[Accessory] [9451] Van Richten's Guide to the Ancient Dead.pdf

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Ancient Dead
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Credits
Designed by Skip Williams
Edited by Jonatha Caspian
Product Coordination by Dori Jean Hein and Andria Hayday
Cover Art by Jeff Easley
Interior Art by Stephen Fabian and Paul Jaquays
Art Coordination by Peggy Cooper
Graphics Coordination by Sarah Feggestad
Electronic Prepress Coordination by Tim Coumbe
Typography by Angelika Lokotz
Production by Paul Hanchette
Proofreading by David Wise
Special thanks to David Wise, Bruce Nesmith, Dori Hein, Andria Hayday, and Lisa Smedman.
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Introduction ............................................ 4
A Different Kind of Menace ........................... 4
The Priest of the Tor .................................... 5
Chapter I: Necrology ................................. 7
The Planar Connection ................................. 8
The First Ancient Dead .............................. 10
DM Notes ................................................ 11
The Ancient Dead Defined ....................... 11
Chapter II: Types of Mummies ................... 12
Power Rank ............................................. 12
First Rank ............................................ 13
Second Rank ........................................ 14
Third Rank ........................................... 15
Fourth Rank ......................................... 16
Fifth Rank ............................................ 16
Background ............................................. 17
Physical Origins ........................................ 17
Accidental ............................................ 17
Created ................................................ 18
Invoked ................................................ 18
Psychological Origins ................................ 19
Servitude ............................................. 19
Restlessness ......................................... 20
Recalled ............................................... 22
Dark Pacts ............................................ 23
Forms .................................................... 23
Humanoid ............................................ 24
Animal ................................................ 24
Monster ............................................... 24
Composite ............................................ 25
State of Preservation .................................. 25
Skeletal ............................................... 25
Withered .............................................. 25
Intact ................................................... 25
Pristine ............................................... 26
Conclusion .............................................. 26
DM Notes ................................................ 26
Fear and Horror Checks .......................... 26
Natural Mummification ........................... 27
Monster Mummies .................................
Rejuvenation ............................................ 30
Disease ................................................... 31
Fear ....................................................... 32
Other Typical Powers ................................. 33
DM Notes ................................................ 34
Power Ranks ......................................... 34
Invulnerability ....................................... 34
Energy and Elemental Attacks .................. 34
Spells That Are Useless Against
All Mummies ...................................... 35
Special Weapons ................................... 35
Rejuvenation ......................................... 35
Disease ................................................ 36
Fear .................................................... 37
Lnt?avision ............................................ 38
Enhanced Strength ................................. 38
Animal Mummies ................................... 39
..
Monster and Composite Mummies ............. 39
Chapter Iv: Salient Powers ....................... a:'
Alter Form ............................................... 48
Animate Objects ....................................... 40
Charm .................................................... 40
Curse ..................................................... 40
Command Undead .................................... 42
Create Undead ......................................... 42
Delay ..................................................... 42
Elemental Command ................................. 42
Grapple .................................................. 42
Illusion .................................................... 43
Passage .................................................. 43
Resist Magic ............................................ 43
Retained Abilities ...................................... 43
Summon Horde ........................................ 44
Symbiosis ............................................... 44
Weightlessness ......................................... 44
DM Notes ................................................ 45
Alter Form ............................................ 45
Animate Objects .................................... 45
Charm ................................................. 46
Command Undead ................................. 46
Create Undead ...................................... 46
Curse .................................................. 46
Delay .................................................. 46
Elemental Command .............................. 46
Grapple ...............................................
27
Mummy Raiment ..................................
27
Chapter 1: Typical Powers .......................
28
.....................
48
29
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TMLE OF fiONTGNTS
Chapter VI: Awakenings ................
Illusion ................................................ .48
Passage .............................................. .49
Resist Magic ........................................ .49
Retained Abilities ................................... 49
Summon Horde ................................... ..51
Symbiosis ........................................... .52
Weightlessness ..................................... .52
Chapter V Weaknesse: ...................... 54
Typical Weaknesses ..... :........................... .54
Elemental Vulnerability ..... I... ................. .54
Holy Symbols ........................................
Creating a Mummy ......................
Triggers ................................................
..7
Tie ....................................
i
Action .....................................
Event ..................................
.:
p
%
Psychology.. ................................
Chapter VII: Houses of the Dead ....? .......
Tombs ....................................................
76
Guardians ..............................................
.80
Curses ....................................................
55
80
Holy Water ..........................................
Traps .....................................................
..56
.81
Spells ................................................
Contents ................................................
.81
..56
Cults and Temples ..................................
Turning Undead ...................................
..56
..81
DM Notes ................................................
Weapons ..............................................
57
Types Of Tombs .......... ;... .......................
curses .................................................
