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To r g : Basic Set Index
Original - September, 1992
C A M P A I G N G A M E
Compiled - February, 1999
I ndex to To r g : Basic Set, A-Z
Contributors This Issue:
Greg Farshtey, Bill Smith, Ed Stark
Key
—˚ Torg Rulebook
WB Torg Worldbook
AB Torg Adventure Book
Amazon rain forest — WB 8
ammunition —˚
R 77
Angola — WB 5
animals, undomesticated —˚
R 49
Compilation Designed By:
Fred Jandt
animism — R 125
Antarctic — WB 8
Antichrist — WB 7
anti-Pope — WB 33
Apeiros — R 106, 126; WB 1
Arabian Peninsula — WB 43
arcane knowledges —˚
A
R 111-122,
acid — WB 43
act —˚ R 20; AB 17-18
Action Summary — R 79; AB 24
action total —˚ R 5, 10, 13, 37
action value —˚ R 7, 10, 78
actions, approved — ˚
131
Elements — R 112
air — R 112
earth — R 112
fire — R 111
metal — R 111
plant — R 112
water — R 112
Essences — R 112
death — R 112
life — R 112
time — R 112
true knowledge — R 112
Kindred — R 112
aquatic — R 112
avian — R 112
earthly — R 112
elemental — R 112
enchanted — R 112
entity — R 112
folk — R 111-112, 116
Mixed Forces — R 112
inanimate forces — R 112
living forces — R 112
Principles — R 112, 122
darkness — R 112
light — R 111-112
magic — R 112
Theory Knowledges — R 112
cast time — R 112, 115-116
control — R 112, 115
duration — R 112, 115
range — R 112, 115
R 23, 62;
AB 9-10
attack —˚ R 17, 23, 51-52, 75; AB 18
defend —˚ R 23, 50, 51-52, 75; AB 18
Adams, Lt. — AB 31
adds —˚ See Skills
adventures —˚ R 20
building — AB 16-17
format — AB 32
designing — AB 14-20
outlines of — AB 17
themes of — AB 16
adventure balance — AB 11
adventure cost (pulp powers)
WB 45
Africa —˚ R 4; WB 5-8
aggressive defense — R 78
Ahh-Keht —˚ R 28, 31, 33
Ahkemeses — WB 48
Ahriman — R 124
aim — R 77
Alaska — R 138; WB 8
Alder, Rick —˚
®
Publisher:
Daniel Scott Palter
Associate Publisher:
Steven Palter
Creative Staff:
Fred Jandt, Nikola Vrtis
Sales Director:
Sue Hartung
Treasurer:
Karen Bayly
Accountants:
Mary Galant, Wendy Lord
Secretarial Assistant:
Paula Lasko
R 20
Algeria — WB 5
all-out attack — R 78
Amat-Ra — WB 47
curse of — WB 47
Amazons — WB 50
®, TM & © 1998 West End Games.
All Rights Reserved.
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Infiniverse
Vol. 1, No. 1 / September, 1992
speed — R 112, 115
state — R 112, 114, 115
Arctic Sea — WB 29
Ardinay, Pella, Lady of the Houses
of Aysle —˚ R 4; WB 26-30, 32, 34;
AB 13, 15, 47-48
Argentina — WB 7
Ark of the Covenant — R 106
armor — R 78, 132-133
add — R 78
bone and hide — R 132
bronze — R 133
bullet-proof vest — R 133
chain mail — R 133
cuir bouilli — R 133
hides and furs — R 132
intradermal plating — R 133; WB
41
IriMesh — R 133
Kevlar — R 132-133
Kevlar; Ceramic — R 133
Kyoto Police RKD — R 133
leather — R 133
plate mail — R 133
ring mail — R 133
silk lining — R 133
Armor Description Chart — R 133
Arthur, King of England — R 126
