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Edgar Rice Burroughs' Mars: Shadows of a Dying World
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An OGL Guide to Monsters, Races, and Beasts
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An OGL Guide to Monsters, Races, and Beasts
By Jim Clunie and the
Skirmisher Game Development Group
By Jim Clunie and the
Skirmisher Game Development Group
Edg
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Edgar Rice Bur
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Edgar Rice Bur
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Shadows of a Dying W
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Shadows of a Dying W
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An OGL Guide to Monsters, Races, and Beasts
s of a Dying W
o
or
o
orld
l
ld
Shado
Shadows of a Dying W
l
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An OGL Guide to Monsters, Races, and Beasts
s of a Dying W
s of a Dying Wor
o
or
o
orld
l
ld
Shado
s of a Dying W
s of a Dying Wor
An OGL Guide to Monsters, Races, and Beasts
An OGL Guide to Monsters, Races, and Beasts
By Jim Clunie and the
Skirmisher Game Development Group
By Jim Clunie and the
Skirmisher Game Development Group
By Jim Clunie and the
By Jim Clunie and the
Skirmisher Game Development Group
Skirmisher Game Development Group
Shadow
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By Jim Clunie
and the Skirmisher Game Development Group
By Jim Clunie
and the Skirmisher Game Development Group
Edg
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Edg
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Dying W
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Skirmisher Publishing LLC, P.O. Box 150006, Alexandria, VA 22315-0006
Email:
d20@skirmisher.com
Website:
www.skirmisher.com
Author: Jim Clunie and the Skirmisher Game
Development Group
Skirmisher Game Development Group Playtesters:
Brendan Cass, Oliver Cass, Jim Clunie, Noah Hughes,
Robert McLaughlin, Roberto “Ho” de Moraes,
Cassandra Rogers, Michael H. Varhola, and
Michael J. Varhola
Publishers: Michael J. Varhola, Robert McLaughlin, and
Geoff Weber
AArtists:
tists: Brendan Cass, Dragan Ciric, Sharon Daugherty,
William Hazzard II, and Geoff Weber
Other Playtesters: Ajay Meeraiya, Alistair Rigg, Rob Hill,
and Vaughan Greagg
Editor-in-Chief/Layout and Design:
-in-Chief/Layout and Design: Michael J. Varhola
Thanks To:
o: Bob Cahill and Starwind Design
This book is published under Open Game License version
1.0a and the d20 System Trademark License by permission
of Wizards of the Coast Inc. (WotC). The “d20 System” and
the “d20 System” logo are Trademarks owned by WotC and
are used according to the terms of the d20 System License
version 1.0. A copy of the d20 System Trademark License
can be found at www.wizards.com. “Dungeons and Dragons”
and “Wizards of the Coast” are registered trademarks of WotC
and are used with permission.
Designation of Open Game Content:
Image Rights: Images on pages 55, 56, and 60 are copy-
right 2007 by Brendan Cass. Images on pages 23, 27, and 29
are copyright 2007 by Dragan Ciric. Images on pages 13, 15,
31, 33, 35, 36, 39, 41, 43, 45, 47, 48, 49, 51, 53, and 54 are
copyright 2007 by Sharon Daugherty. Images on pages 5, 8,
9, 11, and 24 are copyright 2007 by William Hazzard II.
Images on pages 19 and 58 are copyright 2007 by Geoff We-
ber. Images on pages 4, 6, and 7 are courtesy Corel Corpora-
tion. All other images are from a variety of sources within
the public domain.
Copyright:
Image Rights:
Designation of Open Game Content: Open Game Con-
tent may only be used in accordance with the terms of Open
Game License version 1.0a, which is found on page 61. Open
Game License version 1.0a allows you to use Open Game
Content in your own works as long as you follow the terms of
the d20 System Trademark License. Anyone having ques-
tions or concerns about reproducing Open Game Content
contained in this book in their own works should contact
Skirmisher Publishing LLC in writing at the addresses listed
above. Text and tables in the following sections of Edgar Rice
Burroughs’ Mars: Shadows of a Dying World — but not art —
are designated as Open Game Content and may be used pur-
suant to the terms of Open Game License version 1.0a: Chap-
ters 1-10, with the exception of material quoted from the
works of Edgar Rice Burroughs and non-game-related mate-
rial throughout. Anyone using such Open Game Content is
requested to give appropriate credit to Skirmisher Publish-
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Designation of Product Identity:
Designation of Open Game Content:
Copyright: Excerpts from the works of Edgar Rice
Burroughs are the property of Edgar Rice Burroughs Inc. All
other contents of this book are Copyright 2008 by Skirmisher
Publishing LLC. All rights reserved. Reproduction of non-
Open Game Content or public domain material contained in
this work by any means without written permission from the
publisher is expressly forbidden, except for purposes of re-
view. This book is protected under international treaties and
the copyright laws of the United States of America. Mention
or reference to any company, product, or other copyrighted
or trademarked material in no way constitutes a challenge to
the respective copyright or trademark concerned. This book
is a work of fiction and any resemblance of its contents to
actual people, organizations, places, or events is purely coin-
cidental.
First PDF Edition:
Copyright:
Designation of Product Identity: Product Identity is not
Open Game Content. The following is hereby designated as
Product Identity in accordance with section 1(e) of Open
Game License version 1.0a: Skirmisher and any and all asso-
ciated logos and identifying marks, including all Skirmisher
Designation of Product Identity:
First PDF Edition: December 2007, ISBN 0-9777211-9-
1, SKPE 0707.
