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Issue 23 September 2008
Free to download Commodore magazine
Dedicated to Commodore Computers
Available as PDF Text SEQ HTML and D64 image
www.commodorefree.com
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Commodore Free Magazine
www.commodorefree.com
Editor
Contents
Great news! Sub Hunter is available to pre-order, its
interesting for a supposedly dead machine that so much
software is both available and readily being developed!
NEWS
General News
Page 3
INTERVIEWS
Arthur Jordison
creator of CBM 64 .prg Generator
Last month saw an improved Html version of the
magazine, this was mainly pushed from Jason Kelk
www.commodorecomputerclub.co.uk as the webpage of
the magazine is mirrored on this website. Jason contacted
me to say the Html had rouge characters odd spaces and
would not work in all browsers. I worked with a very
patient Jason to resolve the issues finally settling on doing
the HTML coding by hand, it wasn`t very difficult and led
to a far better version of the magazine. Previously and
because of time restraints I had used an application that
converted the text into Html by just clicking a button, this
was obviously a mistake. I am however concerned that no
one contacted me before to complain they couldn`t read
the Html version in xyz browser, although it was tested in
internet explorer I didn`t have time to test it with anything
else. Jason although not fully excited about the Html
version declared that it would be ok and stripped out 2k of
extra spaces, although Jason is patient and curtious I am
sure he felt like just telling me where to get off, it does
show what a great person he is to be so controlled,
especially as he was busy on his own projects, so thanks
Jason
Page 21
TUTORIAL
Getting Started with DMC 5
Page 10
DMC 5 Commands
Page 13
In the Beginning Part 8
Page 14
REFERENCE
LLAMASOFT The Dromedary Years
Page 7
Commodore 64 .prg Generator
Page 14
Commodore Computer Club Uk
Page 23
HOW CAN I HELP COMMODORE FREE ..
Ok the best way to help would be write something about..
Commodore (yes for the observant I spelled the com-..
pany correctly this time) _grin seriously though articles..
are always welcome,..
WHAT ARTICLES DO YOU NEED ..
Well they vary, contact me if you have an idea but I am..
looking for..
Last month saw the production of a more streamlined
version, this gave a few well needed results, I managed
some spell checking, an although it may not have been
perfect I am sure it was rather better than the pre-checked
version, I actually spent 3 hours checking and reading the
publication before finalising it all into the various versions.
I am no spell checker and would appreciate someone re-
reading my work, so if you feel like volunteering speak up.
If you want you can do the work without being named,
whatever you like.
Tutorials..
(beginners and Expert),..
Experiences..
with Commodore,..
Why I love Commodore machines,.
.
Interviews. .
maybe you have access to a power user..
This issue see a final instalment of the music tutorial from
Richard Bayliss in the form of an in-depth look at music
production using DMC version 5. Thanks also go to Retro
gamer CD and Michael Bevan for allowing Commodore
Free the reprint rights the LLAMASOFT - The Dromedary
Years article this issue sees part 1 with the conclusion
(part 2 ) in next months issue We continue our in the
beginning series of tutorials for new users of Commodore
machines and finally we have an interview with the creator
of Commodore 64 .prg Generator
Ok I need to do some spelling and Grammar checking so
that`s me out with the fairies for the next 3 hours see you
next month
Regards
Nigel
www.commodorfree.com
Issue 23 September 2008
Page 2
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Commodore Free Magazine
www.commodorefree.com
News
SUB HUNTER available to pre order
Digital Talk #83
Subhunter is available to pre order from
Psytronic software
Digital talk electronic magazine number 83 is available to
download from
http://www.binaryzone.org/retrostore/index.php?main_pag
e=product_info&cPath=82&products_id=430
A scientific experiment to increase the size and number of
fish in the sea has gone terribly wrong and now the
oceans have been taken over by mutant fish. You must
destroy the fish and save the swimmers who have be-
come stranded in their midst. Watch out for agent subs
that will do anything to keep this a secret.
You are the SUB HUNTER!
