Warhammer Fantasy Roleplay 3 ed. - Tome of Blessings.pdf

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T om e o f B l e s s i n g s
A Guide to Priests & Religion
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T ome of b lessings
a g uide To P riesTs & r eligion for
W arhammer f anTasy r olePlay
The Tome of Blessings provides a brief history of religion in the Empire, and describes the major faiths practised in
the setting. This book provides additional game rules and mechanics for invoking divine blessings, as well as useful
information for players who want to play a priest or religious character.
C haPTer o ne : f aiTh in The o ld W orld
3
C haPTer f our : C orruPTion & h eresy
24
Folk Worship
4
Corruption & Cults
24
Imperial Cults, Temples & Shrines
5
Temptations of the Dark Gods
24
Holy Warriors
5
Chaos Cults
25
Wandering Priests
6
Necromancy
26
Prayers and Blessings
6
The Ruinous Powers
26
On the Question of Magic and Faith in the gods
6
Khorne
26
Nurgle
26
C haPTer T Wo : T he i mPerial C ulTs
8
Slaanesh
27
Tzeentch
27
Cult Structure and Hierarchy
8
Heresy & Renegades
28
The Role of the Cults
9
The Dangers of Heresy
28
Life in a Cult
9
Witch Hunters
28
The Cult of Manann
10
Blood, Faith & Fire
29
The Cult of Morr
11
Agents of the Emperor
29
The Cult of Myrmidia
12
Judge, Jury & Executioner
29
The Cult of Ranald
13
Heresy & Literacy
30
The Cult of Shallya
14
The Cult of Sigmar
15
The Cult of Taal
15
C haPTer f ive : d ivine r ules
31
The Cult of Ulric
17
Divine Prayers & Invoking Blessings
31
The Cult of Verena
18
Invocation
31
Aborting a Blessing
32
C haPTer T hree : o Ther f aiThs
19
Gaining Favour
32
Excess Favour
33
The Dwarf Gods
20
Losing Favour
33
The Elven Gods
20
No Favour to Lose...
33
Holy Days, Festivals, and Rituals
21
In Great Need
34
Strange Festivals and Rituals of the Reikland
22
Stances & Divine Blessings
34
Superstitions & Folk Customs
23
The Conservative Stance – Caution and Diplomacy
34
Magic, Religion & Superstition
23
The Reckless Stance – Fury of the Righteous
34
Variations in Folk Customs
23
Omens and Portents
34
Omens of Morr
35
Omens of Shallya
35
Omens of Sigmar
35
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C haPTer s ix : P laying a P riesT
36
Serving the Lord of Death and Dreams
41
Initiation & Training among the Faithful
36
The Blasphemy of Necromancy
41
Signs of the Worthy
37
Speakers for the Dead
41
Oaths of the Faithful
37
Sample Divine Missions of Morr
42
Life in the Temple
37
Priests of Shallya
42
Roleplaying a Servant of the Divine
38
Serving the Maiden of Mercy
42
Divine Missions
38
The Way of the Peacemaker
43
Society & the Adventuring Priest
38
Enemy of the Rot
43
A Crisis of Faith
39
Sample Divine Missions of Shallya
43
Acts of Contrition
39
Priests of Sigmar
43
Sharing the Faith
40
Allegiance to the Empire
44
Path of the Faithful
40
Friend of the Dwarfs
44
Priests of Morr
40
Enemies Without, Enemies Within
44
Sample Divine Missions of Sigmar
45
Priest Specialty Cards
47
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C haPTer o ne
f aiTh in The o ld W orld
“When Sigmar wishes to punish us, He answers our prayers”
soon send them burdens instead. The gods may even strike a man
down in any instant, and as such they are feared as much as they are
praised. This is right and proper, for the gods are mighty, and men
are small and insigniicant by comparison.
– Erich Keller, Warrior Priest of Sigmar
The Old World is a dark and cruel place. Disease and deprivation
fall on the good and the wicked alike. Evil spirits and powerful
daemons prey upon the people’s very souls. In the face of this, the
inhabitants of the Empire turn to faith and superstition to protect
them. The gods ofer a sliver of hope in a violent and dangerous
world, but that sliver is enough to make men cling to their faith
with desperate strength. Only a fool ignores the gods, and only a
madman insult them.
There are ten prominent gods citizens of the Empire worship.
They are all recognised and treated with respect. Some people may
choose one god over the others to be the focus of their worship. A
rarer few still will join the cult of one god and become a priest. The
priests of each god maintain the countless temples and shrines to
their deity that are scattered across the Empire, and guide the com-
mon folk in worship.
The Empire is steeped in religion and superstition. From birth to
death, the gods watch over all aspects of life. From dawn to dusk, a
man will pray to many gods many times as he goes about his daily
life. The gods are everywhere, always watching and judging their
lock. Every part of the world comes under the domain of a god and
sometimes the domain of smaller, local spirits as well. Then there
are the dark gods, their temples hidden, their worship banned, but
their force still felt and feared by all.
Those who rise to the high positions of these Imperial Cults tend
to the rituals of the faithful, and guide the entire Empire in its wor-
ship. No matter their position, priests from the Imperial Cults show
respect to all the other gods, however, and expect their followers to
do likewise.
