[Accessory] [9451] Van Richten's Guide to the Ancient Dead.pdf
(
14679 KB
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Pobierz
r
Ancient
Dead
Credits
Designed by Skip Williams
Edited by Jonatha Caspian
Product Coordination by
Dori
Jean Hein and Andria Hayday
Cover Art by
Jeff
Easley
Interior Art by Stephen Fabian and Paul Jaquays
Art Coordination by Peggy Cooper
Graphics Coordination by Sarah Feggestad
Electronic Prepress Coordination by Tim Coumbe
Typography by Angelika
Lokotz
Production by Paul Hanchette
Proofreading by David Wise
Special thanks to David
Wise,
Bruce Nesmith, Dori Hein, Andria Hayday, and Lisa Smedman.
TSR Ltd.
120
Church End
Cherry Hinton
Cambridge CBl3LB
United Kingdom
Lake Geneva
.
. .
~.
.
. .
.
..,
.
.
..~
Random
House
and
i
ut4
to
he
Wok
and
ial is protected unde
is
prohibited
without
....
.
Introduction
............................................
4
A Different Kind of Menace
...........................
4
The Priest
of
the
Tor
....................................
5
Chapter
I:
Necrology
.................................
7
The Planar Connection
.................................
8
The First Ancient Dead
..............................
10
DM
Notes
................................................
11
The Ancient Dead Defined
.......................
11
Chapter
II:
Types
of
Mummies
...................
12
Power Rank
.............................................
12
First Rank
............................................
13
Second Rank
........................................
14
Third Rank
...........................................
15
Fourth Rank
.........................................
16
Fifth Rank
............................................
16
Background
.............................................
17
Physical Origins
........................................
17
Accidental
............................................
17
Created
................................................
18
Invoked
................................................
18
Psychological Origins
................................
19
Servitude
.............................................
19
Restlessness
.........................................
20
Recalled
...............................................
22
Dark Pacts
............................................
23
Forms
....................................................
23
Humanoid
............................................
24
Animal
................................................
24
Monster
...............................................
24
Composite
............................................
25
State of Preservation
..................................
25
Skeletal
...............................................
25
Withered
..............................................
25
Intact
...................................................
25
Pristine
...............................................
26
Conclusion
..............................................
26
DM
Notes
................................................
26
Fear and Horror Checks
..........................
26
Natural Mummification
...........................
27
Monster Mummies
.................................
Rejuvenation
............................................
30
Disease
...................................................
31
Fear
.......................................................
32
Other Typical Powers
.................................
33
DM
Notes
................................................
34
Power Ranks
.........................................
34
Invulnerability
.......................................
34
Energy and Elemental Attacks
..................
34
Spells That
Are
Useless Against
All
Mummies
......................................
35
Special Weapons
...................................
35
Rejuvenation
.........................................
35
Disease
................................................
36
Fear
....................................................
37
Lnt?avision
............................................
38
Enhanced Strength
.................................
38
Animal Mummies
...................................
39
..
Monster and Composite Mummies
.............
39
Chapter
Iv:
Salient
Powers
.......................
a:'
Alter Form
...............................................
48
Animate Objects
.......................................
40
Charm
....................................................
40
Curse
.....................................................
40
Command Undead
....................................
42
Create Undead
.........................................
42
Delay
.....................................................
42
Elemental Command
.................................
42
Grapple
..................................................
42
Illusion
....................................................
43
Passage
..................................................
43
Resist Magic
............................................
43
Retained Abilities
......................................
43
Summon Horde
........................................
44
Symbiosis
...............................................
44
Weightlessness
.........................................
44
DM
Notes
................................................
45
Alter Form
............................................
45
Animate Objects
....................................
45
Charm
.................................................
46
Command Undead
.................................
46
Create Undead
......................................
46
Curse
..................................................
46
Delay
..................................................
46
Elemental Command
..............................
46
Grapple
...............................................
27
Mummy Raiment
..................................
27
Chapter
1:
Typical Powers
.......................
28
.....................
48
29
TMLE
OF
fiONTGNTS
Chapter
VI:
Awakenings
................
Illusion
................................................
.48
Passage
..............................................
.49
Resist Magic
........................................
.49
Retained Abilities
...................................
49
Summon Horde
...................................
..51
Symbiosis
...........................................
.52
Weightlessness
.....................................
.52
Chapter V Weaknesse:
......................
54
Typical Weaknesses
..... :...........................
.54
Elemental Vulnerability
.....
I...
.................
.54
Holy Symbols
........................................
Creating a Mummy
......................
Triggers
................................................
..7
Tie
....................................
i
Action
.....................................
Event
..................................
.:
p
%
Psychology..
................................
Chapter
VII:
Houses
of
the
Dead
....?
.......
Tombs
....................................................
76
Guardians
..............................................
.80
Curses
....................................................
55
80
Holy Water
..........................................
Traps
.....................................................
..56
.81
Spells
................................................
Contents
................................................
.81
..56
Cults and Temples
..................................
Turning Undead
...................................
..56
..81
DM
Notes
................................................
Weapons
..............................................
57
Types
Of
Tombs
..........
;...
.......................
curses
.................................................
