GURPS (3rd ed.)-Traveller-Ground Forces.pdf

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CURPS Traveller
The official alternate universe for Traveller, the premier
science fiction roleplaying game.
Explore the uni\'erse of the Third Imperium. where
Emperor Strephon rules 11,000 worlds and adventure b
around every comer. Travel to unknown worlds, open trade
routes across the rift. fight Vargr corsairs. or drop from
orbit in a meteoric assault on a pirate base. If you can
conceive it. GURPS Trcu'eller lets you play it.
CURPS Traveller: Rim of Fire
Rim ()f Fire covers the Solomani Rim sector in detnil.
Writcups for over 400 worlds arc included. Some arc
described in great detail. providing instanl adventure
!>CUings. while others arc merely sketched in to allow the
individual OM 10 customize his campaign. There is also
an cXLcn~ivc hislory of the seClOr. including detailed
descriptions of the Interstellar Wars and the rise of the
Solomi.tni Movement.
CURPS Traveller: Starports
Patml. trJde. and Xboat routes are the lifelines of the
lmpcrium. and starports are the anchors to whkh they are
tethered. Serving ali trade center". customs offices. and
outpost~ of civilization in far-llung systems. they playa
central role in the lives of slarfarers, and are a crucial source
of goods, \\ealth, and infonnation for even the most
planet bound of souls.
CURPS Traveller: Alien Races 1
The human-descended Zhodani have long embraced psi
JX)wers in their society, in contra~t to the persecution that
psis suffer wilhin lhe Imperium. The Vargr are a race of
alien~ descended from transphulled Tcmm canines. Both ~u'C
fonnidable rivals 10 Imperial power in the Spinward Marches
seclur.
A/un Races / for GURPS Trm 1 eller has everything yOll
need to set a campaign in the Zhodmi Consulate or Vargr
EXlents.
CURPS Traveller: Alien Races 2
GURPS Tra.'eller Aliell Races 2 addresses the biology.
home worldc;. culrure. and society of the fierce Asian. the
cemaurian K'kree. and two minor species. It details their
hi~lorical involvement with the Imperium. from first contact
to present. and present~ rJ.c.:ial templates, rules for
playing alien charoclcrs. and examples of unique
technologies and ship designs.
'W'W'W. sjgarnes. corn
'"
,
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Furious Action in the Marines and Army
By DOUG BERRY
Based on the award-winning Traveller
sciencefictioll universe by MARC Mn~LER
Edited by GENE SEABOLT
Additional material by SHAWN FISHER, ANTHONY JACKSON,
THOMAS JONES·Low, ROBERT PRIOR, DAVID PuLVER, AND
CHRJSTOPHER THRASH
Illustrated by STORN COOK, GLENN GRANT, JOHN GRlGNl,
ZACH HOWARD, DAVID LYNCH, AND ED NORTHCOTT,
Maps and deck plans by MARK COOK
Additional illustrations by PAUL DALY, JESSE DEGRAFF,
ALEX FERNANDEZ, AND KIEREN YANNER
Cover by JESSE DEGRAFF
Author's Dedication: To Craig, for teaching me to play.
GURPS System Design I STEVE JACKSON
Managing Editor I ALAIN H. DAWSON
GURPS Line Editor I SEAN PUNCH
GURPS Tralleller Line Editor I LOREN K. WISEMAN
Production Manager I RUSSELL GODWIN
Page Design I JACK ELMY
Production Artist I GENE SEABOLT
Production Assistance I ALEX FERNANDEZ, 1. Z.
Print Buying I SHAWN HAVRANEK
All Direction I PHLLlP REED
GURPS Errata Coordinator I ANDY VETROMILE
Sales Manager I ROSS JEPSON
Lead Playtester I JAMES MALISZEWSKI
Plnyresters: Brandon Cope, Peter Dell'Ono,
Manin Heidemwlll, Alii/lOll)' Jackson,
Jim MacLean, Pllil Masters, Roben Prior,
HaIlS Rallcke-Madsell, 11101llas Schoene,
alld Christopher Thrash,
CURl'S llnd thc all-seeing pyramid an: n:gisten:d trademarks of StCI'C Jackson Gamcs Incorporatcd. Croulld Force$, P,I'ramid. and the names of all products
published by Steve lackson Garnes Incorpor31cd are registered trndelnarks or lrodemarks of Steve lncksoll Games Incorporaled,
or used under license. CURPS Tra,·tll,,; Cround Forct! is copyright C> 2lXXl by Steve Jackson Games Incorporated.
All righls reser-'cu. Prinlcu In tbt: USA. Trol'eller is u regislncu lmdt:murk of Far Fulure Elllcrpriscs, und is used undcr license.