Here's your chance to pre-
order the fantastic new
C64 game from Richard
Bayliss & Frank Gasking -
SUB HUNTER! The game
features 25 levels of sub-
aquatic action, amazing
multi-layered parallax
scrolling, superb detailed
graphics, varied missions
including shoot 'em up lev-
els, rescue missions and
terrifying boss encounters.
http://noname.c64.org/csdb/release/?id=69160
Individual Computers AGA flicker fixer
--------------------------------------
http://www.jschoenfeld.com/
New product: Indivision AGA
During the 80s, it was common to build computers in a
way that there picture could be output onto a domestic a
TV set. This was, in order to reduce the overall system
cost for the user. TV sets work with lower frequencies
compared to today's monitors, therefore the picture flick-
SUB HUNTER will be re-
leased on the Commodore
64 in October 2008 (exact
release date to be con-
firmed). The game will be
available for the Commo-
dore 64 on tape and will be presented with specially pro-
duced full-colour inlay artwork. For a taster of the game
you can download a 4 level preview from the Psytronik
ers. A flickerfixer converts the signal in a way that a mod-
ern VGA monitor or TFT-display can be used in place of
the TV. The name flickerfixer was mainly created because
the problem of a flickering picture is solved. Here at Indi-
vidual computers we already had a very successful prod-
uct called Indivision in 2002, indivision was connected to
the monitor output of the computer, but the product has
been sold out since 2006.
Software webpage!
** SUB HUNTER GAME CREDITS **
Programming - Richard Bayliss
Graphics + loader screen artwork - Frank Gasking
Music - Richard Bayliss and Thomas Mogensen
Inlay design by Jason Kelk and Jason Kenz Mackenzie
Tape loader - Paul Hughes
Issue 23 September 2008
Page 3
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Commodore Free Magazine
www.commodorefree.com
Flickerfixers are still in high demand, one unit of our exter-
nal flickerfixer Indivision has recently been sold on an in-
ternet auction platform for more than 900 US Dollars.
That's amount is more than four times the last retail price!
This shows are products are popularity, stable and provide
value for money. We have already started the develop-
ment of a new improved flickerfixer the development work
began in November 2007, this work is now completed!
-Support for super hires modes
-Highgfx support up to 1024x768 pixels
-All screenmodes can be displayed at 60Hz or more
-no adjustments necessary
-Two options have been added for the retro-gaming enthu-
siasts that allow a step-by-step approximation of the dis-
play from an old TV set: Vertical synchronisation allows
reducing the output frequency down to 49.9Hz, which will
eliminate tearing-effects. In addition to that, a scanline-
emulation can be switched on, This will emulate the dark
lines in-between the scanlines of a TV screen.
The first flickerfixers for the Amiga were first available over
17 years ago, since that time all flickerfixers - including
ours - have been using the same basic principles: The pic-
ture frequency was doubled, This is not enough for most
modern VGA monitors and TFT-displays, because the pic-
Development and production of this extremely complex
product is very expensive. Our trade partners, who have
been serving the Amiga-market for many years, have
made considerable financial contributions to the produc-
tion. To account for this, Indivision AGA is exclusively
available only from these resellers until January 1st, 2009:
(alphabetical order)
AmigaKit (England)
GGS-Data (Sweden)
Software Hut (USA)
Vesalia (Germany)
Production has already started, and the flickerfixer will
presumably be shipped to our trade partners during the
first week of September. The suggested retail price is 129-
EUR including 19% VAT. This version currently only sup-
ports the Amiga 1200 range of computers, although we
are already working on a version that will work for other
Amiga systems with the AGA chipset.
ture of a computer with a PAL standard was only dis-
played at slightly less than 50Hz. Most monitors require
60Hz or even more these days.
VICE VERSION 2 Released
http://www.viceteam.org/#vice
With Indivision AGA, we're striking a new path. As the
product name suggests, this is a flickerfixer very closely
tied to the Amiga AGA chipset. This could only be realized
by placing the flickerfixer inside of the computer. The
product is mounted over the Video-Chip "Lisa". The VGA
display is then connected directly to the flickerfixer, further
connections are not necessary.
