34
Avignon — WB 7, 33-34, 36, 38
Lyon — WB 36
Paris — WB 33-34, 41
Paris Liberte — WB 34
Furrek Dah
— R 28-29, 31, 33
futile reconnection, theorem of
—
R 102
combat in — WB 37-38
defenses of — WB 38
entities of — WB 38-39, and see
individual entries
jacking into — see
neural
interfacing
regions of — WB 39 andsee
individual entries
skill use in
—
WB 36
tools in — WB 36
golem
— R 112
Gon-Tin
—˚ R 31
Goringa
—˚ R 66
gospog
— R 42, 62, 89-90; WB 4,
23, 26, 32; AB 1, 13, 37
Orrorshan — WB 11, 19
plantings — R 89-90
Gospog Chart
— R 89
gospog field
— WB 4-5
gospog seed
—˚ R 42, 89; WB 21
gotak
— WB 21, 24
Gray Ghost, The
—˚
R 10, 14, 132-140;
WB 2
availability of — R 132
Eternity
— WB 1
eternity shards
(Atlantis, Excalibur,
Heart of the Coyote, Holy Grail,
the Lost Ark of the Covenant,
Tobukai Algorithms) — R 106-
110; WB 1, 48
group powers — see
individual
entry
tapping difficulty — R 106-110
event —˚ R 20
eternium
— WB 48
Ethiopia
— WB 5, 43, 49
events
— AB 19
Everlaws
— R 82, 84, 91, 101
of One — R 85, 91-92, 98-101, 104-
106, 113
of Two — R 85, 91, 98-101, 104
of Three — R 106
Evidence Analysis Chart
—˚
R 54
G
great ape
— AB 10
Great Schism
— WB 33
Great Slave Lake
— WB 20
Greece
— WB 7
Greenland
— WB 8
grimoire
— R 111
grimoire spells
— See
spells
Grod the Ogre
— R 77
group powers
— R 106-110
bearer of — R 107
coordination — R 108
create hardpoint
— R 107-109
difficulty — R 108
duration — R 108
effect — R 108
gate
— R 109
herald
— R 109
life thread
— R 109
purchase — R 108
range — R 108
send
— R 109-110
shift possibility
— R 107, 110
sparking — R 107
stelae sense
— R 107, 110
use cost — R 108
Gulf of Bothnia
— WB 4, 29
Gwendolyn
— R 111, 113, 120
R 53
Excalibur
— R 106, 126
explosives
— R 81
gamemaster —
AB 2-5
describing the scene — AB 4
player’s wishes, responding to — AB
5
role of — AB 2
setting the tone — AB 4-5
suspension of disbelief — AB 5
gamemaster characters —
WB 3; AB
29-30
gamemaster fiat
— R 39; AB 12
gamemaster refereeing
— AB 3
gatekeepers
— WB 39
Gaunt Man
—˚ R 1, 4, 89-90, 101, 106;
WB 1,3-4, 7-8, 10-15, 18-19,21, 26, 34,
48; AB 31-33, 42, 44, 48
Gemini News Service
— WB 4
General and Push Results Table
—˚
F
FN Jammer —
WB 41
Faberge egg
— AB 32-33, 44
Fabrique Nationale
— WB 41
faeries
— WB 26
falling
—˚ R 49
Falling Chart
—˚ R 49
False Papacy
— WB 4-5
Far East
—˚ R 4
fatigue
—˚ R 22, 44, 61, 80-81, 133
vehicle — R 81
fatigue penalty
— R 133
15-pound breach-loading gun
—
WB 14
Finland
— WB 26, 29
Lieska — WB 29
Oulu — WB 29
Rauma — WB 29
First Aid Chart
—˚
R
39-40; AB 23
General Gear Chart
— R 134
genres
— AB 14-15
Germany
— WB 6-7, 29; AB 47
Bonn — WB 7
Ruhr Valley — R 98
ghosts
— R 112; WB 4, 11, 18
ghouls
— WB 18, 32
giants
—˚
R 20, 23, 81; WB 26-27, 29; AB
10
giant eagle
— WB 18
Gibberfat
— AB 33, 42-43
gizmos
— WB 46
goblins
— WB 26, 30
God
— WB 33, 39
GodNet
—˚
R 55
flags
— AB 20
Flame of Power
— WB 50
floods, magical circumvention of
—
WB 44
flurry
—˚
R 4; WB 33-40; AB 15
R 22, 60, 64, 75; AB 13
5
Plik z chomika:
pillowbookworm
Inne pliki z tego folderu:
Aysle.pdf
(5768 KB)
Basic Set - Adventure Book.pdf
(4816 KB)
Basic Set - Index.pdf
(444 KB)
Basic Set - Rulebook.pdf
(8668 KB)
Basic Set - Worldbook.pdf
(8268 KB)
Inne foldery tego chomika:
Tales from the Crypt
Thousand Suns
TMNT RPG
Toon
Totems of the Dead
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