================================READ THIS=============================== calb, Galtor and _Demo_ hold no warranties of any kind for this product. You're using ePSXe at your own risk. The authors can't be held liable or responsible for any damage which results from using the emulator, it's plugin or anything described in this documentation in any way. ================================READ THIS=============================== Index ***** 0. Introduction. 1. What's New? 2. What do you need to run ePSXe? 3. Usage. 3.1 Which files are necessary to run ePSXe? 3.2. Controlling the emulator. 3.3. GUI options 3.3.1. File 3.3.2. Run 3.3.3. Config 3.3.4. Options 3.3.5. Cheat 3.3.7. Help 3.4. Configure the emulator 3.4.1. Configuring the emulator 3.4.2. Configuring the video options 3.4.3. Configuring the CD-Rom 3.4.4. Configuring the sound 3.4.5. Configuring MDEC 3.4.6. Choosing MemoryCards files 3.5. Command line options 3.6. Emulator patches 3.7. Memory card support 3.8. Savestates. 3.9. Netplay plugins. 4. Implemented features 5. Compatibility in ePSXe 6. Where can I get help with the emulator? Appendix ******** A. FAQ's B. Thanks C. Legal Stuff **************************************************************************** 0. Introduction **************************************************************************** ePSXe is a Sony Playstation emulator for your PC running under Windows. It takes advantage of the popular PSEmu Pro plugin system. **************************************************************************** 1. What's New? **************************************************************************** ePSXe v1.4.0, released on 25.06.2001 - Included a new wizard guided config, what should do easier configure the emulator. - Fixed a bug in the internal sound plugin which caused crash on systems using directx8+geforce and some soundcards. - Fixed a division by zero bug in the gte routines that started in version 1.2.0. It solves the problems with Xenogears, Metal Gear Solid and Final Fantasy 7. - Added the extension .img (clonecd) to the load iso function. - Fixed a bug detecting the name of some games, it is used to detect the format (pal/ntsc). (Metal Gear Solid Pal) - Fixed a bug in the function CDROpen. Fix the psemupro iso plugin. - Added support to the cdplayer included in the playstation bios, you can listen to your cdda with epsxe now :) - Fixed some problems with the bootstrap of the playstation. -nogui should not be needed anymore. (Destruction Derby Raw pal, Breath of fire 3) - Fixed some gte problems. (Vandal hearts 2 pal, Wipeout series) - Fixed a mdec decoder bug. (Xfiles) - Added preliminary support for netplay plugins. (Cyberpad) - Now it is possible to change the memcards file in any moment of the game. (Of course you shouldn't change the memcard while the game is writing it, like in a psx ;-) - Fixed some problems with the change disc function. (Metal Gear Solid) - Included support for a new feature included in the video plugins, it now shows a mini-picture from the savestates when you use the F2 key to increase the selected save slot. (It works only with savestates done with the version 1.4.0 or superior) - Fixed some problems with the XA sound effects and background XA sound which fix Silent Bomber, Megaman X5, Castlevania SOTN, Bloody Roar 1, Dinocrisis 2, and more. - Fixes to the CD-Rom decoder and the core, which make some more games playable like for example Incredible Crisis, Simpsons Wresting, Threads of fate, Tomb Raider I and II (pal), Fighting Force 2 and so on ;) ePSXe v1.2.0, released on 07.03.2001 - Added better analogic pad emulation and force feedback. It is now possible to configure the analogic axis and the effect of the force feedback motors. (Many thanks to Alex7 and to www.burutter.com, for donating a very nice psx to usb pad converter and giving help on adding support for it). - Now ePSXe includes savestates support. F1 = save state, F2 = increase slot (max = 5), F3 = load state. The savestates are compressed and saved to the sstates directory, with an average size of 1.5Mb. (WARNING!!! In release date it is supported only in the following plugins: Lewpy Gpu, Pete Gpu, Pete Spu and ePSXe Spu, support will be included in more plugins soon by the plugins authors) - Partially re-writen the internal spu, it should be faster, have less sound glitches and better sound quality. - Optimizations added in gte, mdec and core which makes some games work some fps faster than before. - Fixes to the CD-Rom decoder and the core, which make some more games playable like for example Gran Turismo, Resident Evil, Ape Escape, Kingley Adventure, Legend of Legaia (use the "-legaia" command line), Final Fantasy IX