Classic Battletech - House Marik.pdf

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TABLE OF CONTENTS
FAMILIES
5
Cerillos
75
Chain of Command
96
INTRODUCTION
9
Dieudonne
75
The Captain-General
98
HISTORY
11
Vanra
76
League Central Coordination and Command
98
TotheStars
11
Zosma
76
Military District Commands
99
First Blood
13
Ohrensen
77
MajorTrainingCenters
101
Out of the Frying Pan…
14
Camlann
77
Aitukati Academy
101
TheAgeofWar
18
FREEWORLDSGOVERNMENT
78
Allison MechWarrior Institute
101
A Reluctant Hero
18
TheCaptain-General
78
Athene Combat School
101
ParadigmShift
19
Parliament
78
Atreus Oicer Training College
102
CreatingtheStarLeague
22
Parties and Voting Blocs
83
Legionary Training Academy
102
TheStarLeagueEra
22
The League Council
84
Lloyd Marik-Stanley Aerospace School
102
Backlash
22
Lords of the Realm
84
Orlof Military Academy
102
The Scourge of Death
26
FederalGovernmentMinistries
84
Princeield Military Acedmy
103
Descent
27
Ministry of Communications
85
UnitTypes
103
Endgame
30
Ministry of Defense
85
Federal Troops
103
FirstSuccessionWar
30
Ministry of Foreign Afairs
85
Provincial Forces
103
SecondSuccessionWar
35
Ministry of Energy
85
Mercenary Troops
104
ThirdSuccessionWar
40
Ministry of Human Services
86
Uniforms
104
Accession
44
Ministry of Intelligence
86
Insignia
104
Anton’s Revolt
45
Ministry of Justice
86
Dress Uniform
104
FourthSuccessionWarandBloodyAndurien
46
Ministry of Taxation
86
Field Uniforms
104
TheComingoftheClansandtheEagle’sRise
50
Ministry of Trade
87
Ranks
105
TOUROFTHEREALM
57
LeagueGeneralAccountingOice(LGAO)
87
Captain-General
105
HowtoReadThisAtlas
57
LocalGovernment
87
Marshal
105
MarikCommonwealth
59
Civilian Dictatorship
88
General
105
Atreus
59
Military Dictatorship
88
Colonel
105
Marik
60
Oligarchy
88
Lieutenant Colonel
105
New Olympia
60
Feudal Autocracy
88
Force Commander
105
Augustine
61
Representative Commonality
88
Captain
106
Keystone
61
Participatory Democracy
88
Lieutenant
106
PrincipalityofRegulus
62
LeagueNobility
89
(Ensign)
106
Regulus
62
Major Houses
90
Sergeant Major
106
Aitutaki
63
House Marik
90
Master Sergeant
106
Tiber
63
Captain-General Thomas Marik
90
Staf Sergeant
106
DuchyofOriente
64
Isis Marik
90
Sergeant
106
Oriente
64
Alys Rousset-Marik
91
Corporal
106
Les Halles
65
Colonel Corinne Marik
91
Private, 1st Class
106
Fletcher
65
Therese Marik-Brett
91
Private
106
DuchyofAndurien
66
House Halas
92
Recruit
106
Andurien
66
House Stewart
92
Medals and Honors
106
Sadurni
67
House Cameron-Jones
92
Crest of the Eagle
106
Lopez
67
House Humphreys
92
Silver Cross
106
MinorProvincesandIndependentWorlds
68
Minor Houses
92
Distinguished Service Awards
107
Stewart
68
House Orlof
92
Raiding Ribbons
107
Helm
68
House Smith
92
Conquest Ribbons
107
Alula Australis
69
House Bey
92
Defensive Operations Ribbons
107
Irian
70
House Stimson
92
Star League Service Pin
107
Tamarind
70
SAFE
94
Life Service Medal
107
New Delos
71
Training
94
Oriente Legion of Merit
107
Sirius
71
Command
94
Order of the Sabre
107
Shiloh
72
Operational Branches
95
Regulan Ankh
107
Kalidasa
72
Analysis Branch
95
Allison’s Chain
107
Zion
73
Covert Operations
95
Halls of Heroes
107
Gibson
73
Counter-intelligence
95
SOCIETYANDCULTURE
108
Campoleone
74
FREEWORLDSLEAGUEMILITARY
96
PeoplesandCultures
108
Claybrooke
74
StructureoftheFWLM
96
Languages
108
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TABLE OF CONTENTS
Social Groups
108
Corean Enterprises – Macadams – Suharno
128
HOUSEMARIK:RULESANNEX
142
CrimeandJustice
110
Diverse Optics Inc.
