changes.txt

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Fraps 3.5.99 - 26th February, 2013

- Fixed counter not appearing in Aero desktop (DWM) and DX10 games after latest Windows Update


Fraps 3.5.9 - 30th August, 2012

- Fixed crash when initiating loop recording
- Fixed periodic stutter for some users during loop recording


Fraps 3.5.8 - 22nd August, 2012

- Fixed intermittent crash recording from OpenGL games
- Fixed crash when unable to access sound device
- Fixed minor memory leak with Win7/Vista sound recording
- Fixed crash encountered by some users when ending a recording


Fraps 3.5.7 - 14th August, 2012

- Fixed audio sync in long recordings for Windows XP users
- Fixed problem taking screenshots from DWM even with counter on screen
- Fixed 64-bit DirectX 11 games always being recorded in lossless RGB
- Fixed corruption in video when audio source set to 11.25kHz
- Other minor bug fixes


Fraps 3.5.6 - 21st July, 2012

- Fixed microphone drifting out of sync in long recordings under Windows 7 & Vista
- Fixed clipping with audio sources greater than 8 channels
- Fixed audio from mono USB devices only appearing in left channel
- Reduced latency of capture from external inputs


Fraps 3.5.5 - 12th June, 2012

- Fixed black borders captured around GameMaker based games
- Fixed crash in D3D10/11 video recording with 64-bit applications
- Fixed scrambled colors saved with some 10-bit color modes


Fraps 3.5.4 - 30th May, 2012

- Improved capture speed for D3D8 games
- Fixed Max Payne 1 not recording when AA enabled
- Fixed error when initializing DirectX on Windows 7


Fraps 3.5.3 - 27th May, 2012

- Fixed micro-stutter in recorded video after temporary framerate drop 
- Fixed missing video frames in some games after rendering paused
- Fixed bug causing error message on startup for some users


Fraps 3.5.2 - 20th May, 2012

- Fixed missing audio at end of long recordings
- Fixed error preventing movie playback in Windows Media Player
- Fixed screen freezing when starting video capture in Minecraft & other OpenGL games
- Fixed crash during video mode switch in DosBox


Fraps 3.5.1 - 18th May, 2012

- Added support for exFAT drives writing larger than 4 Gigabytes
- Fixed crash when large custom resolutions used in game


Fraps 3.5.0 - 26th April, 2012

- Support for large AVI movie files (above 4 Gigabytes) on NTFS drives
- Added option to split AVIs at 4 Gigabytes for legacy AVI 1.0 support
- Fixed loop recording using large amounts of disk space for short clips
- Fixed benchmark logs not being saved if game was quit before benchmark ended
- Fixed View folder not opening window on some machines

- NEW MINIMUM SYSTEM REQUIREMENTS: CPU with SSE2 required (Pentium 4 & above)
- Windows 2000 is no longer supported (Windows XP & above)


Fraps 3.4.7 - 22nd October, 2011

- Fixed recording rate being locked to a low multiple when Vsync enabled
- Fixed unlocked recording speed after temporary slowdowns
- Fixed Alt key interference with VMware/remote desktop applications


Fraps 3.4.6 - 31st July, 2011

- Fixed overlay color in Fear 3
- Fixed detection of IL2: Cliffs of Dover and Bloodline Champions
- Fixed counter appearing in Thunderbird and Pale Moon applications
- Other minor bug fixes


Fraps 3.4.5 - 28th May, 2011

- Fixed some videos being recorded with scrambled colors


Fraps 3.4.4 - 26th May, 2011

- Increased performance capturing Vista/Windows 7 aero desktop (DWM)
- Reduced memory footprint of Fraps process
- Fixed Fraps crash while idling on desktop
- Fixed gem glowing while recording The Dark Mod
- Fixed hotkeys not responding when simulated from autohotkey/macro apps
- Fixed graphic corruption in some OpenGL titles


Fraps 3.4.3 - 12th May, 2011

- Improved DirectDraw capture speed
- Fixed recording crash on single CPU systems
- Fixed invalid colors/crashing recording from 16-bit color games
- Fixed corrupt/oversized AVIs being written at high resolutions
- Fixed Dirt not loading with Fraps running
- Other minor bug fixes and optimizations


Fraps 3.4.2 - 14th April, 2011

- Improved OpenGL capture speed
- Fixed freeze when clicking on Minimize button
- Fixed GL state not being restored properly
- Fixed blank video showing in some AVIs


Fraps 3.4.1 - 2nd April, 2011

- Fixed crash when starting Fraps for some users
- Fixed hotkeys not being detected when modifier keys held
- Fixed keys getting stuck when used by both the game and Fraps


Fraps 3.4.0 - 29th March, 2011

- Added configurable buffer size for loop recording mode
- Increased video capture performance at high resolutions
- Fixed slow recording of Minecraft at default window size
- Fixed benchmark crashing when configured to stop automatically after 1 second


