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Darksiders Guide
It's hard not to mention the "Z-word" when describing Darksiders' unabashed emulation of the
Legend of Zelda series' staple mixture of exploration and dungeon-plundering. But this is not
Hyrule. Darksiders' take on the apocalypse ditches both literal and metaphoric interpretations
of the prophesied end of humanity in favor of a world populated by hulking warriors with
badass steeds and questionable hair styles. This fantastical world Darksiders is set in is Hell
on Earth: The planet we know is barely recognizable -- from the devastated cityscapes rise
demonic structures, brimstone and fire bubble up from beneath the Earth's crust and war rages
between strange creatures. The end of times is a rough place, but IGN is here to help you
survive -- we'll help make Armageddon a breeze.
City Streets
Upon arriving on the bustling streets, you'll find yourself beset upon by heaven's various
monstrosities. There is nothing to collect or seek out in this level, so don't worry about
exploration. Simply fight all enemies you come to and get the hang of the controls.
Take out the first wave of enemies by simply pressing SWORD ATTACK and using the
finishing moves the game advises you by pressing ACTION. Soon a more formidable foe will
appear. Activate Chaos Form for the first time using the controls the game shows you. In this
form you deal a huge amount of damage and cannot be harmed -- not bad!
The Chaos Form has limited use however, and you must wait for your gauge to refill after
using it. For now, continue to follow the path shown on your map -- a yellow icon shows the
way on your minimap.
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At various roadblocks a squad of Angel Soldiers will confront you. The way forward will
only be cleared once you eliminate every last one of them.
When you see a strange ooze bubble up on the side of a building, take not: this is Demonic
Growth which you climb with ease. Climb this to the rooftops. Here you'll be shown how to
shimmy across ropes and pipes. Jump up and grab the rope and use it to cross to the next
building.
As you ascend more Demonic Growth, fight off the enemies about you with regular attacks --
you can do this while hanging. You can also dash while hanging from Demonic growth to
ascend faster by hitting DASH and pressing a direction.
Keep pressing through the destroyed buildings and jump onto the zipline to return to the
streets. Wind your way towards the northwest. You may have noticed a red boss icon (skull)
has appeared on your minimap. Head straight for it!
S T R A G A
The Straga's weak spot, its skull, lies atop the lofty beast. It's completely out of your sword's
reach, so you'll need to find a creative way to bring it down. Stay towards the rear in this fight
and make sure you lock on to Straga so the camera keeps it in view. There are several attacks
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you need to learn to avoid. One is a wave of fire, which is too fast to avoid by running. You'll
need to dash out of the way. Plan to dash as soon as the demon recoils to attack.
Another attack has Straga lifting the street and shaking it. The conclusion of this attack is to
slam it down and harm War. When Straga slams the street you need to jump to avoid damage.
The final of the attacks is one in which Straga tosses a fistful of automobiles right at you.
These projectiles can be turned around and used against the colossus. Simply grab the car that
lands in front of you and, while targeting Straga's head, toss it at his face. Do this twice and
the beast will collapse, stunned.
Approach it and slash away at its exposed skull while you can. You'll need to repeat this
entire process three times to whittle away its life. Fell it a third time and you'll be able to
execute your finishing move with the ACTIVATE button. A long cutscene follows...
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T H E C H A R R E D C O U N C I L
After the cutscene, head due east and grab your trusty blade: the Chaoseater, now stripped of
its awesome power. It can still pull off a Blade Geyser attack at the expense of one Wrath
Core, however.
Now, head west to the blue fire. You will be awarded with 200 blue Currency Souls which
you can spend on goodies later. After this you'll be transported back to Earth -- a very
different place than you may remember it.
Seraphim Hotel
Chests & Collectibles
2 Chests
Climb up the Demon Growth to Basement 2 and then run up the ramp to Basement 3. Jump
onto the northwest wall and you'll be able to shimmy across.
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On the other side a legion of zombies appears -- Wickeds. You can take these out quite easily
with regular sword attacks. Cross the gap using the pipe and then approach the elevator shaft
doors. You can pry these open with the ACTIVATE button. Now, jump onto the growth in the
shaft and climb up to Floor 1.
On this level you'll find Fleshburster, a powerful enemy that bursts into flames when you kill
it, harming you and any nearby enemies. Damage it until it bursts and hopefully it will take
out some of the Wickeds flanking it. Open the Chest (1/2) along the northeast wall for a life
boost.
Climb up the stairs and you'll find a strange pedestal-like object that you can push by pressing
the ACTIVATE/INTERACT button. Do so and push it towards the ledge ahead. Jump on it
and then up to the upper level. Take out the Wickeds in the hallway and then climb up the
Demonic Growth at the dead end to reach Floor 2.
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