Listing all features of the flickerfixer would go beyond the
scope of this news item. You can find the complete techni-
cal data in a PDF-overview on the website.
The most outstanding features are:
-24 Bit colour resolution in all screenmodes
Changes in VICE 2.0
General
VICE development has moved to public services:
http://sf.net/projects/vice-emu You can read the latest de-
velopment in the Subversion repository, file bug reports,
and similar things. Check it out!
- New Openserver 5.x, Openserver 6.x and Unixware ports.
- New AROS64 port.
- New QNX 4.x port.
- New HPUX (HPPA and IA64) ports.
- New SkyOS port.
- New Atari Mint port.
- New Solaris Express aka OpenSolaris aka Solaris 11 port.
C64/C128 changes
- Improved $01 behaviour with regards to unused bit fall-off.
- New experimental NEOS and Amiga mouse support.
- Added a working RTC to the emulation of the IDE64 cartridge.
- New more precise PAL emulation, works only with dou-
ble size and double scan.
Issue 23 September 2008
Page 4
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Commodore Free Magazine
www.commodorefree.com
- Added support for the Action Replay 4 and StarDos cartridges.
- Improved REU compatibility
- Fixed CPU timing bug introduced in 1.22 (demo "Borderless").
- Fixed bugs in the CIA emulation (demo "So-phisticated",
W. Lorenz testsuite).
- Fixed various bugs in VIC-II emulation: Sprite x-position-
ing, Latch X/Y, video mode changes, DEN bit handling, ras-
ter IRQ, NTSC sprites and sprites in full/debugging border
mode (list of fixed demos/games too long to mention here).
- RESTORE key is handled differently now, fixing an NMI
bug because the NMI was asserted too long before.
VIC20 changes
- Added unconnected c-bus floating byte support.
- New more precise PAL emulation, works only with dou-
ble size and double scan.
PET changes
- Added support for toggling CB2 sound output line.
PLUS4 changes
- New more precise PAL emulation, works only with dou-
ble size and double scan.
Drive changes
- Fixed block allocation and interleave.
- Added the ability to paste text into the VICE window by
right-clicking on the VICE window.
- Keyboard shortcuts are definable in the configuration file
win_shortscuts.vsc
- After a CPU jam user can select to resume emulation
without reset.
- Fixed volume slider behaviour when switching full screen mode.
- Key repeat is eliminated OS-wise. This way, the RE-
STORE key is not used with auto repeat.
Unix changes
- Broken DGA1/DGA2 code removed
- XRandR fullscreen implemented for all (but CRTC/VDC)
videochips.
- XRandR/Fullscreen can now toggle the Statusbar/Menu
- Fixed unix mouse for single sized display.
- Fixed mouse grab and xaw menu popup.
- After a CPU jam user can select to resume emulation
without reset.
BeOS changes
- Fixed to also run on Haiku.
- Lots of fixes to the dailogs.
- Fixed the joystick system.
- Added warning dialog when the monitor is accessed
without having an open console window.
- Added the ability to copy and paste text from and to the
VICE window.
MS-Windows changes
- Fixed the reverse logic of the -confirmexit/+confirmexit
and -singlecpu/+singlecpu command-line options.
- Added the ability to copy and paste text from and to the
VICE window.
AmigaOS changes
- Fixed the reverse logic of the -confirmexit/+confirmexit
command-line options.
- Added the ability to copy and paste text from and to the
VICE window.
- After a CPU jam user can select to resume emulation
without reset.
OS/2 changes
- After a CPU jam user can select to resume emulation
without reset.
Miscellaneous changes
- Added support for more 3rd party basic extenders to petcat.
- Extended BMP saving to support 24bit.
- Fixed the joystick code of all emulators to handle state
changes on both joysticks at the same time.
- New monitor commands and features.
- New memmap feature which allows tracking of memory
accesses, activated by the configure option enable memmap.
- Fixed bug in ffmpeg/FFV1 driver. Should be really loss-
less now.
Issue 23 September 2008
Page 5
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