artificial sun — WB 47-48
Artist Chart —˚
119-120; WB 2, 24, 36, 42, 46, 52,
54-56
Spirit —˚ R 8, 16, 17, 48, 57-58, 64,
74, 95, 107, 122-125; WB 2, 17, 35,
40, 42
Strength —˚ R 5, 8, 12, 18, 41, 44, 48,
52-53, 56-57, 64, 76, 105, 121-122,
141; WB 2, 18, 24, 40, 42, 55; AB
35
Toughness —˚ R 5, 18, 19, 28, 35, 41,
46-48, 52, 64, 76-78; WB 2, 15-16,
25, 37, 46; AB 35
values — R 8, 64, 141
Australia — WB 6, 10, 17; AB 8, 47
Sidney — AB 8
Austria — R 65
Avro Ltd. — WB 41
Avro PR IIV — WB 41
awards — R 20; AB 11
act — AB 11
adventure — AB 11
guidelines — AB 11
awe —˚ R 16, 74
axioms —˚ R 5, 19, 31, 34-35, 86, 88-
89, 91-92, 98-104; WB 5; AB 8
altering — R 97
bending — R 97
colliding — R 97-98
magical —˚ R 5, 19, 92-93, 97;
WB 11, 15, 44, 52; AB 8
social — R 5, 19, 92-95, 97;
WB 44, 52; AB 8
spiritual —˚ R 5, 19, 92, 95-97, 126-
127; WB 11, 44
technological —˚ R 5, 19, 92, 97, 99,
132-140; WB 44, 56; AB 8
zone — R 98
Axioms of the Cosms — AB 25
Aysle (cosm) — R 112, 127; WB 3-4,
26-27, 30, 34
Aysle (realm) —˚ R 19, 20, 48, 98-100,
103, 111-112; WB 1, 4, 26-32, 56;
AB 7, 14-15, 47-48
creatures of — WB 32
dwarven grimoire of — WB 31-32
folk of — WB 29-30
grimoire — WB 30-31
Ayslish — WB 29-30
Bahasa Indonesian — WB 10
Banda Sea — WB 10
Barbarians —˚ R 48, 52
baragon — WB 25
Base Price; Attitude Chart —˚
R 72-
73
basilisk — WB 26
battlegroup — WB 49
bayonette — WB 14
bear —˚ R 48; AB 10
Beast of the Apocalypse — WB 38-
39
Becker, Alexander — AB 18, 29
BelleVision — WB 41
Benchmark Chart —˚
R 39, 43; AB 25
benthe — WB 23
Bernard, Bshp. — AB 47-48
Bible
New Testament — WB 14
Old Testament — WB 14-15
bits — AB 20
blindside attack — R 78
Blue Meanie, The — R 58
blue whale — AB 11
blunderbuss — WB 19; AB 9
Bolivia — WB 7
Bonterre, Lord — AB 47
Bonus Chart —˚ R 5, 10, 13, 35; AB 24
bonus numbers —˚ R 18, 25, 28, 30,
32,35, 37-38, 44-45, 50
Borneo — WB 10, 12-13
Balikpapan — WB 12
Sukadana — WB 12
Tanjungselor — WB 12
borr aka — AB 37
Brazil — WB 7; AB 47
break —˚ R 22, 61, 79-80
British Broadcasting Corporation
WB 4
Brother Pierre — AB 47
Bryce, Father Christopher —˚
R 56
Asia — WB 6, 8
Asiaweek — WB 4
asp — WB 49
atheism — R 125
Atlantis — R 106
atomic energy — WB 43
attitudes —˚ R 15
base —˚ R 15, 71
enemy — R 70, 72-74
friendly —˚ R 15, 70, 72-74
hostile —˚ R 15, 70-74
loyal —˚ R 15, 70-72
neutral —˚ R 15, 70-74
attributes —˚ R 5, 7, 8, 10, 12, 13, 39,
48, 50, 110, 129, 141; WB 2
Charisma —˚ R 8, 17, 31-32, 35, 48,
57-58,70-71, 75, 80, 118; WB 2, 15,
42
Dexterity — R 8, 10, 12, 17, 18, 20,
31,42, 44-45, 48-52, 56-57, 64, 69,
75-76, 80, 112, 116-117, 119-122,
133, 141; WB 2, 16, 24, 42, 46, 55-
56; AB 10, 35
improving —˚ R 20, 88
Mind —˚ R 8, 15, 17, 48-49, 56-57,
64, 71, 75, 104-105, 113, 122;
WB 2, 16, 24, 37, 42, 46, 55; AB 40
Perception — R 8, 10, 12, 17, 32, 34,
47-48, 51, 53, 55, 64, 74-75, 112,
R 21,
124-126, 130
