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INSTALLING TONY HAWK’S PRO SKATER 2

INSTALLING TONY HAWK’S PRO SKATER 2

 

              To Install Tony Hawk’s Pro Skater 2, insert the game CD into your CD-ROM drive.

              If Autoplay is enabled, the Installer splash screen should appear.

              When the Installer splash screen appears, click on the Install button.

              For Electronic Registration click the More button.

              Uninstall THPS2 Shortcut: If you wish to remove THPS2 from your hard drive, you should always use the Shortcut from the Start Menu. The Uninstall Tony Hawk’s Pro Skater 2 option will remove all game files except your saved games, screen shots and personal settings.

 

Note: You can return to the splash screen any time without affecting your installed game.

 

AUTOPLAY

If the THPS2 splash screen does not appear, try performing the following steps:

              Double-click on the My Computer icon on your desktop, or right-click on the icon and choose the Open option.

              Select the Refresh option located in the View Pull-down Menu.

              Double-click on the THPS2 CD icon in the window or right-click on the icon and choose the Autoplay option.

              After the THPS2 splash screen appears, click on the Install button.

 

If the Autoplay feature does not function, please check the following:

              Make sure the CD is clean and properly placed in the CD-ROM drive.

              Your CD-ROM driver may not be optimized for use with Windows® 95/98.

 

To verify this, perform the following steps:

              Open the Windows® 95/98 Control Panel folder and double-click on the System icon.

              Click on the Performance tab. If any of your hardware drivers are not fully optimized for use with Windows® 95/98, they will be listed here with an explanation of the exact problem and suggestions on how to fix it.

 

Windows® 95/98 may not be setup to Autoplay CD’s. To check, perform the following steps:

              Open the Windows® 95/98 Control Panel folder and double-click on the System icon.

              Click on the Device Manager tab. Click on the Plus sign next to CD-ROM, select your CD-ROM and choose Properties.

              Click on the Settings tab. Insert a checkmark in the box to the left of the Auto Insert Notification and select OK.

 

If Autoplay still does not work, please try the following:

              Double-click on the Setup.exe at the root level of the CD, or

              Go to Run in your Start Menu and type d:\Setup.exe (substituting your CD-ROM’s drive letter if different from “d:”).

 

DIRECTX™ 7A

During the THPS2 setup, the install process will determine if Microsoft® DirectX needs to be installed on your computer. If so, the Microsoft DirectX Setup Program will install the appropriate files on your computer. See the online THPS2 Technical Help file for additional information.

 

Q: What is DirectX 7a and why do I need it?

 

A: Microsoft’s DirectX 7a is a set of functions that give Windows® 95/98 games and other applications their power. These functions allow applications to perform advanced functions in networking, graphics, sound and input, beyond what’s possible on other operating systems. It also accounts for many of the performance gains associated with Windows® 95/98 games.

 

Q: If I don’t install DirectX 7a when I install the game, can I install it later?

 

A: Yes. You can manually install it. To do so, use the following instructions:

              Place the disc in the CD-ROM drive and exit from any Autoplay screens.

              Double-click on My Computer.

              Right-click on your CD-ROM drive and choose Install DirectX.

              Follow the installation process. When DirectX installation finishes, you will need to restart your computer for the new drivers to work.

 

Q: I already have other Windows® 95/98 games installed on my computer. Will the Microsoft DirectX Installer change my DirectX files?

 

A: If you already have other Windows® 95/98 games on your computer, chances are you already have the initial version of DirectX installed. In this case, the Microsoft Installer will detect and overwrite any previous versions with DirectX 7a. At that point, you will need to restart your computer for the changes to take effect.

 

If, however, you already have DirectX 7a installed on your computer, the Microsoft DirectX 7a Installer will detect it and not overwrite any DirectX 7a files. You may not need to restart your computer after installation in order to run THPS2.

 

MAIN MENU

 

Choose from the following options to begin play. Using the left/right arrows on the keyboard, or by using the mouse, choose the type of game you want to play. Press Accept to start that game.

 

SINGLE-PLAYER MODES

Career Mode

You’re a pro skater now. And pros compete for cash money. You’ve got to prove your worth at local spots and start building career earnings. Use this cash to buy new equipment, unlock levels, buy tricks, increase stats and get into the elite competitions.

 

Single Session

Choose a single level and skate all out in a two-minute session in an effort to set high scores. Only one level is opened at first, The Hanger in Mullet Falls, Montana. Build your earnings in the Career Mode to unlock the other levels.

 

Free Skate

For some it’s practice. For others it’s life. Choose a level and skate as long as you like. Hit the obstacles over and over and over again until your tricks are ready for competition. Unlock other

levels in the Career Mode then Free Skate them to learn the terrain.

 

MULTIPLAYER MODES

Tony Hawk’s Pro Skater 2 features built-in support that allows you to host or join a two-player, multiplayer game if you have a TCP/IP Network Connection. Multiplayer features three Network game types and one Hot Seat game type.

