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D&D 3rd Edition Character Sheet 2.6.p65
Personal Info
Name: ____________________________
Race: _____________________________
Alignment: ________________________
Player: ____________________________
Religion: __________________________
Ema’s Character Record Sheet
2.6
2.6
Age: ______ Weight: _______ Height: _______ Size: ____ Gender: ____
Looks: _______________________________________________________________
Skills
S
KILL
N
AME
T
OTAL
R
ANK
A
BILITY
M
ISC
Classes
Alchemy
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
____ = ___ + ___ + ___
INT
CHA
INT
WIS
DEX
CHA
STR
CON
INT
INT
INT
CHA
INT
CHA
DEX
INT
CHA
CHA
WIS
DEX
WIS
CHA
WIS
STR
INT
INT
INT
INT
WIS
DEX
DEX
CHA
Animal Empathy
____ = ___ + ___ + ___
Appraise
____ = ___ + ___ + ___
Autohypnosis
____ = ___ + ___ + ___
Bbn
HD:12
BSP:4
Brd
HD:6
BSP:4
Clr
HD:8
BSP:2
Drd
HD:8
BSP:4
Ftr
HD:10
BSP:2
Mnk
HD:8
BSP:4
Pal
HD:10
BSP:2
Psi
HD:4
BSP:4
PsW
HD:8
BSP:2
Rgr
HD:10
BSP:4
Rog
HD:6
BSP:8
Sor
HD:4
BSP:2
Wiz
HD:4
BSP:2
______ ______
Prestige Classes
Total
Balance
____ = ___ + ___ + ___
*
Bluff
____ = ___ + ___ + ___
Climb
____ = ___ + ___ + ___
*
Concentration
____ = ___ + ___ + ___
Experience: ____________ XP Penalty: _____ Next Level: ____________
Craft (___________) ____ = ___ + ___ + ___
(___________) ____ = ___ + ___ + ___
Decipher Script
____ = ___ + ___ + ___
Abilitie
A
BILITY
M
ODIFIER
T
EMP
M
ODIFIER
Armor
Diplomacy
____ = ___ + ___ + ___
Disable Device
____ = ___ + ___ + ___
Disguise
____ = ___ + ___ + ___
STR
Strength
Base ____ +
Dexterity ____ +
________ ____ +
________ ____ +
________ ____ +
________ ____ +
________ ____ +
10
Escape Artist
____ = ___ + ___ + ___
*
Forgery
____ = ___ + ___ + ___
Gather Information
____ = ___ + ___ + ___
DEX
Dexterity
CON
Constitution
INT
Intelligence
WIS
Wisdom
CHA
Charisma
AC
Handle Animal
____ = ___ + ___ + ___
Heal
____ = ___ + ___ + ___
Hide
____ = ___ + ___ + ___
*
Innuendo
____ = ___ + ___ + ___
Intimidate
____ = ___ + ___ + ___
Intuit Direction
____ = ___ + ___ + ___
Flat-footed: ______ vs. Touch Attacks: ______
_________ : ______ ___________: ______
Jump ____ = ___ + ___ + ___
Knowledge(___________) ____ = ___ + ___ + ___
(___________) ____ = ___ + ___ + ___
(___________) ____ = ___ + ___ + ___
(___________) ____ = ___ + ___ + ___
*
AC Max Check Arcane
Value Dex Penalty Failure
Armor / Shield
Hit Points
Listen
____ = ___ + ___ + ___
________________ ____ ____ ____ ____
Move Silently
____ = ___ + ___ + ___
*
________________ ____ ____ ____ ____
Open Lock
____ = ___ + ___ + ___
________________ ____ ____ ____ ____
[ ][ ]
Perform ____ = ___ + ___ + ___
____________________________________________
____________________________________________
____________________________________________
Pick Pocket ____ = ___ + ___ + ___
Profession (___________) ____ = ___ + ___ + ___
(___________) ____ = ___ + ___ + ___
HP
Damage
________________ ____ ____ ____ ____
Total: ____ ____ ____ ____
Notes: ___________________________________
_________________________________________
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
DEX
WIS
WIS
INT
INT
INT
DEX
INT
INT
WIS
INT
WIS
CON
STR
DEX
CHA
CHA
DEX
WIS
*
Notes: ________________________
Combat
A
B
. M
ISC
S
IZE
Psicraft
____ = ___ + ___ + ___
Read Lips
____ = ___ + ___ + ___
Remote View
____ = ___ + ___ + ___
B
ASE
M
NK
T
OTAL
A
B
. M
ISC
S
IZE
B
ASE
T
OTAL
S
Z
. M. A
B
.B
ASE
T
OTAL
Ride
____ = ___ + ___ + ___
___+ ___+ ___+ ___/___ = ____/____ ___+ ___+ ___+ ___ = ____
___+ ___+ ___+ ___/___ = ____/____ ___+ ___+ ___+ ___ = ____ ___+ ___+ ___= ____
___+ ___+ ___+ ___/___ = ____/____ ___+ ___+ ___+ ___ = ____
___+ ___+ ___+ ___/___ = ____/____ ___+ ___+ ___+ ___ = ____
___+ ___+ ___+ ___/___ = ____/____ ___+ ___+ ___+ ___ = ____ ___+ ___+ ___= ____
1st
2nd
3rd
4th
1st
2nd
3rd
4th
5th
Ranged
___ = ____
___ = ____
___ = ____
___ = ____
Grapple
Scry
____ = ___ + ___ + ___
Search
____ = ___ + ___ + ___
Sense Motive
____ = ___ + ___ + ___
Spellcraft
____ = ___ + ___ + ___
Initiative
Spot
____ = ___ + ___ + ___
Stabilize Self
____ = ___ + ___ + ___
Swim (-1 every 5 lbs.)
