p_crackler.txt

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# Projectile: Crackler missle


[General]
Type = PRJ_IMAGE
Image = gauss.png
Trail = TRL_PROJECTILE
Timer = 8
Gravity = 120

[Hit]
Type = Bounce
BounceCoeff = 0.9

[PlayerHit]
Type = Nothing

[Time]
Type = Explode
Damage = 3

[ProjectileTrail]
UseProjVelocity = false
Delay = 60
Amount = 2
Speed = 60
Spread = 360
SpeedVar = 5
Projectile = p_greybits.txt
Zgłoś jeśli naruszono regulamin