PAL and so on ;-) ePSXe v1.0.1, released on xx.xx.2000 - A completly re-written MDEC engine, which should give you better quality and some more FPS during video playback. - More accurate timing, what means that videos should pause less. (MDEC timing should always be turned ON now) - Included two new internal CD-Rom plugins : One for WinNT/Win2k users, which uses WinNT/Win2k's native functions, and an ASPI CD-Rom plugin for Win9x and Win2k users, which is usually faster than the older plugins. - Fixes to XA sound playback in the internal SPU plugin. - Included NTSC/PAL auto detection for a more accurate timing, mainly in Square videos. - The ISOs are loaded directly now, without showing the BIOS logo. - Added support for PSX mouse emulation. (Selectable in Config -> Controller)(*) - Added support for PSX analog pad emulation using Analog Pads or mouse. (selectable in Config- > Controller)(*) - It's now possible to disable the pads; this is necessary for some games which are only playable for 1 player. (qbert) - Included a new memory card selector, which comes with support for the most important memory card formats (.MCR, .MEM, .MCD, .GME) - Memory cards are saved now when you go to the main window and when you exit the emu incorrectly. It's still highly recommended though to close down the emu using the File -> Exit option ;-) - Added an experimental "Change discs" option. To switch a disc, you need to go to File -> Change disc. (this isn't working with some games yet though) - ePSXe should work better with Lewpy's plugins now, so no more crashes when you exit the emu. The reset/continue functions should also work now on several videoboards. - Fixes to the CD-Rom decoder and the core, which make some more games playable like for example Final Fantasy 9, Grandia, Fear Effect, Tenchu 2 and so on ;-) - Added a snapshot maker in key F8. (you need the "snap" directory). - Since we haven't been able to fix the Chrono Cross bug yet, we added a workaround, which can be activated using the F3 key while the game freezes at that point (though this doesn't fix the status screen problem yet, you must still use the cheat code for this) (*) We have created a system, where you can either use one digital pad and one mouse or one analog pad. You can change between those using the F5 key. We contacted the GPU plugin authors, so in the next version of their plugins, there should be a flag displaying the type of pad you have currently selected. ****************************************************************************** 2. What do you need to run EPSXE? ****************************************************************************** Minimum system requirements: P200MMX or compatible 32 MB of RAM Fast graphic card (like the voodoo 2) Cdrom x16 Win9x DirectX 7a Recommended system configuration: P2 450 or greater 128 Mb of RAM Very fast DirectX, Opengl or Glide graphic card fast CD-ROM Win9x DirectX 7a ***************************************************************************** 3. Usage ***************************************************************************** 3.1 Which files are necessary to run ePSXe? * ePSXe.exe * a psx bios (scph1001.bin and scph7502.bin have been tested and proved to work) * PSEmu Pro GPU plugin (graphics) * PSEmu Pro SPU plugin (sound) (optional) * PSEmu Pro CD-Rom plugin (optional) 3.2 Controlling the emulator ePSXe supports direct input and also features an option which allows you to configure the pads through the GUI. It is very simple and intuitive : Click config -> game pads -> pad1/pad2 (the one you want to configure), and you will see a picture of a pad and some fields with the names of the keys. Select the psx button what you want configure and then hit the key you want to assign to it. (in case you want use a joystick, hit the joystick button instead of a key). From ePSXe 1.2.0 you can select the analog axis that you want to use, selecting the axis to configure and moving the axis in your joystick. You can also configure the effect that will be done in every motor in the force feedback. (Burutter is used in a special PSX to USB pad converter that you can get from www.burutter.com) ePSXe includes 8 fast keys to change some param of the emu: - F1-Savestate in selected slot. - F2-Increase slot. (max = 5) - F3-Loadstate from selected slot. - F4-Enable/Disable SIO irq. - F5-Toggle Digital pad/Special pad (*). - F6-Enable/Disable Xa sound/read. - F7-Enable Chrono Cross cheat code. - F8-Make a snapshot to snap directory. (*) Special pad can be: None, Analog pad, Analog pad with mouse T1, Analog pad with mouse T2, and mouse. Player 1 - default ------------------ ...
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