################### # Projectile: Crackler missle [General] Type = PRJ_IMAGE Image = gauss.png Trail = TRL_PROJECTILE Timer = 8 Gravity = 120 [Hit] Type = Bounce BounceCoeff = 0.9 [PlayerHit] Type = Nothing [Time] Type = Explode Damage = 3 [ProjectileTrail] UseProjVelocity = false Delay = 60 Amount = 2 Speed = 60 Spread = 360 SpeedVar = 5 Projectile = p_greybits.txt
Silmean