I 2 3 4 5 6 1 8 9 10
ISBN 1-55634-444-9
STEVE .JACKSON GAMES
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INTRODUCTION
Drop Infantry Regiment 30
LARGER UNITS 30
Divisions 30
Anny Corps _ 31
Field Annies 31
OTHER ARMY ORGANIZATIONS ••••... 31
Anny Base Management Command .. 31
Army Transponation and
Material Corps
Sen'ice Academies
56
4
57
About the Author
4
CJtARACTER TEMI'LATES . .
.
About the Line Editor
4
Imperial Army
57
Infantry
. .. 57
lOl/mal ofthe
Travellers' Aid Sudcl)' 4
AboUT CURPS . . . . . . . . . .. 4
1. INTO THE MUD 5
IN!.. T1Wlm:NTS m' POl.lC\' . , •••........ 5
Why all Anny? 5
HISTORV .•••••....•.••••••••••.•.. 6
The Binh of Annies
58
Cavalry
.
58
Artillery . . . . . . . . . . .
.
58
Suppon Personnel. . . .
.
60
Speeder Pilot
32
Speeder Weapons/Sensors Officer
60
32
Army Intelligence
Sylcan Ranger
61
. .. 32
The Sylean Rangers. . . . . . .
IG Agent
61
6
32
11l~"pector General'~' Office
Imperial Marines....
.
61
6
The Vilani and the First Imperium
Tlte Rallgers Unveiled
61
33
Line Marine
6
NUIl-Hwllam'
62
Marine Commando
..
.
3. THE IMPERIAL
MARINES 34
The Marine Life 34
Marille Traditions 34
11Iside Barrledress 36
The Marine Line Regiment 38
Uniform~' 39
Out)' 40
Marine Snipers 40
"With the Gra/ifr/de ofthe Emperor."
PUrl Two
The Interstellar Wars. . . . . . . . .
. 7
INTEGRATING PREVIOUS
CftARACTER TEMPLATES .......•. 62
!S. OPERATIONS 63
MISSION CODES ..••••...••.•.....• 63
How Mi.uimu Are Named
Gender....................
.7
The Wurs ofllle ImperiulIl
7
7
The Fifth Fromier WlIr
..
.
8
The Rule of Man
8
63
The Long Night
8
YOII Are Not Cleared to
Read This Sidebur! . . 64
World Modiricrs... . 66
Mission Priority. . . . . . . . . . . . 67
Life Suppon . . . . . . . . . . . . . . .67
LOGISTICS ..............•.•. . 67
Transportation 67
Supply 68
Military Justice 68
OPPOSING FORCES ••..•...•.....••. 70
External Threats
The Third Imperium
Invasion: Earth. . . . . . . . . . ..
.
8
Memories
8
Roleplaying ill the Military
9
Militar)' Tenns wId SlullK
41
II
Marine Annorcd Cavalry
Regiment 43
M(/riflf:~' (/lid Nobles 43
Nav)' Relatiolls 44
Anll)' ReiatiOlU . 44
Marine Commandos 45
Boardillg Actions 45
Marine Guard Detachments 46
Ship's Troops 46
Marine Squadrons 47
Higher Level Units 47
Marine Equipment 48
TIle Future of the Marines 48
The Gray M(ISks 48
4. CHARACTERS.... .49
IN THE REGULAR ARMY-O .•••••••.. 49
Sergealll.~ RUIl the Anny .49
Point Totals. . . . . . . . . . . . . .. 50
Advantages 50
Military Rank 50
Campaigll Types ......•.•...... 50
htrERIAL ARMy ......•............ 51
IMPERIAL MARINt:S ...•••.•........ 51
Character C/iclils
PI
NETAI(V D£I'P.NSE FORCF"-S
14
Oatil ofEniistlllenr
16
16
"What Did You Cull Me?"
2. THE UNIFIED ARMIES
OF THE IMPERIUM 17
All.Ml' ORGANIZATION •...••..•....• \8
The Command and Staff Sections 18
Regimclllul LincuKe 18
The Battle Staff System 19
GIll/barrel Diplomacy 19
Lin Infantry Battalion 20
MiUra')' Pa)' and Benefir.v 20
Grav Tank Squadron 21
CUlIllting Cadence 21
Barracks Life 21
Regimenral MeS.f . .. 22
Lift Artillery Battalion. . . . . . . . 23
Regimental Assodutiom' 23
Rapid Interface Battalion 24
Ullifonlls 24
Support Battalion. . . . . . . . . . . .. 25
Brancll Color.f 25
Differem Era.f 25
Brigade Command Detachment 28
"With the Gratiwde of/III: Emperor."
Part One
. 70
Rallies in Gomes
. 7\
Internal Threats
. 72
THE IMPERIAL W,\Y OF WAR..
.73
.73
Nexus Warfare. . . . . . . . . . .
.74
Tactics and Combat. . . . . . .
Sillfalion Report:
Spilll,'ard M(lrche.~
74
75
Invading a World. . .
.
How TO BUIt.D AN ARMY
IN EIGHT EMi\' STf.PS 77
Planelary Forces . 77
BATTALION EQUiVALE:-iTS ........•.. 77
So There I Was. ..