____ = ___ + ___ + ___
2-Hand Attack: ____ / ____ Speed: ______________________________________
Notes: ________________________________________________________________________
______________________________________________________________________________
Tumble
____ = ___ + ___ + ___
*
Use Magic Device
____ = ___ + ___ + ___
Use Psionic Device
____ = ___ + ___ + ___
Use Rope
____ = ___ + ___ + ___
Wilderness Lore
____ = ___ + ___ + ___
Weapons
N
AME
__________________
____ = ___ + ___ + ___
__________________
____ = ___ + ___ + ___
M
ODIFIED
A
TTACKS
H
AND
F
EAT
M
ISC
D
AMAGE
C
RITICAL
R
ANGE
S
Z
/T
YPE
______________
___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____
______________
___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____
______________
___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____
______________
___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____
______________
___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____
______________
___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____
______________
___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____
______________
___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____
______________
___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____
Notes: ________________________________________________________________________
______________________________________________________________________________
Max. Rank: ____ / ____
(C) Class Skill
Untrained Skill
*
Armor Penalty
Saving Throws
T
OTAL
B
ASE
A
BILITY
M
ISC
T
EMP
Fortitude
_____ = ___ + ___ + ___
+ ___
Reflexes
_____ = ___ + ___ + ___
+ ___
Will
_____ = ___ + ___ + ___
+ ___
CON
DEX
WIS
Spell Resistance: _____ Power Resistance: _____
Ammunition:
Notes: ______________________________________
____________________________________________
____________________________________________
Ema’s Character Record Sheet
2.6
2.6
Skills
Abilities
Combat
Melee
1st
2nd
3rd
4th
Weapons
Unarmed Strike
Saving Throws
Feats
Languages
Equipment
I
TEM
N
AME
W
EIGHT
Divine Feats
Impr. Unarm. Strike*
Whirlwind Attack*
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
Head ________________________ ___
Eyes ________________________ ___
Cloak ________________________ ___
Amulet ________________________ ___
Robe ________________________ ___
Vest ________________________ ___
Bracers ________________________ ___
Gloves ________________________ ___
Rings ________________________ ___
________________________ ___
Belt ________________________ ___
Boots ________________________ ___
Armor ________________________ ___
Shield ________________________ ___
In Hand________________________ ___
________________________ ___
Readied ________________________ ___
________________________ ___
________________________ ___
________________________ ___
________________________ ___
________________________ ___
________________________ ___
________________________ ___
Divine Cleansing
Innate Spell
___________________
___________________
Zen Archery
Divine Might
Divine Resistance
Item Creation Feats
Divine Shield
Iron Will
Brew Potion
Divine Vengeance
Knock-Down*
Craft Mag. A. & Arm.
Divine Vigor
Leadership
Craft Rod
Lightning Fists
Craft Staff
General Feats
Lightning Reflexes
Craft Wand
Alertness
Mantis Leap
Craft Wondrous Item
Martial Weapon Prof.