128
ClassicBattleTechRPGRules
142
Courts
110
Earthwerks-FWL, Inc.
128
Sub-Regions
142
Police and Security Forces
111
Exeter Organization
129
Traits
142
Education
112
Free Worlds Defense Industries
129
Investments
144
Free Worlds Technical Institute
112
Fusion-Flametech Weapon Corporation
130
Magnetic Personality
144
Loeches Trade School
112
Garret Satcomm
130
Skills
144
Maarakiva University
112
Gilmour Miltech
130
Sleight of Hand
144
Loyalty Theatrical Academy
113
Grumman Amalgamated
130
Performance
144
Kira Place
113
Guttierez Aerospace
131
AdditionalLifePaths
145
Saint Catherine’s University Hospital
113
Imperator Automatic Weaponry Corporation
131
Events
145
Hero Training Institutes
113
Irian Technologies
131
Stage 4: Career Bureaucrat
145
Our Lady Maria Auxiliadora Preparatory School
113
Kali-yama Weapons Industries
132
Agitator
146
Religion
114
Kallon Industries
133
Tour of Duty: Test Pilot
146
Christianity
114
Kerr-McGuinness
133
Creatures
148
Judaism
115
Kong Interstellar Corporation
133
Lesser Branth
148
Islam
115
Magna Metals Inc
133
Hodson Flyer
148
Hinduism
115
Nimakachi Fusion Products
134
Tarise
149
Buddhism
115
Oriente Weaponworks Corporation
134
Tellman Bats
149
Other Faiths
115
Quickscell, Inc.
134
Mordred Lizard
150
FestivalsandTraditions
116
Starcorp (FWL) Industries
135
Chalice Hunter
150
MediaandtheArts
117
NavalEngineering
135
Calloway Wildebeest
151
Arts
117
Deller, Bingham & Fouts
135
PersonalEquipment
151
Media
117
Illium Naval Engineering
135
Anti-Aircraft (AA) Weapons
151
Other Recreational Activities
118
Imstar Aerospace
136
Vehicles
152
ClothingandStyle
118
Selasys Incorporated
136
Poseidon Mobile Engineering Platform
152
ScienceandTechnology
119
Technicron Engineering
136
Hector Road Train
153
SocialandPoliticalMovements
120
CivilEngineeringandAgriculture
137
Ibex RV
154
BlakeWatch
120
Agrifarm Products
137
CostofLivingintheFreeWorldsLeague
155
Fifth of November Compact
120
Curtiss Hydroponics
137
RoleplayingintheFreeWorldsLeague
158
Campaign for Regional Autonomy (CamRA)
121
DuraPaq Solutions
138
Advanced Experience Bonuses
158
Trade Unions
121
Services
138
Nationalities
158
Society of Kerensky Ascendant
121
The Caritas Agency
138
FWL Adventure Hooks
159
ECONOMY
123
The Carreño Life Sciences
138
ClassicBattleTechRules
164
NationalEconomy
123
Faith Publishing Alliance
139
New Environments
164
What’s In Your Wallet: Cash and Credit in the FWL
124
Free Flight, LTD
139
New Unit Types
165
Free Worlds Central Bank
124
Highpoint Traders
139
Anti-air Infantry
165
League Exchange Markets
125
Irian Media Interstellar
139
Argo
166
Foreign Trade
126
Kensai Holographiks
140
INDEX
167
MilitaryEngineering
127
Laurent Infomedia
140
RECORDSHEETS
172
Austen-Armstrong Industries
127
Mediquick Services
140
Brigadier Corporation
127
Scarborough Licensing PLC
141
Brooks, Inc
127
Synergy-Innovation Concepts
141
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CrEdiTS
Writing
Chris Hartford
stole from one of them. I hope the book is worthy successor to Herb’s excellent
Handbook: House Steiner. Thanks to Øystein Tvedten for maps and border
suggestions; the fact-checking ensemble (named above) who kept me honest
and ofered many ine suggestions—any mistakes herein are my own; my
fellow Handbook writers: Herb, Randall, Loren, Christofer, Diane; the artists—
in particular Franz, Klaus and Doug, whose work I saw at various stages of
development—who make things come alive; and of course the players, whose
love and concern for the game is a constant source of inspiration.