Buddhism — R 126; WB 10
C
B
California —˚ R 48, 109; WB 21
Monterey — WB 20
camels — R 49; WB 14
Canada — R 4; WB 4, 7, 20, 22-23
Babel Central — WB 37-39
Babel Monitor — WB 38
backlash — R 113-115
2
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Infiniverse
Vol. 1, No. 1 /February, 1999
British Columbia —
Vancouver — WB 20
Saskatchewan — WB 7
Regina — WB 7
Caretakers — WB 19
carnol — WB 25
Carredon —˚ R 23; WB 26
Carribean Sea — AB 47
Cathedrals (GodNet) — WB 39
Catholicism — WB 7, 28
cavalry (Victorian) — WB 14
Celebes Sea — WB 10, 12
centaurs — WB 30
Central America — WB 7
chainsaw — AB 9
Chao — WB 55
characters, conflicts between —˚
chipholder — WB 42
chipware — WB 41-42
ActChips — WB 41-42
MemChips — WB 41-42
spirit chips — WB 39, 42
Christianity — R 124, 126, 131; WB
14, 28
Christmas Island — WB 7; AB 42
Church of the Abyss — WB 39
Church Police — WB 34-35, 38; AB
48
clearing their minds — R 74
climax and resolution — AB 18
Climbing Chart —˚ R 52
College of Cardinals — WB 33
College of Mathematicians — WB
48-49
College of the Way — WB 33-34
Colt Peacemaker — WB 14
Columbia — WB 7
combat —˚ R 5, 17, 78-81
Combat Results Table —˚
originating — R 126
cosmverse —˚ R 1, 82; WB 1
Cover Value Chart — R 78; AB 26
critical moment —˚ R 23
critical problem — R 63
crocodile — R 48; WB 49
Crosktreckt —˚ R 23
crossbow — AB 9
Crowfire —˚ R 15, 23, 42, 44, 57, 61,
79, 80, 104, 107; AB 1
currency — WB 2, and see indi-
vidual entries
Currency Conversion Chart
WB 2
cyber arms — WB 40
BiV — WB 40
cyberdecks — WB 36-37
cyber-signal filters — WB 36
CompPlexes — WB 36,38
Delicious — WB 36-37
IRCOM Vee — WB 36-37
Marseilles Hermes — WB 36-37
Penitence IV — WB 38
processor power — WB 36-37
response — WB 36-37
stealth — WB 36
storage — WB 36
cyberdeck programs — WB 37
attack — WB 37
combat — WB 37
find — WB 37
cyber eyes — WB 41
EM eyes — WB 41
Low-light eyes — WB 41
Rove eyes — WB 41
TriEyes — WB 41
cyber hands — WB 40
Manofique — WB 41
cyber knights — AB 15
cyber legs — WB 40
Cyberpapacy —˚ R 4, 61; WB 1-2, 5, 7,
33-42; AB 14-15, 47-48
cyberpriests —˚
R
69
character connections —˚ R 10
characters, creating —˚ R 7
character interaction — R 15, 70-74
characters, rewarding — AB 11
Character Sheet — R 143
character templates —˚
R 40, 76,
100, 113; AB 23
Common Ground Association
WB 22; AB 20
community — R 123
community rating — R 124-131
complication — R 41, 63
concealment — R 78
Condition Modifier Chart
(miracles) — R 127
conflict —˚
dramatic —˚ R 39, 60
standard — R 60
confrontations — AB 18
confused — R 22, 61
contradictions — R 5, 19, 85, 91, 99;
WB 17
zero case — R 99
one-case — R 99
four-case — R 99, 101
long-range — R 99-100
contradiction check — R 99, 106
conversion — R 125
coordination difficulty — R 107
Co-Prosperity Sphere — WB 6
Corben, Buck —˚ R 51-52
Core Earth —˚ R 7-8, 10-11, 19, 27, 29,
31, 33-34, 42, 48, 50, 85, 89, 92-93,