___________________
___________________
___________________
Forge Ring
Ambidexterity*
Race Traits
Arcane Defense
___________________
___________________
Scribe Scroll
Metamagic Feats
Mobility*
Arcane Preparation
Chain Spell
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
Monkey Grip
___________________
___________________
Armor Prof., Heavy
Cooperative Spell
Armor Prof., Light
Delay Spell
Armor Prof., Medium
Empower Spell
Mounted Archery*
Augment Summoning
Energy Admixture
___________________
___________________
Mounted Combat*
Blind-Fight*
Off-Hand Parry*
Blindsight, 5-ft Radius
Pain Touch
Chariot Archery
Energy Substitution
___________________
___________________
Pin Shield*
Chariot Charge
Point Blank Shot*
Chariot Combat
Power Attack*
Chariot Sideswipe
Enlarge Spell
Power Lunge*
Chariot Trample
Eschew Materials
Precise Shot*
Cleave*
Extend Spell
Prone Attack*
Close-Quarters Fight.*
Extra Slot
(
Quick Draw*
Combat Casting
)
Rapid Reload*
Combat Reflexes*
Extra Spell
(
Rapid Shot*
Death Blow*
)
Remain Conscious
____________________________ ___
Deflect Arrows*
Heighten Spell
Ride-By Attack*
____________________________ ___
Dirty Fighting
Maximize Spell
Run
Dodge*
Quicken Spell
____________________________ ___
Sharp-Shooting*
Dual Strike*
Persistent Spell
____________________________ ___
Shield Charge
Eagle Claw Attack
Reach Spell
____________________________ ___
Shield Expert*
Endurance
Repeat Spell
Class Features
Shield Proficiency
____________________________ ___
Exotic Weapon Prof.*
___________________
___________________
___________________
Sacred Spell
Shot on the Run*
Sanctum Spell
____________________________ ___
Simple Weapon Prof.
Sculpt Spell
____________________________ ___
Skill Focus
___________________
___________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
Silent Spell
____________________________ ___
Expertise*
Split Ray
____________________________ ___
Expert Tactician*
Still Spell
Snatch Arrows*
____________________________ ___
Extra Stunning Attacks
(
Subdual Substitution
Spell Focus
___________________
___________________
)
Twin Spell
____________________________ ___
Eyes in Back of Y. Head
Widen Spell
____________________________ ___
Far Shot*
Spell Penetration
____________________________ ___
Feign Weakness
Special Feats
____________________________ ___
Spell Specialization
___________________
___________________
Fists of Iron
Empower Turning
____________________________ ___
Great Cleave*
Extra Smiting
Great Fortitude
____________________________ ___
Spirited Charge*
Extra Turning
(
Greater Spell Focus
)
____________________________ ___
Spring Attack*
Greater Spell Penetr.
Heighten Turning
____________________________ ___
Stunning Fist*
Hold the Line*
Quicken Turning
Sunder*
____________________________ ___
Improved Bull Rush*
Throw Anything
Spell Mastery
___________________
___________________
Improved Critical*
___________________
___________________
____________________________ ___
Toughness
(
)
____________________________ ___
Weapon Specialization*
___________________
___________________
____________________________ ___
Track
Improved Disarm*
Trample*
____________________________ ___
Improved Familiar
Two-Weapons Fight.*
Improved Initiative*
____________________________ ___
Weapon Finesse*
___________________
___________________
Improved Overrun*
Improved Shield Bash
Total Carried Weight
____
Improved Sunder*
Weapon Focus*
___________________
___________________
Improved Trip*
*
Fighter/Psychic Warrior
Bonus Feats
Impr. 2-Weap. Fight.*
Portrait /
Symbol
Carrying Capacity /
Movement
Wealth
Symbol
Movement
Load: _____ /_____ /_____
PP: _______ GP: _______ SP: _______ CP: _______
Gems/Jewels: _________________________________________
____________________________________________________
____________________________________________________
Other: ______________________________________________
____________________________________________________
Over Head ____
Off Ground ____
Push/Drag ____
Current Load ____
Max. Dex B. ____
Check Penalty ____
Current Speed ____
Run (x ___) ____
Alternate Move:
_________________
_________________
_________________
Henchmen / Animals / Familiars
N
AME
R
ACE
/C
LASS
HD/L
VL
HP
I
NIT
S
PD
AC
AL
A
TTACKS
D
AMAGE
F
ACE
/R
EACH
______________________ ______________________ ____ ____ ____ ____ ____ ____ ____________ _____________ _________
______________________ ______________________ ____ ____ ____ ____ ____ ____ ____________ _____________ _________
______________________ ______________________ ____ ____ ____ ____ ____ ____ ____________ _____________ _________
______________________ ______________________ ____ ____ ____ ____ ____ ____ ____________ _____________ _________
______________________ ______________________ ____ ____ ____ ____ ____ ____ ____________ _____________ _________
Notes: ___________________________________________________________________________________________________________________________
_________________________________________________________________________________________________________________________________
Feats
Equipment
Literacy
Portrait /
Carrying Capacity /
Movement
Henchmen / Animals / Familiars
Bard Powers
Bardic Knowledge: ___ + ___ = ____
INT Lev
Inspire Courage:
Fascinate:
Suggestion:
Countersong:
Inspire Competence:
Inspire Greatness:
Bard Spells
K
N
.
