################### # Projectile: Doomsday missile [General] Type = PRJ_IMAGE Image = doomsday.png Trail = TRL_DOOMSDAY Gravity = 0 UseSpecAngle = true AngleImages = 13 [Hit] Type = Explode Damage = 4 Shake = 2 [PlayerHit] Type = Injure Damage = 8
Silmean