tutorial animacja wpadajacego strumienia wody z odprysujacymi kroplami.pdf

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Bubbles on surface
This tutorial learn how to create bubbles move on the surface of water
You will need the Thinking Particles Presets Library Version 3 to do this.
Step 1. Create a plane object with the settings shown (make this object editable)
Step 2. Then hit the Content Browser, in the Interaction folder, select TP Move on surface
Step 3. Select TP Move on surface in Objects manager then drag the plane object into the surface
object field
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Step 4. Back to the Content Browser, select TP Standard Emitter (in the Emitter folder) and
TP Planar gravity (in the Effectors folder)
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Step 5. Now lets make some bubbles. Create a small sphere object then select TP Standard Emitter
in the objects manager, drag the sphere object into the shape field, change the TP Standard Emitter
settings as shown
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Step 6. Add Particle Geometry ( Objects > Thinking Particles > Particle Geometry )
Step 7. To make the bubbles vary in size I added user data (size variation) in the TP Standard Emitter
to modify only the scale. Learn how to Add user data with Xpresso here
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Step 8. Play the animation, you can do experiment for the plane object, give the ripple effect or
deforming this object and look at the bubbles move on the surface ( to get some good effects, in the
below i used
a good hdri enviroment for reflections and water shader)
Final result ( swf format )
X
Drag this layer when needed
TIPS N TECHNIQUE
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.: CINEMA 4D
o
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Adding Depth
Bake Mograph objects to keyframes
o
Basic of Morphing Objects
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Basic of Morphing Textures
o
Bouncing objects on the cloth
o
Bubbles on surface
o
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