.
79
Subseelor Annies
82
Levies
82
83
B. STANDARD ISSUE
TKE l\1JLITAH\' PHOCUHL.\I""'T SVS"O:M
83
. 51
Imperial Standard Catalog Number
83
Awards and Decorations
52
The Supply Markel
83
28
PalIOns. Contacts. Allies. and
Enemies
RATTI,F.IlKF-<;.S, ARMOH~:I) VEHICI.F-'>,
AND STAHSHlI'S
.. 84
... 84
THt: INDI'PI'NDI'NT BRIG,\IlE
29
53
.
..
.
Vehicles Key
.
Lift Infantry Brigade
29
Disadvantages
54
From Civilian to Soldier
55
Grav Tank Brigade
30
2
CONTENTS
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Type 438-8 R~dding Assault
Banledress ('1'1...12)
Allg/eofFire 115
Wcapon Module Descriptions 116
Warheads 116
WEAPOS MODULES 118
Beam ~Veapons 119
Guided Mi.ui1t'.f 119
Step 5: Annor 120
Step 6: Surface N:3.IUreS 121
Step 7: Statistics 122
Poinr Defense _. 122
Drone Missilu 122
Step 8: Performance 123
Micmdrollt!S 123
VEHlCULl.R AR,\IAMI-;NT:'S .•...•..... 124
LAUlIiCIIERS
B. PERSONNEL FILES
128
85
M3.j. Ralph Arronaeks
128
Type 62-C Rearden Medium-Duty
BaUlcdrcss (TL12)
Sgl. Gwcnilh Sikorslci
130
Marine Jason haut-Kcmp,
Baron Casttie
86
Type 29-1... C%m Light-Duty
Battledress (11.12)
.
131
86
Cpt Greg Aldridge
132
Anny Combat Annor (11.11)
87
Slaff Sgt. Khashi ··Mousc"
Khurlushasum
GkA v VEHICI.f.s
87
133
Inrrt'pid Heavy
GravTank(TL12)
Capl. Sir lrlar Kallan
134
87
Gen. Lord Kurt Feltentx-rger.
Marshal of Jewell
135
Bt'rgstrom Light
Grav Tank (TL 12)
88
Technician Mikhail Yons
137
As/rin Grav APe ('fLl2)
Force Capt. Pelra IGmdoltir
138
88
Kushkikkan Marine
Grav APe (TLI2)
Over-Leader Four
139
89
125
Commodore Harvey Rathbone
140
Terrapin Meson Sled (TLI2)
125
141
89
ROCKF:T Mm MISSILE STATISTICS
2nd LI.Colin Kcrr-Ardor
SllIlbllr~'1 Missile Sled (TLlI)
90
..•.•.•... 126
GKAV AKMOK IN ACTION
BIBLIOGRAPHY
142
126
Thr~sht!r Closc-Support
Speeder (TLl2)
Fire and Movement
INDEX
143
90
TuRNING RADIUS
126
Typc-431 Heavy Rccovery
Sled (TLlI)
91
Teamster Heavy
G-Carrier (TLlO)
!II
RII.flo Engim:cring Sled (TLII)
91
Zhdiakiz. Grav Tank (TLII)
92
Cra/ennaker Missile
Grav Tank (11.10)
92
Serendipity
GravTank(11..12)
93
Frugrunl Flower
Grav Tank (TL9)
93
At'hrGrav Assaull Gun ('1'1...10)
94
SlUlingrudGrav Tank (TLII)
94
S'rA.R.<;Hlf:Ii
95
New Slandard Modules
95
MODULES
95
Kei/h-c1ass 30.000-100
Transport (TLl2) .............•96
Nakerkh·dass 1,200-lOn
Lander (fLl2)
97
Caen-class 1,200-ton
Drorl.~hip (TLl2)
..
.
97
etF-N-C;LASS 1,200-TON
DROPSlIIP (TLl2) . . . .
.
98
\Vf.APONS
102
103
WEAPON TA8U;S
PERSONAL issUE
..•..• 103
7. GRAV VEHICLE
MODULAR DESiGN ..... 107
DESIGN SEQUENCE ...............• 107
Step I; Concept and Tech Level ... lm
TL ufGrali Vehicles . ........•.. 107
Slep 2: Vehicle Body 108
VEHl<.-1.E BOI>YS ......•........•.• 108
Slep 3: Add a Turret
_ 109
109
VEHICI.E TuRRETS
Vt'hide Crew Requirt!mt!nr.f
109
Step 4: Vehicle
Component Modules
110
Module ~riptions
110
Vehicle :»stenu
110
Gunnery Made Eas)'
112
Balll~fieid Scull'
112
Other Attack Roll Modifiers
113
VEHICLE MOl>uu:s
114
Imlire(:1 Fire
114
3
CONTENTS
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