Fr
First PDF Edition:
FFront Cover Image:
ont Cover Image: Geoff Weber.
2
Edg
ar Rice Bur
Edg
ar Rice Bur
oughs
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Author:
Skirmisher Game Development Group Playtesters:
Publishers:
AAr
Ar
tists:
Other Playtesters:
Editor
-in-Chief/Layout and Design:
Thanks T
o:
oo:
products and product line names; any and all artwork, de-
signs, depictions, illustrations, maps, likenesses, symbols, and
graphic designs presented in the context of this book; and
any and all dialogue, incidents, plots, stories, storylines, the-
matic elements, and concepts contained herein.
Image Rights:
FFr
ont Cover Image:
able of Contents
ents
Introduction............................................................................................................................................5
Using This Book................................................................................................................................5
The Development Stat Block...........................................................................................................6
Racial Ability Score Modifiers........................................................................................................6
Legend of the Tree of Life................................................................................................................6
Types, Challenge Ratings, Number Encountered..........................................................................7
Advanced Mentality, Psychic Abilities.........................................................................................8
Sustenance........................................................................................................................................8
Reproduction....................................................................................................................................8
Creatures.................................................................................................................................................9
Apt (Whitehands) (Animal, CR 6)...................................................................................................9
Sacred Apt (Animal, CR 9)....................................................................................................10
Banth (Shadowmane) (Animal, CR 6)...........................................................................................12
Calot (Toad-Hound) (Animal, CR 3)..............................................................................................14
Corphal Template (Swarmcurst)..........................................................................................................16
Sample Corphal (Aberration, CR 5)............................................................................................20
Corphal Ghost (Undead, CR 11)............................................................................................20
Great White Ape (White Wrencher) (Animal, CR 6)...........................................................22
Great White Ape, Juvenile (Animal, CR 3)......................................................................23
Great White Ape, Manstalker (Animal, CR 8)......................................................................24
Great White Ape, Primal (Animal, CR 12)...................................................................................24
Green Martian O-Mad (Humanoid, CR 3)....................................................................................26
Green Martian Jed (Humanoid, CR 6)...................................................................................28
Green Martian Jeddak (Humanoid, CR 10)...........................................................................29
Kaldane (Crawling Brain) (Aberration, CR 1/2)..........................................................................30
Rykor (Living Torso) (Monstrous Humanoid, CR 1/8).........................................................33
Kaldane with Rykor (Aberration, CR 1/2)...................................................................34
Kaldane King Template................................................................................................................34
Royal Rykor Template............................................................................................................35
Kaldane King with Royal Rykor (Aberration, CR 7)...................................................................36
Plant Man (Plant, CR 4).............................................................................................37
Plant Man, Sprout (Plant, CR 1)....................................................................................................38
Plant Man, Immature (Plant, CR 2)...............................................................................................39
Plant Man, Smallest Mature (Plant, CR 3)...................................................................................39
Plant Man, Overgrown (Plant, CR 8)...........................................................................................39
Plant Man, Tree of Life (Plant, CR 12)...........................................................................................40
Silian (Slimenewt) (Animal, CR 1/10)..........................................................................................42
Silian Swarm (Animal, CR 2)........................................................................................................42
Sith (Hexivespibat) (Magical Beast, CR 12).........................................................................................44
Sith, Sub-Juvenile (Magical Beast, CR 3)....................................................................................45
3
able of Cont
Table of Cont
Introduction............................................................................................................................................5
Creatures.................................................................................................................................................9
Shadows of a Dying W
s of a Dying Wor
oorld
lld
Sith, Hatchling (Magical Beast, CR 1)..........................................................................................45
Thoat (Equisaur), Wild (Animal, CR 4).........................................................................................46
Thoat, Domestic (Animal, CR 2)...........................................................................................47
Ulsio (Chiselface), Man-Eating (Animal, CR 1)...........................................................................49
Ulsio, Lesser (Animal, CR 1/3)..............................................................................................50
Ulsio Swarm (Animal, CR 7).................................................................................................50
Ulsio Tunnel-Master (Animal, CR 4)....................................................................................51
Zitidar (Dune-Shaker) (Animal, CR 11)........................................................................................52
ables.......................................................................................55
Dead Sea Bottom of Torquas..........................................................................................................55
Pits of the Abandoned City of Torquas.........................................................................................55
Jungles of Kaol................................................................................................................................56
Ice Barrier of Okar..........................................................................................................................56
Valley Dor........................................................................................................................................56
andom Encounter T
er Tables.......................................................................................55
ables.......................................................................................55
eats..............................................................................................................................57
Impetuous Attack...........................................................................................................................57
Reckless Offense....................................................................................................................................57
Swarming Trip........................................................................................................................................57
Vicious Swarm................................................................................................................................57
eats..............................................................................................................................5
Appendix III: Combat Option: Class Defense Bonus...............................................................59
Appendix IV: Open Game License.................................................................................................6
: Open Game License.................................................................................................61
4
Shado
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oor
Appendix I: R
Appendix I: Random Encount
andom Encount
er T
Appendix II: F
Appendix II: Feats..............................................................................................................................5
Appendix IV
: Open Game License.................................................................................................6
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