Original House Marik Sourcebook
Adventure Architects (Walter H. Hunt and Richard K. Meyer)
C. R. Green
Product Development
Herbert A. Beas II
Randall N. Bills
Special Thanks
To the “powers that be” for allowing me another BattleTech book (two
more and I hit the fabled iftieth!) and for keeping me involved in the
wonderfully complex existence that is BattleTech.
Product Editing
Diane Piron-Gelman
BattleTech Line Developer
Randall N. Bills
Playtesters
Joel Agee, Raymond Arrastia, Daniel Ball, Ron “Steel Hawke” Barter,
George “Skyhigh” Blouin, Rick Casarez, Brent Dill, Benjamin “Hawk” Disher,
Tim DuPertuis, John “Quentil” Dzieniszewski, David Fanjoy, Jef Fletcher,
Bruce Ford, John Gordon, Aaron “Bear” Gregory, Anthony “Shadhawk”
Hardenburgh, John “Worktroll” Haward, Ross “Koga” Hines, Rodney Klatt,
Michael “Konan” Koning, Edward “TenakaFurey” Laferty, Edward Lott, Keith
“Vang” Oberschulte, Darrel “FlailingDeath” Myers, Lou “Nukeloader” Myers,
Andrew Norris, Nathaniel Olsen, Aaron Pollyea, Simon “Big Ken” Pratt, Rick
“Rick Steele” Remer, Jason “Psychopompous” Richter, Chris “Chunga” Smith,
Joel “Septicemia” Steverson, Michael “GuruMike” Stoufer, Rob Strathmann,
Geof “97jedi” Swift, Roland “Ruger” Thigpen, Todd Thrash, Christine Tucker,
Jason “Panzerfaust 150” Weiser, Aaron A. Williams, Patrick “Roosterboy”
Wynne, Mark “Speck” Yingling (and of course, the fact-checkers and
freelancers I mentioned above, who have always been there to help trash a
rule or two for good measure…)
Production Staf
Art Direction
Randall N. Bills
Cover Art
Franz Vohwinkel
Cover & Header Design
Jim Nelson
Layout
David M. Stansel-Garner
Illustrations
Attila Adorjany
Robert C. Atkinson
Doug Chafee
Earl Geier
Chris Lewis
Gerhard Mozsi
Klaus Scherwinski
Matt Yo
Color Section
Franz Vohwinkel
Klaus Scherwinski
Maps
Øystein Tvedten
©2005 WizKids, Inc. All Rights Reserved. Classic BattleTech Handbook: House
Marik, Classic BattleTech, BattleTech, ’Mech, BattleMech, Classic BattleTech RPG,
AeroTech 2, and WK Games are registered trademarks and/or trademarks of
WizKids, Inc. in the United States and/or other countries. No part of this work
may be reproduced, stored in a retrieval system, or transmitted in any form or
by any means, without the prior permission in writing of the Copyright Owner,
nor be otherwise circulated in any form other than that in which it is published.
Printed in the USA.