S
CROLL
S
PELL
N
AME
S
CH
.C
OMP
.C
AST
T
IME
R
ANGE
D
URATION
S
AV E
SR
E
FFECT
o-Level Spells
Spells: ___ + ___ = ____ Cast:
Save DC: ____ Max. known: ____
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
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___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
Dancing Lights
[Light] Ev VS
1 act Medium 1 min
-
N
Figment torches or other lights
Daze
[Mind-Affecting] En VSM
1 act Close 1 round
Will n. Y
Creature loses next action
Detect Magic
Un VS
1 act 60 ft 1 min/lev (D) -
N
Detect spells and magic items within 60 ft
Flare
[Light] Ev V
1 act Close Instantaneous For n. Y
Dazzles one creature (-1 to attack)
Ghost Sound
Il VSM
1 act Close 1 round/lev (D) Will dis. N
Figments sound
Light
[Light] Ev VM
1 act Touch 10 min/lev (D) -
N
Object shines like a torch
Mage Hand
Tr VS
1 act Close Concentration -
N
5-pound telekinesis
Mending
Tr VS
1 act 10 ft Instantaneous Will n. Y
Makes minor repairs to an object
Open/Close
Tr VSF
1 act Close Instantaneous Will n. Y
Opens or closes small or light things
Prestidigitation
Un VS
1 act 10 ft 1 hour
-
N
Performs minor tricks
Read Magic
Un VSF
1 act Personal 10 min/lev -
N
Read scrolls and spellbooks
Resistance
Ab VSM
1 act Touch 1 min
Will n. Y
Subject gains +1 on saving throws
1st-Level Spells
Spells: ___ + ___ = ____ Cast:
Save DC: ____ Max. known: ____
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
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___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
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___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
Alarm
Ab VSF
1 act Close 2 hrs/lev (D) -
N
Wards an area, with either a mental or audible alarm
Cause Fear
[Fear, Mind-Affecting] Ne VS
1 act Close 1d4 rounds Will n. Y
One creat. with less than 6 HD flees and has -2 to rolls
Charm Person
[Mind-Affecting] En VS
1 act Close 1 hr/lev
Will n. Y
Makes one person your friend
Cure Light Wounds
Co VS
1 act Touch Instantaneous Will ½ Y
Cures 1d8 hp +1 per level (up to +5)
Detect Secret Doors
Di VS
1 act Personal 1 min/lev (D) -
N
Reveals hidden doors within 60 ft
Erase
Tr VS
1 act Close Instantaneous Special N
Mundane or magical writing vanishes
Expeditious Retreat
Tr VS
1 act Personal 1 min/lev (D) -
N
Doubles your speed and jump distance
Feather Fall
Tr V
Free Close 1 round/lev Will n. Y
Objects or creatures fall slowly at 60 ft/round
Grease
Co VSM
1 act Close 1 round/lev (D) Ref part. N
Makes 10-ft square or 1 object slippery
Hypnotism
[Mind-Affecting] En VS
1 act Close 2d4 rounds (D) Will n. Y
Fascinates 2d4 HD of creatures
Identify
Di VSM
8 hrs Touch Instantaneous -
N
Determines single feature of magic item
Mage Armor
[Force] Co VSF
1 act Touch 1 hr/lev (D) Will n. Y
Gives subject +4 armor bonus
Magic Weapon
Tr VS
1 act Touch 1 min/lev
Will n. Y
Weapon gains +1 bonus to hit and damage
Message
[Language-Dependent] Tr VSF
1 act Medium 10 min/lev -
N
Whispered conversation at distance
Protection from Chaos
[Lawful] Ab VSM
1 act Touch 1 min/lev (D) Will n. N
+2 AC and saves, no mind control, hedge out outsiders
Protection from Evil
[Good] Ab VSM
1 act Touch 1 min/lev (D) Will n. N
+2 AC and saves, no mind control, hedge out outsiders
Protection from Good
[Evil] Ab VSM
1 act Touch 1 min/lev (D) Will n. N
+2 AC and saves, no mind control, hedge out outsiders
Protection from Law
[Chaotic] Ab VSM
1 act Touch 1 min/lev (D) Will n. N
+2 AC and saves, no mind control, hedge out outsiders
Silent Image
Il VSF
1 act Long Concentration Will dis. N
Creates visual only minor illusion of your design
Sleep
[Mind-Affecting] En VSM
1 act Medium 1 min/lev
Will n. Y
Put 2d4 HD of creatures up to 4 HD into slumber
Summon Monster I
Co VSF
1 round Close 1 round/lev (D) -
N
Calls a 1st-level outsider to fight for you
Unseen Servant
Co VSM
1 act Close 1 hr/lev
-
N
Creates invisible force that obeys your commands
Ventriloquism
Il VF
1 act Close 1 min/lev (D) Will dis. N
Throws voice for 1 min/lev
Bard Spells
o-Level Spells
K
N
.