The practices and rituals of worship vary greatly across the Empire.
In the Reikland, where the faiths are strongly inluenced by centra-
lised organisations, there is general uniformity, but in the distant
provinces the practices may be very diferent, possibly changing
from village to village. Depictions and stories of the gods them-
selves may difer.
The gods of the Old World are capricious and whimsical, and few
see rhyme or reason in their interactions with mortal life. All hope
and pray for miracles and blessings, but know the gods may just as
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T he i mPerial P anTheon
f olk W orshiP
“These humans – they cling to their faith like drowning men to a loat-
ing barrel.”
Manann. God of Sailors, Sailing, and the Seas
– Suriel Lianllach, High Elf Envoy
Morr. God of Dreams and the Dead
The faithful of the Empire generally fall into two groups: common
citizens, for whom worship is an almost casual activity, and mem-
bers of the various Cults, for whom faith deines their entire lives.
Myrmidia. Goddess of Honourable Combat, Mar-
tial Virtues, and Soldiers
Ranald. God of Rogues, Tricksters, and Fortune
For the common folk, worship is mostly informal, but religion is
ingrained in their lives in countless ways. Every child is told of the
gods from birth, and reverence and study of the gods is a sign of
good upbringing or scholarship. Following their strictures and ritu-
als is a sign of good manners and civic duty.
Rhya. Goddess of Fertility, Farming, and Love
Shallya. Goddess of Healing, Mercy, and
Childbearing
Sigmar. God of the Empire and its People, Ham-
mer against its Foes
Neglect or disregard for the gods might be seen as carelessness
or disrespectful. What’s more, it can be dangerous: a sailor who
forgets to say a prayer to Manann as his ship moves out from the
harbour is inviting catastrophe, as is a soldier marching to battle
who does not ask Sigmar for strength or Ulric for courage. In both
cases, his companions may remind him of his laxity, not wanting
to be standing near someone who is so eager to tempt the gods to
punish him.
Ulric. God of Battle, Winter, and Wolves
Verena. Goddess of Knowledge, Learning, and
Justice
Yet most citizens of the Empire recognise that they all worship
the same gods, however they may be worshipped. It is often this
united faith in a shared pantheon that binds the Empire together as
one people. They may know of foreign gods and faiths beyond the
limits of the Empire, but these are simply signs of the ignorance or
heathen nature of such unenlightened folk. Some also know of the
dark gods and those who worship them, and look to the priests and
witch hunters to guard them against such foes.
The line between faith and superstition is blurred for most com-
mon folk. Some rituals and observances are so old or ingrained that
the people who practise them may have forgotten their religious
meaning, performing them more out of habit or to avoid bad luck
than any faithful devotion. Others ofer sacriices or donations
more for social reasons than religious ones – it is good for business
for a merchant to be seen donating wealth to the Temple of Shallya
or other worthy causes, and every commander knows his men ight
better when they hear Sigmar is with them.
The gods are invoked as they are needed. A sailor or isherman
may call to Manann every day but another man might only invoke
Manann’s name should he have to take a journey by boat. A farmer
or trapper might make oferings to Taal and Rhya throughout the
year, whereas a city-dweller may only entreat Taal when travelling
through the forest by coach. The gods are not simply called to in
emergencies or for deliverance from danger, however. Religion is
the heartbeat of the Empire, and inluences nearly every part of life.
The boat-traveller may thank Manann for the beauty of the waters
that morning, and the city-dweller might ask Taal to keep the road
smooth and dry so as to speed him to his destination.
All the gods are great, but there is one that is loved above all by the
people of the Empire – Sigmar. He walked as a man among them,
and founded their great Empire. The citizens of the Empire, his
chosen people and He watches over them with a greater care than
the other, more distant deities.
The worship of Sigmar takes place throughout the Empire, and
often his faith is inseparable from the life of the Empire. All of the
gods have a degree of worldly power and secular inluence, but
Sigmar stands for the Empire, and it is not uncommon for his faith
and followers to permeate Imperial politics and life. While each
god may have warrior priests and devoted knight templars, the wars
of the Empire are Sigmar’s personal battles. It may be the Emperor
and the nobles that declare war, but it is faith in Sigmar that drives
the common man to take to the battleield, and it is the words of
Sigmar’s pious warrior priests that give him the courage to face the
enemy.
Reverence of the gods is clear in many Empire names, which often
mean things such as “beloved of Ulric” or “from Verena.” Many
coats of arms or insignias feature religious imagery, and the sym-
bols of the gods are carved into the stone and wood of houses and
buildings. People wear small charms, tokens, or other signs of their
religion, to identify their faith to others and of course to the watch-
ing gods themselves. References to the gods abound in songs and
rhymes, in the names of the days and months and times of year, and
in many igures of speech.
Common folk practise formal rituals as well. There are many holy
days and festivals marked throughout the year and over a lifetime.
Most people regularly attend local temples or shrines, where they
pray together or perform rituals as a community of faith, lead by the
local priest. Temples are often the centre of events at local festivals.
In such bleak times, the citizens of the Empire relish these festivals.
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