Mechwarrior 4th ed - A Time of War Companion.pdf

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Launch yourself into the universe of BattleTech
with new technologies and prove your heroism
to House Lords and Khans alike! Visit strange
and distant worlds, and battle alien beasts
beyond your wildest dreams! Demonstrate
new combat techniques both in and out of the
cockpit while navigating the intricate layers of
neo-feudal politics! Whether your are a House
regular, a pirate smuggler, a noble scion, a
deep space explorer, or just a thrill-seeking
adventurer, bring your experience to a whole
new level!
A Time of War Companion introduces
advanced rules for BattleTech role-players and
gamemasters alike. This core book expansion
showcases advanced gameplay options
including Advanced Tier martial arts, “hero-
mode” gameplay, metaskills, Trait Checks,
and more! Use character design templates to
quickly generate new characters and NPCs, or
even convert older characters from previous
MechWarrior rule sets! Gamemasters, use the
world-building rules to bring your players to
exotic new locations, introduce them to equally
exotic fauna you have created to greet them
there, and give them the chance to ight for—
or against—a host of new technologies rarely
seen in the field! The tools to enhance your
role-playing campaigns are here for the taking!
®
©2012 The Topps Company, Inc. All Rights Reserved. A Time of War Companion, A Time of War: The BattleTech RPG, BattleTech,
BattleMech, ’Mech and MechWarrior are registered trademarks and/or trademarks of The Topps Company, Inc., in the United States and/or
other countries. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Printed in USA.
WEBSITE: CATALYSTGAMELABS.COM
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BATTLETECH TM
A TIME OF WAR
COMPANION
CATALYST GAME LABS
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MAN VS BOY
Explorer
80
6
Ship’s Oicer
81
ADVANCED GAMEPLAY
Mercenary
81
Pirate
82
Introduction
12
Cop
82
Abbreviations
Diplomat
83
12
Basic Actions
Corporate Executive
83
13
Edge Save Rule
13
Journalist
84
Bundling Skills
14
Professional (Scientist, Engineer, Tech)
84
Tiered Skills
Character Templates
15
85
Combat Actions
Using Character Templates
15
85
Snap Shooting (Ranged Combat Only)
15
Hot Shot
86
Flurry Combat (Melee Combat only)
Grizzled Veteran
16
87
Special Martial Arts Maneuvers (Melee Combat)
Chopper Pilot
16
88
Special Melee Weapons Maneuvers (Melee Combat)
Communications Specialist
19
89
Sniper
Additional Personal Combat Rules
21
90
Expanded Wound Efects
Canine Soldier
21
91
“Hero Mode”
Battle Armor Specialist
25
92
Advanced Trait Rules
Information Broker
93
27
Martial Artist
Rank (Expanded)
27
93
House Davion Ranks
29
Conversions from Previous Role-Playing Editions
94
House Kurita Ranks
30
Converting from MechWarrior, First Edition to A Time of War
94
Converting from MechWarrior, Second Edition to A Time of War
House Liao Ranks
31
97
Converting from MechWarrior,
Third Edition (CBT: RPG) to A Time of War
House Marik Ranks
32
House Steiner Ranks
33
98
Free Rasalhague Republic Ranks
34
DON’T FEED THE ANIMALS
Major Periphery: Magistracy of Canopus Ranks
35
102
Major Periphery: Taurian Concordat Ranks
35
Major Periphery: Outworlds Alliance Ranks
36
ADVANCED CREATURES
Major Periphery: Marian Hegemony Ranks
36
Clan Ranks
37
Advanced Creature Creation
ComStar and Word of Blake Ranks
38
106
Creature Attributes
Star League/Second Star League Ranks
39
106
Random Creature Creation
107
Title/Bloodname (Expanded)
40
Creature Traits
107
Rank-to-Title Equivalency
45
Human Traits Also Available to Creatures
Vehicle and Custom Vehicle Traits (Expanded)
113
47
Creature Skills
Implants/Prosthetics (Expanded)
113
49
Plant Forms
115
Mutation (New Trait)
53
Microbes
116
Wealth and Equipped Special Trait Checks
53
Finishing Touches (All Creature Types)
117
Advanced Creature Combat Rules
ADVANCED TACTICAL COMBAT
118
Creature Movement
118
Creature Hit Locations and Efects
Tactical Terminology
118
56
Flee-or-Fight Check
Advanced Battle Armor Basics
119
56
Creature Compendium: Addendum
120
Battle Armor Critical Hits
57
Bithinian Dirt Grinder
120
Battle Armor Repairs
61
Black Reaper
120
Advanced ProtoMech Tactical Rules
62
Blood Limpet
120
ProtoMech Movement
62
Brighton Gremlin
120
ProtoMech Combat
62
Clamp Leech
121
New Special Pilot Abilities
63
Crana
121
IT’S A JOB
Denkaika
121
72
Diamond Shark
121
Ghost Bear
122
ADVANCED CHARACTER CREATION
Hell’s Horse
122
Isesakian Kodama
122
Advanced Option: Life Events
76
Jade Falcon
123
Random Life Event Rolls
Jardinian Firecat
123
76
Character Archetypes
Kaumberg Eichhornchen
123
76
Using the Archetypes
Khog
123
77
Noble
78
Ki-rian
124
Mechwarrior
78
Kladnistan Gryphid
124
Infantry
79
Kountze Arctic Horror
124
Tanker
79
Leech Locust
125
Pilot
80
Lesser Branth
125
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ADVANCED
GAMEPLAY
ADVANCED
TACTICAL
COMBAT
CHARACTER
CREATION
ADVANCED
CREATURES
BASIC
WORLD
BUILDING
EQUIPMENT
EXPANSION
ROLEPLAYING
CAMPAIGNS
Outnumbered, outgunned, and out of time: A day in the life for the resistance.
’Mech Marten
125
Converting Creatures for use in Total Warfare
133
Megasaur
125
Beast-Mounted Infantry
133
Meinradian Unicorn
125
Using Smaller Creatures with Infantry (“K9 Units”)
POWER
PLAYERS
135
Mkuranga Titanodon
126
Mother of the Ocean
126
MAELSTROM
136
Neopithecanthropus
126
Nova Cat
127
BASIC WORLD BUILDING
Plasco Walking Tree
127
Randall’s Rose
127
INDEX
Rock Gila
127
Stage 1: Generate Primary Star
140
Sea Fox
127
Stage 2: Generating the Planets
142
Number of Orbital Slots
Snow Raven
128
142
Stone Lion
128
Determining Planetary Bodies
142
Strana Mechty Wolf
128
Planetary Body Types
142
Surat
128
Stage 3: Detailing the Planets (Optional)
142
Tagan Medusa
129
Random Planetary Governments
146
Trachazoi
129
Common Government Types
146
Vodnik/Toorima
130
Using the Random Government Table
149
3
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