S
CROLL
S
PELL
N
AME
S
CH
.C
OMP
.C
AST
T
IME
R
ANGE
D
URATION
S
AV E
SR
E
FFECT
2nd-Level Spells
Spells: ___ + ___ = ____ Cast:
Save DC: ____ Max. known: ____
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
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___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
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___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
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___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
Animal Trance
[Mind-Affecting, Sonic] En VS
1 act Close Concentration Will n. Y
Fascinates 2d6 HD of animals
Tr V
1 act Medium Permanent (D) For n. Y
Makes subject blind or deaf
Blur
Il V
1 act Touch 1 min/lev
Will n. Y
Attacks miss subject 20% of the time
Bull’s Strength
Tr VSM
1 act Touch 1 hr/lev
Will n. Y
Subject gains 1d4+1 Str for 1 hr/lev
Cat’s Grace
Tr VSM
1 act Touch 1 hr/lev
Will n. Y
Subject gains 1d4+1 Dex for 1 hr/lev
Cure Moderate Wounds
Co VS
1 act Touch Instantaneous Will ½ Y
Cures 2d8+1/lev (up to +10)
Darkness
[Darkness] Ev VM
1 act Touch 10 min/lev (D) -
N
20-ft radius of supernatural darkness
Daylight
[Light] Ev VS
1 act Touch 10 min/lev -
N
60-ft radius of bright light
Delay Poison
Co VS
1 act Touch 1 hr/lev
For n. Y
Stops poison effect for 1 hr/lev
Detect Thoughts
[Mind-Affecting] Di VSF
1 act 60 ft 1 min/lev (D) Will n. N
Allows “listening” to surface thoughts
Eagle’s Splendor
Tr VSM
1 act Touch 1 hr/lev
Will n. Y
Subject gains 1d4+1 Cha for 1 hr/lev
Enthrall
[Language-Dep., Mind-Aff., Sonic] En VS
1 round Medium Up to 1 hr Will n. Y
Captivates all within range
Fox’s Cunning
Tr VSM
1 act Touch 1 hr/lev
Will n. Y
Subject gains 1d4+1 Int for 1 hr/lev
Glitterdust
Co VSM
1 act Medium 1 round/lev Will n. Y
Blinds creatures, outlines invisible creatures
Hold Person
[Mind-Affecting] En VSF
1 act Medium 1 round/lev (D) Will n. Y
Holds one person helpless for 1 round/level
Hypnotic Pattern
[Mind-Affecting] Il VSM
1 act Medium Conc.+2 rounds Will n. Y
Fascinates 2d4+1 HD/lev (max +10) of creatures
Invisibility
Il VSM
1 act Touch 10 min/lev (D) Will n. Y
Subject is invisible for 10 min/lev or until it attacks
Levitate
Tr VSF
1 act Close 10 min/lev (D) -
N
Subject moves up and down at your direction, 20 ft/r
Locate Object
Di VSF
1 act Long 1 min/lev
-
N
Senses direction towards object (specific or type)
Magic Mouth
Il VSM
1 act Close Perm. until dis. Will n. Y
Speaks once when triggered
Minor Image
Il VSF
1 act Long Conc.+2 rounds Will dis. N
Creates visual and sound minor illusion of your design
Mirror Image
Il VS
1 act Personal 1 min/lev
-
N
Creates 1d4+1/3 lev decoys of you (max 8)
Misdirection
Il VS
1 act Close 1 hr/lev
Will n. N
Misleads divinations for one creature or object
Obscure Object
Ab VSM
1 act Touch 8 hrs
Will n. Y
Masks object against divination
Owl’s Wisdom
Tr VSM
1 act Touch 1 hr/lev
Will n. Y
Subject gains 1d4+1 Wis for 1 hr/lev
Pyrotechnics
Tr VSM
1 act Long Special
Special
Y/N Turns fire into blinding light or choking smoke
Scare
[Fear, Mind-Affecting] Ne VSM
1 act Medium 1 round/lev Will n. Y
Panics all creatures up to 5 HD in a 15-ft radius
See Invisibility
Di VSM
1 act Medium 10 min/lev (D) -
N
Reveals invisible creatures or objects
Shatter
[Sonic] Ev VSM
1 act Close Instantaneous Special Y
Sonic vibration damages objects or crystalline creatures
Silence
Il VS
1 act Long 1 min/lev
Will n.