97-101, 103-104, 107, 110-112, 123,
125-133, 135, 138, 141; WB 1-9, 11-
14, 20-21, 23, 28, 30, 33-34, 44, 48-
49, 51-52; AB 17-20, 32, 47
Core Earth Character Limit Chart
˚ R 42, 141
cosm —˚ R 1, 11, 14, 19, 20, 58, 81, 85-
86, 89, 91, 102, 106
home —˚
R 7, 8, 11, 12,
29, 35, 111; WB 1
“appearance” —˚ R 8
Adventurous Scholar — WB 57-58
background — R 141-142
Barbarian Warrior — WB 57-58
choosing —˚ R 7
Contract Ninja — WB 59-60
copying —˚ R 7
Covert Operative — WB 59-60
creating — R 141-142
Curious Mage — WB 61-62
customizing —˚ R 7
“damage” —˚ R 18
Disgruntled Corporate — WB 61-62
Doubting Cleric — WB 63-64
Fast Hero — WB 63-64
Gadget Hero — WB 65-66
GodNet Raider — WB 65-66
Gypsy Soothsayer — WB 67-68
Human Tribal Shaman — WB 67-68
Intrepid Reporter — WB 69-70
Jaz Fighter — WB 69-70
National Hero — WB 71-72
Obsessed Prodigy — WB 71-72
Paladin — WB 73-74
“possibilities” —˚ R 8
Realm Runner — WB 73-74
Renegade Edeinos — WB 75-76
Soldier of Fortune — WB 75-76
Story Teller — WB 77-78
Tough Hero — WB 77-78
Vampyre Hunter — WB 79-80
Werewolf — WB 79-80
chases — R 49-52, 55-56, 81
China — WB 6, 10-11; AB 47
R 42; WB 35, 39; AB
9, 47
cyberpsychosis — WB 40, 42
cyber rating — WB 40
cyber value — WB 40
cyberware — WB 2, 39-42
apotheducts — WB 40, 42
basic wiring — WB 40
NeuraCal — WB 40-42
cyberclaws — WB 14
cybersenses — WB 14
cyberwings — WB 14
implanting — WB 40
kreelar tendon-supplements —
WB 40-41
NeuraSkin — WB 41
LeDos — WB 41
R 11, 12, 14, 99-100, 102;
WB 3
3
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Infiniverse
Vol. 1, No. 1 / September, 1992
socket (jack) — WB 35-36
dipolar recording chip — WB
35-36
miniature axion amplifier — WB
35-36
subdermal weaponry and armor
WB 41, and see individual
entries
cygoyle — WB 42; AB 15, 48
Cyprus — WB 7, 43
Delphi Council — WB 7, 21-22; AB
13, 17-18, 20
demons — R 112; WB 18
Denmark — WB 26, 29
Jutland Peninsula — WB 29
Deuce-and-a-Half — AB 34
die roll, final —˚ R 13
difficulty number —˚ R 5, 13-15, 18-
19, 35, 37, 39, 41, 44-45, 47, 50
coordinated —˚ R 47
Difficulty Number Scale —˚
rally —˚ R 26, 66
random use — R 59
replenishing —˚ R 25, 68-69
second chance —˚ R 23, 26, 66
seize initiative —˚ R 26, 66
subplot cards (See Subplots )
subplot, campaign —˚
R 25
supporter —˚ R 26, 66
trading cards —˚ R 23, 69
willpower — R 25, 64
dramatic skill resolution — R 72,
105; AB 18, 44
Duchamp, Paulo — WB 33
Dunad — R 127
Duncan — AB 47-48
dwarves — R 112; WB 26-27, 30, 56
R 41-42;
AB 25
dimthread — R 83; WB 3, 12
dinosaur — AB 9, 14, 17, 19,33
disconnecting — R 99-100; AB 9
bonus modifier for — R 100-101
Disease Difficulty Chart — R 130
disintegrator cannon — R 67
disinto-ray — AB 8
dogs — AB 10
dollars, US — WB 2
Draconis Aysle — WB 32
Draconis Teutonica — WB 32
dragons — WB 6, 26; AB 7, 47
drama deck —˚ R 4-5, 17-18, 20, 23,
27, 37-39, 59-69, 76; AB 12-13, 18,
39