Fraps 3.3.3 - 15th March, 2011

- Fixed mouse not responding in Ragnarok and some applications


Fraps 3.3.2 - 9th March, 2011

- Added detection of mouse buttons (Mouse3, Mouse4 & Mouse5 can be used as hotkeys)
- Added support for all Ctrl, Shift & Alt combinations for use with Fraps hotkeys


Fraps 3.3.1 - 1st March, 2011

- Fixed Fraps not detecting Agrar Simulator 2011 and some D3D9Ex applications
- Fixed wrong capture dimensions for Fallout 3/New Vegas & Milkdrop
- Fixed counter showing over frames in IE9 beta
- Fixed stereoscopic capture not working in half-size mode for some games
- Additional minor bug fixes


Fraps 3.3.0 - 22nd February, 2011

- Full support for Windows 7 SP1
- Added option to only capture external sound input while hotkey pushed (Vista/Win7)
- Fixed stereoscopic 3D capture not working for D3D9 games
- Fixed counter not appearing in Dungeons


Fraps 3.2.9 - 10th February, 2011

- Fixed crash if recording to drive with less than 4 gigabytes free
- Improved sound capture engine for those suffering sync issues
- Fixed 3D browser apps not being correctly monitored in Firefox 3
- Fixed detection of UDK viewport sizes


Fraps 3.2.8 - 3rd February, 2011

- Greatly reduced CPU usage while recording on most configurations
- Fixed black areas in captures from Flight Simulator (FS9/FSX)
- Fixed counter not showing in correct position for some windowed applications
- Fixed crash when recording DWM at 1366x768 on 64-bit versions of Windows
- Fixed counter appearing in Google Talk


Fraps 3.2.7 - 19th January, 2011

- Fixed large pause between split AVI segments
- Fixed stuttering when using loop recording on Vista/Win7
- Other minor bug fixes


Fraps 3.2.6 - 24th December, 2010

- Fixed Fraps not able to initialize DirectX on startup for some people
- Fixed crash while recording that could cause video to be written incompletely
- Fixed rare bug causing graphic corruption of individual frames in recorded movies
- Fixed crash on Windows 2000 machines


Fraps 3.2.5 - 2nd December, 2010

- Fixed keys sticking/duplicated with Fraps loaded
- Fixed Fraps not capturing in half-size mode for some users


Fraps 3.2.4 - 28th November, 2010

- Added support for D3D10 & D3D11 stereoscopic 3D Vision capture
- Fixed counter appearing on Windows Live 2011 apps
- Fixed inverted colors in video captured from some DX10 games
- Fixed DWM capture jumping between multiple monitors on Windows 7
- Fixed flickering counter in some OpenGL applications
- Fixed mouse offset in 3D browser apps
- Fixed FRAPS.EXE not appearing signed on some Windows 7 installations
- Fixed systray icon not turning pink in loop recording mode.
- Fixed startup crash on 24-core CPU systems
- Added support for Win7 SP1 RC
- Other minor bug/stability fixes


Fraps 3.2.3 - 14th June, 2010

- Added support for full-size video capture above 2560x1600
- Fixed crash when loading Fraps under WinXP with 6-core CPU
- Fixed crash when enabling monitor DWM option on some configurations
- Fixed Fraps altering error flag on calls to GL SwapBuffers
- Fixed sound input switching at startup on XP systems
- Fixed counter appearing in VS2010


Fraps 3.2.2 - 31st March, 2010

- Fixed trouble opening movies with VLC, Avidemux, AVI synth, Virtualdub and some other applications
- Fixed problem capturing stereoscopic movies at 1920x1080 and 1920x1200
- Fixed loop recordings sometimes becoming corrupted


Fraps 3.2.1 - 29th March, 2010

- Fixed screen capture of large resolutions (ATI Eyefinity)
- Fixed counter disappearing in some games when switching resolution
- Improved recording speed on SLI configurations
- Other minor bug/crash fixes


Fraps 3.2.0 - 26th March, 2010

- Added loop recording for registered users.  Press and hold video capture hotkey to start 30 second buffer
- Added option to disable stereoscopic capture when running with NVIDIA 3DVision
- Major optimizations for recording from D3D10 & D3D11 games


Fraps 3.1.2 - 4th March, 2010

- Fixed STALKER: Call of Pripyat not loading with Fraps running
- Fixed slow recording speeds for some users in Battlefield: Bad Company 2
- Fixed Guild Wars crashing when moving between zones
- Fixed videos being recorded at double width on some nvidia configurations
- Fixed colors being inverted in video captured from some DX10 games
- Fixed multiple FRAPS32.DLL crashes


Fraps 3.1.1 - 11th February, 2010

- Fixed detection of loading screens when recording with unlocked framerate
- Added product information to installer


Fraps 3.1.0 - 8th February, 2010

- Added option to capture videos with framerate locked or unlocked
- Fixed startup crash for some Intel i5/i7 configurations under Windows 7 
- Minimum recording speed is now 1 fps to allow for time lapse recording
- Fixed vista desktop recording not capturing mouse cursor
- Fixed sound length for Vista/Win7 recordings
- Added large a...
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