Chapter VIII: Battling the Ancient Dead ...... .E4
Identification ...........................................
Salient Weaknesses.. ................................
.57
Allergens .............................................
.57
Presentation.. ....................................
.57
Wards ...............................................
58
..
Fascination.. .....................................
.58
.84
Picking Up the Scent :. ...........................
Bonds ..................................................
58
.84
Confirmation .........................................
Place ...............................................
.59
86
Commitment .........................................
Object ..............................................
.87
59
Research ..................... ;... L.
Assessment ............................... :. ............
Reconnaissance.. ......................................
The Kill ...................................................
The Plan ..............................................
Confirmation .........................................
DM Appendix ................. i...............
Mummy Adventures .............
History ...........................
Trespass .........................
Retribution ................... .:..
Mystery .................................
Constructing Mummies Wily
Consbucting a Mumrny
from Scratch ........................
A Recipe for Fme Mummification . .
........
............
Creature. ...........................................
60
Dependence .........................................
60
Objects ............................................
.61
Elixirs ..............................................
.61
Maintenance Rituals ...........................
.61
Exotic Weapons.. ...............................
:. . .63
Latent Powers .......................................
63
Spells of Retirement ..............................
.63
DM Notes.. .............................................
.65
Elemental Vulnerability ..........................
.65
Holy Symbols ................ .;. ....................
1
.65
Holy Water ...........................................
.65
Effects of Wizard Spells Upon Mummies ..... 65
Effects of Priest Spells Upon Mummies. ...... 67
Turning Undead .....................................
68
Allergens. .............................................
69
Bonds ..................................................
70
Dependence: Spirit Items.. ......................
.70
Dependence: Elixirs and
Maintenance Rituals.. ..........................
.71
Latent Powers ......................................
.71
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he long habit of lioing
indisposeth us for dying.
SirThomas Browne
struck, I should have spent all my days in these
happy pursuits. But a vampire, abetted by
human agents, took from me my son, and then
my wife. Ironic, that like the creatures I hunt, I
too was transformebrebor~through violence
and tragedy.
This book, in a sense, reflects what separates
me from my undead enemies, for I have
embraced what is holy. There always will be a
corner of my spirit that grieves for my wife and
child, but that recess is bright. It is filled with
warm memories, recollections of shared
triumphs, and all the joys of enduring love.
I do not brood on what I have lost, nor do I
begrudge others their happiness. Rather, I strive
to preserve those who cannot otherwise prevail
in the face of evil. My own grief is less important
than the struggle to spare others the pain I have
felt. That one lifetime is too short to accomplish
the lofty goals I have set for myself troubles me
not at all. Others will take up my work when I am
gone. Even now, folk I have never met share my
quest and carry on the fight. After all, I cannot be
everywhere at once.
I have written thii book and others like it to
share my knowledge, for knowledge is the most
potent weapon in any struggle. I have no desire
to linger in the world after death. Instead, I leave
thii volume so that others might benefit from my
experience after I am gone: it is all the
immortality I require.
When green buds hang in the
elm like dust,
And sprinkle the lime like mini
Forth I wander, forth I must
And drink of life again
-A.E.
Housmqn
Poets and philosophers of every
age and nation have noted that
life is an insignificant moment
when compared with the
enormity of death. It is
undeniable that death lasts
longer than life. For most, this is
not distressing: one life span
seems to be sufficient. Many
others see death not as the end
of life,but as the beginning of an entirely new
state of being, often superior to mortal existence.
But some few bemoan their short lives, fearing
what lies beyond the grave.
There is no question that some spirits endure
beyond death, and that an incomplete or tragic
life can bind a spirit to the mortal realm after its
body has perished. Vampires, liches, and ghosts
stalk this land of Mists. They are twisted
creatures, pathetic in their torment, but
dangerous nonetheless. I know these creatures
well, having made it my business to oppose the
undead wherever they lurk.
Not entirely by choice have I taken up this
unending quest. Unending it truly is, for the
wickedness that permits some dead to mock and
torment the living is eternal. Just as the
procession of day and night will continue long
after I am dust, so will the dead continue to rise
from their graves after I am gone.
Allow me to introduce myself. I am Dr.
Rudolph van Richten, sometime purveyor of
herbs and medicines, full-time hunter of the
undead. Once, I lived a mundane life as a
physician, husband, and father. Had tragedy not
A Oillerent Hind of Menace
egends of the living dead abound. This book
concerns those corporeal creatures I call the
ancient dead, villains more commonly known
as mummies. But let me backtrack a moment.
By and large, undead creatures can be neatly
divided into two categories: corporeal and
incorporeal. The first encompasses dread liches
and vampires, creatures whose corrupted spirits
dwell within their own dead flesh, as well as their
weaker cousins, mindless aummatons such as
zombies and skeletons. The second includes
ghosts, creatures whose force of will grants them
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