action —˚ R 25, 64
action stack —˚ R 21, 60, 62
adrenalin —˚ R 25, 64
adventure text — R 59
alertness —˚ R 25, 64
campaign —˚ R 68
card pool —˚ R 22, 23, 25, 64
conflict line — R 59-61
advantages — R 60
disadvantages — R 61
using —˚ R 61
connection —˚
D
daimyos, Rauru Block — WB 54
damage —˚ R 5, 13, 18, 19, 38
dead —˚ R 18, 76
healing —˚ R 76
heavily wounded —˚ R 18, 19, 29-30,
49, 56,76, 113, 125; WB 38
keeping track of — R 76
knockdown — R 76; WB 37
knockout condition —˚ R 18, 19, 39,
49, 54, 60, 76, 125; WB 25, 37, 55
mental — R 113; WB 37-38
mortally wounded —˚ R 18, 49, 54,
56, 76, 109, 127, 131; WB 37-38
shock —˚ R 18, 19, 28, 30, 32, 35, 44,
54, 60, 76; WB 25, 37, 55
spiritual — R 125
stun — R 76, 113
weapon — R 77
wound —˚ R 18, 29-30, 39, 49, 56-57,
76, 113, 132
Dark Shadow — AB 47
Darkness Device — R 83-84, 86, 89,
97, 102-107; WB 1, 3, 14, 20-21,
24, 26, 32, 34, 38, 40, 44; AB 31
attuning — R 88
Heketon (Orrorshan) — WB 4, 10,
18
powers — R 88
skills — R 88-89
transferring — R 88-89
Davenport, Reginald — R 68
dead time — AB 12
Decker, Ace — R 105
Deep Mist — WB 20-21, 23-24; AB
34
defense, active —˚ R 17, 18, 78, 80
defense, passive —˚ R 18, 78
Delour, Sofia — R 71, 74
E
Eastern Europe — WB 7
Eastern Land — WB 21
Edeinos —˚ R 26-35, 48, 51, 66, 79, 91,
99-101, 112, 124-125; WB 4, 20-23,
25,52; AB 7, 13, 14, 32, 34, 36-37
effects, countering — R 14
effect total — R 5, 13, 18, 28, 37-38
Efreet — AB 42
Egypt — WB 5, 43-44; AB,15, 31, 34,
37-38
Alexandria — WB 50
Cairo —˚ R 56; WB 49; AB 4, 35
Cairo Museum of Art — R 65
Luxor — WB 43, 46, 49
Memphis — WB 50
pantheon of gods — WB 44
religion — WB 44
Thebes — WB 43, 46, 48-49; AB 38
El Asimat — AB 4
elemental spirits — R 130
elves — R 99-100, 112; WB, 26-27;
AB 9
England — R 4, 98, 101; WB, 8, 28
Cornwall — WB 28
Dover — WB 28
Land’s End — WB 28
Leeds — R 98
London — R 132; WB 4, 6, 28
Nottingham — AB 47-48
Stapleford — R 101
R 25, 64-65; WB 53;
AB 13, 20
coup de grace —˚
R 25, 65
discard pile —˚
R 20, 66
drama —˚
R 19, 26, 65-66, 80, 106;
AB 11
dramatic skill resolution box — R
59
escape —˚ R 26, 65
glory —˚ R 26, 65, 104; AB 11, 13
haste —˚ R 26, 64-65,75
hero˚ —˚ R 19, 26, 61, 65-66, 80, 106
idea —˚ R 26, 65
leadership —˚ R 26, 65-66; AB 12
losing cards —˚ R 23
master plan —˚ R 26, 66
monologue —˚ R 26, 66
opponent fails —˚
R 26, 66
played use — R 59
play results —˚
R 64
presence —˚
R 25, 64
4
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Infiniverse
Vol. 1, No. 1 /February, 1999
Tilbury _ WB 28
York — WB 28
English Channel — WB 28
equipment —˚
Force, The — R 126
forced march —˚ R 49
forcefield generator — AB 36
franc — WB 2
France —˚ R 4, 138; WB 5-8, 33-
34; AB 34
Avignon — WB 7, 33-34, 36, 38
Lyon — WB 36
Paris — WB 33-34, 41
Paris Liberte — WB 34
Furrek Dah — R 28-29, 31, 33
futile reconnection, theorem of
R 102
combat in — WB 37-38
defenses of — WB 38