Handbook Series Fact-Checkers
Paul Bowman, Rich Cencarik, Loren Coleman, Ken’ Horner, Peter La Casse, Mike Miller,
David McCulloch, Jefrey “Highlander” Morgan, “Medron Pryde”, Rick Raisley, Ben “Ghost
Bear” Rome, Christopher Searls, Paul Sjardijn, Peter Smith, Christofer “Bones” Trossen,
Øystein Tvedten, Chris “Chinless” Wheeler, Andreas Zuber
Published by FanPro LLC
1608 N. Milwaukee • Suite 1005 • Chicago, IL 60647
Find us online:
Precentor_martial@classicbattletech.com
(e-mail address for any Classic BattleTech questions)
http://www.classicbattletech.com
(oicial Classic BattleTech web pages)
http://www.fanprogames.com
(FanPro web pages)
http://www.mwdarkage.com
(oicial MechWarrior: Dark Age web pages)
http://www.wizkidsgames.com
(WizKids web pages)
http://www.studio2publishing.com
(online ordering)
Acknowledgements
After twenty years of sourcebooks and novels, a sourcebook of this
scope simply draws on the work of too many people for them to be
named individually. Instead, a heartfelt thanks is extended to those who
contributed in one way or another over the years (you know who you are)
to the body of work that is Classic BattleTech.
To Andreas “Gab” Gabriel for work on the creature illustrations.
A Round of Thanks
Thanks to Randall and Herb for tolerating my extreme tardiness and giving
excellent advice at all stages of the project. Many of the sneaky things in here I
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FAmiLiES
hair across her face as she leaned forward to retrieve her sun-
glasses. She tucked the errant strand behind her ear as she
settled the dark lenses on her nose. Her eyes shielded from the late-
summer sun, Alys Rousset-Marik took a sip from her iced beverage
and regarded the gathering before her in this garden that held so
many memories.
Here, she and her siblings had played with reckless abandon,
climbing trees and swimming in the large pond. Over there was the
long lawn where she’d learned weapons from her mother, irst the
bow that remained in favor as a courtly pastime, later the pistols and
riles that were tools of both leisure and business. In her mind’s eye,
she could see Ana laughing as the arrow went wide and almost skew-
ered the dog, or Janos tearing into the house to fetch their mother
when Alys fell out of the tree and broke her arm.
All these were ghosts now, dead on Coventry or in its bloody af-
termath, casualties of a family at war with itself. Ironically, this time it
was not her own family—the Marik’s bloody history was well-known
across the Inner Sphere, with “Marik” synonymous with civil war—
though the Coventry campaign and Thomas’ de-facto abandonment
of his sister, Alys’ mother, had set in motion events that might follow
the same path. Hence today’s gathering. Ostensibly, it was a birth-
day party for young Calvin, who sometimes called Alys “Mum” and
thankfully didn’t remember his mother’s bloody demise at the hands
of the LAAF. He wasn’t an orphan, but with Serge of ighting his own
private war with the Elsies—a campaign Alys funded, an open secret
at court—the six-year old might as well be. “Auntie Alys” was the clos-
est thing to a mother he had ever known, and the duchess did not
want the boy to go through what she had experienced ive years ago
in the bloody betrayals of the FedCom Civil War.
At 26 years old, Alys had already experienced more than most
people do in a lifetime.
“Careful Calvin, don’t push.” The boy halted his rough-and-tumble
with his cousin Trent, Jerome Stewart’s boy, who was a year or so older
but lacked Calvin’s exuberance. For a moment, the bundle of energy
subsided into respectful acquiescence, but after a few seconds the
admonition was forgotten and the two boys resumed their mad dash
around the grounds, watched closely by dark-clad security men.
Little Giselle, Corrine’s daughter—between the boys in age—
stood calmly watching the proceedings, her rag doll clutched to her
chest. After one particularly jarring crash between the two dashing
boys, she hid the doll’s face. “Tante Alys, my Anson will never be silly
like that,” she said solemnly. Alys smiled at the dark-haired girl. Was
I ever that serious?