Y/N Negates sound in 15-ft radius
Sound Burst
[Sonic] Ev VSF
1 act Close Instantaneous Will part. Y
Deals 1d8 sonic damage to subjects
Suggestion
[Language-Dep., Mind-Affecting] En VM
1 act Close 1 hr/lev
Will n. Y
Compels subject to follow stated course of action
Summon Monster II
Co VSF
1 round Close 1 round/lev (D) -
N
Calls outsiders to fight for you (1 2nd or 1d3 1st)
Summon Swarm
Co VSM
1 round Close Conc. +2 rds -
N
Summons swarm of small crawling or flying creatures
Tasha’s Hideous Laughter
En VSM
1 act Close 1d3 rounds Will n. Y
Subject laughs and loses actions for 1d3 rounds
Tongues
Di VM
1 act Touch 10 min/lev -
N
Speak any language
Undetectable Alignment
Ab VS
1 act Close 24 hrs
Will n. Y
Conceals alignment for 24 hrs
Whispering Wind
Tr VS
1 act 1 mile/lv 1 hr/lev
-
N
Sends a short message up to 1 mile/lev
3rd-Level Spells
Spells: ___ + ___ = ____ Cast:
Save DC: ____ Max. known: ____
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
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___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
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___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
Bestow Curse
Tr VS
1 act Touch Permanent Will n. Y
-6 to an ability; -4 on rolls; or 50% losing each action
Blink
Tr VS
1 act Personal 1 round/lev (D) -
N
You randomly vanish and reappear for 1 round/lev
Charm Monster
[Mind-Affecting] En VS
1 act Close 1 day/lev
Will n. Y
Makes monster believe it is your ally
Clairaudience/Clairvoyance
Di VSF
1 act Kn. area 1 min/lev (D) -
N
Hear or see at a distance for 1 min/lev
Confusion
[Mind-Affecting] En VSM
1 act Medium 1 round/lev Will n. Y
Makes subject behave oddly for 1 round/lev
Cure Serious Wounds
Co VS
1 act Touch Instantaneous Will ½ Y
Cures 3d8+1/lev (up to +15)
Dispel Magic
Ab VS
1 act Medium Instantaneous -
N
Cancels magical spells and effects, max +10 on check
Displacement
Il VM
1 act Touch 1 round/lev Will n. Y
Attacks miss subject 50%
Emotion
[Mind-Affecting] En VS
1 act Medium Concentration Will n. Y
Arouses strong emotion in subject (despair, fear, etc.)
Fear
[Fear, Mind-Affecting] Ne VSM
1 act Close 1 round/lev Will n. Y
Subjects within cone have a -2 on saves and flee
Gaseous Form
Tr SM
1 act Touch 2 min/lev (D) -
N
Subject becomes insubstantial and can fly at speed 10
Greater Magic Weapon
Tr VSM
1 act Close 1 hr/lev
Will n. Y
1 weapon or up to 50 proj. become +1/3 lev (max +5)
Gust of Wind
Ev VSF
1 act Medium 1 round
For n. Y
Blows away or knocks down smaller creatures
Haste
Tr VSM
1 act Close 1 round/lev For n. Y
Extra partial action and +4 AC, jump are x1.5
Illusory Script
[Mind-Affecting] Il VSM
1 min+ Touch 1 day/lev
Will n. Y
Only intended reader can decipher
Invisibility Sphere
Il VSM
1 act Touch 10 min/lev (D) Will n.