entities of — WB 38-39, and see
individual entries
jacking into — see neural
interfacing
regions of — WB 39 andsee
individual entries
skill use in WB 36
tools in — WB 36
golem — R 112
Gon-Tin —˚ R 31
Goringa —˚ R 66
gospog — R 42, 62, 89-90; WB 4,
23, 26, 32; AB 1, 13, 37
Orrorshan — WB 11, 19
plantings — R 89-90
Gospog Chart — R 89
gospog field — WB 4-5
gospog seed —˚ R 42, 89; WB 21
gotak — WB 21, 24
Gray Ghost, The —˚
R 10, 14, 132-140;
WB 2
availability of — R 132
Eternity — WB 1
eternity shards (Atlantis, Excalibur,
Heart of the Coyote, Holy Grail,
the Lost Ark of the Covenant,
Tobukai Algorithms) — R 106-
110; WB 1, 48
group powers — see individual
entry
tapping difficulty — R 106-110
event —˚ R 20
eternium — WB 48
Ethiopia — WB 5, 43, 49
events — AB 19
Everlaws — R 82, 84, 91, 101
of One — R 85, 91-92, 98-101, 104-
106, 113
of Two — R 85, 91, 98-101, 104
of Three — R 106
Evidence Analysis Chart —˚
R 54
G
great ape — AB 10
Great Schism — WB 33
Great Slave Lake — WB 20
Greece — WB 7
Greenland — WB 8
grimoire — R 111
grimoire spells — See spells
Grod the Ogre — R 77
group powers — R 106-110
bearer of — R 107
coordination — R 108
create hardpoint — R 107-109
difficulty — R 108
duration — R 108
effect — R 108
gate — R 109
herald — R 109
life thread — R 109
purchase — R 108
range — R 108
send — R 109-110
shift possibility — R 107, 110
sparking — R 107
stelae sense — R 107, 110
use cost — R 108
Gulf of Bothnia — WB 4, 29
Gwendolyn — R 111, 113, 120
R 53
Excalibur — R 106, 126
explosives — R 81
gamemaster — AB 2-5
describing the scene — AB 4
player’s wishes, responding to — AB
5
role of — AB 2
setting the tone — AB 4-5
suspension of disbelief — AB 5
gamemaster characters — WB 3; AB
29-30
gamemaster fiat — R 39; AB 12
gamemaster refereeing — AB 3
gatekeepers — WB 39
Gaunt Man —˚ R 1, 4, 89-90, 101, 106;
WB 1,3-4, 7-8, 10-15, 18-19,21, 26, 34,
48; AB 31-33, 42, 44, 48
Gemini News Service — WB 4
General and Push Results Table —˚
F
FN Jammer — WB 41
Faberge egg — AB 32-33, 44
Fabrique Nationale — WB 41
faeries — WB 26
falling —˚ R 49
Falling Chart —˚ R 49
False Papacy — WB 4-5
Far East —˚ R 4
fatigue —˚ R 22, 44, 61, 80-81, 133
vehicle — R 81
fatigue penalty — R 133
15-pound breach-loading gun
WB 14
Finland — WB 26, 29
Lieska — WB 29
Oulu — WB 29
Rauma — WB 29
First Aid Chart —˚
R
39-40; AB 23
General Gear Chart — R 134
genres — AB 14-15
Germany — WB 6-7, 29; AB 47
Bonn — WB 7
Ruhr Valley — R 98
ghosts — R 112; WB 4, 11, 18
ghouls — WB 18, 32
giants —˚
R 20, 23, 81; WB 26-27, 29; AB
10
giant eagle — WB 18
Gibberfat — AB 33, 42-43
gizmos — WB 46
goblins — WB 26, 30
God — WB 33, 39
GodNet —˚
R 55
flags — AB 20
Flame of Power — WB 50
floods, magical circumvention of
WB 44
flurry —˚
R 4; WB 33-40; AB 15
R 22, 60, 64, 75; AB 13
5
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Zgłoś jeśli naruszono regulamin