 

Hosting a Network Game

To host a Network game you must first choose the Multiplayer option in the initial Tony Hawk’s Pro Skater 2 shell screen (make sure you have an active TCP/IP Network Connection). You will then be prompted to choose either to Host or Join a Network game. Choose Host under the Network subheading.

 

Multiplayer Name Screen

Choose a name for your game. After picking a game type, hit the Accept key.

 

Multiplayer Map Selection Screen

You will then be prompted to choose the map where the game will take place.

 

Multiplayer Game Lobby

After you choose which map the game will be played on, you will be taken to the Multiplayer Game Lobby shell screen. There, you wait for another player to join your game. Once that player has joined, you can then hit the Start key with the mouse (or, as default, hit the Enter key on your keyboard). In this lobby, both the Host and the Client can chat with one another. To do so, highlight the Chat Text on the screen.

 

Multiplayer Skater Selection Screen

Once both players hit the Start key, they will be directed to the Skater Selection screen. Here, players select which skaters they would like to play as. Once your skater is selected, hit the Enter key twice.

 

Multiplayer Game Start Screen

Here, the Host and the Client wait for each other. Once both are ready, hit the Play button at the bottom of the screen. From here, you will enter the game.

 

Once in the game, the Host will be prompted to select the game’s time limit. Once this is selected, the game begins. When the Host chooses to Quit, both the Host and the Client will return to the Multiplayer Game Lobby. From here, the Host can choose to setup another game. Basically, this means he or she can choose a different game type and map. Once these are chosen, the Host and Client can enter the game by following the steps above.

 

Joining a Network Game

To join a Network game you must first choose the Multiplayer option in the initial THPS2 shell screen (make sure you have an active TCP/IP Network Connection). You will then be prompted to choose either to Host or Join a Network game. Choose Join under the Network subheading.

 

Multiplayer Game Selection Shell Screen

Once you have chosen to join a Network Game, you will be taken to the Multiplayer Game Lobby shell screen. At this screen, games will be listed in the Game Selection box at the bottom of the screen. Once you find the game you want to join, highlight it and hit the Accept key.

 

Multiplayer Game Lobby

After you choose which game to join, you will be taken to the Multiplayer Game Lobby shell screen. There, you will join the Host and be able to chat. When both players are ready to move, and after the Host selects Start the User (Client) can now highlight Start and click on it.

 

Multiplayer Skater Selection Screen

Once both players hit the Start key, they will be directed to the Skater Selection screen. Here, players select which skaters they would like to play as. Once your skater is selected, hit the Accept key twice.

 

Multiplayer Game Start Screen

Here, the Host and the Client wait for each other. Once both are ready, hit the Play button at the bottom of the screen. From here, you will enter the game. Once the game is over, the player will return with the Host to the Multiplayer Lobby shell screen. From here, the player can choose to play another game with the Host or exit back to the Main Menu.

 

NETWORK GAME TYPES

Graffiti

Set your own time limit then push the limits in a race to see who can nail the most tricks. Obstacles are “Tagged” with your color by tricking off them. Try to steal your opponent’s tags by pulling off better tricks off the same object. The player who tags the most objects wins.

 

Trick Attack

A total free-for-all to see who can skate the best lines and rack up the most points. You can run into opponents and rub their little faces into the terrain, and this time you can Trick Attack longer with the game’s new variable time limits.

 

Tag

You don’t want to be “It” in this game where you tag other players. When you are it, you have to bust tricks to gradually cripple your opponent’s stats until he or she is a sitting duck. When “It,” you’re on the timer. If this hits zero, you lose.

 

Hot Seat Game Type

The Hot Seat game is a Multiplayer type game that takes place on one computer. Players exchange the control as each has his or her turn.

 

HORSE

How do you spell defeat? “H.O.R.S.E” in this one-on-one best trick contest. Nail a trick, then watch as your opponent tries to beat it. Your opponent must match or beat your score. If not, he or she gets a letter. First one to get all the letters tastes defeat.

 

GAME CONTROLS

 

The default keyboard and 10 button controller configuration is shown here. All references to button selection in this manual refer to the default keyboard configuration.

 

KEYBOARD

In Game

Grind              Numpad 8

Jump              Numpad 2

Grab              Numpad 6

Kick              Numpad 4

 

Up (Exit Pool)              Up Arrow

Down              Down Arrow

Left              Left Arrow

Right              Right Arrow

 

Spin Left Continuous              Numpad 7

Spin Right Continuous              Numpad 9

Spin Left 180/Fakie Stance/Nollie Stance              Numpad 1

Spin Right 180/Switch              Numpad 3

 

Pause              “P” Key or Escape

 

In Shell

Previous Screen              Escape

Accept              Return or Space

 

Up Arrow              Up

Down Arrow              Down

Left Arrow              Left

Right Arrow              Right

 

Gamepad (default 10-button joystick)

Button 0              Kick

Button 1              Jump, Accept

Button 2              Grab

Button 3              Grind/Back

Button 4              Spin Left Continuous

Button 5              Spin Right Continuous

Button 6              Spin Left 180/Nollie Stance

Button 7              Spin Right 180/Switch

Button 8              Special

Button 9              Pause

 

To select Menu options, use the keyboard up/down arrows. To navigate the Menu options, highlight the desired buttons, and press the Enter key to accept. Screens without menus will list buttons to press at the bottom of the screen.