Y/N Makes everyone within 10 ft invisible
Keen Edge
Tr VS
1 act Close 10 min/lev Will n. Y
Doubles a norm. weapon’s (or 50 project.’) threat range
Leomund’s Tiny Hut
[Force] Ev VSM
1 act 20 ft 2 hrs/lev (D) -
N
Creates shelter for 10 creatures
Lesser Geas
En V
1 act Close 1 day/lev (D) Will n. Y
Commands subject of 7 HD or less
Magic Circle against Chaos
[Lawful] Ab VSM
1 act Touch 10 min/lev Will n. N
+2 AC and saves in a 10-ft radius, no mind control
Magic Circle against Evil
[Good] Ab VSM
1 act Touch 10 min/lev Will n. N
+2 AC and saves in a 10-ft radius, no mind control
Magic Circle against Good
[Evil] Ab VSM
1 act Touch 10 min/lev Will n. N
+2 AC and saves in a 10-ft radius, no mind control
Magic Circle against Law
[Chaotic] Ab VSM
1 act Touch 10 min/lev Will n. N
+2 AC and saves in a 10-ft radius, no mind control
Major Image
Il VSF
1 act Long Conc.+3 rounds Will dis. N
Creates visual, sound and thermal illusion of your design
Phantom Steed
Co VS
10 min 0 ft 1 hr/lev
-
N
Quasi- real magical horse appears for 1 hr/lev
Remove Curse
Ab VS
1 act Touch Instantaneous Will n. Y
Frees object or person from curse
Remove Disease
Co VS
1 act Touch Instantaneous For n. Y
Cures all diseases affecting subject
Scrying
Di VSMF
1 hour Unlimit. 1 min/lev
-
N
Spies on subject from a distance
Sculpt Sound
Tr VS
1 act Close 1 hr/lev (D) Will n. Y
Creates new sounds or changes existing ones
Sepia Snake Sigil
[Force] Co VSM
10 min Touch Special
Ref n. N
Creates text symbol that immobilizes reader
Slow
Tr VSM
1 act Close 1 round/lev Will n. Y
1 subject/lev takes only partial actions, -2 AC and melee
Summon Monster III
Co VSF
1 round Close 1 round/lev (D) -
N
Calls outsiders to fight (1 3rd, 1d3 2nd or 1d4+1 1st)
Wind Wall
Ev VSM
1 act Medium 1 round/lev -
Y
Deflects arrows, smaller creatures, and gases
Blindness/Deafness
3rd-Level Spells
Bard Spells
K
N
.
S
CROLL
S
PELL
N
AME
S
CH
.C
OMP
.C
AST
T
IME
R
ANGE
D
URATION
S
AV E
SR
E
FFECT
4th-Level Spells
Spells: ___ + ___ = ____ Cast:
Save DC: ____ Max. known: ____
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
Cure Critical Wounds
Co VS
1 act Touch Instantaneous Will ½ Y
Cures 4d8 +1/lev damage (max +20)
Detect Scrying
Di VSM
1 act 120 ft 24 hrs
-
N
Alerts you of magical eavesdropping
Dimension Door
[Teleportation] Tr V
1 act Long Instantaneous -
Y/N Teleports you and up to 500 lbs up to range
Dismissal
Ab VSF
1 act Close Instantaneous Will n. Y
Forces a creature to return to native plane
Dominate Person
[Mind-Affecting] En VS
1 act Medium 1 day/lev
Will n. Y
Controls humanoid telepathically
Hallucinatory Terrain
Il VSM
10 min Long 2 hrs/lev
Will dis. N
Makes one type of terrain appear like another
Hold Monster
[Mind-Affecting] En VSM
1 act Medium 1 round/lev (D) Will n. Y
Holds one creature helpless
Improved Invisibility
Il VS
1 act Touch 1 min/lev (D) Will n.