“It’s okay, poppet,” Corrine said from the lounger adjacent to
Alys, embracing her daughter. “I’m sure your dolly will be just ine.”
Though Corrine was almost ifteen years older than Alys, the two
cousins looked remarkably similar and could have passed for siblings.
“Why don’t you go and play with the boys for a bit, hmm?”
The little girl gently placed the doll in a spare seat. Reticence
abandoned and skirts lying, she dashed of to join her playmates.
“You know, Corr, this is only the second time I recall seeing you in
civvies. I was Giselle’s age the last time, I think.”
“Dad said I was married to the military for so long, and poor
Dominic has to share his wife with a regiment.” Corrine forced a grin,
though her eyes relected her internal concern. She commanded the
‘Mechs of the Second Free Worlds Legionnaires and was bound for
high rank, assuming politics didn’t snag her. “But at least we serve to-
gether, unlike you and what’s-his-name in the Atreans. How are you
two getting on, by the way?” She grinned.
“Christian, and none of your business, at least while the children are
around.” Alys grinned back. “And great-grandpa.” She gestured over
to where the 122-year-old Androcles Stewart, a product of League
medical science, sat dozing in the shade of a tree, his youngest great-
great-granddaughter, ive-year-old Carmen, asleep in his lap.
A liveried servant reilled Alys’ glass and then faded back into the
scenery, a skill the young duchess often wished she possessed. She
found the constant attention aforded to the ruling family oppres-
sive, but without the security detachments and selected staf, daily life
could quickly become hazardous, as several Mariks had found to their
brief and fatal surprise over the centuries. Alys’ mother had tried to
live outside those strictures, irst with Lagendorf’s Lancers and later as
head of her own unit, but even there she couldn’t fully escape family
politics: Uncle Thomas’ decision not to stage a rescue mission in the
FedCom Civil War and Uncle Jeremy’s contravention of Thomas’ orders
to do just that. Fracture lines, as her little tête-à-tête with Thomas im-
mediately after the rescue had demonstrated. Relations with Thomas
Marik had been frosty ever since, while her relationship with Therese
Marik and her husband Jeremy had warmed considerably.
A smartly dressed woman strode across the patio, her formal suit
more in line with the security detail than the chic casualness of the
gathered Mariks. “Colonel Brett-Marik will be here in about two min-
utes, duchess.”
“Thank you, Jasmine. Are my uncle and aunt with him?”
“They are not on the schedule, ma’am. Security advises that young
Anthony is, however. “
“Well, the boy can take charge of the younglings. He’s of to
Princeield in a few years, I believe; he can consider this a test of his
leadership abilities.” Jasmine smiled and Corrine laughed, looking at
the chaos her daughter was causing with the two boys.
“You have a vicious streak, did you know?” Corrine said.
I’m sure some of the family already knew, Alys thought.
The crackle of a radio and a subtle shift in position by the security
guards announced the arrival of the next guests at the soirée. Tall
and lanky like his father but with his mother’s classical looks and
raven hair, Photon Brett-Marik was every inch the martial Marik. His
arm was draped around a youth of surprisingly similar appearance.
Giselle immediately left her “immature” playmates and dashed over
to the newcomers. “Tony, Tony, come and play.” For all his size and
age advantage, the boy knew when discretion was the better part of
valor and allowed himself to be dragged of.
“My, she’s precocious. Then again, maybe it’s genetic. One hears
stories. How old were you when you decided you were going to mar-
ry Dominic?” Alys asked innocently.
Corrine’s response was to throw a lemon slice at her cousin.
“A philosophical diference?” Photon asked as he settled into a
free chair.
“You could say that. You’re early.”
“We came on ahead. Mum and dad are stuck in the city for a while,
some function of the big man. Anthony liked the motorcade lights
and sirens, though. They’re not often an option back home.” Home
was Khe Shang province on Tamarind.
A gentle gust of wind blew the Duchess of Augustine’s auburn
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