 

Game Abort

To pause a game in progress, press the Escape button. To exit the game, choose End Run from the Pause Menu and then Quit. You’ll be given the option to save. Choose Yes to save your progress or No if you don’t want it saved. From here you’ll be returned to the Main Menu screen.

 

GAMEPLAY CONTROLS

Basic Controls

              OLLIE:  Hold down Jump (Numpad 2) to crouch, release it to jump.

              NOLLIE: Tap the Nollie button (numpad 1) to move into nollie position, then hit Jump (Numpad 2) to nollie.

              WALLRIDE: Press Numpad 2 to Jump, then hold down Grind (Numpad 8) when in the air near a wall, sign, building, etc.

              MANUALS: Tap up-down or down-up (nose manual) when skating or landing. Up and down must be used to balance.

              BONELESS:  Tap up-up then press Jump (Numpad 2).

              NO COMPLY: Tap up then press Jump (Numpad 2).

              When falling from a Big Drop, press and hold JUMP (Numpad 2) at impact to keep from bailing.

              Hit assigned keyboard keys repeatedly to get up faster.

 

Trick Controls

              When in the air, tap Grab (Numpad 6) or Kick (Numpad 4) plus a directional key to do tricks. (Example: Kick + à)

 

NOTE: Each skater has a different trick setup.  You can configure your tricks any way you like using the Edit Tricks section.

 

Grind Controls

To grinds, hold GRIND (Numpad 8) when in the air near a rail, edge or lip.

              50-50:  When parallel to rail hold Grind (Numpad 8).

              NOSEGRIND:  Up + Grind (Numpad 8).

              5-0: Down + Grind (Numpad 8).

              BOARDSLIDE/LIPSLIDE: Rotate board perpendicular to rail and hold GRIND (Numpad 8).

              SMITH/FEEBLE: Diagonally down + Grind (Numpad 8).

              CROOKED/OVERCROOK: Diagonally up + Grind (Numpad 8).

              NOSEBLUNTSLIDE: Tap up-up + Grind (Numpad 8).

              BLUNTSLIDE: Tap down-down + Grind (Numpad 8).

 

Lip Tricks

              To perform a lip trick, skate straight up a ramp or quarter pipe, hold Grind (Numpad 8) and either                             up, down, left or right.

 

NOTE: Lip tricks vary by skater. You can configure your lip tricks in the Edit Tricks screen.

 

3D REAL-TIME SKATEPARK EDITOR

 

Become the sick skatepark architect you always knew you could be with our new 3D Real-Time Skatepark Editor. It’s one of the most advanced level editors ever created, letting you use ramps, rails, funboxes, obstacles and quarter pipes to create dreamparks in real-time. Go big, rotating and stacking pieces any way your twisted mind desires. You’ll never run out of levels to ride.

 

Note: Activision Customer Support cannot troubleshoot user-made editor parks.

 

Basic Controls

Our Park Editor is in full 3D, and it lets you move selected pieces around your park in Real-Time using the directional arrows on your keyboard. The Numpad 6 rotates the pieces; Enter places them down. The Delete key will erase any pieces intersecting with the current piece. These intersecting pieces are shown in wireframe and are what will be erased when the Delete key is pressed.

 

Changing Pieces

F1/Numpad 5 and F2/Numpad 2 take you scrolling through park parts. The current category is shown in the upper left-hand corner of the screen. Once you’ve selected a category, F3/Numpad 1 and F4/Numpad 3 scroll you through the pieces.

 

Over 130 pieces in 18 categories. What you want, we got, including:

              Gap Tool—(see “Creating Gaps”)

              Risers—Raise the floor not the roof

              Quarter Pipes—Two sets to choose from

              Rails—Center and edge rails for extra grind

              Walls—Ride them if you can

              Stairs—Ankle busta mecca, many with rails

              Pools—Construct your own or select pre-made versions

              Kickers—Launch yourself off ramps galore

              Benches—Go to school on benches and tables

              Misc.—Wallpiece, pillar

              Floors—Four pieces to choose from

              Signs—Six pieces to choose from

              Foliage—Three pieces to choose from

 

Other Controls

Numpad 4 will rotate the entire park in 90º increments. Escape will bring up the Park Editor Menu.

 

THE MENU

New Park

Allows you to start over and change the size of your park. The default park size is 24 x 24, but five different dimensions can be selected.

 

Set Theme

There are four Themes to choose from and the Theme can be changed at any time. It will not erase or affect the layout of the park.

 

Pre-made Parks

Allows you to load pre-built parks included with THPS2. You can learn a lot about park layout by looking at the included parks, and you can erase and rebuild parts of them.

 

Save

Save your park to the hard drive. The name you save under will become the name of your park.

 

Load

Load a saved park from your hard drive.

 

Test Play

Places you in your created park with the last character you played as. To select a different char...

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