Chapter
VIII:
Battling the Ancient Dead
......
.E4
Identification
...........................................
Salient Weaknesses..
................................
.57
Allergens
.............................................
.57
Presentation..
....................................
.57
Wards
...............................................
58
..
Fascination..
.....................................
.58
.84
Picking Up the Scent
:.
...........................
Bonds
..................................................
58
.84
Confirmation
.........................................
Place
...............................................
.59
86
Commitment
.........................................
Object
..............................................
.87
59
Research
.....................
;...
L.
Assessment
...............................
:.
............
Reconnaissance..
......................................
The
Kill
...................................................
The Plan
..............................................
Confirmation
.........................................
DM
Appendix
.................
i...............
Mummy Adventures
.............
History
...........................
Trespass
.........................
Retribution
...................
.:..
Mystery
.................................
Constructing Mummies
Wily
Consbucting a Mumrny
from Scratch
........................
A
Recipe
for Fme
Mummification
.
.
........
............
Creature.
...........................................
60
Dependence
.........................................
60
Objects
............................................
.61
Elixirs
..............................................
.61
Maintenance Rituals
...........................
.61
Exotic Weapons..
...............................
:.
.
.63
Latent Powers
.......................................
63
Spells of Retirement
..............................
.63
DM
Notes..
.............................................
.65
Elemental Vulnerability
..........................
.65
Holy Symbols
................
.;. ....................
1
.65
Holy Water
...........................................
.65
Effects of Wizard Spells Upon Mummies
.....
65
Effects
of
Priest Spells Upon Mummies.
......
67
Turning Undead
.....................................
68
Allergens.
.............................................
69
Bonds
..................................................
70
Dependence: Spirit Items..
......................
.70
Dependence: Elixirs and
Maintenance Rituals..
..........................
.71
Latent Powers
......................................
.71
he long habit
of
lioing
indisposeth us
for
dying.
SirThomas Browne
struck, I should have spent all my days in these
happy pursuits. But
a
vampire, abetted by
human agents, took from me my son, and then
my wife. Ironic, that like the creatures I hunt,
I
too was
transformebrebor~through
violence
and tragedy.
This book, in a
sense,
reflects
what separates
me from my undead enemies, for
I
have
embraced what
is
holy.
There
always will be
a
corner
of
my spirit that grieves
for
my wife and
child, but that recess is bright. It
is
filled
with
warm memories, recollections
of
shared
triumphs, and all the joys
of
enduring love.
I
do not brood on what I have lost, nor do I
begrudge others their happiness. Rather,
I
strive
to preserve those who cannot otherwise prevail
in the
face of
evil. My own grief
is less
important
than the struggle to spare others the pain
I
have
felt. That one lifetime is too short to accomplish
the
lofty goals
I have set for myself troubles me
not at all. Others will take up my work when I am
gone. Even now, folk I have never met share my
quest and carry on
the
fight. After all, I cannot
be
everywhere at once.
I
have written
thii
book and others like it to
share my knowledge, for knowledge is the most
potent weapon in any struggle.
I
have
no
desire
to linger in the world after death. Instead,
I
leave
thii
volume
so
that others might benefit from my
experience after
I
am gone: it
is
all the
immortality
I
require.
When green buds hang
in
the
elm like dust,
And sprinkle
the
lime like mini
Forth
I
wander, forth I must
And drink
of
life again
-A.E.
Housmqn
Poets and philosophers of every
age and nation have noted that
life is an insignificant moment
when compared with the
enormity
of
death. It
is
undeniable that death lasts
longer than life. For most, this is
not distressing: one
life
span
seems to be sufficient. Many
others
see
death not as the end
of
life,but as the beginning
of
an entirely new
state
of
being, often superior to mortal existence.
But some
few
bemoan their short lives, fearing
what lies beyond
the
grave.
There is no question that some spirits endure
beyond death, and that an incomplete or tragic
life
can bind a spirit to the mortal realm after its
body has perished. Vampires, liches, and ghosts
stalk this land
of
Mists. They are twisted
creatures, pathetic in their torment, but
dangerous nonetheless.
I
know these creatures
well, having made it my business to oppose the
undead wherever they lurk.
Not entirely by choice have
I
taken up this
unending quest. Unending it truly
is,
for the
wickedness that permits some dead to mock and
torment the living is eternal. Just as the
procession of day and night will continue long
after
I
am dust,
so
will the dead continue to
rise
from their graves after
I
am gone.
Allow me to introduce myself.
I
am Dr.
Rudolph van Richten, sometime purveyor of
herbs and medicines, full-time hunter of the
undead. Once, I lived a mundane life as a
physician, husband, and father. Had tragedy not
A
Oillerent Hind of Menace
egends
of
the living dead abound. This book
concerns those corporeal creatures
I
call the
ancient dead, villains more commonly known
as mummies. But let me backtrack a moment.
By and large, undead
creatures
can be neatly
divided into two categories: corporeal and
incorporeal. The first encompasses dread liches
and vampires, creatures
whose
corrupted spirits
dwell within their own dead flesh,
as
well as their
weaker cousins, mindless aummatons such
as
zombies and skeletons. The second includes
ghosts, creatures whose
force of
will grants them
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