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Wizard's Spellbook

Sorcerer’s / Wizard’s Spellbook

 

SPELLS PER DAY

 

 

 

 

 

 

 

 

 

 

 

SCHOOL

ABJUR   CONJ   DIV   ENCH   EVOC   ILLUS   NECRO   TRANS

 

BONUS SPELLS

 

 

 

 

 

 

 

 

 

 

 

PROHIBITED

ABJUR   CONJ   DIV   ENCH   EVOC   ILLUS   NECRO   TRANS

 

LEVEL

0

1

2

3

4

5

6

7

8

9

 

 

CLOSE

 

MEDIUM

 

LONG

 

SPELL SAVE DC

 

 

 

 

 

 

 

 

 

 

 

RANGES

 

 

 

 

 

 

 

 

 

25 ft + 5 ft / 2 LVLS

100 ft + 10 ft / LVL

400 ft + 40 ft / LVL

 

 

 

LEVEL 0

 

 

 

 

Spell

Description

School

Comp

Time

Range

Target, Effect, Area

Duration

Save

SR

PHB

 

1

£

Arcane Mark

Inscribes a personal rune

Univ

V,S

1 a

Touch

Rune or mark

Permanent

-

-

176

 

2

£

Dancing Lights

Figment torches or other lights

Illus

V,S

1 a

Medium

Within 10 ft-rad area

1 min

Will disblf

-

190

 

3

£

Daze

Creature loses next action

Ench

V,S,M

1 a

Close

1 creat up to 4 HD

1 rnd

Will negs

Yes

191

 

4

£

Detect Magic

Detects spells and magic items

Univ

V,S

1 a

60 ft

Quarter circle

Conc, 1 min/lvl (D)

-

-

193

 

5

£

Detect Poison

Detects poison in creature/object

Div

V,S

1 a

Close

Creat,obj or 5 ft cube

Instantaneous

-

-

193

 

6

£

Disrupt Undead

Deals 1d6 damage to 1 undead

Necro

V,S

1 a

Close

Rey

Instantaneous

-

Yes

197

 

7

£

Flare

Dazzles 1 creature (-1 attack)

Evoc

V

1 a

Close

Burst of light

Inst (1 min)

Fort negs

Yes

...
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