Y/N Subject is invisible even if it attacks
Legend Lore
Di VSMF
Special Personal Special
-
N
Learn tales about a person, place, or thing
Leomund’s Secure Shelter
Co VSMF
10 min Close 2 hrs/lev (D) -
N
Creates sturdy cottage
Locate Creature
Di VSM
1 act Long 10 min/lev -
N
Indicates direction to familiar creature
Modify Memory
[Mind-Affecting] En VS
1 act Close Permanent Will n. Y
Changes 5 minutes of subject’s memories
Neutralize Poison
Co VSM
1 act Touch Instantaneous Will n. Y
Detoxifies venom in or on subject
Rainbow Pattern
[Mind-Affecting] Il VSMF
1 act Medium Conc. + 1r/lev Will n. Y
Lights prevent 24 HD of creatures from attack/move
Shout
[Sonic] Ev V
1 act Close Instantaneous For part. Y
Deafens all within cone and deals 2d6 damage
Summon Monster IV
Co VSF
1 round Close 1 round/lev (D) -
N
Calls outsiders to fight (1 4th, 1d3 3rd or 1d4+1 2nd)
5th-Level Spells
Spells: ___ + ___ = ____ Cast:
Save DC: ____ Max. known: ____
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
Contact Other Plane
Di V
10 min Personal Concentration -
N
Ask questions to extraplanar entity
Control Water
Tr VSM
1 act Long 10 min/lev (D) -
N
Raises, Lowers, or parts bodies of water
Dream
[Mind-Affecting] Il VS
1 min Unlimit. Special
-
Y
Sends message to anyone sleeping
False Vision
Il VSM
1 act Close 1 min/lev
-
N
Fools scrying with an illusion
Greater Dispelling
Ab VS
1 act Medium Instantaneous -
N
Cancels magical spells and effects, max +20 on check
Healing Circle
Co VS
1 act 20 ft Instantaneous For ½ Y
Cures 1d8 +1/level (max +20) damage in all directions
Mind Fog
[Mind-Affecting] En VS
1 act Medium 30 min + 2d6 r. Will n. Y
Subjects in fog get -10 Wis and Will checks
Mirage Arcana
Il VS
1 act Long Conc. + 1 hr/lev Will dis. N
Terrain and structure appear like another
Mislead
Il S
1 act Close 1 round/lev (D) Will dis. N
Turns you invisible and creates illusory double
Nightmare
[Mind-Affecting, Evil] Il VS
10 min Unlimit. Instantaneous Will n. Y
Sends vision dealing 1d10 damage, fatigue
Persistent Image
Il VSF
1 act Long 1 min/lev (D) Will dis. N
Creates illusion of your design, no concentrat. needed
Summon Monster V
Co VSF
1 round Close 1 round/lev (D) -
N
Calls outsiders to fight (1 5th, 1d3 4th or 1d4+1 3rd)
6th-Level Spells
Spells: ___ + ___ = ____ Cast:
Save DC: ____ Max. known: ____
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
Control Weather
Tr VS
10 min 2 miles 4d12 hrs
-
N
Changes weather in local area
Eyebite
Tr VS
1 act Close 1 round/3 lev Special Y
Charm, fear, sicken or sleep one target
Geas/Quest
[Language-Dep., Mind-Affecting] En V
1 act Close 1 day/lev (D) -
Y
Places a magical command on a creature
Great Shout
[Sonic] Ev VSF
1 act Close Instantaneous Special Y
Yell deals 20d6 damage, stuns, damages objects
Greater Scrying
Di VS
1 act Unlimit. 1 hr/lev
-
N
Spies on subject from a distance
Mass Haste
Tr VSM
1 act Close 1 round/lev For n. Y
Extra partial action and +4 AC, one subject/lev
Mass Suggestion
[Language-Dep., Mind-Aff.] En VM
1 act Medium 1 hr/lev
Will n. Y
Compels one subject/lev to follow course of action
Permanent Image
Il VSF
1 act Long Permanent (D) Will dis. N
Includes sight, sound, and smell
Plane Shift
Tr VSF
1 act Touch Instantaneous Will n. Y
Up to 8 subjects travel to another plane
Programmed Image
Il VSF
1 act Long Perm, then 1r/l Will dis. N
Creates full illusion of your design, triggered by event
Project Image
Il VSM
1 act Medium 1 round/lev (D) Will dis. N
Illusory double can talk and cast spells
Repulsion
Ab VSF
1 act 10 ft/lev 1 round/lev (D) Will n. Y
Creatures can’t approach you
Summon Monster VI
Co VSF
1 round Close 1 round/lev (D) -
N
Calls outsiders to fight (1 6th, 1d3 5th or 1d4+1 4th)
Veil
Il VS
1 act Long Conc. + 1 hr/lev Will n. Y
Changes appearance of group of creatures
Bard Spells
Break Enchantment
Ab VS
1 min Close Instantaneous Special N
Frees subject from magical effects
Plik z chomika:
Manieq666
Inne pliki z tego folderu:
3rd Edition - Players Handbook.pdf
(2651 KB)
3rd Edition - Monte Cooks Alternative Ranger.pdf
(205 KB)
3rd Edition - Monster Manual Supplement - Majesty.pdf
(441 KB)
3rd Edition - Monster Manual.pdf
(44570 KB)
3rd Edition - Masters of the Wild.pdf
(36536 KB)
Inne foldery tego chomika:
Warhammer 1ed
World of Darkness
Zgłoś jeśli
naruszono regulamin